Luis de Bethencourt
7ecf6b0d6c
glupload: fix memory leak
...
GstCapsFeatures need to be freed with gst_caps_features_free() after use.
CID #1312136 , CID #1312136
2015-07-23 10:58:21 +01:00
Nicolas Dufresne
e310e6d540
gloverlaycompositor: Keep memory pointer alive
...
Keep the composition memory pointer alive while it's being
wrapped inside a GstGLMemory object.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 17:00:25 -04:00
Nicolas Dufresne
9c020443e6
gloverlaycompositor: Pass buffer stride
...
The overlay pixel buffer stride was not given back
to the GL image.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 17:00:25 -04:00
Nicolas Dufresne
d92375eaae
gloverlaycompositor: Hide GstCompsitionOverlay object
...
This object is only used inside the compositor and does not
need to be expose in libgstgl API.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 14:06:34 -04:00
Nicolas Dufresne
4a1e63817f
libgstgl: Makefile style fix
2015-07-22 13:33:12 -04:00
Nicolas Dufresne
17788157a1
composition-overlay: Positions are relative to texture
...
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:17:18 -04:00
Lubosz Sarnecki
b155f5d73e
gloverlaycompositor: Create own shader object
...
Make gloverlaycompositor independent of the shader used in the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:16:39 -04:00
Luis de Bethencourt
c9820f20e2
gloverlaycompositor: for loop initial declarations are only allowed in C99 mode
...
Fixes compiler warnings
2015-07-21 13:11:21 +01:00
Julien Isorce
57f389d9ce
gl: use gst_gl_display_create_context in more elements.
...
glbasefilter, glbasemixer and gltestsrc.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-07-21 11:37:21 +01:00
Matthew Waters
2fc017e822
gl/build: fix typo in _HEADERS resulting in installing the wrong file
...
/usr/include/gstreamer-1.0/gst/gl/gl.h:51:43: fatal error:
gst/gl/gstgloverlaycompositor.h: No such file or directory
2015-07-21 17:34:27 +10:00
Matthew Waters
b3357754c1
glcolorconvert: add RGB to NV12/NV21 conversion
2015-07-21 15:39:35 +10:00
Lubosz Sarnecki
555428872c
glcolorconvert: Apply GstVideoOverlayCompositionMeta buffer to converted buffer
...
Since glcolorconvert creates a new GstBuffer,
without the GstVideoOverlayCompositionMeta data,
it needs to be copied to not be dropped.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
6eaeefc6a9
glupload: Detect overlay meta buffers correctly
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
a7d1b7fcad
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
b2601a7b43
gloverlaycompositor: Add GstGLOverlayCompositor class
...
Manages the GstGLCompositionOverlay objects,
caches already uploaded overlays and draws them.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
b4a4999bb2
glcompositionoverlay: Add compatibility for GL contexts without glGenVertexArrays
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
7c7f84c603
glcompositionoverlay: Add class for managing GstVideoOverlayCompositionOverlay buffers
...
Add a class to store and manage the OpenGL texture,
vertex buffer and GstVideoOverlayRectangle.
Transforms overlay coordinate space to vertex buffer space with aspect ratios in mind.
= Example Pipelines =
Simple pipeline
gst-launch-1.0 videotestsrc ! \
textoverlay text="Hello World" font-desc="sans bold 30" ! \
glimagesink
Display 3 static overlays at different positions
gst-launch-1.0 videotestsrc ! \
textoverlay text="text1" valignment="top" font-desc="sans bold 30" ! \
textoverlay text="text2" halignment="right" font-desc="sans bold 30" ! \
textoverlay text="text3" halignment="left" font-desc="sans bold 30" ! \
glimagesink
Display subtitle file over testsrc
gst-launch-1.0 videotestsrc ! \
textoverlay name=foo filesrc location=foo.srt ! subparse ! queue ! foo. foo. ! \
glimagesink
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
60c8b73cf5
glupload: Move debug init to top of the file
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:06:29 -04:00
Matthew Waters
d13201fedb
glmemory: check for pbo availability before attempting pbo download
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2015-07-20 18:19:02 +10:00
Matthew Waters
d5996de5d7
glcontext: fix get_current_gl_api on x11/nvidia drivers
...
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2015-07-18 18:18:22 +10:00
Matthew Waters
74711c214d
glcontext: consolidate get_proc_address function definition
...
Pass the GstGLAPI directly.
2015-07-18 17:10:04 +10:00
Matthew Waters
e96431e9b1
glcontext/glx: try creating a context with the highest version
...
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
2015-07-18 16:31:43 +10:00
Matthew Waters
be9ad5eeb2
glcontext: track sharedness with a cookie
...
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2015-07-18 15:34:55 +10:00
Matthew Waters
b679cc2238
glcontext: use the debug object variant for completeness
2015-07-18 15:34:55 +10:00
Matthew Waters
82c0189b28
glupload: memcpy on raw data upload
...
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2015-07-14 17:49:17 +10:00
Matthew Waters
19f2b3b882
glbasebuffer: add some debug and zero the data pointers on init
2015-07-14 17:47:29 +10:00
Sebastian Dröge
34622c3961
gl/eagl: Don't call anything synchronously from the main thread
...
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-07-08 22:29:27 +10:00
Matthew Waters
d5a39896dc
download: only start a download transfer for sysmem caps features
2015-07-07 22:38:08 +10:00
Hyunjun Ko
ba18bc5398
glsyncmeta: transform func: return FALSE if not supported or failed
...
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2015-07-07 13:39:08 +03:00
Matthew Waters
7f44ee0514
android: add missing egl.h include
2015-07-07 16:39:09 +10:00
Matthew Waters
26df88cd24
gl: consolidate egl header includes to egl-only headers
...
They may conflict with other headers.
2015-07-07 13:12:49 +10:00
Julien Isorce
f037b28a7b
gl: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-07-02 15:16:56 +01:00
Nicolas Dufresne
fe283a9aeb
gl: Don't leak pool if set_config failed
2015-07-02 09:40:05 -04:00
Nicolas Dufresne
38abd7f019
glfilter: Don't cache buffer pool
...
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2015-07-02 09:40:05 -04:00
Sebastian Dröge
cb01fbfc27
Revert "gl/window/x11: don't create our own X11 display"
...
This reverts commit 5697b6b89b
.
https://bugzilla.gnome.org/show_bug.cgi?id=751003
2015-06-23 16:46:39 +02:00
Sebastian Dröge
ad579b73e6
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
...
This reverts commit 0bff481011
.
It wasn't supposed to be merged and also doesn't fix the problem.
2015-06-23 14:16:39 +02:00
Sebastian Dröge
0bff481011
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
...
This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-06-23 11:05:06 +02:00
John Ludwig
1ece34af2c
gl: Include texParameterf in the GL function table
...
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2015-06-23 10:31:44 +02:00
Julien Isorce
2d62f1c479
glmemory: fix consistency about pbo availability.
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2015-06-22 15:12:11 +01:00
Julien Isorce
66d833fcf2
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:10:30 +01:00
Julien Isorce
b0995fcca0
glcontext: move display from priv
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:09:53 +01:00
Julien Isorce
5c23b98e27
Revert "glcontext: add gst_gl_context_set_display helper"
...
This reverts commit 71b8103cbd
.
2015-06-19 13:09:46 +01:00
Julien Isorce
5b003b68ca
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2015-06-19 13:08:49 +01:00
Nicolas Dufresne
ca950fef14
glviewconvert: Fix GLES2 compatibility
2015-06-18 18:09:55 -04:00
Nicolas Dufresne
0e1303a294
glviewconvert: Fix broken validity check
2015-06-18 18:02:21 -04:00
Jan Schmidt
1aa3911d40
gl libs: Add glviewconvert helper object
...
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2015-06-19 01:49:32 +10:00
Matthew Waters
c3a47c910d
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Matthew Waters
6e88b07cc5
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2015-06-12 16:59:20 +10:00
Matthew Waters
2741093c97
gl/prototypes: add some buffer function prototypes
2015-06-12 16:09:49 +10:00
Matthew Waters
ea4867dfa7
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2015-06-12 13:14:57 +10:00
Jan Schmidt
e2ce1eff36
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2015-06-12 00:39:15 +10:00
Matthew Waters
5697b6b89b
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2015-06-12 00:34:58 +10:00
Matthew Waters
e2adfb8bf2
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2015-06-12 00:34:58 +10:00
Sebastian Dröge
e7ca427ddb
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2015-06-10 13:31:16 +02:00
Thiago Santos
045bfa10fe
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2015-06-05 09:43:35 -03:00
Philippe Normand
53a149f5d4
gl/dispmanx: Fix build
2015-06-04 09:42:01 +02:00
Matthew Waters
050e12c62a
gl/window/dispmanx: fix compiler warning
2015-06-04 15:01:16 +10:00
Matthew Waters
fbbf1ac324
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Julien Isorce
b7808270ca
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-03 21:24:59 +01:00
Jan Schmidt
840f63896f
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2015-06-03 00:50:29 +10:00
Jan Schmidt
0ce8d77e54
glsyncmeta: Add some debug output
2015-06-03 00:50:28 +10:00
Matthew Waters
ab2656ebe5
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2015-06-02 17:24:18 +10:00
Matthew Waters
d914cc6e72
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2015-06-02 16:33:44 +10:00
Julien Isorce
742dba0c2a
glcontext_gpu_process: close the window when done
2015-06-01 14:09:54 +01:00
Julien Isorce
e9c2e93f3f
glwindow_gpu_process: avoid empty struct
2015-06-01 14:09:54 +01:00
Julien Isorce
d843b9e8c3
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2015-06-01 14:09:34 +01:00
Sebastian Dröge
5b0c3ac153
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2015-05-31 21:31:00 +02:00
Matthew Waters
360f0be2a8
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2015-05-31 16:53:14 +10:00
Matthew Waters
e385adc241
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
fac0cdc7ac
glwindow: handle gst_video_overlay_set_render_rectangle
2015-05-31 16:04:13 +10:00
Matthew Waters
2442c240f5
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2015-05-31 16:04:13 +10:00
Matthew Waters
de389e07dc
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
1dc0f40a35
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2015-05-31 16:04:13 +10:00
Matthew Waters
b39ccd3745
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2015-05-31 16:04:12 +10:00
Matthew Waters
be9739cd2f
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Jan Schmidt
845256bf61
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2015-05-30 02:46:24 +10:00
Jan Schmidt
5543803acf
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2015-05-30 02:31:39 +10:00
Jan Schmidt
b6002141ab
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2015-05-30 02:31:39 +10:00
Julien Isorce
b377112ee3
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Julien Isorce
ba5bf50d5f
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2015-05-27 17:20:05 +01:00
Julien Isorce
c5f8c789a3
glwindow_x11: use parent default implementation
2015-05-27 17:10:32 +01:00
Julien Isorce
48751c8d8a
glcontext_glx: rename variable from window to context
2015-05-27 17:10:19 +01:00
Julien Isorce
9364fc5d7f
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2015-05-27 17:10:08 +01:00
Julien Isorce
3bc4f55d3d
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2015-05-27 17:09:53 +01:00
Julien Isorce
71b8103cbd
glcontext: add gst_gl_context_set_display helper
2015-05-27 17:09:42 +01:00
Julien Isorce
8ad3c0a7b9
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:31 +01:00
Julien Isorce
411488598e
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:23 +01:00
Julien Isorce
072183ce61
glwindow: provides some default implementations to factorize with all backends
2015-05-27 17:08:11 +01:00
Xavier Claessens
7bfd2703c6
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Matthew Waters
656918d5d6
gl/wayland: remove dead event source code
2015-05-25 17:39:14 +10:00
Matthew Waters
2704fdaa59
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2015-05-25 17:39:14 +10:00
Matthew Waters
dec8139e65
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2015-05-23 01:26:05 +10:00
Xavier Claessens
1a98face84
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
ae77afeb74
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
247697ce62
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
e1a827822e
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Matthew Waters
ba5130fe01
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2015-05-14 14:58:07 +10:00
Matthew Waters
07dffe9e5b
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Matthew Waters
1853e455ac
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Sebastian Dröge
53c79cbf86
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2015-05-06 15:46:49 +02:00
Matthew Waters
6f85a17ab3
glsyncmeta: fixup size declaration
2015-05-05 14:46:17 +10:00
Jan Schmidt
2ed71bee3b
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2015-05-04 13:30:13 +10:00
Matthew Waters
87d8270f30
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2015-04-30 11:26:33 +10:00
Jan Schmidt
1de2e2bc39
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2015-04-29 02:52:40 +10:00
Matthew Waters
17084a4608
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-04-28 20:47:55 +10:00
Matthew Waters
0b7f65bbc3
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2015-04-28 20:13:48 +10:00
Xavier Claessens
5bfaaf4c74
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2015-04-27 10:45:48 -04:00
Matthew Waters
bd940327ef
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-27 15:20:56 +10:00
Sebastian Dröge
e7aa25ca6f
glfilter: De-camelcase onInitFBO() vfunc
2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
1fce7dc228
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-26 20:33:41 +02:00
Matthew Waters
ab9eb432fb
glwindow: track context activation properly
...
We only need to deactivate/reactivate the context iff it was already
active.
2015-04-21 12:55:24 +10:00
Matthew Waters
6cb6d8f9e8
gldisplay: synchronize the searching and creation of GstGLContext's
...
Ootherwise we could end up with multiple elements in different chains
each creating a context. Fixes context creation with glvideomixer.
2015-04-21 12:55:24 +10:00
Matthieu Bouron
93d2e67cbc
glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
...
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2015-04-17 14:39:11 +02:00
Matthieu Bouron
8ebc715fbf
glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
...
Also add some error logging.
2015-04-16 11:47:00 +02:00
Sebastian Dröge
2fe6fe12cf
glcolorconvert: Fix last commit
2015-04-11 19:35:48 +02:00
Sebastian Dröge
a557a546ac
gl: Remove iOS/EAGL workaround for R/RG textures
...
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:17:00 +02:00
Sebastian Dröge
b10cdc8536
glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
...
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:14:34 +02:00
Anton Obzhirov
6a2e986f07
glbasefilter: avoid segfault when gl platform is not available
...
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2015-04-10 12:15:29 -03:00
Alessandro Decina
6981a8d15b
libgstgl: fix rendering on iOS
...
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-04-02 18:29:39 +11:00
Edward Hervey
0360a62135
introspection: Don't use g-ir-scanner cache at compile time
...
It pollutes user directories and we don't need to cache it
https://bugzilla.gnome.org/show_bug.cgi?id=747095
2015-03-31 15:42:03 +02:00
Philippe Normand
14ac40f106
gl/dispmanx: surfaceless EGL context support
...
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
2015-03-24 11:12:05 +00:00
Julien Isorce
e1e17dcadb
glwindow: remove unused gl_thread field
2015-03-22 19:12:15 +01:00
Julien Isorce
d35e3b8481
gldisplay: fix GThread leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2015-03-22 19:03:19 +01:00
Matthew Waters
0ee027b6ee
gl/docs: update some doc comments
2015-03-18 10:13:25 -07:00
Matthew Waters
78c82328ee
gldisplay: tentative proper context collision detection
...
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2015-03-15 14:43:10 +00:00
Víctor Manuel Jáquez Leal
d925e7fd19
glupload: move meta-data copy into gst-gl library
...
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.
This patch moves the meta-data copy before increasing the reference of the out
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=746173
2015-03-14 19:53:02 +00:00
Matthew Waters
48f8b5b46b
glmemory: fix the slight difference between EXT_rg and ARB_rg
...
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-03-14 18:59:27 +00:00
Matthew Waters
fa61e8e4ce
glsyncmeta: make context to wait and set sync explicit
...
otherwise we may wait on a sync object in same context by accident
2015-03-14 16:53:46 +00:00
Julien Isorce
802bf79998
gl: add GstGLDisplayCocoa
...
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2015-03-14 08:38:03 +00:00
Julien Isorce
90f0cfceb7
gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
...
It is now done in _finalize.
Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2015-03-14 07:49:14 +00:00
Julien Isorce
2d593b4c26
gl: avoid overwriting display and context to NULL
...
It happens when the application provides display
and/or context.
2015-03-13 18:30:30 +00:00
Matthew Waters
a29a18cc3a
glshader: attribute locations are -1 on error
2015-03-13 17:41:17 +00:00
Neos3452
40a4530c5d
glshader: prevent from getting attributes without vertex shader
...
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.
https://bugzilla.gnome.org/show_bug.cgi?id=746168
2015-03-13 17:35:18 +00:00
Matthew Waters
773f9fa6ff
glupload: unref the bufferpool
2015-03-13 12:40:04 +00:00
Matthew Waters
34485c9976
gl: get the context from basemixer/basefilter
2015-03-13 12:30:20 +00:00
Matthew Waters
91b7642c48
gl: retreive the gldisplay/app gl context as soon as possible
...
fixes the usage of gst_gl_display_filter_gl_api
2015-03-13 12:30:20 +00:00
Julien Isorce
daef98e3e6
glcolorconvert: cache indices in a buffer object
2015-03-12 18:19:57 +00:00
Matthew Waters
66ccdab09a
gl/cocoa: avoid deadlock when creating context on the main thread.
...
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
ef0bd30c87
gl: store the list of contexts within gldisplay
...
Removes the reliance on the allocation query to propogate GL contexts.
Allows thread safely getting a context for the a specific thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
cebdf84c81
glcontext: store the thread current context
2015-03-12 16:45:51 +00:00
Matthew Waters
5a867ddc47
glfilter: don't use the library upload/convert objects
2015-03-12 16:45:50 +00:00
Matthew Waters
0c800027ba
glupload: implement propose_allocation pool handling for glmemory upload
2015-03-12 16:45:50 +00:00
Matthew Waters
ecdc5568c4
gl: add a new glbasefilter class below glfilter
...
It deals with propagating the gl display/contexts throughout the
application/pipeline
2015-03-12 16:45:50 +00:00
Matthew Waters
41e3b32866
glutils: expose running a query on a set of src/sink pads
2015-03-12 16:45:50 +00:00
Matthew Waters
56253d8dce
glfilter: advertise resize in the caps negotiation properly
2015-03-12 10:16:15 +00:00
Matthew Waters
e3723cbde8
glcolorconvert: we don't do resizing of the video frames
...
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
2015-03-12 09:47:31 +00:00
Matthew Waters
49b00e44ed
gl/x11: don't XGetWindowAttributes every XEvent
...
fixes a deadlock in xcb where the X window may not exist.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 18:56:06 +00:00
Matthew Waters
efe0564f22
gl/window: hopefully fixup compile warnings on android/ios
2015-03-11 14:51:15 +00:00
Jan Schmidt
13ed5ab3c8
glfilter: Remove redundant check for clearing context on reset.
...
The context is already cleared a few lines above.
2015-03-12 01:33:03 +11:00
Jan Schmidt
f150cf2d2e
Remove a bunch of silly ';;' typos at the end of lines
2015-03-12 01:33:03 +11:00
Matthew Waters
bc7a7259f3
gl/window: create the main loop/context on init/finalize
...
Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 13:52:15 +00:00
Nicolas Dufresne
7a3b34de79
glfilter: Don't chain downstream pool
...
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
2015-03-06 19:25:16 -05:00
Sebastian Dröge
938d172fc2
gldownload: Simplify caps feature setting code
2015-03-06 18:54:24 +01:00
Sebastian Dröge
b81823e7db
gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
...
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
2015-03-06 18:53:13 +01:00
Sebastian Dröge
90967b3d45
glupload: Simplify caps feature setting code
2015-03-06 18:53:13 +01:00
Edward Hervey
1172e2875d
gldisplay: Only use debugging if we have valid values
...
The debug category won't have been created/activated if it's not a
valid display
2015-03-05 19:09:49 +01:00
Nicolas Dufresne
34402920d2
glfilter: Get rid of uploader if caps have changed
...
We need to update the uploader format if that caps have changed.
https://bugzilla.gnome.org/show_bug.cgi?id=745549
2015-03-03 14:05:21 -05:00
Edward Hervey
4220fe41be
gl: Fix context leaks
...
Introduced by a12ca13750
2015-03-03 17:36:06 +01:00
Julien Isorce
74c294892d
gl/cocoa: register only one custom nsapp loop
...
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2015-03-02 07:49:26 +00:00
Julien Isorce
4801db552d
gl/cocoa: instead of class_init use g_once to setup nsapp
2015-03-02 07:44:52 +00:00
Julien Isorce
8a0a71ff03
gl/cocoa: check for deprecated constants prior to OSX 10.10
2015-03-02 07:44:25 +00:00
Nicolas Dufresne
283aca3b51
glbufferpool: Fix offset for odd height
...
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
2015-03-01 09:43:32 -05:00
Nicolas Dufresne
04377cfc5e
glmemory: Support offset when downloading
...
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2015-02-28 15:01:59 -05:00
Nicolas Dufresne
8c0fcef818
glmemory: Provide correct size on upload
...
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
e9bec9ec0e
glmemory: Provide correct size on download
...
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
4db0ef5789
glmemory: Use fallback for partial copy
...
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
b8f168cd65
glmemory: Add GstAllocationParams and alignment support
...
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:39 -05:00
Matthew Waters
03b5288f64
glupload: perform egl upload on the gl thread
...
Fixes EGLImage usage on raspberry pi
https://bugzilla.gnome.org/show_bug.cgi?id=743914
2015-02-28 18:29:52 +11:00
Víctor Manuel Jáquez Leal
75e875b022
glupload: Set freed method implementation to NULL
...
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.
This patch workarounds this crash setting to NULL the method implementation
after free.
https://bugzilla.gnome.org/show_bug.cgi?id=745206
2015-02-26 14:39:32 +02:00
Edward Hervey
a12ca13750
glwindow: Deactivate window before changing handle
...
When setting a new window handle, we need to ensure all implementations
will detect the change.
For that we deactivate the context before setting the window handle, then
reactivate the context
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Edward Hervey
7075b25288
gl/egl: Detect window handle changes
...
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Luis de Bethencourt
0b1d11b2b6
gl: remove docbook related warnings
2015-02-24 14:30:44 +00:00
Matthew Waters
08b1d27e14
glmemory: allow sharing between buffers
...
There was no real reason why the flag was set. We should be able
to handle it. Fixes last-sample handling on gl sinks
2015-02-25 00:00:48 +11:00
Matthew Waters
21e95ef9fd
glsyncmeta: add compat definition for gles2
2015-02-24 20:35:32 +11:00
Matthew Waters
beac141057
gl/calayer: don't use the async callback to render
...
not until we can provide equivalent functionality for other window
implementations.
2015-02-24 19:12:10 +11:00
Matthew Waters
7691d2c4e7
glsyncmeta: also supported with gles3
2015-02-24 19:12:10 +11:00
Alessandro Decina
2a430872ed
libgstgl: eagl: handle CALayer resize
2015-02-24 14:23:49 +11:00
Vasilis Liaskovitis
c55689ad16
glmemory: Fix transfer_pbo memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2015-02-23 18:44:39 +02:00
Julien Isorce
4c4eec61e6
gl/cocoa: reduce custom main loop latency
...
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.
Git bisect reported it has been introduced by the commit
e10d2417e2
:
"move to CGL and CAOpenGLLayer for rendering".
Then the commit 7d46357627
:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.
At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2015-02-22 10:37:39 +00:00
Mathieu Duponchelle
3baa710638
gstglmemory: Remove now unused transfer_upload function.
2015-02-21 14:42:05 +01:00
Matthew Waters
c6f548326d
glmemory: disable automatic pbo upload
...
until we can track where the data is/or is going to be.
2015-02-21 23:32:41 +11:00
Matthew Waters
a4040f2ee9
glememory: only store and act on the map flags on first/last map/unmap
...
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.
https://bugzilla.gnome.org/show_bug.cgi?id=744839
2015-02-20 18:48:15 +11:00
Matthew Waters
0fd6872f7d
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
...
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
96398e5bac
gl/calayer: only start drawing if the parent gl context is ready
...
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67
gl/cocoa: small refactor of layer/view creation into the window
2015-02-17 19:45:35 +11:00
Sebastian Dröge
475dfaedc1
glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
...
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2015-02-17 01:04:38 +02:00
Edward Hervey
f09272f434
gl: Add/Update more debug statements
...
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from
Define (and use) GST_CAT_DEFAULT where applicable
Use GST_PTR_FORMAT where applicable
2015-02-12 15:57:55 +01:00
Edward Hervey
929a6a75d2
gl: Make glcontext debug category used in more places
...
As a bonus it makes the egl context debug messages visible now :)
2015-02-12 15:57:55 +01:00
Alessandro Decina
ad08cdf8e1
libgstgl: set user data and GDestroyNotify for wrapped textures
2015-02-09 20:46:51 +11:00
Matthew Waters
04db2d8eb6
glproto/vao: only supported in core for ES 3.0+
...
Was causing horizontally flipped video for frame 2 onward on android
2015-02-06 12:54:05 +11:00
Matthew Waters
9ecb530eaa
glfilter: ensure that the input upload/colorconvert are always available
2015-02-05 16:46:32 +11:00
Matthew Waters
5432308012
glupload: restrict EGL and UploadMeta to RGBA
...
other formats are highly untested.
2015-02-05 11:07:19 +11:00
Matthew Waters
8c91da6f75
glcolorconvert: don't intersect with the input caps
...
that limits our formats to whatever is in the input caps
2015-02-05 11:07:19 +11:00
Luis de Bethencourt
2cd9d30340
gl: fix memory leak
...
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.
CID #1265765
2015-02-04 14:10:13 +00:00
Matthew Waters
c1ad8d776a
gl: remove the egl caps from the src pads
...
we don't actually support producing EGLImage buffers anywhere.
2015-02-03 15:30:08 +11:00
Matthew Waters
e7a10a2d44
glcolorconvert: put GstGLSyncMeta on output buffers
...
allows thread safely using the provided output buffer in a separate
thread
2015-02-03 14:32:55 +11:00
Matthew Waters
73c2ab70fc
glupload: only try the glmemory upload for sysmem/glmemory caps features
...
Allows selecting/testing the upload path with explicit caps features.
2015-02-03 14:32:55 +11:00
Matthew Waters
46ecf99a8a
glmemory: add missing initilisation of tex_target when copying
...
fixes:
glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2015-02-03 14:32:55 +11:00
Matthew Waters
b947c9805a
glupload: allow NULL buffer for accept vfunc
2015-02-03 14:32:55 +11:00
Matthew Waters
917dcfdfee
glupload: remove unsed convert field in private struct
2015-02-03 14:32:55 +11:00
Matthew Waters
c06715bde6
glupload/download/convert: provide transform_caps functions
...
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2015-02-03 14:32:55 +11:00
Alessandro Decina
7d46357627
gstglwindow_cocoa: fix slow render rate
...
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2015-02-03 11:19:35 +11:00
Matthew Waters
ddcc580505
gstglcaopengllayer: use the correct rectangle type for iOS and OS X
2015-02-02 23:43:54 +11:00
Matthew Waters
ed7d7418c2
glcolorconvert: use the correct caps feature for supported caps
...
glcolorconvert currently only supports converting between GLMemory
targets.
2015-02-02 21:07:48 +11:00
Matthew Waters
abb55f2453
glsyncmeta: don't use the gst debug object variants
...
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system. Also fixes a segfault.
2015-02-02 20:51:31 +11:00
Alessandro Decina
b1aae5cb70
Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
...
This reverts commit 6f152d381c
.
The layer shouldn't be always opaque, it should be made a property.
2015-01-30 12:32:17 +11:00
Alessandro Decina
6f152d381c
libgstgl: gstglcaopengllayer: set the layer as opaque
2015-01-30 12:22:25 +11:00
Sebastian Dröge
c2492b3a6b
glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures
2015-01-29 16:30:34 +01:00
Sebastian Dröge
4b6a968203
glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
...
It's not defined for GLES.
2015-01-29 16:26:26 +01:00
Alessandro Decina
3655e8b8bc
libgstgl: run a custom shader to convert YUV to RGB on mac and ios
...
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.
See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2015-01-30 00:34:08 +11:00
Alessandro Decina
5f547c5600
gl: initial support for texture targets other than GL_TEXTURE_2D
...
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2015-01-30 00:34:08 +11:00
Alessandro Decina
12e8bb4a66
gstglcolorconvert: micro optimization
...
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2015-01-30 00:34:08 +11:00
Alessandro Decina
c7284a6390
gstglcolorconvert: relax caps features check
...
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2015-01-30 00:34:08 +11:00
Matthew Waters
1e6011bcdf
gl/win32: fixup compilation
2015-01-29 23:46:57 +11:00
Matthew Waters
6cf97eb221
glwindow: make showing a window explicit
...
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2015-01-29 22:26:37 +11:00
Matthew Waters
6d9dc9c81c
gl/calayer: add resize callback based on the bounds rectangle
2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f
gl/caopengllayer: draw asynchronously
...
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4
gl/cocoa: don't segfault if we have a NULL draw/resize/close callback
2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a
cgl/calayer: use a callback instead of hardcoding the draw functionality
2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd
cgl: install the gl context and gl layer headers
2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185
cgl: add a header for the CAOpenGLLayer support
2015-01-29 18:32:04 +11:00
Philippe Normand
cfc0230e04
gl/dispmanx: fix build
...
Commit ab48bb6f0f
changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
08dbd8bbd7
glmemory: more compatibility defines for gles2 systems
2015-01-27 14:52:47 +11:00
Matthew Waters
eea03967e4
glmemory: add some thread safety for gl operations
2015-01-27 12:26:05 +11:00
Matthew Waters
9a55a3f98c
glmemory: use pbo's for download
...
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2015-01-27 12:26:04 +11:00
Matthew Waters
f2667ebc7b
glprototypes: add some (un)map buffer variants for GL/GLES
2015-01-27 12:26:04 +11:00
Matthew Waters
27e5e0c2df
gl/window/eagl: fix a couple of typos
2015-01-23 16:52:25 +11:00
Matthew Waters
06fdbd44b9
glwindow: cleanup/reorganize functions/members into logical groups
2015-01-23 16:39:44 +11:00
Matthew Waters
ab48bb6f0f
glwindow: remove width/height from _draw()
...
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
4fc554054c
glcontext/cocoa: avoid destroying a possibly 0 GSource id
2015-01-22 21:43:51 +11:00
Matthew Waters
e10d2417e2
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Matthew Waters
fe8fdbdc7c
glcontext/cocoa: add debug category
2015-01-22 21:27:44 +11:00
Sebastian Dröge
80e02cbdf9
Constify some static arrays everywhere
2015-01-21 10:18:50 +01:00
Lasse Laursen
174ea7af7b
glapi: fix compilation with latest MSVC
...
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2015-01-17 10:56:20 +11:00
Matthew Waters
989af902fe
glmemory: use the correct size for the pbo
...
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2015-01-17 10:56:20 +11:00
Matthew Waters
8fef381417
glmemory: remove spurious gst_video_info_align
...
That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2015-01-15 09:50:02 +11:00
Matthew Waters
d5c3693791
gl: split glcolorconvert usage from glupload
...
the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2015-01-14 22:22:13 +11:00
Matthew Waters
4ccf45823e
glmemory: offset the data pointer for upload for GstVideoAlignment
...
otherwise we attempt to read from the padding data
2015-01-14 22:22:13 +11:00
Matthew Waters
d1e923765b
glmemory: use pbo's for upload
2015-01-14 22:22:13 +11:00
Matthew Waters
8c2d5dac72
glupload: relax the GLMemory uploader check for input caps features
...
As there may be a sysmem caps features with GLMemory filled buffers.
e.g.
videotestsrc ! glimagesink
2015-01-14 22:22:13 +11:00
Nicola Murino
442451a30d
glcolorconvert: fix memleak
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:20:34 +11:00
Nicola Murino
3c6d775766
glupload: fix some memory leaks
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:19:39 +11:00
Matthew Waters
4c73e20553
glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
...
Fill in the missing pieces like get_proc_address, the gl function vtable
2015-01-13 15:18:41 +11:00
Sebastian Dröge
fa5c433e7e
gl/cocoa: Disable hack for NSApp iteration with a special #define
...
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.
A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.
https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2015-01-10 15:54:30 +01:00
Sebastian Dröge
1b2de14000
gl/cocoa: Don't init and clear static GMutex / GCond
...
We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2015-01-08 09:36:24 +01:00
Luis de Bethencourt
75cc750efc
glfilter: remove logically dead code
...
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.
CID 1226443
2015-01-07 16:53:41 +00:00
Nicolas Dufresne
207308446b
glbufferpool: Always recalculate buffer size
...
Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:25:41 -05:00
Nicolas Dufresne
170a49f901
glmemory: No need for padding
...
A memory object cannot be put on stack, so no need for padding.
2014-12-19 12:12:08 -05:00
Nicolas Dufresne
9954de1ccd
gl: Add support for GstVideoAlignment
...
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Nicolas Dufresne
da3ae06cd1
glmemory: Handle upload/download flags from map
...
Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Nicolas Dufresne
4f3c33af3a
glmemory: Handle custom stride with OPENGL3
...
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Wang Xin-yu (王昕宇)
15eab1ed01
glfilter: fix position/texcoord attrib index usage
...
https://bugzilla.gnome.org/show_bug.cgi?id=741231
2014-12-11 19:41:23 +11:00
Matthew Waters
f021549294
gl: fixup vao and vbo usage for legacy GL
2014-12-11 19:41:23 +11:00
Philippe Normand
c4ba73e39b
glsyncmeta: add G_END_DECLS
2014-12-04 01:36:38 +11:00
Julien Isorce
230022fe62
glcontext: try cgl before glx
...
It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2014-12-03 08:02:58 +00:00
Matthew Waters
90a2477b9e
glcontext: require GL_ARB_ES2_compatibility for opengl3
...
until we generate gl3 compliant shaders
https://bugzilla.gnome.org/show_bug.cgi?id=740012
2014-11-30 00:44:46 +11:00
Matthew Waters
e653ae9fc2
gl: fixup compat definition for GLuint64 for OS X
2014-11-28 13:04:21 +11:00
Matthew Waters
b0faa2dd77
gl: add compat definition for GLuint64 for android
...
../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
GLuint64 timeout))
2014-11-28 11:57:25 +11:00
Matthew Waters
3e92a8ef53
glsync: fix build with desktop gl
2014-11-28 11:11:43 +11:00
Matthew Waters
57898fec2a
gl: fix various build errors without desktop gl
2014-11-28 10:59:46 +11:00
Matthew Waters
f67190d3ca
gldisplay: fix build error
...
gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_IS_GL_DISPLAY (display));
2014-11-28 10:03:18 +11:00
Matthew Waters
3c1e77eb31
gldisplay: implement runtime GL api filtering
...
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Matthew Waters
6bd1150ca8
gl: remove the use of glu
2014-11-28 09:14:26 +11:00
Matthew Waters
f2af65ee2d
gl: add a sync meta for synchronizing across GL contexts
...
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
2014-11-28 09:14:25 +11:00
Matthew Waters
480d3f97eb
glprototypes: add sync function definitions
2014-11-28 09:14:25 +11:00
Matthew Waters
6d39e04992
glfilter: add a gl3 code path using vao's and vbo's
2014-11-28 09:14:25 +11:00
Matthew Waters
5ff5f8c1ee
glframebuffer: add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
a32f29f2ce
glcolorconvert: add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
fca0bc97a4
glshader add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
2c24b97cf0
glx: ask for a GL3 core context
2014-11-28 09:14:25 +11:00
Sebastian Dröge
082c12b8e2
glcolorconvert: Unref buffer with the correct function
2014-11-27 18:09:58 +01:00
Sebastian Dröge
b6ba579fa0
glmemory: Handle failure of memory allocation gracefully
2014-11-27 18:09:14 +01:00
Sebastian Dröge
f2dc9b2b8f
glmemory: Use g_try_malloc() in the appropriate places
...
g_malloc() aborts if allocation fails, it's pointless to check against NULL
afterwards. That's why g_try_malloc() exists.
2014-11-27 18:06:26 +01:00
Wang Xin-yu (王昕宇)
15c0d5c21b
glcolorconvert: support RGB16/BGR16 video format download
...
https://bugzilla.gnome.org/show_bug.cgi?id=740801
2014-11-27 10:08:11 +01:00
Matthew Waters
2d97e03c54
gl/wayland: implement resizing the window using the right mouse button
2014-11-27 13:03:21 +11:00
Matthew Waters
1d7c4f4344
glfilter: support fixed dimensions on both sides of the element
...
Fixes:
width=320,height=240 ! glfilter ! width=800,height=600
width=230,height=240 ! glfilter ! width=600
... ! glfilter ! width=800
2014-11-27 01:32:21 +11:00
Ramprakash Jelari
aea08e86a5
glcontext: Fix unused variable warning by moving declaration where it is actually used
2014-11-24 14:16:58 +01:00
Sebastian Dröge
0f753b7099
glupload: Fix valid compiler warning
...
gstglupload.c:442:32: error: if statement has empty body [-Werror,-Wempty-body]
if (upload->texture_ids[i]);
^
2014-11-24 11:32:33 +01:00
Philippe Normand
c08a461fa4
gl: ship the gstglcontext_egl.h header
...
It is required by gsteglimagememory.h.
https://bugzilla.gnome.org/show_bug.cgi?id=740611
2014-11-24 21:24:27 +11:00
Tim-Philipp Müller
1a613c5d4e
gl: shadervariables: make parsing of floats locale-independent
...
Floating point numbers are written differently in different
locales, e.g. in many countries 1/2 = 0,5 instead of 0.5, and
strtod will not be able to parse "0.5" correctly in such a
locale.
2014-11-24 10:02:33 +00:00
Matthew Waters
59085936b8
glshadervariables: also trim \r as well as \n
2014-11-24 02:52:24 +11:00
Matthew Waters
810d38c29f
glupload: rearchitecture for non GLMemory inputs/outputs
...
Allows other memory types to be implemented/returned/used by the caller.
2014-11-23 17:13:36 +11:00
Vineeth T M
aafc0d509c
glcontext: build errors when GST_GL_HAVE_OPENGL is 0
...
Moving variables within #if GST_GL_HAVE_OPENGL, which are not going to be used otherwise.
and which are needed only when OpenGl is present
https://bugzilla.gnome.org/show_bug.cgi?id=740235
2014-11-17 22:39:07 +11:00
Matthew Waters
4afad4ecd3
glfilter: add read-only context property
2014-11-17 18:50:28 +11:00
Sebastian Dröge
236ffa69be
gl/cocoa: Only use convertRectToBacking on OSX >= 10.7
...
It does not exist before and older versions also don't have
support for HiDPI displays anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2014-11-16 11:00:57 +01:00
Sebastian Dröge
9492db96d1
gl: Use numeric OSX version instead of the macro
...
The macro is not defined on older OSX versions and evaluates to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2014-11-16 11:00:57 +01:00
Sebastian Dröge
402e1a067a
gl/cocoa: Don't override the application delegate
...
Otherwise interesting things will happen in Cocoa applications, like
infinite event loops that block the NSApplication loop forever.
This was only needed for GNUStep and thus can safely be removed now.
2014-11-13 12:01:25 +01:00
Sebastian Dröge
13c8517570
gl/cocoa: Remove GNUStep support
...
Until gcc and GNUStep properly support Objective-C blocks and other
"new" features of Objective-C we can't properly support them without
making the code much more ugly.
https://bugzilla.gnome.org/show_bug.cgi?id=739152
2014-11-13 12:01:19 +01:00
Hyunjun Ko
a2e2507dbe
gl: Correct invalid comment text
2014-11-12 11:29:41 +11:00
Julien Isorce
7d0de0577a
gl: do not raise a critical msg if the backend does not handle window events
...
Fix "assertion 'window_class->handle_events != NULL' failed"
if not using a X11 window.
2014-11-12 00:07:06 +00:00
Matthew Waters
36ade75f4a
gl: remove the width/height fields from the caps to support frame resizing
...
It was previously only occuring with sysmem caps features
https://bugzilla.gnome.org/show_bug.cgi?id=739334
2014-11-11 14:23:55 +11:00
Sebastian Dröge
da0369c66c
gstglconfig: Put gstglconfig.h into $(libdir)/gstreamer-1.0/include
...
It's architecture dependent and should not be placed into the include
directory as the assumption is that all those headers are architecture
independent.
https://bugzilla.gnome.org/show_bug.cgi?id=739767
2014-11-07 12:00:29 +01:00
Matthew Waters
775ba4ff0b
glutils: only attempt getting the app context when we don't already have a display
...
avoids querying/messaging the world on each frame
2014-11-06 18:47:34 +11:00
Matthew Waters
1800ffb34a
glcontext: fail context creation if glGetString returns NULL
2014-11-06 18:46:48 +11:00
Lubosz Sarnecki
6702811e14
glimagesink: implement gst_video_overlay_handle_events
...
https://bugzilla.gnome.org/show_bug.cgi?id=736035
2014-11-06 16:04:11 +11:00
Julien Isorce
0a207c95dc
gl/cocoa: use NSAutoreleasePool to free resize data
...
Otherwise when resizing the window you will also get messages like:
class NSConcreteMapTable autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class __NSCFDictionary autoreleased with no pool in place - just leaking
2014-11-03 23:24:33 +00:00
Julien Isorce
4307449449
gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK
2014-11-03 23:08:09 +00:00
Julien Isorce
2b487ef62b
gl/cocoa: make sure to turn on frame rectangle changes notifications
...
Default value of property postsFrameChangedNotifications is YES
but it is worth to explicitly enable it.
2014-11-03 23:07:34 +00:00
Julien Isorce
a259391c10
gl/cocoa: fix uncaught exception 'unrecognized selector sent to instance'
...
Need to set the ':' as the reshape method now takes one parameter.
For the story, the GstGLNSView was previously inheriting from
NSOpenGLView which has a reshape function without any parameter.
Now the GstGLNSView inherits from NSView and we re-use the reshape
function manually.
2014-11-03 23:02:17 +00:00
Julien Isorce
11661ceca9
gl/cocoa: fix compiler warning
...
Use the reshape function after being defined. The other way
would have been to declare the reshape function in the header.
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2014-11-03 22:59:41 +00:00
Tim-Philipp Müller
ebcee78fab
gl: fix Since marker for gst_gl_window_run_navigation()
2014-11-03 00:17:41 +00:00
Luis de Bethencourt
658f403a26
glshader: Fix memory leak
...
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().
CID #1212171
https://bugzilla.gnome.org/show_bug.cgi?id=739368
2014-11-01 15:42:21 +00:00
Luis de Bethencourt
50f2a803f6
glcolorconvert: fix comments that confuse gtk-doc
...
GTK-Doc uses a special syntax for code documentation. A multiline comment that
starts with an additional '*' marks a documentation block that will be processed
by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that
additional '*' but isn't meant to be processed. Removing this additional '*'.
https://bugzilla.gnome.org/show_bug.cgi?id=739444
2014-10-31 11:20:29 +00:00
Matthew Waters
f36d6daf51
gl: sprinkle some Since markers
2014-10-31 21:29:25 +11:00
Matthew Waters
c1f3cc9f1c
gl/examples: update for other-context property removal
2014-10-30 18:58:50 +11:00
Matthew Waters
567185a277
glcontext: add more functionality to wrapped contexts
...
Implements get_current_context() and get_proc_address() for wrapped
contexts.
2014-10-30 18:58:50 +11:00
Matthew Waters
d2cbc7cc16
glshader: advertise the default vertex and fragment shaders on desktop GL
2014-10-30 18:58:49 +11:00
Matthew Waters
5e2e6f3326
glfilter: get the config from the correct pool
2014-10-28 18:27:11 +11:00
Matthew Waters
28105a6e7d
glfilter: avoid uninitialized variable size when chaining multiple glfilters
...
https://bugzilla.gnome.org/show_bug.cgi?id=739277
2014-10-28 18:01:27 +11:00
Matthew Waters
0289fbe2cd
glfilter: gst-indent file
2014-10-28 18:01:01 +11:00
Matthew Waters
81ceca1aea
glcontext: add api for retreiving the current context and api
...
that is current in the calling thread.
2014-10-28 17:33:20 +11:00
Matthew Waters
ce14777919
glprototypes: add vertex attribute array definitions
2014-10-28 17:33:20 +11:00
Matthew Waters
e40d70c69a
gl: propogate other-context using GstContext
2014-10-23 23:58:33 +11:00
Sebastian Dröge
af6e2228b2
gl/cocoa: Fix compiler warning
...
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2014-10-21 16:22:06 +02:00
Matthew Waters
2e49c99db3
glbufferpool: add the GstVideoGLTextureUploadMeta buffer pool option
2014-10-21 02:00:09 +11:00
Wang Xin-yu (王昕宇)
5eb538f9e2
glcolorconvert: support RGB16/BGR16 video format upload
...
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2014-10-20 12:55:39 +02:00
Brion Vibber
88b19bcf99
gl/cocoa: Fix for building on Mac OS X 10.10
...
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.
https://bugzilla.gnome.org/show_bug.cgi?id=738740
2014-10-19 20:01:55 +02:00
Matthew Waters
4b019ba268
glfilter: add uploaded_buffer field
2014-10-14 16:54:01 +02:00
Sebastian Dröge
014cbbbb33
gl/cocoa: Add support for HiDPI displays
...
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2014-10-09 10:56:06 +03:00
Matthew Waters
ccdd88eb5a
glcolorconvert: output why we cannot convert a buffer
2014-10-09 12:29:57 +11:00
Matthew Waters
9108c52a22
glcolorconvert: fix planar YUV download
...
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2014-10-09 12:29:57 +11:00
Matthew Waters
9dc1f9be36
glcolorconvert: fix UYVY download green screen
2014-10-07 23:04:30 +11:00
Matthew Waters
2fb0b28f74
glcolrconvert: fix YUY2 download
...
- The shader was outputing the wrong values compared with raw
videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2014-10-07 22:55:32 +11:00
Sebastian Dröge
c4cc2dfabf
gl/cocoa: Always update our viewport if Cocoa tells us something has changed
...
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2014-10-01 16:04:36 +03:00
Sebastian Dröge
061d55f535
gl/cocoa: Handle NSView::renewGState() properly
...
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2014-10-01 11:55:51 +03:00
Matthew Waters
dc4b4832d4
glcolorconvert: convert xRGB into ARGB properly
...
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2014-09-30 14:46:14 +10:00
Matthew Waters
7b0a30343a
glmemory: unset the opposite corresponding transfer flags when mapped with write
...
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2014-09-30 01:49:05 +10:00
Sebastian Dröge
d4ed76e4da
gl/cocoa: Update viewport according to the current clipping
...
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2014-09-29 14:34:42 +03:00
Sebastian Dröge
8d92b6a364
gl/cocoa: Improve the NSApplication initialization
...
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.
Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
0cd19cbda3
gl/cocoa: NSView::drawRect() should call into reshape too
...
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
66cb4166d3
gl/cocoa: Call UI related API from the application main thread
2014-09-29 10:57:18 +03:00
Sebastian Dröge
2173d34462
gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
...
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2014-09-29 10:57:18 +03:00
Edward Hervey
e064d280ea
glcontext: Initialize variable
...
Avoids the following warning:
gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
this function [-Werror=maybe-uninitialized]
2014-09-29 08:54:29 +02:00
Matthew Waters
fc2471eb54
glcontext: fixup error in sharegroup comment
2014-09-29 00:32:05 +10:00
Matthew Waters
3b9893192c
glcontext: detect the sharegroup case where the context are in different chains
...
In the end they will lead to the same root context in the tree so check that
for equality.
2014-09-29 00:24:28 +10:00
Matthew Waters
81c38c1d2b
glfilter: silence a warning with empty input caps
...
discovered with the doublecube example
gst_caps_get_features: assertion 'index < GST_CAPS_LEN (caps)' failed
2014-09-28 21:18:32 +10:00
Sebastian Dröge
c9283c95f6
gl/cocoa: Switch from our custom main loop to a GMainLoop
...
Simplifies code a lot and makes it more similar to the other backends.
2014-09-25 16:13:19 +03:00
Sebastian Dröge
bc52e41641
gl/cocoa: Clear the current GL context when it should happen
2014-09-25 16:12:24 +03:00
Matthew Waters
c44352b11f
gl: download whenever we have sysmem capsfeatures
...
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
2014-09-24 13:16:30 +10:00
Matthew Waters
82a3a34475
glupload: fallback to upload if contexts cannot share GL resources
...
Fixes pipelines of the form
gleffects ! tee ! glimagesink
as tee does not pass on the allocation query.
2014-09-23 12:02:18 +10:00
Matthew Waters
d99b517b53
glcontext: add gst_gl_context_can_share
...
Which determines whether two GstGLContext's can share sharable
OpenGL resources.
2014-09-23 12:01:04 +10:00
Sebastian Dröge
8d457a4d18
gl: Let gst_gl_context_get_thread() return a new reference to the GThread
...
Otherwise it might go away in the meantime and the caller has some random pointer.
2014-09-22 10:09:24 +03:00
Anuj Jaiswal
d153b01280
gl: consecutive return, break statement
...
Signed-off-by: Anuj Jaiswal <anuj.jaiswal@samsung.com>
https://bugzilla.gnome.org/show_bug.cgi?id=736939
2014-09-22 16:17:15 +10:00
Matthew Waters
7216b360b7
gl/debug: desktop GL does not have the KHR suffixes
2014-09-22 12:21:22 +10:00
Tim-Philipp Müller
10997063a1
gl: add since markers for new API
2014-09-21 13:32:29 +01:00
Matthew Waters
64fc86844d
glmemory: add debug line for freeing textures
2014-09-21 21:42:41 +10:00
Matthew Waters
5b8d7a443e
glupload: provide the output buffer that is rendered into
...
Allows callers to properly reference count the buffers used for
rendering.
Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.
1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n
The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives. There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.
https://bugzilla.gnome.org/show_bug.cgi?id=736740
2014-09-21 21:36:49 +10:00
Matthew Waters
e7bd332887
glcontext: add API to retreive the thread that context is active in
2014-09-21 21:30:58 +10:00
Ognyan Tonchev
5dc2843c86
glfilter: do not leak pool in error cases
...
https://bugzilla.gnome.org/show_bug.cgi?id=736732
2014-09-16 12:51:25 +03:00
Vasilis Liaskovitis
3c3b78508f
GstGLWindow: Introduce navigation thread
...
This thread dispatches navigation events. It is needed to avoid deadlocks
between window backend threads that emit navigation events (e.g. X11/GMainLoop
thread) and consumers of navigation events such as glimagesink, see
https://bugzilla.gnome.org/show_bug.cgi?id=733661
GstGlWindow_x11 thread is changed to invoke the navigation thread for navigation
dispatching, instead of emiting the event itself. Othe backends beside X11 do
not dispatch navigation events yet, but should use this thread when dispatching
these events in the future.
The navigation thread is currently part of GstGLWindow and not implemented in
separate subclasses / backends. This will be needed in the future.
gst_gl_window_x11_get_surface_dimensions is also changed to use a cached value
of the window's width, height. These values are now retrieved in the X11
thread, function gst_gl_window_x11_handle_event. This change is needed because
otherwise the XGetWindowAttributes gets called from the navigation thread,
leading to xlib aborting due to multithreaded access (if XInitThreads is not
called before, as is the case for gst-launch)
2014-09-09 21:47:02 +10:00
Wang Xin-yu (王昕宇)
9047a01f5f
gl: Add GSTGLAPI macro to the debug callback function
...
Fixes the Windows build.
https://bugzilla.gnome.org/show_bug.cgi?id=735565
2014-08-28 10:00:54 +03:00
Jan Schmidt
c93017a074
egl: Wrap KHR_create_context flags in an ifdef
...
EGL_CONTEXT_FLAGS_KHR and EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
don't exist in the Android NDK. Wrap their usage in an #ifdef
EGL_KHR_create_context to fix the build there.
2014-08-26 12:41:35 +10:00
Matthew Waters
83a32dbddb
egl: fallback to a non-debug context if a debug one fails
...
The text for EGL_KHR_create_context added the possiblity for ES
contexts to ask for a debug context however that has not been
fully realized by all implementations. Fallback to a non-debug
context when the implementation errors.
2014-08-22 16:51:29 +10:00
Lubosz Sarnecki
5ae3d68590
gstopengl: add introspection support
...
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2014-08-21 18:41:38 +10:00
Lubosz Sarnecki
d2cac06eeb
glshader: expose opengl handle in getter
...
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2014-08-21 17:38:36 +10:00
Wang Xin-yu (王昕宇)
4c65eca7be
gl: check null before unref GstGLDisplay
2014-08-21 14:59:45 +10:00
Matthew Waters
14bd147a2d
gl: add prototype definition for KHR_debug
2014-08-21 10:03:07 +10:00
Matthew Waters
95a4585d4c
glcontext: implement the debug callback
...
For both GL_KHR_debug and ARB_debug_output. This allows us to
receive errors and other hints from the GL instead of querying after
every GL operation.
2014-08-20 23:26:26 +10:00
Matthew Waters
14a3484b14
gl: add prototypes for KHR_debug/ARB_debug_output
2014-08-20 23:26:26 +10:00
Matthew Waters
cb4fd36e7e
gl: don't take an extra ref on the display on set_context
...
gst_context_get_gl_display() returns a ref. Don't take another in
gst_object_replace().
2014-08-19 20:14:22 +10:00
Tim-Philipp Müller
21e6989848
glbufferpool: fix allocator leak in some cases
...
Spotted by Sebastian Rasmussen.
https://bugzilla.gnome.org/show_bug.cgi?id=734523
2014-08-13 18:05:40 +03:00
Vasilis Liaskovitis
4dacc4ba55
GstGLWindow, GstGLImagesink, x11: Scale navigation events on resized windows
...
If window is resized, GstStructure pointer values have to be rescaled to
original geometry. A get_surface_dimensions GLWindow class method is added for
this purpose and used in the navigation send_event function.
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-08-07 13:55:02 +10:00
Wang Xin-yu (王昕宇)
ba822e1dd0
glupload: don't determine if frame needs upload by pointer compare
...
https://bugzilla.gnome.org/show_bug.cgi?id=734269
2014-08-06 14:47:52 +10:00
Matthew Waters
8f045ab18c
gl/docs: remove superflous 'the'
2014-08-01 17:51:08 +10:00
Matthew Waters
707cb58004
gl: document GST_GL_* environment variables
...
https://bugzilla.gnome.org/show_bug.cgi?id=733245
2014-08-01 16:43:47 +10:00
Matthew Waters
750c70f8f5
glcontext: add a destroy function
...
that just calls the subclass
2014-07-31 18:46:33 +10:00
Matthew Waters
46db28ac2c
gl/x11: silence runtime warning
...
g_main_loop_quit: assertion 'loop != NULL' failed
2014-07-31 18:36:58 +10:00
Matthew Waters
acb38a2a79
glmemory: use the plane offsets to compute the size of the data pointer
...
Certain elements expect that there be a certain number of lines
that they can write into. e.g. for odd heights, I420, YV12, NV12,
NV21 (and others) Y lines are expected to have exactly twice the
number of U/UV lines.
https://bugzilla.gnome.org/show_bug.cgi?id=733717
2014-07-31 15:19:54 +10:00
Matthew Waters
89636392fa
glmemory: use GstVideoInfo everywhere
...
Simplifies a lot of the calling code
https://bugzilla.gnome.org/show_bug.cgi?id=733717
2014-07-31 15:19:54 +10:00
Matthew Waters
dc5b0c8c8d
glmemory: reenable the texture_rg support for !eagl
...
The GST_GL_HAVE_PLATFORM_EAGL is always defined we need to compare
against the value instead.
2014-07-29 11:47:55 +10:00
Vasilis Liaskovitis
05f908bf45
glwindow/11: Emit signals for mouse and key navigation events
...
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-07-24 12:24:34 +02:00
Sebastian Dröge
eab38c5b21
glwindow: Constify string parameters to the send_*_event() functions
2014-07-24 12:23:03 +02:00
Vasilis Liaskovitis
41632d486b
GstGLWindow : Add mouse-event and key-event signals for navigation
...
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-07-24 12:48:44 +10:00
Wang Xin-yu (王昕宇)
1adb0a77d6
gl: fix multi gl object leaks
...
1. fix FBO leaks in decide_allocation
2. fix texture leaks in decide_allocation and reset
3. fix texture leaks in FBO incomplete error path
2014-07-24 11:46:56 +10:00
Sebastian Dröge
acb1d5afc3
gl: Link to all required libraries but not more
2014-07-11 12:06:48 +02:00
Sebastian Dröge
92d00d0233
gl: Move GstGLMixer to the plugin for now
...
It depends on GstAggregator and we don't want to install headers
for that yet.
https://bugzilla.gnome.org/show_bug.cgi?id=732207
2014-07-11 09:41:05 +02:00
Julien Isorce
6e51790a11
glcocoa: initalize NSApp asap when using gst-launch
...
See https://bugzilla.gnome.org/show_bug.cgi?id=732661
2014-07-03 10:39:44 +01:00
Sebastian Dröge
4cbddec9fe
eagl: Disable usage of R and RG textures on iOS
...
They don't work currently and just render zeroes, while the
fallback code path with LUM and LUM_ALPHA textures still works.
https://bugzilla.gnome.org/show_bug.cgi?id=732390
2014-06-30 19:16:13 +02:00
Matthew Waters
c39105524a
glcolorconvert: free pixel swizzling information
2014-06-26 11:25:37 +10:00
Matthew Waters
a03dbd11e4
glmixer: remove redundant/unused lock
...
Use the GstObject lock instead
2014-06-26 11:15:56 +10:00
Matthew Waters
de05daec80
glmixer: remove redundant creation and free of GPtrArrays
...
Also plugs a memory leak
2014-06-26 11:12:49 +10:00
Matthew Waters
f686c890e4
glmixer: plug a memory leak for the caps
...
gst_query_set_caps_result() takes a ref on the caps
2014-06-26 10:54:38 +10:00
Matthew Waters
596353854f
glmixer: intersect with the filtercaps if available
2014-06-26 10:31:41 +10:00
Matthew Waters
8ef71b5db7
gl: update gles2 compatability header
2014-06-26 10:31:41 +10:00
Matthew Waters
720405b561
glfilter: pass through the allocation query when in passthrough mode
...
Otherwise two GL elements on either side will fail to use the same
GL context.
2014-06-25 22:05:37 +10:00
Matthew Waters
a2bd2ce83b
glfilter: prefer passthrough for non-sysmem caps
2014-06-25 21:50:40 +10:00
Julien Isorce
f63c91ab71
glfilter: handle NULL decide_query which means passthrough
...
See https://bugzilla.gnome.org/show_bug.cgi?id=732178
2014-06-25 06:56:33 +01:00
Julien Isorce
045aa4ee7e
glfilter: prepend intersection to src caps
...
Prefer to stay in the same memory space if possible.
Also it let a chance to do passthrough.
See https://bugzilla.gnome.org/show_bug.cgi?id=732178
2014-06-25 06:56:25 +01:00
Matthew Waters
1d16cd50a3
gl: add a scary note about initializing thread support for the winsys
...
We cannot do it as the winsys may crash if we initialize too late.
Example, GLX contexts with Intel drivers:
Intel requires the X Display to be the same in order to share GL
resources across GL contexts. These GL contexts are generally
accessed from different threads. Without winsys support it is
nearly impossible to guarentee that concurrent access will not
occur. This concurrent access could result in crashes or abortion
by the winsys (xcb).
https://bugzilla.gnome.org/show_bug.cgi?id=731525
2014-06-24 23:41:00 +10:00
Matthew Waters
078c789ffa
gluploadmeta: reenable GLMemory upload path
2014-06-23 21:43:10 +10:00
Matthew Waters
d52ef19d7f
gl: move gles2 compat header to glprototypes
2014-06-22 09:48:22 +10:00
Matthew Waters
838fd776cf
glbufferpool: provide a consistent API regardless of platform
2014-06-22 09:48:22 +10:00
Matthew Waters
1970659fa1
gl: mark library as API unstable
2014-06-22 09:48:22 +10:00
Thibault Saunier
4ce8b409cc
gl: Port glmixer to the GstVideoAggregator baseclass
...
https://bugzilla.gnome.org/show_bug.cgi?id=731921
2014-06-20 19:53:33 +02:00
Matthew Waters
189353619c
glframebuffer: don't segfault needlessly with GLES2
...
gst_gl_framebuffer_use_v2 was using a function that is not available
with GLES2
2014-06-17 23:21:15 +10:00
Matthew Waters
7899b9af9f
gldownload: plug a memory leak
2014-06-15 15:17:07 +10:00
Matthew Waters
015beb5404
glmixer: allow the subclass to choose the sink pad type
...
Allows custom properties to be placed on the sink pads by subclasses
2014-06-15 12:28:45 +10:00
Matthew Waters
e1e2a88358
glmixer: send the stream-start event
...
and the caps event after.
https://bugzilla.gnome.org/show_bug.cgi?id=730944
2014-06-12 14:58:47 +10:00
Matthew Waters
d7f8cc9a78
glfilterapp: remove the reshape/draw properties
...
The reshape property was never used.
Replace the draw property with a signal.
Based on patch by Mathieu Duponchelle <mathieu.duponchelle@epitech.eu>
https://bugzilla.gnome.org/show_bug.cgi?id=704507
2014-06-12 12:49:42 +10:00
Matthew Waters
9e662b8229
glmixer: lock the size of mix->frames to the number of pads
...
Fixes a segfault with decodebin ! glmixer where the request pads on
both sides were being requested after the state change to PAUSED.
Also fixes dynamically adding and removing pads while glmixer is
in a state >= PAUSED.
2014-06-12 12:18:23 +10:00
Matthew Waters
574b29f2c4
gl/wayland: create a dummy display instead of an EGLDisplay
...
Currently, GstGLWindowWaylandEGL holds the wayland display connection
If we create the EGLDisplay at the GstDisplay creation time, then
libEGL will internally open another connection to the wayland server.
These two display connections are unable to communicate resulting in
no window output/display and hangs inside libEGL.
Eventually we will move the wl_display from GstGLWindow to GstGLDisplay.
2014-06-05 18:52:11 +10:00
Matthew Waters
59088f5a90
glupload: always release the previous buffer
...
Fixes the case where _perform_with_buffer() is called without
intervening calls to _release_buffer() as is the case on start up
with glimagesink.
Also release the buffer when reseting the upload.
https://bugzilla.gnome.org/show_bug.cgi?id=731107
2014-06-03 14:03:21 +10:00
Sebastian Dröge
91581cf531
glcontext: Handle (unlikely) NULL return of gl->GetString (GL_VERSION) more gracefully
...
CID 1219858
2014-06-02 09:23:39 +02:00
Matthew Waters
0f4485fc66
glmemory: remove uneeded gl api ifdefs
2014-05-30 12:29:54 +10:00
Matthew Waters
1f90323a4d
glwindow_x11: allow expose events to redraw our window
...
otherwise we will not update the window contents on low framerate
streams until the next buffer
https://bugzilla.gnome.org/show_bug.cgi?id=723529
2014-05-30 11:51:01 +10:00
Matthew Waters
4ee5967414
glcontext: fix up assertion
...
error: 'return' with no value, in function returning non-void
2014-05-30 10:46:25 +10:00
Matthew Waters
da35876537
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2014-05-30 10:29:37 +10:00
Matthew Waters
1334884a61
glcontext: check for GLES versions
2014-05-30 10:29:37 +10:00
Matthew Waters
5273b726a6
gl/context: add check_gl_version
2014-05-30 10:29:37 +10:00
Edward Hervey
45ec777cea
glcontext: Try GLX support before EGL support
...
If available, glx has got a better chance of being the Gl platform
we want to use compared to EGL
2014-05-29 17:12:41 +02:00
Edward Hervey
30622337ab
glcontext: Try to open lib{EGL|GL|GLESv2}.so.1 before lib{EGL|GL|GLESv2}
...
Fixes issues with .so (without numbering) being installed for development
(such as from mesa-dev) but actual driver (with numbering) coming from
some other place (like nvidia drivers)
2014-05-29 17:12:41 +02:00
Sebastian Dröge
f56aa3e32c
glupload: Fix assertion after API changes
2014-05-29 10:37:02 +02:00
Matthew Waters
3390b2b385
gl/colorconvert: keep our private pointer
...
again, avoid to much trigger
2014-05-29 18:33:10 +10:00
Matthew Waters
4b5c5a7d37
gl/colorconvert: use GstObject's lock instead of our own
2014-05-29 17:29:41 +10:00
Matthew Waters
768c6de84e
gl/colorconvert: remove unnecassary pointer inderection
2014-05-29 17:12:03 +10:00
Matthew Waters
07919d874c
gl/upload: re add the upload meta to the private struct
...
try and avoid being to trigger happy
2014-05-29 16:45:37 +10:00
Matthew Waters
eff3da8871
gl/upload: small code cleanup and gst-indent
2014-05-29 16:30:14 +10:00
Matthew Waters
9eb6f536b9
gl/download: use GstObject's lock instead of out own
2014-05-29 16:30:13 +10:00
Matthew Waters
aa102d2660
gl/upload: use GstObject's lock instead of our own
2014-05-29 16:30:13 +10:00
Matthew Waters
75c7e5019c
gl/filter: also remove the width/height in transform_caps
...
allows scaling in the filters
2014-05-29 16:30:13 +10:00
Matthew Waters
a181460755
gl/colorconvert: optimise the same format case
...
simply return the input buffer unchanged
2014-05-29 16:30:13 +10:00
Matthew Waters
ec8a617e8f
gl/colorconvert: fix YUY2/UYVY download for RG/LA textures
2014-05-29 16:30:13 +10:00
Matthew Waters
f7f92e6d7a
gl/colorconvert: allocate output buffers
...
Allows the nop optimisation by simply reffing the input buffer.
2014-05-29 16:30:13 +10:00
Matthew Waters
21b6ca75c3
gl/upload: fix incorrect type in macros
2014-05-28 14:43:43 +10:00
Matthew Waters
6ce3b82efe
gl/upload: add GstGLUploadMeta object
...
That simply deals with the provider aspect of GstVideoGLTextureUploadMeta.
2014-05-28 14:41:35 +10:00
Matthew Waters
3ddcec8062
gl/win32: make send_message reentrant
...
I could not find a comparable win32API function so keep the running
thread pointer to compare against.
https://bugzilla.gnome.org/show_bug.cgi?id=730782
2014-05-28 00:57:25 +10:00
Tim-Philipp Müller
1f1bb8bbe3
glcolorconvert: fix compiler warning
...
gstglcolorconvert.c:1133:11: error: 'j' may be used uninitialized in this function
Was used uninitialized when jumping to out label
in error case.
2014-05-27 13:57:18 +01:00
Matthew Waters
60b6ef981e
gl/colorconvert: operate on buffers instead of memories
2014-05-27 21:59:12 +10:00
Julien Isorce
ce4a2b6828
gl: add missing cgl and eagl context type
...
https://bugzilla.gnome.org/show_bug.cgi?id=729245
2014-05-27 08:54:20 +01:00
Julien Isorce
fbe6dd9c5f
gl: rename platform cocoa to cgl
...
Before:
GST_GL_PLATFORM=cocoa GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink
After:
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink
but still pass --enable-cocoa to configure script
because currently it can only be used with cocoa API.
We could later have cgl/gstglcontext_cgl.h that manages
a CGLContextObj directly and cocoa/gstglcontext_cocoa.h
would just wrap it.
So that it could be used with other Apple's window APIs.
https://bugzilla.gnome.org/show_bug.cgi?id=729245
2014-05-27 08:46:16 +01:00
Matthew Waters
397928714d
gl/mixer: don't segfault when we don't have a buffer
...
https://bugzilla.gnome.org/show_bug.cgi?id=729257
2014-05-27 13:57:09 +10:00
Matthew Waters
1512666ac7
gl/window_x11: avoid BadDrawable error on shutdown
2014-05-27 13:57:09 +10:00
Matthew Waters
dad342454b
gl/context_egl: pass the vars in the right order to DestroySurface
...
https://bugzilla.gnome.org/show_bug.cgi?id=728514
2014-05-27 10:49:26 +10:00
Nicolas Dufresne
075701669e
glfilter: Remove format information to allow color convert again
...
We also need to remove the format information, as glfilter can do
color convertion. This code was imported from videoconvert.
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2014-05-25 09:03:32 -04:00
Matthew Waters
dbffcffaee
gl/memory: allocate the correct memory size
...
and avoid wasting resources we will never need
https://bugzilla.gnome.org/show_bug.cgi?id=730703
2014-05-25 11:45:59 +10:00
Nicolas Dufresne
a7866aa9e5
glcolorconvert: Fix YUY2 and UYVY support with luminance_alpha
...
https://bugzilla.gnome.org/show_bug.cgi?id=730666
2014-05-24 08:56:10 -04:00
Matthew Waters
13402f0b98
gl/memory: provide compatability defines
...
fixes build on android/OS X
2014-05-23 12:07:50 +10:00
Matthew Waters
26e9517355
gl/colorconvert: remove scratch texture for YUY2/UYVY
...
We can get all our data from the one RG/LA texture with some shader magic.
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2014-05-23 11:25:11 +10:00
Matthew Waters
9a0129a0e4
gl/memory: RGBA/UNSIGNED_BYTE only format supported by ReadPixels GLES2
...
Error out in case we attempt to read with any other invalid format.
2014-05-23 11:25:11 +10:00
Matthew Waters
0c8ccd8c5f
gl/memory: generate textures with a sized internal format
...
Required in order to generate RG and RED textured with GLES3.
2014-05-23 11:25:11 +10:00
Matthew Waters
001b92ba12
gl/memory: implement GL_EXT_texture_rg support
...
Which is used by default over the Luminance formats due to it
being color renderable with fbos (and deprecation/removal with
GL 3.x).
https://bugzilla.gnome.org/show_bug.cgi?id=729750
https://bugzilla.gnome.org/show_bug.cgi?id=704222
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2014-05-23 11:25:11 +10:00
Matthew Waters
746d021d70
gl/context: add gl extension checking to check_feature()
...
Useful for extensions that do not define any new GL API entrypoints
but can still modify behaviour when used.
2014-05-22 23:55:30 +10:00
Matthew Waters
0fb0286553
gl/download: fixup YUY2/UYVY download
...
Regression from 2da979831e
as it did
not update the download code to reflect the change in texture format.
2014-05-22 23:55:30 +10:00
Matthew Waters
42f4869593
gl/filter: fixup passthrough bufferpool
...
In a pipeline like so:
videotestsrc ! gleffects ! videoconvert ! sink
gleffects was simply passing the videoconvert bufferpool to videotestsrc
and not creating a glbufferpool. videobufferpool would then fail
to allocate from the glallocator.
2014-05-21 20:02:45 +10:00
Matthew Waters
2da979831e
gl/upload: switch the 'master' texture for YUY2, UYVY
...
From d4bcef3204
on, using a RGBA
texture to hold the data causes the glmemory to have half width
and a scaling of [2, 1]. Using a LA texture solves this problem
however cannot be attached to the framebuffer for copying into
a RGBA texture. Which will be solved by moving to EXT_texture_rg.
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2014-05-21 10:26:21 +10:00
Matthew Waters
37c08c58c5
gl/eglimage: add eglimage context feature
...
Allows us to selectively use EGLImages only when available
https://bugzilla.gnome.org/show_bug.cgi?id=728234
2014-05-20 23:37:52 +10:00
Matthew Waters
b30023f571
gl/context: add generic feature checking
...
At the moment it simply delegates to the subclass.
2014-05-20 22:26:55 +10:00
Sebastian Dröge
911ec0d3ef
glcontext: Add more assertions to make sure that everything sets the GError during context creation if something fails
2014-05-19 12:21:13 +02:00
Matthew Waters
ce561913de
gl/download: update to be similar to the glupload semantics
2014-05-14 11:38:01 +10:00
Matthew Waters
b0a1e1f15b
gl/colorconvert: fix up alpha clobbering
...
Previously it would only work if the alpha value was in the last
component (RGBx, BGRx). Now it works wherever the alpha value may
be (xRGB, xBGR, etc).
2014-05-14 11:38:01 +10:00
Nicolas Dufresne
5c4ebaca4f
glfilter: Fix building without EGL support
...
This fixes the OSX build and any builds with --disable-egl. That issue
was introduced in "glfilter: rewrite transform_caps to preserve caps fields".
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2014-05-13 13:17:01 -04:00
Julien Isorce
e46de48f10
glfilter: rewrite transform_caps to preserve caps fields
...
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2014-05-13 12:43:42 -04:00
Matthew Waters
1e90a68aec
gl/colorconvert: use the texture scaling from the gl memory
...
The colorconvert values were not being used at all.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2014-05-13 11:44:06 -04:00
Nicolas Dufresne
d4bcef3204
glmemory: Fix handling of stride with alignement larger then 8
...
Setting a scaled factor for X coordinate is not enough as the indexer
will still think stride is shorter and will not fully skip it. Instead,
update width, so the lines are as expected. Combined with the scale, it
will hide the cropped portion.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2014-05-13 11:43:45 -04:00
Nicolas Dufresne
2d0a791348
glupload: Ensure we still have a texture after upload_set_format()
...
gst_gl_upload_set_format() resets the upload, hence the texture.
So we need to ensure we have a texture after this call when
uploading.
2014-05-12 18:26:12 -04:00
Nicolas Dufresne
864e1511c7
glupload: Correctly update the video info from video meta
...
Using gst_video_info_set_format() isn't complete when updating
a video info from video meta.
2014-05-12 18:26:12 -04:00
Nicolas Dufresne
4f84a6124a
glupload: Correctly update video info in upload fallback
...
When the upload accelerated method fails, we fallback to an upload,
but the video info was not correctly updated.
2014-05-12 18:26:12 -04:00
Julien Isorce
d93cd25e2d
gl/upload: set out_tex after reset, not before
...
Fix a regression introduced recently with the lazy init.
It was happening when calling gst_video_gl_texture_upload_meta_upload
from an aplication. So not using gst_gl_upload_perform_with_buffer.
2014-05-12 13:43:19 +01:00
Matthew Waters
f14e5ea027
gl/upload: update the video info on mapping a video frame
...
The buffer should contain the most specific data on how the data is
formatted. We should use this information.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2014-05-12 22:13:19 +10:00
Matthew Waters
bd3e600710
gl/convert: clobber alpha channel when needed
...
Needed in the conversion from padded RGB formats to formats with an
alpha channel. e.g. BGRx -> ABGR, etc
https://bugzilla.gnome.org/show_bug.cgi?id=729742
2014-05-12 22:10:19 +10:00
Matthew Waters
a4f0fbe4c3
gl/upload: avoid performing color conversion when there is no need
...
One such example is when the buffer contains GstGLMemory in the
RGBA format
https://bugzilla.gnome.org/show_bug.cgi?id=729278
2014-05-12 22:09:32 +10:00
Matthew Waters
91717ca5c2
gl/colorconvert: choose the right alpha component for AYUV -> RGBA
2014-05-11 14:04:22 +10:00
Matthew Waters
0c92f185c4
gl/upload: update the respective state when we cache textures/data
2014-05-11 10:45:34 +10:00
Matthew Waters
ecae7a1a41
gl/upload: cache the textures that we are using
2014-05-10 23:54:34 +10:00
Matthew Waters
c6e3f51ca5
gl/upload: avoid recreating the GLMemory struct for output textures
2014-05-10 23:05:03 +10:00
Nicolas Dufresne
afea9c6fe1
gl: Fix some of the error handling
2014-05-09 18:59:46 -04:00
Nicolas Dufresne
803f2c3dc0
glupload: Update GstVideoInfo after the buffer is mapped
...
gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2014-05-09 17:59:43 -04:00
Sebastian Dröge
411f367dfc
gl: Fix memory leak
...
CID #1212171
2014-05-09 15:42:08 +02:00
Matthew Waters
2dcbf08d73
gl/colorconvert: preserve alpha in AYUV <-> RGBA conversions
...
https://bugzilla.gnome.org/show_bug.cgi?id=729743
2014-05-09 22:32:11 +10:00
Matthew Waters
34b55f33f2
gl/colorconvert: implement lazy init
2014-05-09 22:32:11 +10:00
Julien Isorce
dff8abd57a
gl/upload: set initted to TRUE when _init_upload succeeded
2014-05-09 13:07:16 +01:00
Sebastian Dröge
5c960069e4
gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
...
Fixes compiler warning about set but not used platform_choice variable
among other things.
2014-05-08 22:50:27 +02:00
Matthew Waters
ffe2c1f3c1
gl/upload: fix compilation on OS X
2014-05-08 17:28:11 +10:00
Matthew Waters
b0b630c69c
gl/upload: fail propoerly if init fails
2014-05-08 15:40:33 +10:00
Matthew Waters
c247be334a
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2014-05-08 15:33:43 +10:00
Matthew Waters
a49a371710
gl/upload: implement lazy init
...
Rename init_format to set_format
2014-05-08 15:33:43 +10:00
Matthew Waters
5405273b0a
gl/upload: add get_format method
...
Simply retreives the format set by init_format
2014-05-08 14:03:57 +10:00
Matthew Waters
810d6710d4
gl/filter: attempt to passthrough the pool if the caps are the same
...
Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2014-05-08 14:03:57 +10:00
Matthew Waters
c2cdac278e
gl/filter: always initialize the upload object
2014-05-08 14:03:50 +10:00
Matthew Waters
a27589629d
gl: advertise GstGLMemory usage in the caps as capsfeatures
...
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2014-05-07 21:48:57 +10:00
Matthew Waters
ee95595af0
gl/display: avoid endless recursion for cocoa
2014-05-07 19:07:23 +10:00
Julien Isorce
d4fe519c2e
gl: do not allocate the target texture of an EGLImage
...
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.
As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.
I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
Julien Isorce
531e19214a
gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
...
Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00