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glcontext/cocoa: avoid destroying a possibly 0 GSource id
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@ -363,8 +363,10 @@ gst_gl_context_cocoa_create_context (GstGLContext *context, GstGLAPI gl_api,
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});
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if (!context_cocoa->priv->gl_context) {
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#ifndef GSTREAMER_GLIB_COCOA_NSAPPLICATION
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g_source_remove (priv->source_id);
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priv->source_id = 0;
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#endif
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return FALSE;
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}
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