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glwindow: handle gst_video_overlay_set_render_rectangle
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commit
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4 changed files with 73 additions and 3 deletions
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@ -351,9 +351,9 @@ static void gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface *
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static void gst_glimage_sink_set_window_handle (GstVideoOverlay * overlay,
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guintptr id);
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static void gst_glimage_sink_expose (GstVideoOverlay * overlay);
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static void
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gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
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static void gst_glimage_sink_set_render_rectangle (GstVideoOverlay * overlay,
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gint x, gint y, gint width, gint height);
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static void gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
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gboolean handle_events);
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static GstStaticPadTemplate gst_glimage_sink_template =
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@ -761,6 +761,12 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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g_signal_connect (window, "mouse-event",
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G_CALLBACK (gst_glimage_sink_mouse_event_cb), gl_sink);
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if (gl_sink->x >= 0 && gl_sink->y >= 0 && gl_sink->width > 0 &&
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gl_sink->height > 0) {
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gst_gl_window_set_render_rectangle (window, gl_sink->x, gl_sink->y,
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gl_sink->width, gl_sink->height);
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}
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if (other_context)
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gst_object_unref (other_context);
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gst_object_unref (window);
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@ -1234,6 +1240,7 @@ static void
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gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface * iface)
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{
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iface->set_window_handle = gst_glimage_sink_set_window_handle;
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iface->set_render_rectangle = gst_glimage_sink_set_render_rectangle;
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iface->handle_events = gst_glimage_sink_handle_events;
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iface->expose = gst_glimage_sink_expose;
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}
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@ -1288,6 +1295,25 @@ gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
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}
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}
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static void
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gst_glimage_sink_set_render_rectangle (GstVideoOverlay * overlay,
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gint x, gint y, gint width, gint height)
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{
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GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
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if (G_LIKELY (glimage_sink->context)) {
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GstGLWindow *window;
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window = gst_gl_context_get_window (glimage_sink->context);
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gst_gl_window_set_render_rectangle (window, x, y, width, height);
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gst_object_unref (window);
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}
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glimage_sink->x = x;
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glimage_sink->y = y;
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glimage_sink->width = width;
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glimage_sink->height = height;
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}
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static gboolean
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gst_glimage_sink_propose_allocation (GstBaseSink * bsink, GstQuery * query)
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{
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@ -56,6 +56,12 @@ struct _GstGLImageSink
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gulong mouse_sig_id;
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gulong key_sig_id;
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/* GstVideoOverlay::set_render_rectangle() cache */
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gint x;
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gint y;
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gint width;
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gint height;
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//caps
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GstVideoInfo info;
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GstCaps *caps;
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@ -1094,3 +1094,35 @@ gst_gl_window_handle_events (GstGLWindow * window, gboolean handle_events)
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if (window_class->handle_events)
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window_class->handle_events (window, handle_events);
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}
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/**
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* gst_gl_window_set_render_rectangle:
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* @window: a #GstGLWindow
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* @x: x position
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* @y: y position
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* @width: width
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* @height: height
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*
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* Tell a @window that it should render into a specific region of the window
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* according to the #GstVideoOverlay interface.
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*
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* Returns: whether the specified region could be set
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*/
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gboolean
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gst_gl_window_set_render_rectangle (GstGLWindow * window, gint x, gint y,
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gint width, gint height)
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{
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GstGLWindowClass *window_class;
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gboolean ret = FALSE;
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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if (x < 0 || y < 0 || width <= 0 || height <= 0)
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return FALSE;
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if (window_class->set_render_rectangle)
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ret = window_class->set_render_rectangle (window, x, y, width, height);
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return ret;
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}
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@ -142,6 +142,7 @@ struct _GstGLWindowClass {
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void (*handle_events) (GstGLWindow *window, gboolean handle_events);
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void (*set_preferred_size) (GstGLWindow *window, gint width, gint height);
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void (*show) (GstGLWindow *window);
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gboolean (*set_render_rectangle)(GstGLWindow *window, gint x, gint y, gint width, gint height);
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/*< private >*/
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gpointer _reserved[GST_PADDING];
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@ -221,6 +222,11 @@ void gst_gl_window_set_preferred_size (GstGLWindow * window,
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void gst_gl_window_get_surface_dimensions (GstGLWindow * window,
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guint * width,
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guint * height);
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gboolean gst_gl_window_set_render_rectangle (GstGLWindow * window,
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gint x,
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gint y,
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gint width,
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gint height);
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GstGLContext * gst_gl_window_get_context (GstGLWindow *window);
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guintptr gst_gl_window_get_display (GstGLWindow *window);
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