mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
glcontext: add api for retreiving the current context and api
that is current in the calling thread.
This commit is contained in:
parent
ce14777919
commit
81ceca1aea
14 changed files with 268 additions and 13 deletions
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@ -804,6 +804,8 @@ gst_gl_context_get_display
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gst_gl_context_get_gl_api
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gst_gl_context_get_gl_context
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gst_gl_context_get_gl_platform
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gst_gl_context_get_current_gl_context
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gst_gl_context_get_current_gl_api
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gst_gl_context_get_thread
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gst_gl_context_can_share
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gst_gl_context_check_feature
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@ -61,6 +61,7 @@ struct _GstGLContextCocoaClass {
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GType gst_gl_context_cocoa_get_type (void);
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GstGLContextCocoa * gst_gl_context_cocoa_new (void);
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guintptr gst_gl_context_cocoa_get_current_context (void);
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G_END_DECLS
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@ -363,3 +363,9 @@ gst_gl_context_cocoa_get_gl_platform (GstGLContext * context)
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{
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return GST_GL_PLATFORM_CGL;
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}
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guintptr
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gst_gl_context_cocoa_get_current_context (void)
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{
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return (guintptr) [NSOpenGLContext currentContext];
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}
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@ -61,6 +61,7 @@ GstGLContextEagl * gst_gl_context_eagl_new (void);
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void gst_gl_context_eagl_prepare_draw (GstGLContextEagl * context);
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void gst_gl_context_eagl_finish_draw (GstGLContextEagl * context);
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guintptr gst_gl_context_eagl_get_current_context (void);
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G_END_DECLS
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@ -341,3 +341,8 @@ gst_gl_context_eagl_get_gl_platform (GstGLContext * context)
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return GST_GL_PLATFORM_EAGL;
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}
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guintptr
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gst_gl_context_eagl_get_current_context (void)
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{
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return (guintptr) [EAGLContext currentContext];
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}
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@ -82,6 +82,8 @@ gst_gl_context_egl_class_init (GstGLContextEGLClass * klass)
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GST_DEBUG_FUNCPTR (gst_gl_context_egl_get_proc_address);
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context_class->check_feature =
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GST_DEBUG_FUNCPTR (gst_gl_context_egl_check_feature);
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context_class->get_current_context =
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GST_DEBUG_FUNCPTR (gst_gl_context_egl_get_current_context);
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}
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static void
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@ -550,8 +552,9 @@ gst_gl_context_egl_get_proc_address (GstGLContext * context, const gchar * name)
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{
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gpointer result = NULL;
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static GOnce g_once = G_ONCE_INIT;
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GstGLAPI gl_api = gst_gl_context_get_gl_api (context);
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result = gst_gl_context_default_get_proc_address (context, name);
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result = gst_gl_context_default_get_proc_address (gl_api, name);
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g_once (&g_once, load_egl_module, NULL);
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@ -583,3 +586,9 @@ gst_gl_context_egl_check_feature (GstGLContext * context, const gchar * feature)
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return FALSE;
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}
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guintptr
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gst_gl_context_egl_get_current_context (void)
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{
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return (guintptr) eglGetCurrentContext ();
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}
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@ -57,6 +57,7 @@ struct _GstGLContextEGLClass {
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GType gst_gl_context_egl_get_type (void);
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GstGLContextEGL * gst_gl_context_egl_new (void);
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guintptr gst_gl_context_egl_get_current_context (void);
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/* TODO:
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* add support for EGL_NO_CONTEXT
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@ -67,6 +67,7 @@
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GST_DEBUG_CATEGORY_STATIC (gst_performance);
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static GModule *module_self;
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static GOnce module_self_gonce = G_ONCE_INIT;
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#if GST_GL_HAVE_OPENGL
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static GOnce module_opengl_gonce = G_ONCE_INIT;
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@ -118,6 +119,14 @@ load_gles2_module (gpointer user_data)
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}
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#endif
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static gpointer
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load_self_module (gpointer user_data)
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{
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module_self = g_module_open (NULL, G_MODULE_BIND_LAZY);
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return NULL;
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}
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#if GST_GL_HAVE_GLES3
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#error "Add module loading support for GLES3"
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#endif
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@ -132,6 +141,8 @@ G_DEFINE_ABSTRACT_TYPE (GstGLContext, gst_gl_context, GST_TYPE_OBJECT);
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_CONTEXT, GstGLContextPrivate))
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static gpointer gst_gl_context_create_thread (GstGLContext * context);
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static gpointer _default_get_proc_address (GstGLContext * context,
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const gchar * name);
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static void gst_gl_context_finalize (GObject * object);
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struct _GstGLContextPrivate
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@ -226,10 +237,7 @@ gst_gl_context_class_init (GstGLContextClass * klass)
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{
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g_type_class_add_private (klass, sizeof (GstGLContextPrivate));
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module_self = g_module_open (NULL, G_MODULE_BIND_LAZY);
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klass->get_proc_address =
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GST_DEBUG_FUNCPTR (gst_gl_context_default_get_proc_address);
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klass->get_proc_address = GST_DEBUG_FUNCPTR (_default_get_proc_address);
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G_OBJECT_CLASS (klass)->finalize = gst_gl_context_finalize;
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}
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@ -339,6 +347,144 @@ gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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return context;
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}
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/**
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* gst_gl_context_get_current_gl_context:
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* @context_type: a #GstGLPlatform specifying the type of context to retreive
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*
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* Returns: The OpenGL context handle current in the calling thread or %NULL
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*/
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guintptr
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gst_gl_context_get_current_gl_context (GstGLPlatform context_type)
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{
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guintptr handle = 0;
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_init_debug ();
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#if GST_GL_HAVE_PLATFORM_GLX
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if (!handle && (context_type & GST_GL_PLATFORM_GLX) != 0)
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handle = gst_gl_context_glx_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_EGL
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if (!handle && (context_type & GST_GL_PLATFORM_EGL) != 0)
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handle = gst_gl_context_egl_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_CGL
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if (!handle && (context_type & GST_GL_PLATFORM_CGL) != 0)
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handle = gst_gl_context_cocoa_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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if (!handle && (context_type & GST_GL_PLATFORM_WGL) != 0)
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handle = gst_gl_context_wgl_get_current_context ();
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#endif
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#if GST_GL_HAVE_PLATFORM_EAGL
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if (!handle && (context_type & GST_GL_PLATFORM_EAGL) != 0)
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handle = gst_gl_context_eagl_get_current_context ();
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#endif
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if (!handle)
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GST_WARNING ("Could not retreive current context");
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return handle;
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}
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/**
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* gst_gl_context_get_current_gl_api:
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* @context_type: a #GstGLPlatform specifying the type of context to retreive
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* @major: (out): (allow-none): the major version
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* @minor: (out): (allow-none): the minor version
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*
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* If an error occurs, @major and @minor aren't modified and %GST_GL_API_NONE is
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* returned.
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*
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* Returns: The version supported by the OpenGL context current in the calling
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* thread or %GST_GL_API_NONE
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*/
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GstGLAPI
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gst_gl_context_get_current_gl_api (guint * major, guint * minor)
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{
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const GLubyte *(*GetString) (GLenum name);
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void (*GetIntegerv) (GLenum name, GLuint * n);
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const gchar *version;
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gint maj, min, n;
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GstGLAPI ret = (1 << 31);
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_init_debug ();
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while (ret != GST_GL_API_NONE) {
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/* FIXME: attempt to delve into the platform specific GetProcAddress */
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GetString = gst_gl_context_default_get_proc_address (ret, "glGetString");
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GetIntegerv =
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gst_gl_context_default_get_proc_address (ret, "glGetIntegerv");
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if (!GetString) {
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goto next;
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}
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version = (const gchar *) GetString (GL_VERSION);
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if (!version)
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goto next;
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/* strlen (x.x) == 3 */
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n = strlen (version);
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if (n < 3)
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goto next;
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if (g_strstr_len (version, 9, "OpenGL ES")) {
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/* strlen (OpenGL ES x.x) == 13 */
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if (n < 13)
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goto next;
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sscanf (&version[10], "%d.%d", &maj, &min);
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if (maj <= 0 || min < 0)
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goto next;
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if (maj == 1) {
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ret = GST_GL_API_GLES1;
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break;
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} else if (maj == 2 || maj == 3) {
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ret = GST_GL_API_GLES2;
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break;
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}
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goto next;
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} else {
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GLuint context_flags = 0;
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sscanf (version, "%d.%d", &maj, &min);
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if (maj <= 0 || min < 0)
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goto next;
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#if GST_GL_HAVE_OPENGL
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if (GetIntegerv && (maj > 3 || (maj == 3 && min > 1))) {
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ret = GST_GL_API_NONE;
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GetIntegerv (GL_CONTEXT_PROFILE_MASK, &context_flags);
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if (context_flags & GL_CONTEXT_CORE_PROFILE_BIT)
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ret |= GST_GL_API_OPENGL3;
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if (context_flags & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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ret |= GST_GL_API_OPENGL;
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break;
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}
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#endif
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ret = GST_GL_API_OPENGL;
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break;
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}
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next:
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/* iterate through the apis */
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ret >>= 1;
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}
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if (ret == GST_GL_API_NONE)
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return GST_GL_API_NONE;
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if (major)
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*major = maj;
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if (minor)
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*minor = min;
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return ret;
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}
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static void
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gst_gl_context_finalize (GObject * object)
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{
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@ -466,6 +612,14 @@ gst_gl_context_get_gl_api (GstGLContext * context)
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return context_class->get_gl_api (context);
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}
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static gpointer
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_default_get_proc_address (GstGLContext * context, const gchar * name)
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{
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GstGLAPI gl_api = gst_gl_context_get_gl_api (context);
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return gst_gl_context_default_get_proc_address (gl_api, name);
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}
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/**
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* gst_gl_context_get_proc_address:
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* @context: a #GstGLContext
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}
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gpointer
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gst_gl_context_default_get_proc_address (GstGLContext * context,
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const gchar * name)
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gst_gl_context_default_get_proc_address (GstGLAPI gl_api, const gchar * name)
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{
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gpointer ret = NULL;
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GstGLAPI gl_api = gst_gl_context_get_gl_api (context);
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/* First try to load symbol from the selected GL API for this context */
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#if GST_GL_HAVE_GLES2
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@ -520,6 +672,7 @@ gst_gl_context_default_get_proc_address (GstGLContext * context,
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#endif
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/* Otherwise fall back to the current module */
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g_once (&module_self_gonce, load_self_module, NULL);
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if (!ret)
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g_module_symbol (module_self, name, &ret);
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@ -1281,7 +1434,7 @@ void
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gst_gl_context_get_gl_version (GstGLContext * context, gint * maj, gint * min)
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{
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g_return_if_fail (GST_GL_IS_CONTEXT (context));
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g_return_if_fail (maj == NULL && min == NULL);
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g_return_if_fail (maj != NULL && min != NULL);
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if (maj)
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*maj = context->priv->gl_major;
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@ -95,6 +95,7 @@ struct _GstGLContext {
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struct _GstGLContextClass {
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GstObjectClass parent_class;
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guintptr (*get_current_context) (void);
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guintptr (*get_gl_context) (GstGLContext *context);
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GstGLAPI (*get_gl_api) (GstGLContext *context);
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GstGLPlatform (*get_gl_platform) (GstGLContext *context);
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@ -132,7 +133,7 @@ gboolean gst_gl_context_can_share (GstGLContext * context, GstGLCont
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gboolean gst_gl_context_create (GstGLContext *context, GstGLContext *other_context, GError ** error);
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void gst_gl_context_destroy (GstGLContext *context);
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gpointer gst_gl_context_default_get_proc_address (GstGLContext *context, const gchar *name);
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gpointer gst_gl_context_default_get_proc_address (GstGLAPI gl_api, const gchar *name);
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gboolean gst_gl_context_set_window (GstGLContext *context, GstGLWindow *window);
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GstGLWindow * gst_gl_context_get_window (GstGLContext *context);
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@ -141,6 +142,9 @@ void gst_gl_context_get_gl_version (GstGLContext *context, gint *maj, g
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gboolean gst_gl_context_check_gl_version (GstGLContext * context, GstGLAPI api, gint maj, gint min);
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gboolean gst_gl_context_check_feature (GstGLContext *context, const gchar *feature);
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guintptr gst_gl_context_get_current_gl_context (GstGLPlatform platform);
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GstGLAPI gst_gl_context_get_current_gl_api (guint *major, guint *minor);
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/* FIXME: remove */
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void gst_gl_context_thread_add (GstGLContext * context,
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GstGLContextThreadFunc func, gpointer data);
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@ -289,10 +289,17 @@ static gpointer
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gst_gl_context_wgl_get_proc_address (GstGLContext * context, const gchar * name)
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{
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gpointer result;
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GstGLAPI gl_api = gst_gl_context_get_gl_api (context);
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if (!(result = gst_gl_context_default_get_proc_address (context, name))) {
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if (!(result = gst_gl_context_default_get_proc_address (gl_api, name))) {
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result = wglGetProcAddress ((LPCSTR) name);
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}
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return result;
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}
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guintptr
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gst_gl_context_wgl_get_current_context (void)
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{
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return (guintptr) wglGetCurrentContext ();
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}
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@ -56,6 +56,7 @@ struct _GstGLContextWGLClass {
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GType gst_gl_context_wgl_get_type (void);
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GstGLContextWGL * gst_gl_context_wgl_new (void);
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guintptr gst_gl_context_wgl_get_current_context (void);
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G_END_DECLS
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@ -96,6 +96,8 @@ gst_gl_context_glx_class_init (GstGLContextGLXClass * klass)
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GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_platform);
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context_class->get_proc_address =
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GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_proc_address);
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context_class->get_current_context =
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GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_current_context);
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}
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static void
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@ -197,7 +199,7 @@ gst_gl_context_glx_create_context (GstGLContext * context,
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context_attribs_3);
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x_error = gst_gl_window_x11_untrap_x_errors ();
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context_glx->priv->context_api = GST_GL_API_OPENGL3 | GST_GL_API_OPENGL;
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context_glx->priv->context_api = GST_GL_API_OPENGL;
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if (!context_glx->glx_context || x_error != 0) {
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GST_DEBUG ("Failed to create an Opengl 3 context. trying a legacy one");
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@ -423,10 +425,17 @@ static gpointer
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gst_gl_context_glx_get_proc_address (GstGLContext * context, const gchar * name)
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{
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gpointer result;
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GstGLAPI gl_api = gst_gl_context_get_gl_api (context);
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if (!(result = gst_gl_context_default_get_proc_address (context, name))) {
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if (!(result = gst_gl_context_default_get_proc_address (gl_api, name))) {
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result = glXGetProcAddressARB ((const GLubyte *) name);
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}
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return result;
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}
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guintptr
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gst_gl_context_glx_get_current_context (void)
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{
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return (guintptr) glXGetCurrentContext ();
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}
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@ -60,6 +60,7 @@ struct _GstGLContextGLXClass {
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GType gst_gl_context_glx_get_type (void);
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GstGLContextGLX * gst_gl_context_glx_new (void);
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guintptr gst_gl_context_glx_get_current_context (void);
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||||
G_END_DECLS
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||||
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||||
|
|
|
@ -341,6 +341,60 @@ GST_START_TEST (test_wrapped_context)
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|
||||
GST_END_TEST;
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||||
|
||||
struct context_info
|
||||
{
|
||||
GstGLAPI api;
|
||||
guint major;
|
||||
guint minor;
|
||||
GstGLPlatform platform;
|
||||
guintptr handle;
|
||||
};
|
||||
|
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static void
|
||||
_fill_context_info (GstGLContext * context, struct context_info *info)
|
||||
{
|
||||
info->handle = gst_gl_context_get_current_gl_context (info->platform);
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||||
info->api = gst_gl_context_get_current_gl_api (&info->major, &info->minor);
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||||
}
|
||||
|
||||
GST_START_TEST (test_current_context)
|
||||
{
|
||||
GstGLContext *context;
|
||||
GError *error = NULL;
|
||||
guintptr handle;
|
||||
GstGLPlatform platform;
|
||||
GstGLAPI api;
|
||||
gint major, minor;
|
||||
struct context_info info;
|
||||
|
||||
context = gst_gl_context_new (display);
|
||||
|
||||
gst_gl_context_create (context, 0, &error);
|
||||
|
||||
fail_if (error != NULL, "Error creating master context %s\n",
|
||||
error ? error->message : "Unknown Error");
|
||||
|
||||
handle = gst_gl_context_get_gl_context (context);
|
||||
platform = gst_gl_context_get_gl_platform (context);
|
||||
api = gst_gl_context_get_gl_api (context);
|
||||
gst_gl_context_get_gl_version (context, &major, &minor);
|
||||
|
||||
info.platform = platform;
|
||||
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) _fill_context_info, &info);
|
||||
|
||||
fail_if (info.platform != platform);
|
||||
fail_if (info.api != api);
|
||||
fail_if (info.major != major);
|
||||
fail_if (info.minor != minor);
|
||||
fail_if (info.handle != handle);
|
||||
|
||||
gst_object_unref (context);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
|
||||
static Suite *
|
||||
gst_gl_context_suite (void)
|
||||
|
@ -352,6 +406,7 @@ gst_gl_context_suite (void)
|
|||
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
||||
tcase_add_test (tc_chain, test_share);
|
||||
tcase_add_test (tc_chain, test_wrapped_context);
|
||||
tcase_add_test (tc_chain, test_current_context);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue