gl: rename platform cocoa to cgl

Before:
GST_GL_PLATFORM=cocoa GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink

After:
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink

but still pass --enable-cocoa to configure script
because currently it can only be used with cocoa API.

We could later have cgl/gstglcontext_cgl.h that manages
a CGLContextObj directly and cocoa/gstglcontext_cocoa.h
would just wrap it.
So that it could be used with other Apple's window APIs.

https://bugzilla.gnome.org/show_bug.cgi?id=729245
This commit is contained in:
Julien Isorce 2014-05-27 08:46:16 +01:00
parent 81716909fe
commit fbe6dd9c5f
4 changed files with 11 additions and 11 deletions

View file

@ -1174,7 +1174,7 @@ dnl PLATFORM's
GST_GL_HAVE_PLATFORM_EGL=0
GST_GL_HAVE_PLATFORM_GLX=0
GST_GL_HAVE_PLATFORM_WGL=0
GST_GL_HAVE_PLATFORM_COCOA=0
GST_GL_HAVE_PLATFORM_CGL=0
GST_GL_HAVE_PLATFORM_EAGL=0
if test "x$USE_EGL" = "xyes"; then
@ -1190,8 +1190,8 @@ if test "x$USE_WGL" = "xyes"; then
GST_GL_HAVE_PLATFORM_WGL=1
fi
if test "x$USE_COCOA" = "xyes"; then
GL_PLATFORMS="cocoa $GL_PLATFORMS"
GST_GL_HAVE_PLATFORM_COCOA=1
GL_PLATFORMS="cgl $GL_PLATFORMS"
GST_GL_HAVE_PLATFORM_CGL=1
fi
if test "x$USE_EAGL" = "xyes"; then
GL_PLATFORMS="eagl $GL_PLATFORMS"
@ -1202,7 +1202,7 @@ GL_CONFIG_DEFINES="$GL_CONFIG_DEFINES
#define GST_GL_HAVE_PLATFORM_EGL $GST_GL_HAVE_PLATFORM_EGL
#define GST_GL_HAVE_PLATFORM_GLX $GST_GL_HAVE_PLATFORM_GLX
#define GST_GL_HAVE_PLATFORM_WGL $GST_GL_HAVE_PLATFORM_WGL
#define GST_GL_HAVE_PLATFORM_COCOA $GST_GL_HAVE_PLATFORM_COCOA
#define GST_GL_HAVE_PLATFORM_CGL $GST_GL_HAVE_PLATFORM_CGL
#define GST_GL_HAVE_PLATFORM_EAGL $GST_GL_HAVE_PLATFORM_EAGL
"

View file

@ -55,7 +55,7 @@
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gstglcontext_egl.h"
#endif
#if GST_GL_HAVE_PLATFORM_COCOA
#if GST_GL_HAVE_PLATFORM_CGL
#include "cocoa/gstglcontext_cocoa.h"
#endif
#if GST_GL_HAVE_PLATFORM_WGL
@ -261,8 +261,8 @@ gst_gl_context_new (GstGLDisplay * display)
if (!context && (!user_choice || g_strstr_len (user_choice, 7, "egl")))
context = GST_GL_CONTEXT (gst_gl_context_egl_new ());
#endif
#if GST_GL_HAVE_PLATFORM_COCOA
if (!context && (!user_choice || g_strstr_len (user_choice, 5, "cocoa")))
#if GST_GL_HAVE_PLATFORM_CGL
if (!context && (!user_choice || g_strstr_len (user_choice, 5, "cgl")))
context = GST_GL_CONTEXT (gst_gl_context_cocoa_new ());
#endif
#if GST_GL_HAVE_PLATFORM_GLX

View file

@ -30,7 +30,7 @@
#include <windows.h>
#include <Wingdi.h>
#include <GL/gl.h>
#elif defined (GST_GL_HAVE_PLATFORM_COCOA)
#elif defined (GST_GL_HAVE_PLATFORM_CGL)
#include <OpenGL/OpenGL.h>
class NSOpenGLContext;
#else
@ -47,7 +47,7 @@
HGLRC contextId;
HDC dc;
} GLContextID;
#elif defined(GST_GL_HAVE_PLATFORM_COCOA)
#elif defined(GST_GL_HAVE_PLATFORM_CGL)
typedef struct _tagGLContextID
{
NSOpenGLContext* contextId;

View file

@ -62,8 +62,8 @@ QGLRenderer::initializeGL()
/* FIXME: Allow the choice at runtime */
#if defined(GST_GL_HAVE_PLATFORM_WGL)
context = gst_gl_context_new_wrapped (display, (guintptr) wglGetCurrentContext (), GST_GL_PLATFORM_WGL, GST_GL_API_OPENGL);
#elif defined (GST_GL_HAVE_PLATFORM_COCOA)
context = gst_gl_context_new_wrapped (display, (guintptr) qt_current_nsopengl_context(), GST_GL_PLATFORM_COCOA, GST_GL_API_OPENGL);
#elif defined (GST_GL_HAVE_PLATFORM_CGL)
context = gst_gl_context_new_wrapped (display, (guintptr) qt_current_nsopengl_context(), GST_GL_PLATFORM_CGL, GST_GL_API_OPENGL);
#elif defined(GST_GL_HAVE_PLATFORM_GLX)
context = gst_gl_context_new_wrapped (display, (guintptr) glXGetCurrentContext (), GST_GL_PLATFORM_GLX, GST_GL_API_OPENGL);
#endif