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gldisplay: add gst_gl_display_create_context
It also emits a create-context signal so that an application can provide an external GstGLContext backend. https://bugzilla.gnome.org/show_bug.cgi?id=750310
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b0995fcca0
commit
66d833fcf2
3 changed files with 112 additions and 35 deletions
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@ -696,22 +696,37 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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if (!gl_sink->context) {
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GST_OBJECT_LOCK (gl_sink->display);
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do {
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GstGLContext *other_context;
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GstGLWindow *window;
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GstGLContext *other_context = NULL;
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GstGLWindow *window = NULL;
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if (gl_sink->context)
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if (gl_sink->context) {
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gst_object_unref (gl_sink->context);
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gl_sink->context = NULL;
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}
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GST_DEBUG_OBJECT (gl_sink,
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"No current context, creating one for %" GST_PTR_FORMAT,
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gl_sink->display);
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gl_sink->context = gst_gl_context_new (gl_sink->display);
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if (!gl_sink->context) {
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GST_OBJECT_UNLOCK (gl_sink->display);
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goto context_creation_error;
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if (gl_sink->other_context) {
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other_context = gst_object_ref (gl_sink->other_context);
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} else {
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other_context =
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gst_gl_display_get_gl_context_for_thread (gl_sink->display, NULL);
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}
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if (!gst_gl_display_create_context (gl_sink->display,
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other_context, &gl_sink->context, &error)) {
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if (other_context)
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gst_object_unref (other_context);
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GST_OBJECT_UNLOCK (gl_sink->display);
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goto context_error;
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}
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GST_DEBUG_OBJECT (gl_sink,
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"created context %" GST_PTR_FORMAT " from other context %"
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GST_PTR_FORMAT, gl_sink->context, gl_sink->other_context);
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window = gst_gl_context_get_window (gl_sink->context);
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GST_DEBUG_OBJECT (gl_sink, "got window %" GST_PTR_FORMAT, window);
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@ -729,25 +744,6 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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gst_gl_window_set_window_handle (window, gl_sink->window_id);
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}
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if (gl_sink->other_context) {
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other_context = gst_object_ref (gl_sink->other_context);
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} else {
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other_context =
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gst_gl_display_get_gl_context_for_thread (gl_sink->display, NULL);
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}
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GST_DEBUG_OBJECT (gl_sink,
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"creating context %" GST_PTR_FORMAT " from other context %"
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GST_PTR_FORMAT, gl_sink->context, other_context);
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if (!gst_gl_context_create (gl_sink->context, other_context, &error)) {
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if (other_context)
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gst_object_unref (other_context);
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gst_object_unref (window);
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GST_OBJECT_UNLOCK (gl_sink->display);
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goto context_error;
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}
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gst_gl_window_handle_events (window, gl_sink->handle_events);
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/* setup callbacks */
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@ -782,19 +778,21 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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return TRUE;
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context_creation_error:
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{
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GST_ELEMENT_ERROR (gl_sink, RESOURCE, NOT_FOUND,
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("Failed to create GL context"), (NULL));
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return FALSE;
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}
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context_error:
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{
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GST_ELEMENT_ERROR (gl_sink, RESOURCE, NOT_FOUND, ("%s", error->message),
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(NULL));
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gst_object_unref (gl_sink->context);
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gl_sink->context = NULL;
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if (gl_sink->context) {
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gst_object_unref (gl_sink->context);
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gl_sink->context = NULL;
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}
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if (error) {
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g_error_free (error);
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error = NULL;
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}
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return FALSE;
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}
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}
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@ -84,6 +84,15 @@ G_DEFINE_TYPE_WITH_CODE (GstGLDisplay, gst_gl_display, GST_TYPE_OBJECT,
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#define GST_GL_DISPLAY_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_TYPE_GL_DISPLAY, GstGLDisplayPrivate))
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enum
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{
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SIGNAL_0,
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CREATE_CONTEXT,
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LAST_SIGNAL
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};
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static guint gst_gl_display_signals[LAST_SIGNAL] = { 0 };
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static void gst_gl_display_finalize (GObject * object);
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static guintptr gst_gl_display_default_get_handle (GstGLDisplay * display);
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@ -99,6 +108,22 @@ gst_gl_display_class_init (GstGLDisplayClass * klass)
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{
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g_type_class_add_private (klass, sizeof (GstGLDisplayPrivate));
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/**
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* GstGLDisplay::create-context:
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* @object: the #GstGLDisplay
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* @context: other context to share resources with.
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*
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* Overrides the @GstGLContext creation mechanism.
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* It can be called in any thread and it is emitted with
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* display's object lock held.
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*
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* Returns: the new context.
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*/
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gst_gl_display_signals[CREATE_CONTEXT] =
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g_signal_new ("create-context", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
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GST_GL_TYPE_CONTEXT, 1, GST_GL_TYPE_CONTEXT);
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klass->get_handle = gst_gl_display_default_get_handle;
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G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize;
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@ -341,6 +366,58 @@ gst_context_get_gl_display (GstContext * context, GstGLDisplay ** display)
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return ret;
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}
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/**
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* gst_gl_display_create_context:
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* @display: a #GstGLDisplay
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* @other_context: other #GstGLContext to share resources with.
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* @p_context: resulting #GstGLContext
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* @error: resulting #GError
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*
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* It requires the display's object lock to be held.
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*
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* Returns: whether a new context could be created.
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*
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* Since: 1.6
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*/
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gboolean
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gst_gl_display_create_context (GstGLDisplay * display,
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GstGLContext * other_context, GstGLContext ** p_context, GError ** error)
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{
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GstGLContext *context = NULL;
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gboolean ret = FALSE;
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g_return_val_if_fail (display != NULL, FALSE);
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g_return_val_if_fail (p_context != NULL, FALSE);
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g_return_val_if_fail (error != NULL, FALSE);
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g_return_val_if_fail (*error == NULL, FALSE);
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g_signal_emit (display, gst_gl_display_signals[CREATE_CONTEXT], 0,
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other_context, &context);
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if (context) {
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*p_context = context;
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return TRUE;
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}
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context = gst_gl_context_new (display);
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if (!context) {
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g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
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"Failed to create GL context");
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return FALSE;
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}
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GST_DEBUG_OBJECT (display,
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"creating context %" GST_PTR_FORMAT " from other context %"
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GST_PTR_FORMAT, context, other_context);
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ret = gst_gl_context_create (context, other_context, error);
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if (ret)
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*p_context = context;
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return ret;
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}
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static GstGLContext *
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_get_gl_context_for_thread_unlocked (GstGLDisplay * display, GThread * thread)
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{
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@ -92,6 +92,8 @@ GstGLAPI gst_gl_display_get_gl_api_unlocked (GstGLDisplay * display);
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void gst_context_set_gl_display (GstContext * context, GstGLDisplay * display);
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gboolean gst_context_get_gl_display (GstContext * context, GstGLDisplay ** display);
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gboolean gst_gl_display_create_context (GstGLDisplay * display,
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GstGLContext * other_context, GstGLContext ** p_context, GError **error);
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GstGLContext * gst_gl_display_get_gl_context_for_thread (GstGLDisplay * display,
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GThread * thread);
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gboolean gst_gl_display_add_context (GstGLDisplay * display,
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