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gl: Use numeric OSX version instead of the macro
The macro is not defined on older OSX versions and evaluates to 0. https://bugzilla.gnome.org/show_bug.cgi?id=740201
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2 changed files with 2 additions and 2 deletions
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@ -833,7 +833,7 @@ if test "x$HAVE_GL" = "xyes" -a "x$HAVE_GLU" = "xyes" -a "x$HAVE_GLES2" = "xyes"
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# if __APPLE__
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# include <OpenGL/OpenGL.h>
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# include <OpenGL/gl.h>
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# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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# if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
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# include <OpenGL/gl3.h>
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# endif
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@ -70,7 +70,7 @@
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# ifdef __APPLE__
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# include <OpenGL/OpenGL.h>
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# include <OpenGL/gl.h>
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# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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# if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
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# include <OpenGL/gl3.h>
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# endif
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