glcolorconvert: free pixel swizzling information

This commit is contained in:
Matthew Waters 2014-06-26 11:25:37 +10:00
parent a03dbd11e4
commit c39105524a

View file

@ -680,6 +680,7 @@ _RGB_to_RGB (GstGLColorConvert * convert)
info->shader_tex_names[0] = "tex";
g_free (alpha);
g_free (pixel_order);
}
static void
@ -874,6 +875,7 @@ _RGB_to_GRAY (GstGLColorConvert * convert)
}
g_free (alpha);
g_free (pixel_order);
}
static void
@ -913,6 +915,8 @@ _GRAY_to_RGB (GstGLColorConvert * convert)
default:
break;
}
g_free (pixel_order);
}
/* Called in the gl thread */