glcontext: Try GLX support before EGL support

If available, glx has got a better chance of being the Gl platform
we want to use compared to EGL
This commit is contained in:
Edward Hervey 2014-05-29 17:09:26 +02:00
parent 30622337ab
commit 45ec777cea

View file

@ -260,6 +260,10 @@ gst_gl_context_new (GstGLDisplay * display)
user_choice = g_getenv ("GST_GL_PLATFORM");
GST_INFO ("creating a context, user choice:%s", user_choice);
#if GST_GL_HAVE_PLATFORM_GLX
if (!context && (!user_choice || g_strstr_len (user_choice, 3, "glx")))
context = GST_GL_CONTEXT (gst_gl_context_glx_new ());
#endif
#if GST_GL_HAVE_PLATFORM_EGL
if (!context && (!user_choice || g_strstr_len (user_choice, 7, "egl")))
context = GST_GL_CONTEXT (gst_gl_context_egl_new ());
@ -268,10 +272,6 @@ gst_gl_context_new (GstGLDisplay * display)
if (!context && (!user_choice || g_strstr_len (user_choice, 5, "cgl")))
context = GST_GL_CONTEXT (gst_gl_context_cocoa_new ());
#endif
#if GST_GL_HAVE_PLATFORM_GLX
if (!context && (!user_choice || g_strstr_len (user_choice, 3, "glx")))
context = GST_GL_CONTEXT (gst_gl_context_glx_new ());
#endif
#if GST_GL_HAVE_PLATFORM_WGL
if (!context && (!user_choice || g_strstr_len (user_choice, 3, "wgl"))) {
context = GST_GL_CONTEXT (gst_gl_context_wgl_new ());