Sebastian Dröge
62f9105715
[755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2
2014-03-15 18:36:59 +01:00
Sebastian Dröge
743ad83b06
[754/906] gldownload: Add support for RGB reordering when using GLES2
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f4e76a9367
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2014-03-15 18:36:58 +01:00
Sebastian Dröge
2b6e54d416
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7dba9d0dce
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2014-03-15 18:36:58 +01:00
Sebastian Dröge
60aefacd32
[750/906] glupload: Add support for RGB reordering when using GLES2
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d87a0eaf1d
[749/906] glshader: Add some more debug output
2014-03-15 18:36:58 +01:00
Sebastian Dröge
258bb6fb81
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36efba6da
[747/906] gl: Constify YUV conversion shaders
2014-03-15 18:36:58 +01:00
Sebastian Dröge
98e5077b8f
[746/906] android: Add comment to clarify the type of a variable
2014-03-15 18:36:58 +01:00
Sebastian Dröge
01ce41f684
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d7f69c3d93
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
4c7388be18
[743/906] win32: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0
[742/906] cocoa: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36ee81a84
[741/906] wayland: Don't leak main context and loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7fffd9097e
[740/906] x11: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
c479544540
[739/906] x11: Don't leak main context and main loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
16a5316755
[738/906] gl: Include glu.h after gl.h
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a77992c658
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00
Sebastian Dröge
83d066b0a5
[734/906] win32: Make automake happy by using noinst_HEADERS
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9
[731/906] cocoa: fix build when GNUSTEP is not defined
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a98180cd53
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e
[729/906] gl: Include config.h everywhere
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013
[727/906] egl: Refactor EGL logic into a helper object
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
f9d46c29ca
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Matthew Waters
96deb2fba3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Julien Isorce
ba19813816
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Sebastian Dröge
c07d72f768
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2014-03-15 18:36:57 +01:00
Sebastian Dröge
98cca97840
[719/906] gl: Fix compilation with GLES2
2014-03-15 18:36:56 +01:00
Matthew Waters
11b810fcf5
[718/906] shader: make it possible to unref in the non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
a5b877fb13
[717/906] remove outdated cmake build files
2014-03-15 18:36:56 +01:00
Matthew Waters
f6a9c807f6
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2014-03-15 18:36:56 +01:00
Matthew Waters
cdbe8c2d0e
[715/906] display: inherit from the right object class
2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
09496fc8a1
[713/906] shader: make it possible to create the object in a non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
4801abb13a
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2014-03-15 18:36:56 +01:00
Matthew Waters
118b947e57
[711/906] wayland: support choosing Desktop GL as the api
2014-03-15 18:36:56 +01:00
Matthew Waters
c748fb7999
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2014-03-15 18:36:56 +01:00
Matthew Waters
53753ad2e6
[709/906] display: some more cleanups
2014-03-15 18:36:56 +01:00
Matthew Waters
c60d94f1bc
[708/906] display: a cleanup and removal of old code
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48
[707/906] display: move error_message to utils
2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743
[706/906] display: move activate_context into utils
2014-03-15 18:36:56 +01:00
Matthew Waters
ac4db593f8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
2d69905592
[703/906] x11: don't segfault if destroy_cb is NULL
2014-03-15 18:36:55 +01:00
Matthew Waters
6dfee9c975
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2014-03-15 18:36:55 +01:00
Matthew Waters
dbeb6a911b
[701/906] display: move context creation into window
2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00
Matthew Waters
96114e62cb
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2014-03-15 18:36:55 +01:00
Matthew Waters
d76a61608d
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2014-03-15 18:36:55 +01:00
Matthew Waters
ba9e2213fc
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2014-03-15 18:36:55 +01:00
Matthew Waters
db3c98c688
[696/906] glapi: fix memory leak from not freeing a string
2014-03-15 18:36:55 +01:00
Matthew Waters
9adc3c8cf3
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2014-03-15 18:36:55 +01:00
Matthew Waters
52c31328e2
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2014-03-15 18:36:55 +01:00
Matthew Waters
3af4ce25ff
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2014-03-15 18:36:55 +01:00
Matthew Waters
7f2770af7c
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2014-03-15 18:36:55 +01:00
Matthew Waters
46decac44e
[690/906] windowx11glx: use fbconfigs if supported
2014-03-15 18:36:55 +01:00
Matthew Waters
a9106ccce9
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2014-03-15 18:36:55 +01:00
Matthew Waters
6b41ea24e8
[685/906] filter: improve error handling
2014-03-15 18:36:54 +01:00
Matthew Waters
0551cfac70
[684/906] display: lack of format-string causing a compiler warning
2014-03-15 18:36:54 +01:00
Matthew Waters
59ea354253
[683/906] feature: remove double free
2014-03-15 18:36:54 +01:00
Matthew Waters
39e5b7c97f
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2014-03-15 18:36:54 +01:00
Matthew Waters
d77828d2cf
[680/906] overlay: tentative port to new GstGLFuncs API
2014-03-15 18:36:54 +01:00
Matthew Waters
d4fabed3e4
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2014-03-15 18:36:54 +01:00
Matthew Waters
74209b9e9e
[677/906] memory: fix GSIZE printf format on win32
2014-03-15 18:36:54 +01:00
Matthew Waters
8b0b154d6e
[676/906] windwo_win32: port to new API
2014-03-15 18:36:54 +01:00
Matthew Waters
7f69a236b9
[675/906] upload: provide nicer debugging
2014-03-15 18:36:54 +01:00
Matthew Waters
01e016d3f4
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2014-03-15 18:36:54 +01:00
Matthew Waters
9e87a794dd
[673/906] feature: add gstreamer license
2014-03-15 18:36:54 +01:00
Matthew Waters
6aac3abe72
[672/906] display: constify GstGLFuncs *gl
2014-03-15 18:36:54 +01:00
Matthew Waters
7f3aaf504b
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2014-03-15 18:36:54 +01:00
Matthew Waters
ab0abf649f
[670/906] display: replace glib deprecated api
2014-03-15 18:36:54 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
8b59321a7e
[668/906] shader: fix gles2 segfault
2014-03-15 18:36:53 +01:00
Matthew Waters
7fdc174bbb
[658/906] mixer: fix eos timestamp check
2014-03-15 18:36:53 +01:00
Matthew Waters
3d75c3d5af
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2014-03-15 18:36:53 +01:00
Matthew Waters
3ceb7949a8
[652/906] bumper: port to non-GLEW + arrays
2014-03-15 18:36:53 +01:00
Matthew Waters
6bee1ffdd3
[651/906] up/download: fix some typos when removing GLEW
2014-03-15 18:36:52 +01:00
Matthew Waters
a6504181a3
[650/906] filter: fix _draw_texture()'s wrong vertices
2014-03-15 18:36:52 +01:00
Matthew Waters
7b03a572d9
[647/906] remove dependecy on glew
2014-03-15 18:36:52 +01:00
Matthew Waters
2f21abac2e
[646/906] some gl header fixes/additions
2014-03-15 18:36:52 +01:00
Matthew Waters
fcfe6b90a9
[645/906] fix gles2 compilation
2014-03-15 18:36:52 +01:00
Matthew Waters
4f90cd8a64
[644/906] update .gitignore for some new files
2014-03-15 18:36:52 +01:00
Matthew Waters
f4ccde9bf1
[643/906] display: privatise most of the struct
2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
4e60858f01
[641/906] display: feature check for GL extension functions
2014-03-15 18:36:52 +01:00
Matthew Waters
fa44030aa3
[640/906] build: add missing file to built sources
2014-03-15 18:36:52 +01:00
Matthew Waters
05d26c78e0
[639/906] add get_proc_address implementations for egl and glx
2014-03-15 18:36:52 +01:00
Matthew Waters
4afc9f01e0
[638/906] window: add get_proc_address + stub for retrieving gl functions
2014-03-15 18:36:52 +01:00
Matthew Waters
d993ab7e4f
[637/906] x11_egl: add prelim support for choosing opengl or gles
2014-03-15 18:36:52 +01:00
Matthew Waters
809646505c
[636/906] window_x11: compact debug info
2014-03-15 18:36:52 +01:00
Matthew Waters
41518af6f2
[635/906] fixup compile errors
2014-03-15 18:36:52 +01:00
Matthew Waters
88a85e7e3b
[634/906] wayland egl: deactivate context before we destroy it
...
avoids a segfault with dri drivers
2014-03-15 18:36:51 +01:00
Matthew Waters
757618a986
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2014-03-15 18:36:51 +01:00
Matthew Waters
ca661a7719
[631/906] remove redefinition warnings in compiling tests
2014-03-15 18:36:51 +01:00
Matthew Waters
b11d8b8664
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2014-03-15 18:36:51 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
86844030d6
[627/906] shader: check for invalid objects
2014-03-15 18:36:51 +01:00
Matthew Waters
df8c489ada
[625/906] add vtable for opengl functions
...
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2014-03-15 18:36:51 +01:00
Matthew Waters
cc8e54541b
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
59131a0eba
[622/906] add missing GL_STENCIL_ATTACHMENT for gles2 compatability
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
46082f2c02
[620/906] wayland_egl: attempt at resizing the video
2014-03-15 18:36:51 +01:00
Matthew Waters
411a87fb0b
[619/906] fix typo for win32 debug variables
2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c
[618/906] add wayland-egl window backend
2014-03-15 18:36:50 +01:00
Matthew Waters
e357b4aa13
[617/906] fix 'set but not used' compiler warnings
2014-03-15 18:36:50 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00
Matthew Waters
7102b5b6ce
[615/906] preliminary support for Win32 EGL
2014-03-15 18:36:50 +01:00
Matthew Waters
d7d1627229
[614/906] try GLX first when using ANY | OPENGL | OPENGL3
2014-03-15 18:36:50 +01:00
Matthew Waters
48ccfcc918
[613/906] window_cocoa: fix segfault with gst-launch-1.0 -e ... and sending SIGINT (Ctrl-C)
...
GNUstep has a signal handler for SIGINT which runs in the main thread.
However that thread has never been 'registered' with GNUstep so
the autorelease magic of objective-c causes a segfault from accessing
a null NSThread object somewhere deep in GNUstep.
2014-03-15 18:36:50 +01:00
Matthew Waters
c080c6c910
[612/906] remove GNUstep makefiles
2014-03-15 18:36:50 +01:00
Matthew Waters
6781fdbcff
[611/906] cocoa port of determining gl platform at runtime
2014-03-15 18:36:50 +01:00
Matthew Waters
78d7965882
[610/906] WindowX11EGL: remove get_platform call
2014-03-15 18:36:50 +01:00
Matthew Waters
3cf1b078bc
[609/906] win32 port of determining GL platform at runtime
...
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
X11 variants
2014-03-15 18:36:50 +01:00
Matthew Waters
e47b04c460
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2014-03-15 18:36:50 +01:00
Matthew Waters
0c66b39861
[607/906] remove get_platform and get_window_handle vfuncs
...
- rename choose_visual() to choose_format() for later incorporating
win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2014-03-15 18:36:50 +01:00
Matthew Waters
1984fa3b7f
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2014-03-15 18:36:50 +01:00
Matthew Waters
13ec239924
[605/906] shader: move to gst debugging
2014-03-15 18:36:50 +01:00
Matthew Waters
93f7e993ad
[603/906] update FSF address
2014-03-15 18:36:50 +01:00
Matthew Waters
d01755fcc5
[601/906] fix typo causing shader compilation failure for uploading I420
2014-03-15 18:36:49 +01:00
Matthew Waters
12bf1cfa27
[600/906] docs: add docs for new objects and expand on some existing ones
2014-03-15 18:36:49 +01:00
Matthew Waters
11508f6f7a
[599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again
2014-03-15 18:36:49 +01:00
Matthew Waters
e969f6d904
[594/906] filter: update for up/download API changes and scaling fixes
2014-03-15 18:36:49 +01:00
Matthew Waters
fad1b94c41
[592/906] memory: update for up/download API changes
2014-03-15 18:36:49 +01:00
Matthew Waters
9086b0c870
[591/906] mixer: save the upload object instead of querying for it every frame
2014-03-15 18:36:49 +01:00
Matthew Waters
4716682c55
[590/906] up/download: fix scaling on transfer
...
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2014-03-15 18:36:49 +01:00
Matthew Waters
4cbefd4f09
[587/906] mixer: mirror the changes done for filter
2014-03-15 18:36:49 +01:00
Matthew Waters
28863c4bb4
[586/906] fix up some debug statements to get them into the right categories
2014-03-15 18:36:49 +01:00
Matthew Waters
d9d8946351
[583/906] deinterlace: change for new API
...
also allow elements to call the _filter_texture vfunc if they want
2014-03-15 18:36:48 +01:00
Matthew Waters
e89266b664
[581/906] filter: add seperate filter function for operating on textures instead of buffers
2014-03-15 18:36:48 +01:00
Matthew Waters
558e10be0f
[580/906] bufferpool: remove obselete gl meta buffer pool options
2014-03-15 18:36:48 +01:00
Matthew Waters
cfafeea297
[579/906] download: fix YV12 format
...
same as I420 but plane 1+2 swapped
2014-03-15 18:36:48 +01:00
Matthew Waters
5aa048e53b
[578/906] {up,down}load: add variants that can be called in the gl thread
2014-03-15 18:36:48 +01:00
Matthew Waters
8f4c270ae1
[576/906] remove uneeded GstGLMeta (use GstVideoMeta)
2014-03-15 18:36:48 +01:00
Matthew Waters
fa9a4d6862
[575/906] filter: port to new upload/download
2014-03-15 18:36:48 +01:00
Matthew Waters
5d1395f435
[574/906] memory: implement transperent upload/download for data
...
(not async yet)
2014-03-15 18:36:48 +01:00
Matthew Waters
88cb7e3060
[573/906] add upload and download library objects
...
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2014-03-15 18:36:48 +01:00
Matthew Waters
aebcacecf8
[571/906] mixer: fix deadlock on shutdown
...
didn't reiterate over the sinkpad's displays and reactivate them causing a deadlock
2014-03-15 18:36:48 +01:00
Matthew
ed1f04acab
[568/906] window: fix public definitions
2014-03-15 18:36:47 +01:00
Matthew
20406c1de3
[567/906] fix OpenGL|ES2 ifdef'ed code
2014-03-15 18:36:47 +01:00
Matthew Waters
863f21b1f6
[564/906] glmemory: remove unused typedef
2014-03-15 18:36:47 +01:00
Matthew Waters
3f94f31c3d
[563/906] readd support for hanging GL pipelines e.g. ... ! gleffects ! fakesink
2014-03-15 18:36:47 +01:00
Matthew Waters
6de0b127d7
[562/906] gldisplay: fix download of YUV formats
2014-03-15 18:36:47 +01:00
Matthew Waters
7627755581
[561/906] gldisplay: fix endianess issues on RGB download
2014-03-15 18:36:47 +01:00
Matthew Waters
de25a454ce
[559/906] glmixer: pass the mixpad's display to the querying element
2014-03-15 18:36:47 +01:00
Matthew Waters
ce6c6b5065
[555/906] Make the query for a GstGLDisplay a pad peer query
...
Allows the query to pass through bin boundaries and makes it possible for
arbitrary gl elements to be placed in bins.
2014-03-15 18:36:47 +01:00
Matthew Waters
0ef8174881
[554/906] GstGLMemory: update for GstAllocator API changes
2014-03-15 18:36:47 +01:00
Matthew Waters
3affb44884
[544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name
2014-03-15 18:36:46 +01:00
Matthew Waters
972cd421c7
[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object
2014-03-15 18:36:46 +01:00
Matthew Waters
fe1ce6a7ff
[542/906] GstGLMixer: add allocation and bufferpool methods
...
based off GstBaseTransform
2014-03-15 18:36:46 +01:00
Matthew Waters
a44326f86e
[532/906] GstGLFilter: implement allocation vfuncs
2014-03-15 18:36:45 +01:00
Matthew Waters
ec782a5f27
[528/906] GstGLMeta: seperate upload/download/normal GL caps video formats
...
differentiate between upload, download and GL caps
2014-03-15 18:36:45 +01:00
Matthew Waters
796d326b74
[527/906] GstGLDisplay: add some trace debugging
2014-03-15 18:36:45 +01:00
Matthew Waters
0e5daa29f7
[524/906] GstGLDisplay: rework the download code
...
data paramaters now take GstVideoFrame
remove redundant parameters
2014-03-15 18:36:45 +01:00
Matthew Waters
1ec68db8f0
[522/906] GstGLDisplay: add forgotten function definition
2014-03-15 18:36:45 +01:00
Matthew Waters
2141571de9
[521/906] GstGLMemory: update for GstAllocator changes
2014-03-15 18:36:45 +01:00
Matthew Waters
3ff83c0f37
[520/906] GstGLMixer: fix for GstChildProxy changes
2014-03-15 18:36:45 +01:00
Matthew Waters
69997e311f
[517/906] add GstGLBufferPool
...
which adds GstGLMeta to buffers
2014-03-15 18:36:45 +01:00
Matthew Waters
53dddca0f6
[516/906] add skeleton GstGLMeta
...
the GstVideoMeta _map/unmap functions still need implementing
2014-03-15 18:36:44 +01:00
Matthew Waters
369905e5bd
[515/906] GstGLDisplay: rework gen_texture and upload
...
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2014-03-15 18:36:44 +01:00
Matthew Waters
1331611094
[514/906] add GstGLMemory and allocator
...
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2014-03-15 18:36:44 +01:00
Matthew Waters
71c6aae707
[513/906] Remove GstGLBuffer (to be replaced by GstGLMeta)
2014-03-15 18:36:44 +01:00
Matthew Waters
e07dd2908e
[512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good
2014-03-15 18:36:44 +01:00
Matthew Waters
528816def4
[509/906] GstGLDisplay: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
4611fd3301
[504/906] GstGLFilter: update for 1.0
...
-fix up function definitions
-remove _prepare_output_buffer (functionality taken over by GstBufferPool).
2014-03-15 18:36:44 +01:00
Matthew Waters
d66bd69b36
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init
2014-03-15 18:36:44 +01:00
Matthew Waters
6f2acb94c6
[502/906] Update versioning for gstreamer 1.0
...
Renames GST_MAJORMINOR to GST_API_VERSION in build files
removes -lgstinterfaces from _LDADD flags
2014-03-15 18:36:44 +01:00
Raimo Järvi
fa18db91ed
[501/906] Fix building on 64 bit mingw-w64
...
https://bugzilla.gnome.org/show_bug.cgi?id=676428
2014-03-15 18:36:44 +01:00
Julien Isorce
cb77b00501
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
...
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2014-03-15 18:36:43 +01:00
Julien Isorce
0c7080e7a1
[498/906] gldisplay: don't pass non-constant strings as printf format strings
...
Fixes 'format not a string literal and no format arguments' on darwin
2014-03-15 18:36:43 +01:00
Julien Isorce
5d752d6422
[497/906] filtershader: fix format compiler warnings
2014-03-15 18:36:43 +01:00
Julien Isorce
a1649a497a
[495/906] glES2.0: properly use glDeleteShader
2014-03-15 18:36:43 +01:00
Julien Isorce
7e45f26a21
[494/906] cmake build: use config.h from win32/common and add some guidelines
2014-03-15 18:36:43 +01:00
Julien Isorce
201d3992d2
[492/906] glwindow: properly fails if resource not found
2014-03-15 18:36:43 +01:00
Julien Isorce
052c23c3c5
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2014-03-15 18:36:43 +01:00
Julien Isorce
2394987226
[490/906] gldisplay: error out instead of g_assert
2014-03-15 18:36:43 +01:00
Julien Isorce
b88351ad0c
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
...
Fix bug #310775
2014-03-15 18:36:43 +01:00
Julien Isorce
6f1530c658
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
...
Fix bug #310775
gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.
It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2014-03-15 18:36:43 +01:00
Julien Isorce
06d73faac4
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
...
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2014-03-15 18:36:43 +01:00
Julien Isorce
5091066426
[483/906] glelements: do not leak parent when using gst_pad_get_parent
2014-03-15 18:36:43 +01:00
Julien Isorce
f639d6096d
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
...
Fix bug #572767
2014-03-15 18:36:42 +01:00
Julien Isorce
9e535a0410
[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
...
Also fix some warnings from msvc9 and mingw-3.4.5
2014-03-15 18:36:42 +01:00
Руслан Ижбулатов
e44c1040fe
[479/906] gstglshadervariables: strtok_r is not multiplatform
...
Fix bug #664367
2014-03-15 18:36:42 +01:00
Wei Feng
2509eab48b
[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
...
Fix bug #631019
2014-03-15 18:36:42 +01:00
Julien Isorce
591b4282ed
[477/906] OpenGL ES 2.0: fix build since glfiltershader changes
2014-03-15 18:36:42 +01:00
Antoni Silvestre
b640cbc542
[476/906] OpenGL ES 2.0: fix build and disable some examples
...
Fix bug #631019
2014-03-15 18:36:42 +01:00
Luc Deschenaux
268f1a30b2
[471/906] glshader: add dynamic fragment shader filter
...
Also add fragment shader parser
Fix bug #600195
2014-03-15 18:36:42 +01:00
Julien Isorce
d21aaa22bf
[467/906] tests: various build fixes
...
- cmake could not find glib
- put gtk variables at the beginning to avoid GL conflicts
- update examples to clutter-1.8
- use const instead of deprecated G_CONST_RETURN
- set max pending events to 0 to make cube example works again
2014-03-15 18:36:42 +01:00
Tim-Philipp Müller
0cefeead18
[463/906] Add some more G_{BEGIN,END}_DECLS to public headers
...
https://bugzilla.gnome.org/show_bug.cgi?id=637260
2014-03-15 18:36:41 +01:00
Stefan Kost
edefb7826c
[462/906] various: add missing G_PARAM_STATIC_STRINGS flags
...
Canonicalize property names as needed. Includes some gst-indent changes as well :/
2014-03-15 18:36:41 +01:00
Jan Schmidt
f9c64dfdea
[459/906] Fix distcheck.
2014-03-15 18:36:41 +01:00
Julien Isorce
2c43a348fa
[456/906] glfilter/glmixer/gltestsrc/glupload: throw an element error if no parent bin
...
Fixes bug #602153
2014-03-15 18:36:41 +01:00
Julien Isorce
2b46c87bd0
[455/906] glimagesink: handle pixel-aspect-ratio
2014-03-15 18:36:41 +01:00
Filippo Argiolas
270ce448e4
[443/906] sobel: move some highly duplicated code into glfilter
...
Add a new convenience function in GstGLFilter that just draws an input
texture to a target texture using a simple shader with just a "tex"
uniform sampler.
Move draw_texture from glfiltersobel to glfilter. Still need to update
other plugins to this.
2014-03-15 18:36:40 +01:00
Julien Isorce
b0352753d4
[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT
2014-03-15 18:36:40 +01:00
Pierre Pouzol
2beb8aa729
[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
...
Fixes Bug #612159
2014-03-15 18:36:40 +01:00
Nicholas Panayis
e6195bf5a3
[415/906] gstglwindow_win32: share opengl context in correct order
...
Allow to use the opengl context sharing feature if the original
context has been used already.
This is only possible on win32 with wglShareLists because on other
backends, the sharing is made when a context is created.
This new feature is only usefull when using external context
because gst-gl internally makes sure that the orginal context is not
already used when sharing it.
Fix bug #611067
2014-03-15 18:36:39 +01:00
Julien Isorce
8937128d62
[412/906] Cocoa backend: improve support on GNUStep
2014-03-15 18:36:38 +01:00
Julien Isorce
1ae95c42de
[411/906] gstglmixer: copy/past recent changes from gstvideomixer
2014-03-15 18:36:38 +01:00
Julien Isorce
e356b7d1ed
[410/906] gstglmixer: inactivate shared gl context before to release ours
...
First, inactivate shared gl contexts known by each sink pad.
Then, destroy the gl context known by the glmixer.
Finally, re-activate shared gl contexts.
This is to satisfy the fact that no shared gl context must be current
when an opengl context is destroyed.
Moreover the application may hang or crash without those steps.
2014-03-15 18:36:38 +01:00
Julien Isorce
9e22a5e0e6
[407/906] winCE backend: fix build
2014-03-15 18:36:38 +01:00
Julien Isorce
3e1bffc802
[406/906] glimagesink: add a client-data property
...
Also add it to glfilterapp.
Fixes #559131
2014-03-15 18:36:38 +01:00
Julien Isorce
a6a5ee2839
[405/906] glfilter: add external-opengl-context property
...
It repairs the cluttershare and sdlshare example
2014-03-15 18:36:38 +01:00
Jan Schmidt
d9c6eaf72f
[403/906] gstglmixer: Initialise the debug category
...
Initialise the gstglmixer debug category before using it.
2014-03-15 18:36:38 +01:00
Julien Isorce
32e401427f
[400/906] gstgldisplay: no need the I420 work around if ATI Mobility
...
fix #588653
2014-03-15 18:36:38 +01:00
Julien Isorce
48575c93ec
[399/906] glmixer: fix when no more gl elements after it
...
For example:
videotestsrc ! glupload ! ... ! glfiter ! ... ! glmosaic ! fakesink
Usefull when using glmixer inside cluttershare or sdlshare cases.
2014-03-15 18:36:38 +01:00
Pratheesh Gangadhar
34c5e17187
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
...
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.
Fix bug #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
aeb793497d
[393/906] glmosaic: for now it's a cube mosaic
...
Also use GPtrArray instead of GArray in glmixer.
And add a pipeline to tests/pieplines
2014-03-15 18:36:37 +01:00
Julien Isorce
954b3a52c8
[391/906] Cocoa: fix backend since recent changes
...
Before, the window size was given at its creation. Now, it's done at
the drawing step because it's only relevant when there is a glimagesink
element in the pipeline.
2014-03-15 18:36:37 +01:00
Julien Isorce
62f961a28e
[389/906] fix codeblocks build on win32
2014-03-15 18:36:37 +01:00
Julien Isorce
42720ef3ff
[388/906] just fix builds and indent
2014-03-15 18:36:37 +01:00
Julien Isorce
db7d436bd8
[387/906] glmixer: add a glmixer base element
...
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Julien Isorce
65f4d40e6d
[385/906] rewrite the way a gstgldisplay is transmited to the gl elements
...
Before, a gstgldisplay was instancied by the gl src in terms of gl chain.
And then the next element got it through the first gstglbuffer.
Now, this is done though queries.
All glelements get their ref on a gstgldisplay in READY state.
This rewrite is mainly a first step to be able to share OpenGL context hold
by the gstgldisplay using more complex glelements.
For example, with a glvideomixer. The associated gstgldisplay of each gl chain
of the sink pads will share their OpenGL context.
2014-03-15 18:36:37 +01:00
Stefan Kost
3b0a88850d
[384/906] build: use <stdio.h> / "stdio.h"
2014-03-15 18:36:37 +01:00
Stefan Kost
252b406547
[383/906] build: include <stdio.h> when using printf & co.
2014-03-15 18:36:37 +01:00
Julien Isorce
3700180345
[382/906] ES2.0: remove warnings
...
Partially fix #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
c2c15214a8
[381/906] EGL and GLX:: set a minimum depth size
2014-03-15 18:36:37 +01:00
Julien Isorce
30631c4626
[378/906] gldisplay: avoid to request gl thread when deleting a texture
...
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2014-03-15 18:36:36 +01:00
Julien Isorce
192bf749ea
[377/906] gldisplay: avoid to request gl thread when generating a texture
...
Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2014-03-15 18:36:36 +01:00
Stefan Kost
1cb459d4d5
[376/906] build: support openGLES on linux via autofoo. Partialy fixes #593786
...
Add a pkg-config check for opengl and if not found assume opengl-es. If user has
none of both one still get build error later on (there is no pkg-config for
opengl-es).
Add more files to EXTRA dist and build the opengles variant if selected.
Simmilar changes could be done for the winCE backend.
2014-03-15 18:36:36 +01:00
Julien Isorce
d9c055246f
[369/906] define missing glew macro on older versions
2014-03-15 18:36:36 +01:00
Julien Isorce
3107266d81
[368/906] Cocoa backend: fix crash when resizing
...
Default implementation of NSOpenglView::update is not safe because it
just calls update on the opengl context whereas we are not in the gl thread.
Also fix the white flickering when resizing, because now we need to call
the draw callback manually when resizing.
2014-03-15 18:36:36 +01:00
Julien Isorce
ca891db2a6
[365/906] Cocoa backend: make sure that nsapp is initialized
...
gst-launch-0.10 videotestsrc ! tee name=t ! queue ! glimagesink t. ! queue ! glimagesink
now works properly on MacOSX
2014-03-15 18:36:36 +01:00
Julien Isorce
579b74d845
[364/906] make the cmake build work on MacOSX
...
We can now generate a Xcode project (or Unix Makfiles),
see INSTALL file
2014-03-15 18:36:36 +01:00
Julien Isorce
89fe233c52
[363/906] Cocoa backend: fix crash when closing
...
- All gstglwindow members are now modified only in the gl thread
to avoid thread concurrency
- OpenGL context is now properly clean
- fix a couple of things in implementation of xoverlay interface
2014-03-15 18:36:36 +01:00
Julien Isorce
a9ab2abea4
[362/906] make cocoa backend work on MacOSX
...
It works with both gst-launch and a cocoa app (non-embedded and embedded)
But there is still some problems:
- sometimes crash when closing
- flickering when resizing
- embedded mode not perfect
I will first make the CMake build work with cocoa backend
in order to generate a XCode project.
Then it should be easier to fix those issues.
2014-03-15 18:36:36 +01:00
Jan Schmidt
1a070f378b
[358/906] gstgldisplay: Close a small race starting the display thread
...
Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2014-03-15 18:36:35 +01:00
Jan Schmidt
b1dccdb13c
[357/906] x11: Don't crash when the X11 display is not available.
...
Error out cleanly instead of crashing when the X11 display can't
be contacted.
2014-03-15 18:36:35 +01:00
Jan Schmidt
f5ac0a784d
[352/906] fix typo
...
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2014-03-15 18:36:35 +01:00
Julien Isorce
ae4f96ec93
[350/906] fix window position when using xoverlay
...
x, y are the coordinates of the position inside
the new parent window.
Fixes #584877
2014-03-15 18:36:35 +01:00
Julien Isorce
6292d5af16
[349/906] can switch xoverlays while playing
...
Fixes bug #584877
Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.
And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.
2014-03-15 18:36:35 +01:00
LRN
d1893e0e7e
[347/906] fix miscast of a pointer in SetWindowLongPtr
...
GCC 4.4.0 complains error: cast from pointer to integer of different size
Fixes #584678 .
2014-03-15 18:36:35 +01:00
Sebastian Dröge
64e59060e2
[346/906] Fix linking by providing libtool the correct --tag parameter
2014-03-15 18:36:35 +01:00
Julien Isorce
58e392f129
[337/906] Improve cluttershare example
...
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2014-03-15 18:36:34 +01:00
Julien Isorce
d0d5eb1f22
[336/906] [x11/x11ES] fix some pointer cast warnings
2014-03-15 18:36:34 +01:00
Julien Isorce
fe24b86d8a
[335/906] [cocoa] update since interface changed
2014-03-15 18:36:34 +01:00
Julien Isorce
911cf141c4
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
...
And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
bcc33ab716
[333/906] add force-aspect-ratio support
2014-03-15 18:36:34 +01:00
Julien Isorce
f735c06c4a
[331/906] indent and fix some compiler warnings
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
David Schleef
b47fc234ef
[329/906] Build for Cocoa on darwin, with various fixes
2014-03-15 18:36:34 +01:00
Julien
bf0b1fa1ab
[327/906] fix init FBO's texture attachment on ES 2.0
2014-03-15 18:36:34 +01:00
Julien
bb0781a389
[326/906] add X backend for OpenGL ES 2.0
2014-03-15 18:36:34 +01:00
Julien Isorce
1385371e6c
[322/906] [download YUY2/UYVY] fix a regression
...
The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2014-03-15 18:36:33 +01:00
Julien Isorce
ec0bb66fe9
[321/906] add OpenGL ES 2.x support.
...
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
Julien Isorce
37b29ac10c
[320/906] fix position and content rect
2014-03-15 18:36:33 +01:00
Julien Isorce
b5778a90d7
[319/906] [win32 backend] fix transmition message to the parent.
...
The Qt mouvexoverlay example shows how to rotate the cube
by moving (+click) the mouve over a qwidget using xoverlay
interface.
2014-03-15 18:36:33 +01:00
Julien Isorce
9584a5ddfd
[318/906] rename GNUmakefile(s) to GNUmakefile(s).gnustep
2014-03-15 18:36:33 +01:00
Julien Isorce
49c903d156
[317/906] implement gstglwindow for Cocoa (MacOS and GNUstep)
2014-03-15 18:36:33 +01:00
Julien Isorce
b2143adee3
[315/906] add GNUstep build
2014-03-15 18:36:33 +01:00
David Schleef
d015d5862d
[310/906] Global reindent
...
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
--case-brace-indentation0 \
--case-indentation2 \
--braces-after-struct-decl-line \
--line-length80 \
--no-tabs \
--cuddle-else \
--dont-line-up-parentheses \
--honour-newlines \
--continuation-indentation4 \
--tab-size8 \
--indent-level2"
2014-03-15 18:36:33 +01:00
Sebastian Dröge
3fbd8bbd24
[309/906] Replay: Fix callbacks passed over XEvents on 64 bit architectures
...
Althought the XEvent's xclient.data.l array is an array of
longs they will be constrained to 32 bit by the X11 protocol.
On 64 bit architectures use two elements of the array to store
one pointer.
This fixes segfaults that happen at least for every example
on startup.
2014-03-15 18:36:32 +01:00
Julien Isorce
4d4e3ad4f9
[306/906] fix CMake build and frozen CodeBlocks build
2014-03-15 18:36:32 +01:00
Julien Isorce
92e733dce0
[304/906] only load RGBA files.png
2014-03-15 18:36:32 +01:00
Julien Isorce
994a25ca7e
[301/906] depends on libpng instead of gdk_pixbuf
2014-03-15 18:36:32 +01:00
David Schleef
43e574aa8f
[298/906] Revert "Fix indention"
...
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
David Schleef
5a82aee272
[297/906] Revert "Fix callbacks passed over XEvents on 64 bit architectures"
...
This reverts commit 280771d09b58617b27201027de0e1194da376e72.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
1b531037c5
[296/906] Fix callbacks passed over XEvents on 64 bit architectures
...
Althought the XEvent's xclient.data.l array is an array of
longs they will be constrained to 32 bit by the X11 protocol.
On 64 bit architectures use two elements of the array to store
one pointer.
This fixes segfaults that happen at least for every example
on startup.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2
[295/906] Fix indention
2014-03-15 18:36:32 +01:00
Sebastian Dröge
59c3f33743
[294/906] Fix format string compiler warnings by using G_GUINT64_FORMAT
2014-03-15 18:36:32 +01:00
David Schleef
b15277ba0b
[291/906] Add check for GLEW_EXT_framebuffer_object
2014-03-15 18:36:31 +01:00
David Schleef
caccdc1ee8
[290/906] Set GL_LIBS correctly in configure.ac
...
This doesn't detect the existence of libraries, which needs to
be fixed.
2014-03-15 18:36:31 +01:00
David Schleef
e4b26b46fd
[289/906] build fixes for Windows libraries
2014-03-15 18:36:31 +01:00
Julien Isorce
e141366934
[288/906] add more debug ouputs about GLSL and mesa
2014-03-15 18:36:31 +01:00
julien
0e45b730e8
[287/906] fix a regression about glXChooseVisual which failed when using mesa, so attributes must be less restrictives.
2014-03-15 18:36:31 +01:00
Julien Isorce
7975cac1ea
[286/906] [win32] Register window class in gst_gl_window_class_init
2014-03-15 18:36:31 +01:00
Julien Isorce
4b53383385
[285/906] fix gl framerate in gst caps. Consider position in xoverlay. Fix inversion bettween COLS and ROWS, and move windows.
2014-03-15 18:36:31 +01:00
Julien Isorce
0d2c7b20fd
[284/906] workaround about the ATI shader compiler on linux (setlocale)
2014-03-15 18:36:31 +01:00
Julien Isorce
98acd38039
[283/906] better result in cube and doublecube example. And some clean up debug and comments
2014-03-15 18:36:31 +01:00
Julien Isorce
0ada2fab05
[282/906] update CMake build
2014-03-15 18:36:31 +01:00
Julien Isorce
1fbc72393c
[281/906] Make cube example work on x11. Finish TODO task 9.
2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2014-03-15 18:36:31 +01:00
Julien Isorce
34e4a534e2
[279/906] finish set_xwindow_id (gst_gl_window_set_external_win_id): child is resized at the same time as the parent is.
2014-03-15 18:36:31 +01:00
Julien Isorce
a8105b91a6
[278/906] Implement set_xwindow_id (gst_gl_window_set_external_window_id).
2014-03-15 18:36:31 +01:00
Julien Isorce
ed96a2f5ad
[277/906] open x client connection for sender only at start up
2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5
[276/906] better deal with last pending custom cb and destroy_context_cb
2014-03-15 18:36:31 +01:00
Julien Isorce
3dd5eb98e6
[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
2014-03-15 18:36:30 +01:00
Julien Isorce
f2c3f8baa3
[274/906] add some other debug outputs and checks
2014-03-15 18:36:30 +01:00
Julien Isorce
94f74d4b50
[273/906] add some debug outputs about Visual and XVisualInfo
2014-03-15 18:36:30 +01:00
Julien Isorce
4ffac649e9
[272/906] add a visible member to deal better with the first expose events
2014-03-15 18:36:30 +01:00
Julien Isorce
968e1dabb3
[271/906] revert last commit because the crash comes from libselinux
2014-03-15 18:36:30 +01:00
Julien Isorce
8e4c8b2c45
[270/906] fix use of different Display structures which point on the same display name
2014-03-15 18:36:30 +01:00
Julien Isorce
e7c8f724e1
[269/906] Better deal with XNextEvent and XSendEvent
2014-03-15 18:36:30 +01:00
Julien Isorce
6eb98ba7ad
[268/906] Better deal with Atoms
2014-03-15 18:36:30 +01:00
Julien Isorce
3b0a4180c1
[267/906] Get ride of calling sleep in gl thread X loop
2014-03-15 18:36:30 +01:00
Julien Isorce
1a6b2ce780
[266/906] secure close when clicking on the cross
2014-03-15 18:36:30 +01:00
Julien Isorce
747e2cf0de
[264/906] Rewrite gstglwindow_x11.c because X API is not thread safe.
2014-03-15 18:36:30 +01:00
Julien Isorce
d7b959a1e4
[263/906] discard x custom messages which are of date
2014-03-15 18:36:30 +01:00
Julien Isorce
d404163d79
[262/906] Works on linux but still some bugs. Fix autotools build.
2014-03-15 18:36:30 +01:00
Julien Isorce
c683760189
[261/906] implement quit x message loop
2014-03-15 18:36:30 +01:00
Julien Isorce
bc1d62d089
[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
2014-03-15 18:36:30 +01:00
Julien Isorce
714054a647
[259/906] continue x implementation (but still not tested)
2014-03-15 18:36:30 +01:00
Julien Isorce
a07ce6dbb3
[258/906] setup x message loop
2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38
[257/906] begin gstglwindow_x11.c implementation
2014-03-15 18:36:29 +01:00
Julien Isorce
fbdf2deda0
[256/906] fix CMake an CodeBlocks builds
2014-03-15 18:36:29 +01:00
Julien Isorce
9be9daa754
[255/906] fix window closure when using gst xoverlay interface
2014-03-15 18:36:29 +01:00
Julien Isorce
3f4aa11d82
[254/906] Better handle when the parent window is resizing, and cleanup some code
2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861
[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9
[252/906] avoid a dead lock on window closure
2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0
[251/906] Properly clean OpenGL contexts
2014-03-15 18:36:29 +01:00
Julien Isorce
c330210648
[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa
[249/906] begin GstGLWindow in order to totally remove gstfreeglut
2014-03-15 18:36:29 +01:00
Filippo Argiolas
8599642d37
[243/906] Support for missing videoformats in glupload
...
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2014-03-15 18:36:29 +01:00
Julien Isorce
353a06d9a0
[242/906] Fix crash in filters when going to NULL with no display
2014-03-15 18:36:29 +01:00
Filippo Argiolas
f14db54179
[233/906] no need to explicit set the debug category if default one is used
2014-03-15 18:36:28 +01:00
Filippo Argiolas
41e5676c47
[230/906] explicit check g_getenv return value to be not NULL
2014-03-15 18:36:28 +01:00
Julien Isorce
0f4bae01c3
[229/906] update authors from the CVS repository
2014-03-15 18:36:28 +01:00
Filippo Argiolas
30b33ab63f
[228/906] output shaders info log only if GST_GL_SHADER_DEBUG env variable is set. Should fix TODO task 18
2014-03-15 18:36:28 +01:00
Julien Isorce
e8abbdaaa7
[226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work
2014-03-15 18:36:28 +01:00
Julien Isorce
de5ba4b7f2
[225/906] fix a regression that made the gltestsrc element not working
2014-03-15 18:36:28 +01:00
Julien Isorce
9b18be0019
[224/906] fix a regression about MESA YCbCr colorspace conversion
2014-03-15 18:36:28 +01:00
Julien Isorce
51cdfc6682
[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
2014-03-15 18:36:28 +01:00
Julien Isorce
72b90292eb
[222/906] Finish TODO task 17
2014-03-15 18:36:27 +01:00
Julien
6ad3704c30
[221/906] fix g_int_hash -> g_direct_hash
2014-03-15 18:36:27 +01:00
Julien Isorce
a9c118c148
[220/906] Use a better key for the pool of textures
2014-03-15 18:36:27 +01:00
Julien Isorce
597fe26a1e
[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
2014-03-15 18:36:27 +01:00
Julien
a38424f3be
[218/906] The CMake build now works on my Kubuntu-KDE4.1.1
2014-03-15 18:36:27 +01:00
Julien Isorce
fde783262f
[217/906] Add cmake build http://www.cmake.org . See CMake install instructions in the INSTALL file. (I have not correctly configured yet the CMake build for unix, BE patient)
2014-03-15 18:36:27 +01:00
Julien Isorce
10853e1c2f
[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
2014-03-15 18:36:27 +01:00
Julien Isorce
e7f1a18965
[211/906] Fix upload AYUV and YV12 (a regression in last commits)
2014-03-15 18:36:27 +01:00
julien User
450dd45a6e
[210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL
2014-03-15 18:36:27 +01:00
julien User
ff67654533
[209/906] fix warnings
2014-03-15 18:36:27 +01:00
Julien Isorce
38dc928a7e
[208/906] fix upload AYUV, regression during the 2 last commits
2014-03-15 18:36:27 +01:00
Julien Isorce
dc96363485
[207/906] oups, fix my mistake on last commit
2014-03-15 18:36:27 +01:00
unknown
c8fb510e4f
[206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?)
2014-03-15 18:36:27 +01:00
Julien Isorce
b1007f02cb
[205/906] use a GHash table instead of a GData for the texture pool
2014-03-15 18:36:26 +01:00
Julien Isorce
bf17388f63
[204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example
2014-03-15 18:36:26 +01:00
Filippo Argiolas
9a25ffce4c
[201/906] fix a signedness warning
2014-03-15 18:36:26 +01:00
Julien Isorce
6c532328f0
[200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb
2014-03-15 18:36:26 +01:00
Filippo Argiolas
fad976d7b7
[171/906] import fxtest (little gtk app to easily test effects) from cvs branch, fixed rgbtocurve.
2014-03-15 18:36:25 +01:00
Julien Isorce
fd192ec957
[157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload
2014-03-15 18:36:24 +01:00
Julien Isorce
d0203c1172
[156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux
2014-03-15 18:36:24 +01:00
Filippo Argiolas
a595635904
[153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones
2014-03-15 18:36:24 +01:00
Filippo Argiolas
02a21f80ab
[152/906] remove an unneeded (really?) glTexImage
2014-03-15 18:36:24 +01:00
Julien Isorce
11f620a96a
[151/906] ISO C90
2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869
[150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc)
2014-03-15 18:36:23 +01:00
Filippo Argiolas
a8552d4795
[149/906] same as previous commit
2014-03-15 18:36:23 +01:00
Filippo Argiolas
9f4d1de046
[148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo.
2014-03-15 18:36:23 +01:00
Julien Isorce
d6ef47cd9c
[146/906] remove filteredge
2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125
[143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources.
2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3
[142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain
2014-03-15 18:36:23 +01:00
Filippo Argiolas
77c0b28031
[141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there
2014-03-15 18:36:23 +01:00
Filippo Argiolas
a53754cc28
[140/906] Fix GL_STACK_OVERFLOW
2014-03-15 18:36:23 +01:00
Julien Isorce
47554d341c
[139/906] fix warnings when compiling upload/download shaders
2014-03-15 18:36:23 +01:00
Filippo Argiolas
df427d2681
[138/906] is that videoformat pointer really needed?
2014-03-15 18:36:23 +01:00