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[586/906] fix up some debug statements to get them into the right categories
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parent
e7b918efbc
commit
28863c4bb4
2 changed files with 40 additions and 13 deletions
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@ -39,11 +39,16 @@ struct _GstGLBufferPoolPrivate
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static void gst_gl_buffer_pool_finalize (GObject * object);
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_BUFFER_POOL);
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#define GST_CAT_DEFAULT GST_CAT_GL_BUFFER_POOL
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#define GST_GL_BUFFER_POOL_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_GL_BUFFER_POOL, GstGLBufferPoolPrivate))
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#define gst_gl_buffer_pool_parent_class parent_class
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G_DEFINE_TYPE (GstGLBufferPool, gst_gl_buffer_pool, GST_TYPE_BUFFER_POOL);
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G_DEFINE_TYPE_WITH_CODE (GstGLBufferPool, gst_gl_buffer_pool,
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GST_TYPE_BUFFER_POOL, GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_BUFFER_POOL,
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"glbufferpool", 0, "GL Buffer Pool"));
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static const gchar **
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gst_gl_buffer_pool_get_options (GstBufferPool * pool)
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@ -64,7 +64,9 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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mem->download =
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gst_gl_display_find_download (display, v_format, width, height);
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GST_DEBUG ("new GL texture memory");
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY,
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"new GL texture memory:%p format:%u dimensions:%ux%u", mem, v_format,
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width, height);
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}
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static GstGLMemory *
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@ -77,10 +79,11 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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gst_gl_display_gen_texture (display, &tex_id, v_format, width, height);
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if (!tex_id) {
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GST_WARNING ("Could not create GL texture with display:%p", display);
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GST_CAT_WARNING (GST_CAT_GL_MEMORY,
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"Could not create GL texture with display:%p", display);
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}
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GST_TRACE ("created texture %u", tex_id);
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "created texture %u", tex_id);
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mem = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (mem, allocator, parent, display, v_format, width, height,
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@ -100,6 +103,8 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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if ((flags & GST_MAP_GL) == GST_MAP_GL) {
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if ((flags & GST_MAP_READ) == GST_MAP_READ) {
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "mapping GL texture:%u for reading",
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gl_mem->tex_id);
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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@ -110,11 +115,17 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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gst_gl_upload_perform_with_memory (gl_mem->upload, gl_mem);
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}
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} else {
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "mapping GL texture:%u for writing",
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gl_mem->tex_id);
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}
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data = &gl_mem->tex_id;
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} else { /* not GL */
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if ((flags & GST_MAP_READ) == GST_MAP_READ) {
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GST_CAT_TRACE (GST_CAT_GL_MEMORY,
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"mapping GL texture:%u for reading from system memory",
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gl_mem->tex_id);
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_DOWNLOAD)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_MEMORY_FLAG_DOWNLOAD_INITTED)) {
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@ -125,6 +136,9 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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gst_gl_download_perform_with_memory (gl_mem->download, gl_mem);
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}
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} else {
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GST_CAT_TRACE (GST_CAT_GL_MEMORY,
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"mapping GL texture:%u for writing to system memory", gl_mem->tex_id);
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}
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data = gl_mem->data;
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@ -177,10 +191,11 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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gst_gl_display_gen_texture_thread (src->display, &tex_id, v_format, width,
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height);
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if (!tex_id) {
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GST_WARNING ("Could not create GL texture with display:%p", src->display);
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GST_CAT_WARNING (GST_CAT_GL_MEMORY,
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"Could not create GL texture with display:%p", src->display);
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}
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GST_DEBUG ("created texture %i", tex_id);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "created texture %i", tex_id);
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/* create a framebuffer object */
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glGenFramebuffersEXT (1, &fboId);
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@ -217,27 +232,30 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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if (status != GL_FRAMEBUFFER_COMPLETE) {
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switch (status) {
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case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_UNSUPPORTED");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY, "GL_FRAMEBUFFER_UNSUPPORTED");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY,
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"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY,
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"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY,
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"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
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break;
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#ifndef OPENGL_ES2
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case GL_FRAMEBUFFER_UNDEFINED:
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GST_ERROR ("GL_FRAMEBUFFER_UNDEFINED");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY, "GL_FRAMEBUFFER_UNDEFINED");
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break;
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#endif
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default:
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GST_ERROR ("Unknown FBO error");
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GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Unknown FBO error");
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}
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goto fbo_error;
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}
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@ -283,15 +301,19 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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src->width, src->height, NULL, NULL);
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if (!copy_params.tex_id)
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GST_WARNING ("Could not copy GL Memory");
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GST_CAT_WARNING (GST_CAT_GL_MEMORY, "Could not copy GL Memory");
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dest->tex_id = copy_params.tex_id;
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dest->data = g_malloc (src->mem.maxsize);
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if (dest->data == NULL) {
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GST_CAT_WARNING (GST_CAT_GL_MEMORY, "Could not copy GL Memory");
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gst_memory_unref ((GstMemory *) dest);
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return NULL;
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}
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "copied texture:%u into texture %u",
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src->tex_id, dest->tex_id);
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return (GstMemory *) dest;
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}
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