mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-28 19:20:35 +00:00
[264/906] Rewrite gstglwindow_x11.c because X API is not thread safe.
This commit is contained in:
parent
d7b959a1e4
commit
747e2cf0de
2 changed files with 212 additions and 155 deletions
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@ -37,6 +37,11 @@ enum
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struct _GstGLWindowPrivate
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{
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GMutex *glwin_lock;
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GMutex *x_lock;
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GCond *cond_send_message;
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gboolean running;
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gchar *display_name;
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Display *device;
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gint screen;
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@ -57,11 +62,6 @@ struct _GstGLWindowPrivate
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gpointer resize_data;
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GstGLWindowCB close_cb;
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gpointer close_data;
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gboolean is_closed;
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GMutex *mutex;
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GCond *cond_send_message;
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};
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G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
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@ -79,6 +79,9 @@ gst_gl_window_finalize (GObject * object)
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GstGLWindowPrivate *priv = window->priv;
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XEvent event;
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g_mutex_lock (priv->glwin_lock);
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g_mutex_lock (priv->x_lock);
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g_debug ("gl window finalizing\n");
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XUnmapWindow (priv->device, priv->internal_win_id);
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@ -97,6 +100,7 @@ gst_gl_window_finalize (GObject * object)
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}
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XFlush (priv->device);
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XSync (priv->device, FALSE);
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while(XPending (priv->device))
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{
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g_debug ("one more last pending x msg\n");
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@ -109,11 +113,17 @@ gst_gl_window_finalize (GObject * object)
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g_debug ("display closed\n");
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g_mutex_unlock (priv->glwin_lock);
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g_mutex_unlock (priv->x_lock);
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if (priv->cond_send_message)
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g_cond_free (priv->cond_send_message);
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if (priv->mutex)
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g_mutex_free (priv->mutex);
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if (priv->x_lock)
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g_mutex_free (priv->x_lock);
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if (priv->glwin_lock)
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g_mutex_free (priv->glwin_lock);
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G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
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@ -230,13 +240,17 @@ gst_gl_window_new (gint width, gint height)
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static gint x = 0;
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static gint y = 0;
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priv->glwin_lock = g_mutex_new ();
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priv->x_lock = g_mutex_new ();
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priv->cond_send_message = g_cond_new ();
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priv->running = TRUE;
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g_mutex_lock (priv->glwin_lock);
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g_mutex_lock (priv->x_lock);
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x += 20;
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y += 20;
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priv->mutex = g_mutex_new ();
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priv->cond_send_message = g_cond_new ();
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priv->is_closed = FALSE;
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priv->device = XOpenDisplay (priv->display_name);
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g_debug ("gl device id: %ld\n", (gulong) priv->device);
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@ -268,6 +282,8 @@ gst_gl_window_new (gint width, gint height)
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width, height, 0, priv->visual_info->depth, InputOutput,
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priv->visual_info->visual, mask, &win_attr);
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XSync (priv->device, FALSE);
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g_debug ("gl window id: %lld\n", (guint64) priv->internal_win_id);
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priv->gl_context = glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
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@ -300,6 +316,9 @@ gst_gl_window_new (gint width, gint height)
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if (!ret)
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g_debug ("failed to make opengl context current\n");
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g_mutex_unlock (priv->x_lock);
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g_mutex_unlock (priv->glwin_lock);
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return window;
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}
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@ -343,8 +362,12 @@ gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gp
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{
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GstGLWindowPrivate *priv = window->priv;
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g_mutex_lock (priv->glwin_lock);
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priv->draw_cb = callback;
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priv->draw_data = data;
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g_mutex_unlock (priv->glwin_lock);
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}
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/* Must be called in the gl thread */
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@ -353,8 +376,12 @@ gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback
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{
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GstGLWindowPrivate *priv = window->priv;
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g_mutex_lock (priv->glwin_lock);
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priv->resize_cb = callback;
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priv->resize_data = data;
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g_mutex_unlock (priv->glwin_lock);
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}
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/* Must be called in the gl thread */
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@ -363,158 +390,207 @@ gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, g
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{
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GstGLWindowPrivate *priv = window->priv;
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g_mutex_lock (priv->glwin_lock);
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priv->close_cb = callback;
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priv->close_data = data;
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g_mutex_unlock (priv->glwin_lock);
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}
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/* Thread safe */
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void
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gst_gl_window_visible (GstGLWindow *window, gboolean visible)
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{
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GstGLWindowPrivate *priv = window->priv;
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if (window)
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{
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GstGLWindowPrivate *priv = window->priv;
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g_debug ("set visible %lld\n", (guint64) priv->internal_win_id);
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g_mutex_lock (priv->glwin_lock);
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if (visible)
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XMapWindow (priv->device, priv->internal_win_id);
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else
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XUnmapWindow (priv->device, priv->internal_win_id);
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if (priv->running)
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{
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g_mutex_lock (priv->x_lock);
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XSync(priv->device, FALSE);
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g_debug ("set visible %lld\n", (guint64) priv->internal_win_id);
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if (visible)
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XMapWindow (priv->device, priv->internal_win_id);
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else
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XUnmapWindow (priv->device, priv->internal_win_id);
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XSync(priv->device, FALSE);
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g_mutex_unlock (priv->x_lock);
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}
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g_mutex_unlock (priv->glwin_lock);
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}
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}
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/* Thread safe */
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void
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gst_gl_window_draw (GstGLWindow *window)
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{
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GstGLWindowPrivate *priv = window->priv;
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XEvent event;
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XWindowAttributes attr;
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g_debug ("DRAW IN\n");
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if (window)
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{
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GstGLWindowPrivate *priv = window->priv;
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XGetWindowAttributes (priv->device, priv->internal_win_id, &attr);
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g_mutex_lock (priv->glwin_lock);
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event.xexpose.type = Expose;
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event.xexpose.send_event = TRUE;
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event.xexpose.display = priv->device;
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event.xexpose.window = priv->internal_win_id;
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event.xexpose.x = attr.x;
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event.xexpose.y = attr.y;
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event.xexpose.width = attr.width;
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event.xexpose.height = attr.height;
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event.xexpose.count = 0;
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XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask, &event);
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if (priv->running)
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{
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XEvent event;
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XWindowAttributes attr;
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g_mutex_lock (priv->x_lock);
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XGetWindowAttributes (priv->device, priv->internal_win_id, &attr);
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event.xexpose.type = Expose;
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event.xexpose.send_event = TRUE;
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event.xexpose.display = priv->device;
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event.xexpose.window = priv->internal_win_id;
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event.xexpose.x = attr.x;
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event.xexpose.y = attr.y;
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event.xexpose.width = attr.width;
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event.xexpose.height = attr.height;
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event.xexpose.count = 0;
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XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask, &event);
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g_mutex_unlock (priv->x_lock);
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}
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g_mutex_unlock (priv->glwin_lock);
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}
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g_debug ("DRAW OUT\n");
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}
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void
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gst_gl_window_run_loop (GstGLWindow *window)
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{
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GstGLWindowPrivate *priv = window->priv;
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gboolean running = TRUE;
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XEvent event;
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g_debug ("begin loop\n");
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while (running)
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g_mutex_lock (priv->glwin_lock);
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while (priv->running)
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{
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XNextEvent(priv->device, &event);
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switch (event.type)
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g_mutex_unlock (priv->glwin_lock);
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g_mutex_lock (priv->x_lock);
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while (XPending (priv->device))
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{
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case ClientMessage:
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XEvent event;
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XNextEvent(priv->device, &event);
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switch (event.type)
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{
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if (event.xclient.message_type == priv->atom_custom)
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case ClientMessage:
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{
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if (!priv->is_closed)
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if (event.xclient.message_type == priv->atom_custom)
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{
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GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
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gpointer custom_data = (gpointer) event.xclient.data.l[1];
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custom_cb (custom_data);
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}
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g_cond_signal (priv->cond_send_message);
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}
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if (priv->running)
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{
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GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
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gpointer custom_data = (gpointer) event.xclient.data.l[1];
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custom_cb (custom_data);
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}
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else if ( (Atom) event.xclient.data.l[0] == priv->atom_delete_window)
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{
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XEvent event;
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g_debug ("Close\n");
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g_mutex_lock (priv->mutex);
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priv->is_closed = TRUE;
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if (priv->close_cb)
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priv->close_cb (priv->close_data);
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running = FALSE;
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XFlush (priv->device);
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while (XCheckTypedEvent (priv->device, ClientMessage, &event))
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{
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g_debug ("discared custom x event\n");
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g_cond_signal (priv->cond_send_message);
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}
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g_mutex_unlock (priv->mutex);
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else if ( (Atom) event.xclient.data.l[0] == priv->atom_delete_window)
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{
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XEvent event;
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g_debug ("Close\n");
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priv->running = FALSE;
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if (priv->close_cb)
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priv->close_cb (priv->close_data);
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XFlush (priv->device);
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while (XCheckTypedEvent (priv->device, ClientMessage, &event))
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{
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g_debug ("discared custom x event\n");
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g_cond_signal (priv->cond_send_message);
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}
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}
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break;
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}
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break;
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}
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case CreateNotify:
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case ConfigureNotify:
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{
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gint width = event.xconfigure.width;
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gint height = event.xconfigure.height;
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if (priv->resize_cb)
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priv->resize_cb (priv->resize_data, width, height);
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break;
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}
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case DestroyNotify:
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g_debug ("DestroyNotify\n");
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break;
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case Expose:
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if (priv->draw_cb)
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case CreateNotify:
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case ConfigureNotify:
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{
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priv->draw_cb (priv->draw_data);
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//glFlush();
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glXSwapBuffers (priv->device, priv->internal_win_id);
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gint width = event.xconfigure.width;
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gint height = event.xconfigure.height;
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if (priv->resize_cb)
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priv->resize_cb (priv->resize_data, width, height);
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break;
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}
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break;
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case VisibilityNotify:
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{
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g_debug ("VisibilityNotify\n");
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case DestroyNotify:
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g_debug ("DestroyNotify\n");
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break;
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switch (event.xvisibility.state)
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case Expose:
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if (priv->draw_cb)
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{
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priv->draw_cb (priv->draw_data);
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//glFlush();
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glXSwapBuffers (priv->device, priv->internal_win_id);
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}
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break;
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case VisibilityNotify:
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{
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case VisibilityUnobscured:
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if (priv->draw_cb)
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priv->draw_cb (priv->draw_data);
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break;
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switch (event.xvisibility.state)
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{
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case VisibilityUnobscured:
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if (priv->draw_cb)
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priv->draw_cb (priv->draw_data);
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break;
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case VisibilityPartiallyObscured:
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if (priv->draw_cb)
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priv->draw_cb (priv->draw_data);
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break;
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case VisibilityPartiallyObscured:
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if (priv->draw_cb)
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priv->draw_cb (priv->draw_data);
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break;
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case VisibilityFullyObscured:
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break;
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case VisibilityFullyObscured:
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break;
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default:
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g_debug("unknown xvisibility event: %d\n", event.xvisibility.state);
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break;
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default:
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g_debug("unknown xvisibility event: %d\n", event.xvisibility.state);
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break;
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}
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break;
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}
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break;
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}
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default:
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break;
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default:
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break;
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}
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}
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}// switch
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}// while XPending
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g_mutex_unlock (priv->x_lock);
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g_usleep (10000);
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g_mutex_lock (priv->glwin_lock);
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}// while running
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g_mutex_unlock (priv->glwin_lock);
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g_debug ("end loop\n");
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}
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@ -523,49 +599,38 @@ gst_gl_window_run_loop (GstGLWindow *window)
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void
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gst_gl_window_quit_loop (GstGLWindow *window)
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{
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g_debug ("QUIT LOOP IN\n");
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if (window)
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{
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GstGLWindowPrivate *priv = window->priv;
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g_mutex_lock (priv->mutex);
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g_mutex_lock (priv->glwin_lock);
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if (!priv->is_closed)
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{
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priv->running = FALSE;
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XEvent event;
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event.xclient.type = ClientMessage;
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event.xclient.send_event = TRUE;
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event.xclient.display = priv->device;
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event.xclient.window = priv->internal_win_id;
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event.xclient.message_type = 0;
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event.xclient.format = 32;
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event.xclient.data.l[0] = priv->atom_delete_window;
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XSendEvent (priv->device, priv->internal_win_id, FALSE, NoEventMask, &event);
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XFlush (priv->device);
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}
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g_mutex_unlock (priv->mutex);
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g_mutex_unlock (priv->glwin_lock);
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}
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g_debug ("QUIT LOOP OUT\n");
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}
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/* Thread safe */
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void
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gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
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{
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g_debug ("CUSTOM IN\n");
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if (window)
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{
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GstGLWindowPrivate *priv = window->priv;
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g_mutex_lock (priv->mutex);
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g_mutex_lock (priv->glwin_lock);
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if (!priv->is_closed)
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if (priv->running)
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{
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XEvent event;
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g_mutex_lock (priv->x_lock);
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event.xclient.type = ClientMessage;
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event.xclient.send_event = TRUE;
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event.xclient.display = priv->device;
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@ -578,9 +643,12 @@ gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointe
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XSendEvent (priv->device, priv->internal_win_id, FALSE, NoEventMask, &event);
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XFlush (priv->device);
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g_cond_wait (priv->cond_send_message, priv->mutex);
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g_mutex_unlock (priv->x_lock);
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g_cond_wait (priv->cond_send_message, priv->glwin_lock);
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}
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g_mutex_unlock (priv->mutex);
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g_mutex_unlock (priv->glwin_lock);
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}
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g_debug ("CUSTOM OUT\n");
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}
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@ -24,10 +24,10 @@
|
|||
* SECTION:element-glimagesink
|
||||
*
|
||||
* glimagesink renders video frames to a drawable on a local or remote
|
||||
* display using OpenGL. This element can receive a Window ID from the
|
||||
* application through the XOverlay interface and will then render video
|
||||
* display using OpenGL. This element can receive a Window ID from the
|
||||
* application through the XOverlay interface and will then render video
|
||||
* frames in this drawable.
|
||||
* If no Window ID was provided by the application, the element will
|
||||
* If no Window ID was provided by the application, the element will
|
||||
* create its own internal window and render into it.
|
||||
*
|
||||
* <refsect2>
|
||||
|
@ -46,7 +46,7 @@
|
|||
* <para>
|
||||
* Through the gl thread, glimagesink handle some events coming from the drawable
|
||||
* to manage its appearance even when the data is not flowing (GST_STATE_PAUSED).
|
||||
* That means that even when the element is paused, it will receive expose events
|
||||
* That means that even when the element is paused, it will receive expose events
|
||||
* from the drawable and draw the latest frame with correct borders/aspect-ratio.
|
||||
* </para>
|
||||
* </refsect2>
|
||||
|
@ -60,7 +60,7 @@
|
|||
* |[
|
||||
* gst-launch -v videotestsrc ! "video/x-raw-yuv, format=(fourcc)I420" ! glimagesink
|
||||
* ]| A pipeline to test hardware scaling and hardware colorspace conversion.
|
||||
* When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
|
||||
* When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
|
||||
* the 4 following format YUY2, UYVY, I420, YV12 and AYUV are converted to RGB32
|
||||
* through some fragment shaders and using one framebuffer (FBO extension OpenGL >= 1.4).
|
||||
* If your driver does not support GLSL but supports MESA_YCbCr extension then
|
||||
|
@ -74,7 +74,7 @@
|
|||
* |[
|
||||
* gst-plugins-gl/tests/examples/generic/cube
|
||||
* ]| The graphic FPS scene can be greater than the input video FPS.
|
||||
* The graphic scene can be written from a client code through the
|
||||
* The graphic scene can be written from a client code through the
|
||||
* two glfilterapp properties.
|
||||
* </refsect2>
|
||||
*/
|
||||
|
@ -108,7 +108,6 @@ static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink,
|
|||
GstBuffer * buf);
|
||||
static gboolean gst_glimage_sink_start (GstBaseSink * bsink);
|
||||
static gboolean gst_glimage_sink_stop (GstBaseSink * bsink);
|
||||
static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink);
|
||||
|
||||
static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface);
|
||||
static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay,
|
||||
|
@ -223,7 +222,6 @@ gst_glimage_sink_class_init (GstGLImageSinkClass* klass)
|
|||
gstbasesink_class->render = gst_glimage_sink_render;
|
||||
gstbasesink_class->start = gst_glimage_sink_start;
|
||||
gstbasesink_class->stop = gst_glimage_sink_stop;
|
||||
gstbasesink_class->unlock = gst_glimage_sink_unlock;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -285,6 +283,8 @@ gst_glimage_sink_finalize (GObject* object)
|
|||
gst_caps_unref (glimage_sink->caps);
|
||||
|
||||
g_free (glimage_sink->display_name);
|
||||
|
||||
GST_DEBUG ("finalized");
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -395,16 +395,6 @@ gst_glimage_sink_stop (GstBaseSink* bsink)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_glimage_sink_unlock (GstBaseSink* bsink)
|
||||
{
|
||||
//GstGLImageSink* glimage_sink = GST_GLIMAGE_SINK (bsink);
|
||||
|
||||
GST_DEBUG ("unlock");
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_glimage_sink_get_times (GstBaseSink* bsink, GstBuffer* buf,
|
||||
GstClockTime* start, GstClockTime* end)
|
||||
|
@ -429,7 +419,6 @@ gst_glimage_sink_get_times (GstBaseSink* bsink, GstBuffer* buf,
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
static gboolean
|
||||
gst_glimage_sink_set_caps (GstBaseSink* bsink, GstCaps* caps)
|
||||
{
|
||||
|
@ -525,7 +514,7 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
|||
glimage_sink->width, glimage_sink->height);
|
||||
|
||||
if (glimage_sink->window_id)
|
||||
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
||||
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
||||
|
||||
//init colorspace conversion if needed
|
||||
gst_gl_display_init_upload (glimage_sink->display, glimage_sink->format,
|
||||
|
@ -538,7 +527,7 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
|||
gst_gl_display_set_client_draw_callback (glimage_sink->display,
|
||||
glimage_sink->clientDrawCallback);
|
||||
|
||||
gst_gl_display_set_visible_context (glimage_sink->display, TRUE);
|
||||
gst_gl_display_set_visible_context (glimage_sink->display, TRUE);
|
||||
}
|
||||
|
||||
//blocking call
|
||||
|
@ -568,7 +557,7 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
|||
gl_buffer->texture, gl_buffer->width, gl_buffer->height))
|
||||
return GST_FLOW_OK;
|
||||
else
|
||||
return GST_FLOW_UNEXPECTED;;
|
||||
return GST_FLOW_UNEXPECTED;
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue