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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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[554/906] GstGLMemory: update for GstAllocator API changes
This commit is contained in:
parent
35983bcd88
commit
0ef8174881
3 changed files with 90 additions and 53 deletions
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@ -76,38 +76,18 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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return mem;
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}
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GstMemory *
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_gl_allocator_alloc_func (GstAllocator * allocator, gsize size,
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GstAllocationParams * params, gpointer user_data)
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{
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g_warning ("use gst_gl_memory_alloc () to allocate from this "
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"GstGLMemory allocator");
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return NULL;
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}
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gpointer
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_gl_mem_map_func (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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_gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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{
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/* should we perform a {up,down}load? */
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return NULL;
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}
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void
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_gl_mem_unmap_func (GstGLMemory * gl_mem)
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_gl_mem_unmap (GstGLMemory * gl_mem)
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{
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}
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void
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_gl_mem_free_func (GstGLMemory * gl_mem)
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{
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gst_gl_display_del_texture (gl_mem->display, &gl_mem->tex_id);
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g_object_unref (gl_mem->display);
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g_slice_free (GstGLMemory, gl_mem);
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}
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void
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_gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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{
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@ -128,7 +108,6 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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gl_format = src->gl_format;
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if (!GLEW_EXT_framebuffer_object) {
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//turn off the pipeline because Frame buffer object is a not present
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gst_gl_display_set_error (display,
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"Context, EXT_framebuffer_object not supported");
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return;
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@ -197,7 +176,7 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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break;
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default:
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GST_ERROR ("General FBO error");
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GST_ERROR ("Unknown FBO error");
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}
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goto fbo_error;
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}
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@ -215,6 +194,9 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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copy_params->tex_id = tex_id;
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return;
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/* ERRORS */
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fbo_error:
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{
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glDeleteRenderbuffers (1, &rboId);
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@ -225,7 +207,7 @@ fbo_error:
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}
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GstMemory *
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_gl_mem_copy_func (GstGLMemory * src, gssize offset, gssize size)
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_gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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{
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GstGLMemory *dest;
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GstGLMemoryCopyParams copy_params;
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@ -250,27 +232,41 @@ _gl_mem_copy_func (GstGLMemory * src, gssize offset, gssize size)
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GstGLMemory *
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gst_gl_memory_copy (GstGLMemory * src)
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{
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return (GstGLMemory *) _gl_mem_copy_func (src, 0, 0);
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return (GstGLMemory *) _gl_mem_copy (src, 0, 0);
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}
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GstMemory *
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_gl_mem_share_func (GstGLMemory * mem, gssize offset, gssize size)
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_gl_mem_share (GstGLMemory * mem, gssize offset, gssize size)
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{
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return NULL;
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}
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gboolean
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_gl_mem_is_span_func (GstGLMemory * mem1, GstGLMemory * mem2, gsize * offset)
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_gl_mem_is_span (GstGLMemory * mem1, GstGLMemory * mem2, gsize * offset)
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{
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return FALSE;
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}
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static void
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_gl_mem_destroy_free (GstMiniObject * allocator)
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GstMemory *
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_gl_mem_alloc (GstAllocator * allocator, gsize size,
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GstAllocationParams * params)
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{
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GST_LOG ("GLTexture memory allocator freed");
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g_warning ("use gst_gl_memory_alloc () to allocate from this "
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"GstGLMemory allocator");
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g_slice_free (GstAllocator, (GstAllocator *) allocator);
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return NULL;
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}
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void
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_gl_mem_free (GstAllocator * allocator, GstMemory * mem)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) mem;
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gst_gl_display_del_texture (gl_mem->display, &gl_mem->tex_id);
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g_object_unref (gl_mem->display);
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g_slice_free (GstGLMemory, gl_mem);
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}
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/**
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@ -291,35 +287,54 @@ gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
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height);
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}
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G_DEFINE_TYPE (GstGLAllocator, gst_gl_allocator, GST_TYPE_ALLOCATOR);
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static void
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gst_gl_allocator_class_init (GstGLAllocatorClass * klass)
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{
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GstAllocatorClass *allocator_class;
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allocator_class = (GstAllocatorClass *) klass;
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allocator_class->alloc = _gl_mem_alloc;
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allocator_class->free = _gl_mem_free;
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}
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static void
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gst_gl_allocator_init (GstGLAllocator * allocator)
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{
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GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
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alloc->mem_type = GST_GL_MEMORY_ALLOCATOR;
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alloc->mem_map = (GstMemoryMapFunction) _gl_mem_map;
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alloc->mem_unmap = (GstMemoryUnmapFunction) _gl_mem_unmap;
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alloc->mem_copy = (GstMemoryCopyFunction) _gl_mem_copy;
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alloc->mem_share = (GstMemoryShareFunction) _gl_mem_share;
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alloc->mem_is_span = (GstMemoryIsSpanFunction) _gl_mem_is_span;
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}
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/**
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* gst_gl_memory_init:
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*
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* Initializes the GL Memory allocator. It is safe to call this function multiple times
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*
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* Returns: a #GstAllocator
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* Initializes the GL Memory allocator. It is safe to call this function
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* multiple times. This must be called before any other GstGLMemory operation.
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*/
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void
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gst_gl_memory_init (void)
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{
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static volatile gsize _init = 0;
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static const GstMemoryInfo mem_info = {
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GST_GL_MEMORY_ALLOCATOR,
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(GstAllocatorAllocFunction) _gl_allocator_alloc_func,
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(GstMemoryMapFunction) _gl_mem_map_func,
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(GstMemoryUnmapFunction) _gl_mem_unmap_func,
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(GstMemoryFreeFunction) _gl_mem_free_func,
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(GstMemoryCopyFunction) _gl_mem_copy_func,
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(GstMemoryShareFunction) _gl_mem_share_func,
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(GstMemoryIsSpanFunction) _gl_mem_is_span_func,
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};
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if (g_once_init_enter (&_init)) {
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_gl_allocator = g_slice_new (GstAllocator);
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gst_allocator_init (_gl_allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC,
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&mem_info, _gl_mem_destroy_free);
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gst_allocator_register (GST_GL_MEMORY_ALLOCATOR,
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gst_allocator_ref (_gl_allocator));
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_gl_allocator = g_object_new (gst_gl_allocator_get_type (), NULL);
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gst_allocator_register (GST_GL_MEMORY_ALLOCATOR,
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gst_object_ref (_gl_allocator));
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g_once_init_leave (&_init, 1);
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}
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}
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gboolean
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gst_is_gl_memory (GstMemory * mem)
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{
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return mem->allocator == _gl_allocator;
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}
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@ -23,16 +23,26 @@
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#include <gst/gst.h>
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#include <gst/gstmemory.h>
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#include <gst/gstallocator.h>
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#include "gstgldisplay.h"
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G_BEGIN_DECLS
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#define GST_TYPE_GL_MEMORY (gst_gl_memory_get_type())
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GType gst_gl_memory_get_type(void);
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#define GST_TYPE_GL_ALLOCATOR (gst_gl_allocator_get_type())
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GType gst_gl_allocator_get_type(void);
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#define GST_IS_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR))
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#define GST_IS_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_ALLOCATOR))
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#define GST_GL_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
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#define GST_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocator))
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#define GST_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
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#define GST_GL_ALLOCATOR_CAST(obj) ((GstGLAllocator *)(obj))
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typedef struct _GstGLMemoryInitParams GstGLMemoryInitParams;
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typedef struct _GstGLMemory GstGLMemory;
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typedef struct _GstGLAllocator GstGLAllocator;
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typedef struct _GstGLAllocatorClass GstGLAllocatorClass;
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/**
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* GstGLMemory:
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GstMemory * gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
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gsize width, gsize height);
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gboolean gst_is_gl_memory (GstMemory * mem);
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struct _GstGLAllocator
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{
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GstAllocator parent;
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};
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struct _GstGLAllocatorClass
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{
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GstAllocatorClass parent_class;
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};
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G_END_DECLS
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#endif /* _GST_GL_MEMORY_H_ */
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@ -102,7 +102,7 @@ GST_START_TEST (test_basic)
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gst_memory_unref (mem);
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gst_memory_unref (mem2);
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gst_allocator_unref (gl_allocator);
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gst_object_unref (gl_allocator);
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}
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}
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