mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-25 01:30:38 +00:00
[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
This commit is contained in:
parent
42255b64aa
commit
c330210648
2 changed files with 81 additions and 72 deletions
|
@ -45,21 +45,21 @@ GST_BOILERPLATE_FULL (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT, DEBU
|
|||
static void gst_gl_display_finalize (GObject* object);
|
||||
|
||||
/* Called in the gl thread, protected by lock and unlock */
|
||||
static gpointer gst_gl_display_thread_create_context (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_destroy_context (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_change_context (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_run_generic (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_gen_texture (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_del_texture (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_init_upload (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_do_upload (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_init_download (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_download (GstGLDisplay* display);
|
||||
static void gst_gl_display_thread_gen_fbo (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_use_fbo (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_del_fbo (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_gen_shader (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_del_shader (GstGLDisplay *display);
|
||||
gpointer gst_gl_display_thread_create_context (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_destroy_context (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_change_context (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_run_generic (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_gen_texture (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_del_texture (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_init_upload (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_do_upload (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_init_download (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_download (GstGLDisplay* display);
|
||||
void gst_gl_display_thread_gen_fbo (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_use_fbo (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_del_fbo (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_gen_shader (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_del_shader (GstGLDisplay *display);
|
||||
|
||||
/* private methods */
|
||||
void gst_gl_display_lock (GstGLDisplay* display);
|
||||
|
@ -74,12 +74,12 @@ void gst_gl_display_check_framebuffer_status (void);
|
|||
|
||||
/* To not make gst_gl_display_thread_do_upload
|
||||
* and gst_gl_display_thread_do_download too big */
|
||||
static void gst_gl_display_thread_init_upload_fbo (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_upload_make (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_upload_fill (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_upload_draw (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_download_draw_rgb (GstGLDisplay *display);
|
||||
static void gst_gl_display_thread_do_download_draw_yuv (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_init_upload_fbo (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_upload_make (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_upload_fill (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_upload_draw (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_download_draw_rgb (GstGLDisplay *display);
|
||||
void gst_gl_display_thread_do_download_draw_yuv (GstGLDisplay *display);
|
||||
|
||||
|
||||
//------------------------------------------------------------
|
||||
|
@ -346,12 +346,20 @@ gst_gl_display_finalize (GObject* object)
|
|||
{
|
||||
GstGLDisplay* display = GST_GL_DISPLAY (object);
|
||||
|
||||
//request glut window destruction
|
||||
//blocking call because display must be alive
|
||||
//leave gl window loop
|
||||
gst_gl_display_lock (display);
|
||||
gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_destroy_context, display);
|
||||
GST_DEBUG ("send quit gl window loop");
|
||||
gst_gl_window_quit_loop (display->gl_window);
|
||||
GST_DEBUG ("quit sent to gl window loop");
|
||||
gst_gl_display_unlock (display);
|
||||
|
||||
if (display->gl_thread)
|
||||
{
|
||||
g_thread_join (display->gl_thread);
|
||||
GST_INFO ("gl thread joined");
|
||||
display->gl_thread = NULL;
|
||||
}
|
||||
|
||||
if (display->texture_pool) {
|
||||
//texture pool is empty after destroying the gl context
|
||||
g_assert (g_hash_table_size (display->texture_pool) == 0);
|
||||
|
@ -374,14 +382,6 @@ gst_gl_display_finalize (GObject* object)
|
|||
display->use_fbo_scene_cb = NULL;
|
||||
if (display->use_fbo_stuff)
|
||||
display->use_fbo_stuff = NULL;
|
||||
|
||||
if (display->gl_thread)
|
||||
{
|
||||
g_thread_join (display->gl_thread);
|
||||
GST_INFO ("gl thread joined");
|
||||
display->gl_thread = NULL;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -394,7 +394,7 @@ gst_gl_display_finalize (GObject* object)
|
|||
//in a lock/unlock scope.
|
||||
|
||||
/* Called in the gl thread */
|
||||
static gpointer
|
||||
gpointer
|
||||
gst_gl_display_thread_create_context (GstGLDisplay *display)
|
||||
{
|
||||
GLenum err = 0;
|
||||
|
@ -454,16 +454,18 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
|
|||
|
||||
GST_DEBUG ("loop exited\n");
|
||||
|
||||
gst_gl_display_thread_destroy_context (display);
|
||||
|
||||
g_object_unref (G_OBJECT (display->gl_window));
|
||||
|
||||
display->gl_window;
|
||||
display->gl_window = NULL;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_destroy_context (GstGLDisplay *display)
|
||||
{
|
||||
//colorspace_conversion specific
|
||||
|
@ -579,14 +581,12 @@ gst_gl_display_thread_destroy_context (GstGLDisplay *display)
|
|||
gst_gl_window_set_resize_callback (display->gl_window, NULL, NULL);
|
||||
gst_gl_window_set_draw_callback (display->gl_window, NULL, NULL);
|
||||
gst_gl_window_set_close_callback (display->gl_window, NULL, NULL);
|
||||
|
||||
gst_gl_window_quit_loop (display->gl_window);
|
||||
|
||||
GST_INFO ("Context destroyed");
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_run_generic (GstGLDisplay *display)
|
||||
{
|
||||
display->generic_callback (display, display->data);
|
||||
|
@ -594,7 +594,7 @@ gst_gl_display_thread_run_generic (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_gen_texture (GstGLDisplay * display)
|
||||
{
|
||||
//setup a texture to render to (this one will be in a gl buffer)
|
||||
|
@ -604,7 +604,7 @@ gst_gl_display_thread_gen_texture (GstGLDisplay * display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_del_texture (GstGLDisplay* display)
|
||||
{
|
||||
gst_gl_display_gldel_texture (display, &display->del_texture,
|
||||
|
@ -613,7 +613,7 @@ gst_gl_display_thread_del_texture (GstGLDisplay* display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_init_upload (GstGLDisplay *display)
|
||||
{
|
||||
switch (display->upload_video_format)
|
||||
|
@ -782,7 +782,7 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called by the idle function */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_do_upload (GstGLDisplay *display)
|
||||
{
|
||||
gst_gl_display_thread_do_upload_fill (display);
|
||||
|
@ -842,7 +842,7 @@ gst_gl_display_thread_do_upload (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_init_download (GstGLDisplay *display)
|
||||
{
|
||||
switch (display->download_video_format)
|
||||
|
@ -1065,7 +1065,7 @@ gst_gl_display_thread_init_download (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_do_download (GstGLDisplay * display)
|
||||
{
|
||||
switch (display->download_video_format)
|
||||
|
@ -1098,7 +1098,7 @@ gst_gl_display_thread_do_download (GstGLDisplay * display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_gen_fbo (GstGLDisplay *display)
|
||||
{
|
||||
//a texture must be attached to the FBO
|
||||
|
@ -1141,7 +1141,7 @@ gst_gl_display_thread_gen_fbo (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_use_fbo (GstGLDisplay *display)
|
||||
{
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, display->use_fbo);
|
||||
|
@ -1204,7 +1204,7 @@ gst_gl_display_thread_use_fbo (GstGLDisplay *display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_del_fbo (GstGLDisplay* display)
|
||||
{
|
||||
if (display->del_fbo)
|
||||
|
@ -1221,7 +1221,7 @@ gst_gl_display_thread_del_fbo (GstGLDisplay* display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_gen_shader (GstGLDisplay* display)
|
||||
{
|
||||
if (GLEW_ARB_fragment_shader)
|
||||
|
@ -1268,7 +1268,7 @@ gst_gl_display_thread_gen_shader (GstGLDisplay* display)
|
|||
|
||||
|
||||
/* Called in the gl thread */
|
||||
static void
|
||||
void
|
||||
gst_gl_display_thread_del_shader (GstGLDisplay* display)
|
||||
{
|
||||
if (display->del_shader)
|
||||
|
|
|
@ -88,6 +88,7 @@ static void
|
|||
gst_gl_window_class_init (GstGLWindowClass * klass)
|
||||
{
|
||||
WNDCLASS wc;
|
||||
ATOM atom = 0;
|
||||
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
|
||||
klass->instance = (guint64) GetModuleHandle (NULL);
|
||||
|
||||
|
@ -110,7 +111,11 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
|
|||
wc.lpszMenuName = NULL;
|
||||
wc.lpszClassName = "GSTGL";
|
||||
|
||||
RegisterClass (&wc);
|
||||
atom = RegisterClass (&wc);
|
||||
|
||||
g_assert (atom);
|
||||
|
||||
g_debug ("GSTGL window class registered\n");
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -167,6 +172,8 @@ gst_gl_window_new (gint width, gint height)
|
|||
|
||||
g_assert (priv->internal_win_id);
|
||||
|
||||
g_debug ("gl window created: %d\n", priv->internal_win_id);
|
||||
|
||||
//device is set in the window_proc
|
||||
g_assert (priv->device);
|
||||
|
||||
|
@ -351,7 +358,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
|||
gboolean bRet = FALSE;
|
||||
MSG msg;
|
||||
|
||||
g_debug ("start loop\n");
|
||||
g_debug ("begin loop\n");
|
||||
|
||||
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0)
|
||||
{
|
||||
|
@ -366,30 +373,32 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
|||
DispatchMessage (&msg);
|
||||
}
|
||||
}
|
||||
/*while (GetMessage (&msg, priv->internal_win_id, 0, 0))
|
||||
{
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
}*/
|
||||
g_debug ("loop terminated\n");
|
||||
|
||||
g_debug ("end loop\n");
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_quit_loop (GstGLWindow *window)
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
if (window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
LRESULT res = PostMessage(priv->internal_win_id, WM_CLOSE, 0, 0);
|
||||
g_assert (SUCCEEDED (res));
|
||||
}
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = NULL;
|
||||
LRESULT res;
|
||||
g_assert (window);
|
||||
priv = window->priv;
|
||||
res = SendMessage (priv->internal_win_id, WM_GSTGLWINDOW, (WPARAM) data, (LPARAM) callback);
|
||||
g_assert (SUCCEEDED (res));
|
||||
if (window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
LRESULT res = SendMessage (priv->internal_win_id, WM_GSTGLWINDOW, (WPARAM) data, (LPARAM) callback);
|
||||
g_assert (SUCCEEDED (res));
|
||||
}
|
||||
}
|
||||
|
||||
/* PRIVATE */
|
||||
|
@ -463,6 +472,8 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
|||
}
|
||||
|
||||
created = TRUE;
|
||||
|
||||
return 0;
|
||||
}
|
||||
else if (created) {
|
||||
|
||||
|
@ -479,7 +490,6 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
|||
|
||||
case WM_SIZE:
|
||||
{
|
||||
g_debug ("WM_SIZE\n");
|
||||
if (priv->resize_cb)
|
||||
priv->resize_cb (priv->resize_data, LOWORD(lParam), HIWORD(lParam));
|
||||
break;
|
||||
|
@ -487,7 +497,6 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
|||
|
||||
case WM_PAINT:
|
||||
{
|
||||
g_debug ("WM_PAINT\n");
|
||||
if (priv->draw_cb)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
|
@ -527,16 +536,16 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
|||
case WM_GSTGLWINDOW:
|
||||
{
|
||||
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
|
||||
|
||||
g_debug ("WM_GSTGLWINDOW\n");
|
||||
custom_cb ((gpointer) wParam);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
return DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
}
|
||||
}
|
||||
|
||||
return DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue