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[156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux
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8e8a9b8fd5
commit
d0203c1172
2 changed files with 23 additions and 20 deletions
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@ -253,6 +253,19 @@ gst_gl_display_init (GstGLDisplay *display, GstGLDisplayClass *klass)
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" gl_FragColor = vec4(r, g, b, 1.0);\n"
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"}\n";
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//it works on nvidia+linux but
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//there is a bug on ATI+win32 (I think only ATI)
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//and the follwing 3 lines:
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//" y=texture2DRect(Ytex,nxy).r;\n"
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//" u=texture2DRect(Utex,nxy*0.5).r;\n"
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//" v=texture2DRect(Vtex,nxy*0.5).r;\n"
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//has to be replaced by :
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//" y=texture2DRect(Ytex,nxy0.5).r;\n"
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//" u=texture2DRect(Utex,nxy).r;\n"
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//" v=texture2DRect(Vtex,nxy*0.5).r;\n"
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//
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//so we have to set a display->hardware (ATI/ NVIDIA)
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//and check it etc...
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display->text_shader_upload_I420_YV12 =
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"#extension GL_ARB_texture_rectangle : enable\n"
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"uniform sampler2DRect Ytex,Utex,Vtex;\n"
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@ -1725,7 +1738,7 @@ gst_gl_display_glgen_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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gchar string_size[512];
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GQueue* sub_texture_pool = NULL;
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sprintf (string_size, "%dx%d", width, height);
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sub_texture_pool = g_datalist_get_data(&display->texture_pool, string_size);
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//if the size is known
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@ -1784,7 +1797,7 @@ gst_gl_display_gldel_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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gchar string_size[512];
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GQueue* sub_texture_pool = NULL;
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GstGLDisplayTex* tex = NULL;
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sprintf (string_size, "%dx%d", width, height);
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sub_texture_pool = g_datalist_get_data(&display->texture_pool, string_size);
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//if the size is known
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@ -2410,6 +2423,10 @@ gst_gl_display_thread_do_upload_fill (GstGLDisplay *display)
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offsetU = 1;
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offsetV = 2;
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break;
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//it works on ati+win32 but we have to use the same offset as
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//I420 on nvidia + linux (I mean offsetU = 1; offsetV = 2;)
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//So we have to set a display->hardware (ATI o/ NVIDIA) and
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//etc...
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case GST_VIDEO_FORMAT_YV12:
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offsetU = 2;
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offsetV = 1;
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22
gst/gl/BUGS
22
gst/gl/BUGS
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@ -1,22 +1,8 @@
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known issues:
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- gst-launch-0.10 videotestsrc ! glupload ! gldownload ! glimagesink
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(or glcolorspace instead of glupload ! gldownload)
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-> crash on linux when stopping (num_buffers=N or after clicking on the window cross)
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(was working on win32)
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(gst-launch-0.10 videotestsrc ! glupload ! gldownload ! glupload ! gldownload ! glupload ! gldownload ! ximagesink
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crash when stopping)
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(but not gst-launch-0.10 videotestsrc ! glupload ! gldownload ! glupload ! gldownload ! ximagesink)
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log: ( Définition du pipeline à READY (prêt)...
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Context 1 destroyed
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Définition du pipeline à NULL...
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Caught SIGSEGV accessing address 0x40 )
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- gst-launch-0.10 videotestsrc ! tee name=t t. ! queue ! glimagesink t. ! queue ! glimagesink t. ! queue ! glimagesink
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-> crash on linux when stopping (was working on win32 too)
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It look likes it's related to the first issue.
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- gst-launch-0.10 videotestsrc ! "video/x-raw-yuv, format=(fourcc)YV12" ! glimagesink
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-> wrong color on linux (it look likes it uses text_shader_upload_I420 instead of YV12)
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(I remember it was working on win32, so maybe we have made a regression)
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-> wrong color on linux
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ok it comes from hardware, it seems that on ati+win32 it works,
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but on nvidia+linux we do not need to make a disctinction between I420 and YV12
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(see comments in gst/gl/gstgldisplay.c line 256 and line 2426)
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