mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 20:21:24 +00:00
[611/906] cocoa port of determining gl platform at runtime
This commit is contained in:
parent
78d7965882
commit
6781fdbcff
4 changed files with 273 additions and 243 deletions
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@ -8,7 +8,6 @@ EXTRA_DIST = \
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gstglwindow_win32.c \
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gstglwindow_win32_wgl.c \
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gstglwindow_win32_egl.c \
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gstglwindow_cocoa.m \
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gstglwindow_win32.h \
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gstglwindow_win32_wgl.h \
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gstglwindow_win32_egl.h \
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@ -31,7 +31,7 @@
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#include "gstglwindow_win32.h"
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#endif
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#ifdef HAVE_WINDOW_COCOA
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#include "osx/gstglwindow_cocoa.h"
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#include "gstglwindow_cocoa.h"
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#endif
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#define GST_CAT_DEFAULT gst_gl_window_debug
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66
gst-libs/gst/gl/gstglwindow_cocoa.h
Normal file
66
gst-libs/gst/gl/gstglwindow_cocoa.h
Normal file
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@ -0,0 +1,66 @@
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/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_GL_WINDOW_COCOA_H__
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#define __GST_GL_WINDOW_COCOA_H__
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#include <gst/gst.h>
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#include "gstglwindow.h"
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G_BEGIN_DECLS
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#define GST_GL_TYPE_WINDOW_COCOA (gst_gl_window_cocoa_get_type())
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#define GST_GL_WINDOW_COCOA(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoa))
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#define GST_GL_WINDOW_COCOA_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaClass))
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#define GST_GL_IS_WINDOW_COCOA(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_COCOA))
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#define GST_GL_IS_WINDOW_COCOA_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_COCOA))
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#define GST_GL_WINDOW_COCOA_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaClass))
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typedef struct _GstGLWindowCocoa GstGLWindowCocoa;
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typedef struct _GstGLWindowCocoaPrivate GstGLWindowCocoaPrivate;
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typedef struct _GstGLWindowCocoaClass GstGLWindowCocoaClass;
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struct _GstGLWindowCocoa {
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/*< private >*/
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GstGLWindow parent;
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/*< private >*/
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GstGLWindowCocoaPrivate *priv;
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gpointer _reserved[GST_PADDING];
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};
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struct _GstGLWindowCocoaClass {
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/*< private >*/
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GstGLWindowClass parent_class;
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/*< private >*/
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gpointer _reserved[GST_PADDING_LARGE];
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};
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GType gst_gl_window_cocoa_get_type (void);
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GstGLWindowCocoa * gst_gl_window_cocoa_new (GstGLRendererAPI render_api,
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guintptr external_gl_context);
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G_END_DECLS
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#endif /* __GST_GL_WINDOW_COCOA_H__ */
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@ -22,9 +22,9 @@
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#include "config.h"
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#endif
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#include "gstglwindow.h"
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#include "gstglwindow_cocoa.h"
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#import <Cocoa/Cocoa.h>
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#include <Cocoa/Cocoa.h>
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/* =============================================================*/
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@ -35,13 +35,13 @@
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@interface GstGLNSWindow: NSWindow {
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BOOL m_isClosed;
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GstGLWindowPrivate *m_priv;
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GstGLWindowCocoa *m_cocoa;
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}
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- (id)initWithContentRect:(NSRect)contentRect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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defer: (BOOL) flag screen: (NSScreen *) aScreen
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gstWin: (GstGLWindowPrivate *) priv;
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gstWin: (GstGLWindowCocoa *) window;
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- (void) setClosed;
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- (BOOL) isClosed;
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- (BOOL) canBecomeMainWindow;
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@ -55,11 +55,11 @@
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/* =============================================================*/
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@interface GstGLNSOpenGLView: NSOpenGLView {
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GstGLWindowPrivate *m_priv;
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GstGLWindowCocoa *m_cocoa;
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gint m_resizeCount;
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}
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- (id) initWithFrame:(NSRect)contentRect pixelFormat:(NSOpenGLPixelFormat *)fmt
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private: (GstGLWindowPrivate *) priv;
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- (id) initWithFrame:(GstGLWindowCocoa *)window rect:(NSRect)contentRect
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pixelFormat:(NSOpenGLPixelFormat *)fmt;
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@end
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@ -71,17 +71,17 @@
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/* Perform actions in the Application thread */
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@interface AppThreadPerformer : NSObject {
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GstGLWindowPrivate *m_priv;
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GstGLWindowCocoa *m_cocoa;
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GstGLWindowCB m_callback;
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GstGLWindowCB2 m_callback2;
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GstGLWindowResizeCB m_callback2;
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gpointer m_data;
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gint m_width;
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gint m_height;
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}
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- (id) initWithPrivate: (GstGLWindowPrivate *) priv;
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- (id) initWithCallback: (GstGLWindowCB) callback userData: (gpointer) data;
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- (id) initWithSize: (GstGLWindowCB2) callback userData: (gpointer) data toSize: (NSSize) size private: (GstGLWindowPrivate *) priv;
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- (id) initWithAll: (GstGLWindowCB) callback userData: (gpointer) data private: (GstGLWindowPrivate *) priv;
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- (id) init: (GstGLWindowCocoa *)window;
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- (id) initWithCallback:(GstGLWindowCocoa *)window callback:(GstGLWindowCB)callback userData:(gpointer) data;
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- (id) initWithSize: (GstGLWindowCocoa *)window callback:(GstGLWindowResizeCB)callback userData:(gpointer)data toSize:(NSSize)size;
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- (id) initWithAll: (GstGLWindowCocoa *)window callback:(GstGLWindowCB)callback userData:(gpointer) data;
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- (void) updateWindow;
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- (void) sendToApp;
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- (void) setWindow;
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@ -100,25 +100,35 @@ static BOOL GSRegisterCurrentThread(void) { return TRUE; };
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static void GSUnregisterCurrentThread(void) {};
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#endif
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#define GST_GL_WINDOW_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
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#define GST_GL_WINDOW_COCOA_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaPrivate))
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enum
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{
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PROP_0
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};
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#define GST_CAT_DEFAULT gst_gl_window_cocoa_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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struct _GstGLWindowPrivate
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
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#define gst_gl_window_cocoa_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstGLWindowCocoa, gst_gl_window_cocoa, GST_GL_TYPE_WINDOW, DEBUG_INIT);
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guintptr gst_gl_window_cocoa_get_gl_context (GstGLWindow * window);
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gboolean gst_gl_window_cocoa_activate (GstGLWindow * window, gboolean activate);
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void gst_gl_window_cocoa_set_window_handle (GstGLWindow * window,
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guintptr handle);
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void gst_gl_window_cocoa_draw_unlocked (GstGLWindow * window, guint width,
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guint height);
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void gst_gl_window_cocoa_draw (GstGLWindow * window, guint width, guint height);
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void gst_gl_window_cocoa_run (GstGLWindow * window);
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void gst_gl_window_cocoa_quit (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data);
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void gst_gl_window_cocoa_send_message (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data);
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struct _GstGLWindowCocoaPrivate
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{
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GstGLNSWindow *internal_win_id;
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NSOpenGLContext *gl_context;
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NSOpenGLContext *external_gl_context;
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GstGLWindowCB draw_cb;
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gpointer draw_data;
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GstGLWindowCB2 resize_cb;
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gpointer resize_data;
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GstGLWindowCB close_cb;
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gpointer close_data;
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gboolean visible;
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NSWindow *parent;
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NSThread *thread;
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@ -126,41 +136,8 @@ struct _GstGLWindowPrivate
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guint source_id;
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};
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G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "GstGLWindow"
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gboolean _gst_gl_window_debug = FALSE;
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void gst_gl_window_init_platform ()
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{
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#ifndef GNUSTEP
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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[NSApplication sharedApplication];
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[pool release];
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#endif
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}
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/* Must be called in the gl thread */
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static void
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gst_gl_window_finalize (GObject * object)
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{
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G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
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}
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static void
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gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
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const gchar * message, gpointer user_data)
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{
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if (_gst_gl_window_debug) {
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g_log_default_handler (domain, flags, message, user_data);
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}
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}
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gboolean
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gst_gl_window_nsapp_iteration (gpointer data)
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gst_gl_window_cocoa_nsapp_iteration (gpointer data)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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}
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static void
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gst_gl_window_class_init (GstGLWindowClass * klass)
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gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
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{
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GObjectClass *obj_class = G_OBJECT_CLASS (klass);
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g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
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GstGLWindowClass *window_class;
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obj_class->finalize = gst_gl_window_finalize;
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window_class = (GstGLWindowClass *) klass;
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g_type_class_add_private (klass, sizeof (GstGLWindowCocoaPrivate));
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window_class->get_gl_context =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_gl_context);
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window_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_activate);
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window_class->set_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_window_handle);
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window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_run);
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window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_quit);
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window_class->send_message =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_send_message);
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#ifndef GNUSTEP
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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[NSApplication sharedApplication];
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[pool release];
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#endif
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}
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static void
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gst_gl_window_init (GstGLWindow * window)
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gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
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{
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window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
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if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
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_gst_gl_window_debug = TRUE;
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g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
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gst_gl_window_log_handler, NULL);
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window->priv = GST_GL_WINDOW_COCOA_GET_PRIVATE (window);
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}
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/* Must be called in the gl thread */
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GstGLWindow *
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gst_gl_window_new (guintptr external_gl_context)
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GstGLWindowCocoa *
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gst_gl_window_cocoa_new (GstGLRendererAPI render_api, guintptr external_gl_context)
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{
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GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowCocoa *window = g_object_new (GST_GL_TYPE_WINDOW_COCOA, NULL);
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GstGLWindowCocoaPrivate *priv = window->priv;
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NSRect rect;
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NSAutoreleasePool *pool = nil;
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NSAutoreleasePool *pool;
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priv->internal_win_id = nil;
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priv->gl_context = nil;
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priv->external_gl_context = (NSOpenGLContext *) external_gl_context;
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priv->draw_cb = NULL;
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priv->draw_data = NULL;
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priv->resize_cb = NULL;
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priv->resize_data = NULL;
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priv->close_cb = NULL;
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priv->close_data = NULL;
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priv->visible = FALSE;
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priv->parent = nil;
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priv->thread = nil;
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priv->running = TRUE;
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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GSRegisterCurrentThread();
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pool = [[NSAutoreleasePool alloc] init];
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@ -242,72 +227,64 @@ gst_gl_window_new (guintptr external_gl_context)
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priv->internal_win_id =[[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
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(NSTitledWindowMask | NSClosableWindowMask |
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NSResizableWindowMask | NSMiniaturizableWindowMask)
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backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: priv];
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backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: window];
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g_debug ("NSWindow id: %lud\n", (gulong) priv->internal_win_id);
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GST_DEBUG ("NSWindow id: %lud\n", (gulong) priv->internal_win_id);
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priv->thread = [NSThread currentThread];
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[NSApp setDelegate: priv->internal_win_id];
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[pool release];
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#ifndef GNUSTEP
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priv->source_id = g_timeout_add_seconds (1, gst_gl_window_nsapp_iteration, NULL);
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priv->source_id = g_timeout_add_seconds (1, gst_gl_window_cocoa_nsapp_iteration, NULL);
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#endif
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return window;
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}
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GQuark
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gst_gl_window_error_quark (void)
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{
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return g_quark_from_static_string ("gst-gl-window-error");
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}
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guintptr
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gst_gl_window_get_internal_gl_context (GstGLWindow * window)
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gst_gl_window_cocoa_get_gl_context (GstGLWindow * window)
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{
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GstGLWindowPrivate *priv = window->priv;
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return (guintptr) priv->gl_context;
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return (guintptr) GST_GL_WINDOW_COCOA (window)->priv->gl_context;
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}
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void
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callback_activate_gl_context (GstGLWindowPrivate * priv)
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gboolean
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gst_gl_window_cocoa_activate (GstGLWindow * window, gboolean activate)
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{
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[priv->gl_context makeCurrentContext];
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}
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GstGLWindowCocoa *window_cocoa;
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GstGLWindowCocoaPrivate *priv;
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void
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callback_inactivate_gl_context (GstGLWindowPrivate * priv)
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{
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//FIXME: [priv->gl_context clearCurrentContext];
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}
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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priv = window_cocoa->priv;
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void
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gst_gl_window_activate_gl_context (GstGLWindow * window, gboolean activate)
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{
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GstGLWindowPrivate *priv = window->priv;
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if (activate)
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gst_gl_window_send_message (window,
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GST_GL_WINDOW_CB (callback_activate_gl_context), priv);
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[priv->gl_context makeCurrentContext];
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#if 0
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else
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gst_gl_window_send_message (window,
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GST_GL_WINDOW_CB (callback_inactivate_gl_context), priv);
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/* FIXME */
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[priv->gl_context clearCurrentContext];
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#endif
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return TRUE;
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}
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void
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gst_gl_window_set_external_window_id (GstGLWindow * window, guintptr id)
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gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowCocoa *window_cocoa;
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GstGLWindowCocoaPrivate *priv;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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priv = window_cocoa->priv;
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g_source_remove (priv->source_id);
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if (GSRegisterCurrentThread()) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] initWithPrivate:priv];
|
||||
priv->parent = (NSWindow*) id;
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] init:window_cocoa];
|
||||
priv->parent = (NSWindow*) handle;
|
||||
[app_thread_performer performSelectorOnMainThread:@selector(setWindow)
|
||||
withObject:0 waitUntilDone:YES];
|
||||
|
||||
|
@ -316,58 +293,23 @@ gst_gl_window_set_external_window_id (GstGLWindow * window, guintptr id)
|
|||
GSUnregisterCurrentThread();
|
||||
}
|
||||
else
|
||||
g_debug ("failed to register current thread, cannot set external window id\n");
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->draw_cb = callback;
|
||||
priv->draw_data = data;
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_resize_callback (GstGLWindow * window,
|
||||
GstGLWindowCB2 callback, gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->resize_cb = callback;
|
||||
priv->resize_data = data;
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->close_cb = callback;
|
||||
priv->close_data = data;
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_draw_unlocked (GstGLWindow * window, gint width, gint height)
|
||||
{
|
||||
gst_gl_window_draw (window, width, height);
|
||||
GST_DEBUG ("failed to register current thread, cannot set external window id\n");
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
|
||||
gst_gl_window_cocoa_draw (GstGLWindow * window, guint width, guint height)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
GstGLWindowCocoa *window_cocoa;
|
||||
GstGLWindowCocoaPrivate *priv;
|
||||
|
||||
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
||||
priv = window_cocoa->priv;
|
||||
|
||||
if (GSRegisterCurrentThread()) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] initWithPrivate:priv];
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] init:window_cocoa];
|
||||
[app_thread_performer performSelector:@selector(updateWindow)
|
||||
onThread:priv->thread withObject:nil waitUntilDone:YES];
|
||||
|
||||
|
@ -378,27 +320,29 @@ gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
|
|||
NSRect mainRect = [[NSScreen mainScreen] visibleFrame];
|
||||
NSRect windowRect = [priv->internal_win_id frame];
|
||||
|
||||
g_debug ("main screen rect: %d %d %d %d\n", (int) mainRect.origin.x, (int) mainRect.origin.y,
|
||||
GST_DEBUG ("main screen rect: %d %d %d %d\n", (int) mainRect.origin.x, (int) mainRect.origin.y,
|
||||
(int) mainRect.size.width, (int) mainRect.size.height);
|
||||
|
||||
windowRect.origin.x += x;
|
||||
windowRect.origin.y += mainRect.size.height > y ? (mainRect.size.height - y) * 0.5 : y;
|
||||
windowRect.size.width = width;
|
||||
windowRect.size.height = height;
|
||||
[priv->internal_win_id setFrame:windowRect display:NO];
|
||||
|
||||
g_debug ("window rect: %d %d %d %d\n", (int) windowRect.origin.x, (int) windowRect.origin.y,
|
||||
GST_DEBUG ("window rect: %d %d %d %d\n", (int) windowRect.origin.x, (int) windowRect.origin.y,
|
||||
(int) windowRect.size.width, (int) windowRect.size.height);
|
||||
|
||||
x += 20;
|
||||
y += 20;
|
||||
|
||||
#ifndef GNUSTEP
|
||||
g_debug ("make the window available\n");
|
||||
[priv->internal_win_id setFrame:windowRect display:NO];
|
||||
GST_DEBUG ("make the window available\n");
|
||||
[priv->internal_win_id makeMainWindow];
|
||||
#endif
|
||||
[priv->internal_win_id orderFront:priv->internal_win_id];
|
||||
//[priv->internal_win_id setViewsNeedDisplay:YES];
|
||||
[app_thread_performer performSelector:@selector(orderFront)
|
||||
onThread:priv->thread withObject:nil waitUntilDone:YES];
|
||||
|
||||
/*[priv->internal_win_id setViewsNeedDisplay:YES]; */
|
||||
priv->visible = TRUE;
|
||||
}
|
||||
|
||||
|
@ -407,19 +351,23 @@ gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
|
|||
GSUnregisterCurrentThread();
|
||||
}
|
||||
else
|
||||
g_debug ("failed to register current thread, cannot draw\n");
|
||||
GST_DEBUG ("failed to register current thread, cannot draw\n");
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_run_loop (GstGLWindow * window)
|
||||
gst_gl_window_cocoa_run (GstGLWindow * window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
GstGLWindowCocoa *window_cocoa;
|
||||
GstGLWindowCocoaPrivate *priv;
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
#ifndef GNUSTEP
|
||||
NSRunLoop *run_loop = [NSRunLoop currentRunLoop];
|
||||
#endif
|
||||
|
||||
g_debug ("begin loop\n");
|
||||
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
||||
priv = window_cocoa->priv;
|
||||
|
||||
GST_DEBUG ("begin loop\n");
|
||||
|
||||
if (priv->internal_win_id != nil) {
|
||||
#ifndef GNUSTEP
|
||||
|
@ -428,29 +376,33 @@ gst_gl_window_run_loop (GstGLWindow * window)
|
|||
#else
|
||||
[NSApp run];
|
||||
#endif
|
||||
|
||||
|
||||
[priv->internal_win_id release];
|
||||
priv->internal_win_id = nil;
|
||||
}
|
||||
|
||||
[pool release];
|
||||
|
||||
g_debug ("end loop\n");
|
||||
GST_DEBUG ("end loop\n");
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gst_gl_window_cocoa_quit (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gpointer data)
|
||||
{
|
||||
|
||||
GstGLWindowCocoa *window_cocoa;
|
||||
GstGLWindowCocoaPrivate *priv;
|
||||
|
||||
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
||||
priv = window_cocoa->priv;
|
||||
|
||||
if (window) {
|
||||
if (GSRegisterCurrentThread() || 1) {
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] initWithAll:callback
|
||||
userData:data private:priv];
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc]
|
||||
initWithAll:window_cocoa callback:callback userData:data];
|
||||
|
||||
[app_thread_performer performSelector:@selector(stopApp) onThread:priv->thread
|
||||
withObject:nil waitUntilDone:YES];
|
||||
|
@ -460,22 +412,27 @@ gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
|
|||
GSUnregisterCurrentThread();
|
||||
}
|
||||
else
|
||||
g_debug ("failed to register current thread, application thread is lost\n");
|
||||
GST_DEBUG ("failed to register current thread, application thread is lost\n");
|
||||
}
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gst_gl_window_cocoa_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
||||
gpointer data)
|
||||
{
|
||||
GstGLWindowCocoa *window_cocoa;
|
||||
GstGLWindowCocoaPrivate *priv;
|
||||
|
||||
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
||||
priv = window_cocoa->priv;
|
||||
|
||||
if (window) {
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
if (GSRegisterCurrentThread()) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc] initWithAll:callback
|
||||
userData:data private:priv];
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc]
|
||||
initWithAll:window_cocoa callback:callback userData:data];
|
||||
|
||||
[app_thread_performer performSelector:@selector(sendToApp) onThread:priv->thread
|
||||
withObject:nil waitUntilDone:YES];
|
||||
|
@ -485,7 +442,7 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
GSUnregisterCurrentThread();
|
||||
}
|
||||
else
|
||||
g_debug ("failed to register current thread, cannot send message\n");
|
||||
GST_DEBUG ("failed to register current thread, cannot send message\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -502,19 +459,19 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
styleMask: (unsigned int) styleMask
|
||||
backing: (NSBackingStoreType) bufferingType
|
||||
defer: (BOOL) flag screen: (NSScreen *) aScreen
|
||||
gstWin: (GstGLWindowPrivate *) priv {
|
||||
gstWin: (GstGLWindowCocoa *) cocoa {
|
||||
|
||||
GstGLNSOpenGLView *glView = nil;
|
||||
NSOpenGLPixelFormat *fmt = nil;
|
||||
NSOpenGLContext *glContext = nil;
|
||||
NSOpenGLPixelFormatAttribute attribs[] = {
|
||||
NSOpenGLPFADoubleBuffer,
|
||||
NSOpenGLPFADepthSize, 32,
|
||||
NSOpenGLPFAAccumSize, 32,
|
||||
0
|
||||
};
|
||||
|
||||
m_isClosed = NO;
|
||||
m_priv = priv;
|
||||
m_cocoa = cocoa;
|
||||
|
||||
self = [super initWithContentRect: contentRect
|
||||
styleMask: styleMask backing: bufferingType
|
||||
|
@ -522,26 +479,26 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
|
||||
[self setReleasedWhenClosed:NO];
|
||||
|
||||
g_debug ("initializing GstGLNSWindow\n");
|
||||
GST_DEBUG ("initializing GstGLNSWindow\n");
|
||||
|
||||
glView = [GstGLNSOpenGLView alloc];
|
||||
|
||||
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
||||
|
||||
if (!fmt) {
|
||||
g_warning ("cannot create NSOpenGLPixelFormat");
|
||||
GST_WARNING ("cannot create NSOpenGLPixelFormat");
|
||||
return nil;
|
||||
}
|
||||
|
||||
glView = [glView initWithFrame:contentRect pixelFormat:fmt private: m_priv];
|
||||
glView = [glView initWithFrame:m_cocoa rect:contentRect pixelFormat:fmt];
|
||||
|
||||
[self setContentView:glView];
|
||||
|
||||
#ifndef GNUSTEP
|
||||
glContext = [[NSOpenGLContext alloc] initWithFormat:fmt
|
||||
shareContext:m_priv->external_gl_context];
|
||||
shareContext:m_cocoa->priv->external_gl_context];
|
||||
|
||||
g_debug ("NSOpenGL context created: %lud\n", (gulong) glContext);
|
||||
GST_DEBUG ("NSOpenGL context created: %lud\n", (gulong) glContext);
|
||||
|
||||
priv->gl_context = glContext;
|
||||
|
||||
|
@ -570,18 +527,18 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
[[glView openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
} NS_HANDLER {
|
||||
g_debug ("your back-end does not implement NSOpenglContext::setValues\n");
|
||||
GST_DEBUG ("your back-end does not implement NSOpenglContext::setValues\n");
|
||||
}
|
||||
NS_ENDHANDLER
|
||||
|
||||
g_debug ("opengl GstGLNSWindow initialized: %d x %d\n",
|
||||
GST_DEBUG ("opengl GstGLNSWindow initialized: %d x %d\n",
|
||||
(gint) contentRect.size.width, (gint) contentRect.size.height);
|
||||
|
||||
[self setTitle:@"OpenGL renderer"];
|
||||
|
||||
[self setBackgroundColor:[NSColor clearColor]];
|
||||
|
||||
[self orderOut:m_priv->internal_win_id];
|
||||
[self orderOut:m_cocoa->priv->internal_win_id];
|
||||
|
||||
return self;
|
||||
}
|
||||
|
@ -607,11 +564,11 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc]
|
||||
initWithPrivate:m_priv];
|
||||
init:m_cocoa];
|
||||
|
||||
g_debug ("user clicked the close button\n");
|
||||
GST_DEBUG ("user clicked the close button\n");
|
||||
|
||||
[app_thread_performer performSelector:@selector(closeWindow) onThread:m_priv->thread
|
||||
[app_thread_performer performSelector:@selector(closeWindow) onThread:m_cocoa->priv->thread
|
||||
withObject:nil waitUntilDone:YES];
|
||||
|
||||
[pool release];
|
||||
|
@ -644,11 +601,11 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
|
||||
@implementation GstGLNSOpenGLView
|
||||
|
||||
- (id)initWithFrame:(NSRect)contentRect pixelFormat:(NSOpenGLPixelFormat *)fmt private: (GstGLWindowPrivate *) priv {
|
||||
- (id)initWithFrame:(GstGLWindowCocoa *)window rect:(NSRect)contentRect pixelFormat:(NSOpenGLPixelFormat *)fmt {
|
||||
|
||||
self = [super initWithFrame: contentRect pixelFormat: fmt];
|
||||
|
||||
m_priv = priv;
|
||||
m_cocoa = window;
|
||||
m_resizeCount = 0;
|
||||
|
||||
#ifndef GNUSTEP
|
||||
|
@ -659,18 +616,21 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
}
|
||||
|
||||
- (void)reshape {
|
||||
GstGLWindow *window;
|
||||
|
||||
window = GST_GL_WINDOW (m_cocoa);
|
||||
|
||||
if (m_resizeCount % 5 == 0) {
|
||||
m_resizeCount = 0;
|
||||
if (m_priv->resize_cb) {
|
||||
if (window->resize) {
|
||||
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
NSRect bounds = [self bounds];
|
||||
AppThreadPerformer* app_thread_performer = [[AppThreadPerformer alloc]
|
||||
initWithSize:m_priv->resize_cb userData:m_priv->resize_data
|
||||
toSize:bounds.size private:m_priv];
|
||||
|
||||
[app_thread_performer performSelector:@selector(resizeWindow) onThread:m_priv->thread
|
||||
initWithSize:m_cocoa callback:window->resize userData:window->resize_data
|
||||
toSize:bounds.size];
|
||||
|
||||
[app_thread_performer performSelector:@selector(resizeWindow) onThread:m_cocoa->priv->thread
|
||||
withObject:nil waitUntilDone:YES];
|
||||
|
||||
[pool release];
|
||||
|
@ -692,8 +652,8 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
|
||||
@implementation AppThreadPerformer
|
||||
|
||||
- (id) initWithPrivate: (GstGLWindowPrivate *) priv {
|
||||
m_priv = priv;
|
||||
- (id) init: (GstGLWindowCocoa *) window {
|
||||
m_cocoa = window;
|
||||
m_callback = NULL;
|
||||
m_callback2 = NULL;
|
||||
m_data = NULL;
|
||||
|
@ -702,8 +662,8 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
return self;
|
||||
}
|
||||
|
||||
- (id) initWithCallback: (GstGLWindowCB) callback userData: (gpointer) data {
|
||||
m_priv = NULL;
|
||||
- (id) initWithCallback:(GstGLWindowCocoa *)window callback:(GstGLWindowCB)callback userData:(gpointer)data {
|
||||
m_cocoa = window;
|
||||
m_callback = callback;
|
||||
m_callback2 = NULL;
|
||||
m_data = data;
|
||||
|
@ -712,9 +672,10 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
return self;
|
||||
}
|
||||
|
||||
- (id) initWithSize: (GstGLWindowCB2) callback userData: (gpointer) data
|
||||
toSize: (NSSize) size private: (GstGLWindowPrivate *) priv {
|
||||
m_priv = priv;
|
||||
- (id) initWithSize: (GstGLWindowCocoa *) window
|
||||
callback:(GstGLWindowResizeCB)callback userData:(gpointer)data
|
||||
toSize:(NSSize)size {
|
||||
m_cocoa = window;
|
||||
m_callback = NULL;
|
||||
m_callback2 = callback;
|
||||
m_data = data;
|
||||
|
@ -723,9 +684,9 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
return self;
|
||||
}
|
||||
|
||||
- (id) initWithAll: (GstGLWindowCB) callback userData: (gpointer) data
|
||||
private: (GstGLWindowPrivate *) priv {
|
||||
m_priv = priv;
|
||||
- (id) initWithAll: (GstGLWindowCocoa *) window
|
||||
callback:(GstGLWindowCB) callback userData: (gpointer) data {
|
||||
m_cocoa = window;
|
||||
m_callback = callback;
|
||||
m_callback2 = NULL;
|
||||
m_data = data;
|
||||
|
@ -735,15 +696,15 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
}
|
||||
|
||||
- (void) updateWindow {
|
||||
if (m_priv->running) {
|
||||
if (m_cocoa->priv->running) {
|
||||
|
||||
if (![m_priv->internal_win_id isClosed]) {
|
||||
if (![m_cocoa->priv->internal_win_id isClosed]) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
/* draw opengl scene in the back buffer */
|
||||
m_priv->draw_cb (m_priv->draw_data);
|
||||
GST_GL_WINDOW (m_cocoa)->draw (GST_GL_WINDOW (m_cocoa)->draw_data);
|
||||
/* Copy the back buffer to the front buffer */
|
||||
[[[m_priv->internal_win_id contentView] openGLContext] flushBuffer];
|
||||
[[[m_cocoa->priv->internal_win_id contentView] openGLContext] flushBuffer];
|
||||
|
||||
[pool release];
|
||||
}
|
||||
|
@ -751,36 +712,38 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
}
|
||||
|
||||
- (void) resizeWindow {
|
||||
if (m_priv->running && ![m_priv->internal_win_id isClosed]) {
|
||||
if (m_cocoa->priv->running && ![m_cocoa->priv->internal_win_id isClosed]) {
|
||||
m_callback2 (m_data, m_width, m_height);
|
||||
[[[m_priv->internal_win_id contentView] openGLContext] update];
|
||||
m_priv->draw_cb (m_priv->draw_data);
|
||||
[[[m_priv->internal_win_id contentView] openGLContext] flushBuffer];
|
||||
[[[m_cocoa->priv->internal_win_id contentView] openGLContext] update];
|
||||
GST_GL_WINDOW (m_cocoa)->draw (GST_GL_WINDOW (m_cocoa)->draw_data);
|
||||
[[[m_cocoa->priv->internal_win_id contentView] openGLContext] flushBuffer];
|
||||
}
|
||||
}
|
||||
|
||||
- (void) sendToApp {
|
||||
if (m_priv->running && ![m_priv->internal_win_id isClosed])
|
||||
if (m_cocoa->priv->running && ![m_cocoa->priv->internal_win_id isClosed])
|
||||
m_callback (m_data);
|
||||
}
|
||||
|
||||
- (void) setWindow {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
NSWindow *window = m_priv->parent;
|
||||
NSWindow *window = m_cocoa->priv->parent;
|
||||
|
||||
[m_priv->internal_win_id orderOut:m_priv->internal_win_id];
|
||||
[m_cocoa->priv->internal_win_id orderOut:m_cocoa->priv->internal_win_id];
|
||||
|
||||
[window setContentView: [m_priv->internal_win_id contentView]];
|
||||
[window setContentView: [m_cocoa->priv->internal_win_id contentView]];
|
||||
|
||||
[pool release];
|
||||
}
|
||||
|
||||
- (void) stopApp {
|
||||
m_priv->running = FALSE;
|
||||
NSAutoreleasePool *pool;
|
||||
|
||||
m_cocoa->priv->running = FALSE;
|
||||
m_callback (m_data);
|
||||
|
||||
#ifdef GNUSTEP
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
#ifdef GNUSTEP
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
if ([NSApp isRunning])
|
||||
[NSApp stop:self];
|
||||
[pool release];
|
||||
|
@ -788,16 +751,18 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
|||
}
|
||||
|
||||
- (void) closeWindow {
|
||||
[m_priv->internal_win_id setClosed];
|
||||
if (m_priv->close_cb) {
|
||||
m_priv->close_cb (m_priv->close_data);
|
||||
GstGLWindow *window;
|
||||
|
||||
window = GST_GL_WINDOW (m_cocoa);
|
||||
|
||||
[m_cocoa->priv->internal_win_id setClosed];
|
||||
if (window->close) {
|
||||
window->close (window->close_data);
|
||||
}
|
||||
m_priv->draw_cb = NULL;
|
||||
m_priv->draw_data = NULL;
|
||||
m_priv->resize_cb = NULL;
|
||||
m_priv->resize_data = NULL;
|
||||
m_priv->close_cb = NULL;
|
||||
m_priv->close_data = NULL;
|
||||
}
|
||||
|
||||
- (void) orderFront {
|
||||
[m_cocoa->priv->internal_win_id orderFront:m_cocoa->priv->internal_win_id];
|
||||
}
|
||||
|
||||
@end
|
||||
|
|
Loading…
Reference in a new issue