Matthew Waters
977c326c59
gl/colorconvert: implement lazy init
2017-12-09 19:31:40 +00:00
Julien Isorce
17ba668c7a
gl/upload: set initted to TRUE when _init_upload succeeded
2017-12-09 19:31:40 +00:00
Sebastian Dröge
228eccdbdf
gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
...
Fixes compiler warning about set but not used platform_choice variable
among other things.
2017-12-09 19:31:40 +00:00
Matthew Waters
83c2b906d1
gl/upload: fix compilation on OS X
2017-12-09 19:31:40 +00:00
Matthew Waters
862df41b2d
gl/upload: fail propoerly if init fails
2017-12-09 19:31:39 +00:00
Matthew Waters
857200ff40
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2017-12-09 19:31:39 +00:00
Matthew Waters
6c1a4e30c4
gl/upload: implement lazy init
...
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Matthew Waters
cda89d7ce0
gl/upload: add get_format method
...
Simply retreives the format set by init_format
2017-12-09 19:31:39 +00:00
Matthew Waters
6e5494d729
gl/filter: attempt to passthrough the pool if the caps are the same
...
Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2017-12-09 19:31:39 +00:00
Matthew Waters
6872ad5ff5
gl/filter: always initialize the upload object
2017-12-09 19:31:39 +00:00
Matthew Waters
8fd450b941
gl: advertise GstGLMemory usage in the caps as capsfeatures
...
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2017-12-09 19:31:39 +00:00
Matthew Waters
90bf46484d
gl/display: avoid endless recursion for cocoa
2017-12-09 19:31:39 +00:00
Julien Isorce
d7c5444447
gl: do not allocate the target texture of an EGLImage
...
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.
As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.
I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2017-12-09 19:31:39 +00:00
Julien Isorce
4bc96ae4cd
gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
...
Just pass 0 as width or height to gst_gl_context_gen_texture.
2017-12-09 19:31:39 +00:00
Julien Isorce
88864ea2cc
gl: no need to initialize a frame buffer object to upload an eglimage
...
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2017-12-09 19:31:39 +00:00
Julien Isorce
bcc633ed2c
gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
...
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2017-12-09 19:31:39 +00:00
Julien Isorce
dd1c2b4c4c
gl: delete texture used with GstVideoGLTextureUploadMeta
2017-12-09 19:31:39 +00:00
Julien Isorce
4b0e037fa4
gl: use gst_gl_context_gen_shader helper instead of duplicating code
2017-12-09 19:31:39 +00:00
Matthew Waters
59592f9bfc
gl/display: clean up pre gstglcontext api and struct fields
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
f6ed9a685b
gl/display: add get_handle_type
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
c5a11aa448
gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
6a2f2088e9
gl/window: fix string length check for eagl
2017-12-09 19:31:39 +00:00
Matthew Waters
320ceef471
gl/display: check the correct env variable for choosing an egl display
...
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Edward Hervey
47a4be4721
gl/cocoa: Use OBJCFLAGS where needed
...
Should fix usage of c-compiler-only flags with an objective-c compiler
2017-12-09 19:31:39 +00:00
Matthew Waters
bf9c8544e3
gl: use the bufferpool's upload when available
...
Avoids duplicating GL resources
https://bugzilla.gnome.org/show_bug.cgi?id=728872
2017-12-09 19:31:39 +00:00
Julien Isorce
2fed41dc30
gl: show internal cocoa window on top of others
...
Useful when your OSX terminal is fullscreen
https://bugzilla.gnome.org/show_bug.cgi?id=728127
2017-12-09 19:31:39 +00:00
Matthew Waters
db544c3c1f
gl/pool: init the upload object on start
...
Theoretically, set_config could be called multiple times
2017-12-09 19:31:38 +00:00
Sebastian Dröge
8c56e1bba7
gl: Try harder to load symbols from the correct place
...
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.
Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Matthew Waters
33091ff6a5
gl/mem: implement texture copying between formats with strides properly
...
Previously, we used the width to determine the amount of data to be
copied using pbos. This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
Matthew Waters
8638a5638c
gl/mem: pad the public struct
2017-12-09 19:31:38 +00:00
Nicolas Dufresne
1e8fc49203
gl: no need to provide full lib path to load symbols
...
- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Julien Isorce
cebcc837de
gl: add convenient functions to setup default vertex and fragment shaders
...
Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.
Avoid duplicating the same vertex and fragment shader text.
2017-12-09 19:31:38 +00:00
Philippe Normand
95290346c6
gl: add missing G_BEGIN/END_DECLS in utils header
2017-12-09 19:31:38 +00:00
Jan Schmidt
cf018389e1
gl: Reduce noisy Info level output to LOG
2017-12-09 19:31:38 +00:00
Julien Isorce
391661b626
gl: use gst_gl_platform_from_string because we support gl shareList on all platforms
2017-12-09 19:31:38 +00:00
Julien Isorce
c441afdc6b
glfilter: only warn when other_context attribute is set
...
Fix false positive
2017-12-09 19:31:38 +00:00
Julien Isorce
959aae65c0
gl: fix string literal warning
...
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2017-12-09 19:31:38 +00:00
Nicolas Dufresne
801f11e36b
gl/x11: Removed unused variable
2017-12-09 19:31:37 +00:00
Sebastian Dröge
8f156591e5
gl/x11: Get rid of unneeded second display connection and do everything from the main loop
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a0a133288e
gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
...
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2017-12-09 19:31:37 +00:00
Julien Isorce
c9d2f8ee94
gl/rpi: do not scale to full screen
...
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2017-12-09 19:31:37 +00:00
Julien Isorce
7a77d435c1
gl/rpi: change dispmanx attributes of existing element instead of creating a new one
...
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()
resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2017-12-09 19:31:37 +00:00
Julien Isorce
33a60e238c
gl/rpi: ensure the dispmanx element to be opaque
...
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2017-12-09 19:31:37 +00:00
Julien Isorce
2cd72a49ec
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
...
Fix backwards compatibility
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:37 +00:00
Julien Isorce
9db9834128
gl/cocoa: only draw once the window has been resized
...
It avoids to draw the first frame with an incorrect view port.
2017-12-09 19:31:37 +00:00
Julien Isorce
545bed3c7a
gl/cocoa: set the view to use for drawing by the context
...
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)
Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink
With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2017-12-09 19:31:37 +00:00
Julien Isorce
e4b832db90
gl: fix declaration-definition mismatch for _init_upload
2017-12-09 19:31:37 +00:00
Julien Isorce
213590c79c
gl/bufferpool: do not reset upload when set_config does not change the caps
...
With videotestsrc ! glimagesink it was reset 3 times
2017-12-09 19:31:37 +00:00
Julien Isorce
bc52c7bb00
gl: use #ifdef instead of #if for __APPLE__
...
warning: "__APPLE__" is not defined [-Wundef]
with gcc version 4.7.2 20120731 (prerelease)
(crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2017-12-09 19:31:37 +00:00
Nicolas Dufresne
4372ba8999
glmemory: User g_slice_new0 to ensure fully initilized structure
...
The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h
c728fd3b8d
gl: prevent division by 0 on unsupported texture type
...
Coverity 1199697
2017-12-09 19:31:37 +00:00
Jan Schmidt
c891eedb79
glcolorconvert: Fix bt709 conversion matrices.
...
Fix the sign on one entry in the bt.709 YUV->RGB conversion
matrix, and the corresponding inverse matrix. Fixes really
wrong colouring of some videos.
2017-12-09 19:31:37 +00:00
Julien Isorce
d539fd4a54
gl: allow to include GLES/gl.h
...
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:37 +00:00
Sebastian Dröge
2843ca2066
gl/eagl: Fix compilation
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a6f5b079d8
gl/eagl: Notify the window's resize callback about surface dimension changes
...
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Sebastian Dröge
d462e7f6df
gl/eagl: Remove spurious private struct pointer
2017-12-09 19:31:37 +00:00
Sebastian Dröge
6fb0f1d1c7
gl/android: Notify the window's resize callback about surface dimension changes
...
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Matthew Waters
175ca3f7b0
gl/context: output available extensions
2017-12-09 19:31:36 +00:00
Matthew Waters
1460d22e92
gl/context: provide get_gl_version
2017-12-09 19:31:36 +00:00
Julien Isorce
9062658bc7
gl/color: restore viewport dimensions when fbo done
...
Regression introduced by 95abfda139
.
It caused to display the wrong frame size when resizing the window.
2017-12-09 19:31:36 +00:00
Sebastian Dröge
b83d2df47d
gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions
2017-12-09 19:31:36 +00:00
Sebastian Dröge
3770d2a406
gl: Add support for iOS EAGL platform
...
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00
Julien Isorce
9d396a2495
gl/cocoa: make gst_gl_window_cocoa_send_message_async re-entrant
...
Backends that use g_main_context_invoke are re-entrant.
Il allows to call two nested gst_gl_context_thread_add.
ex: init_upload / init_colorconvert
2017-12-09 19:31:36 +00:00
Julien Isorce
3819fbef46
gl/cocoa: fix NSAutoreleasePool initialization
2017-12-09 19:31:36 +00:00
Julien Isorce
08cce2cd5b
gl/cocoa: ensure to call NSApplication:sharedApplication in the main thread
...
"(NSApplication *)sharedApplication This method also makes a connection
to the window server and completes other initialization"
The implicit thing which is not mentioned is that it required
to be called in the main thread.
Fix a regression introduces by 82b7c915bb
When using with gst-launch, it was not possible to click on the close
cross of the window anymore which is a bit anoying and also because
it's was possible before.
Prior to this commit the GstGLContextCocoaClass was initialized
in the main thread because gst_gl_context_new was called in the
state change function from going from ready to paused.
From this commit this call is done from the streaming thread.
So that the call to [NSApplication sharedApplication];
was not done in the main thread anymore.
We now ensure that by assuming there is a GMainLoop running.
It's for debugging purpose so that's ok to do that. Also
note we already do this assumtion to run app itereations.
The regression had no consequence on the cocoa/videooverlay example
(that should be moved from gst-plugins-gl to -bad) because the
application is responsible for that necessary call.
2017-12-09 19:31:36 +00:00
Julien Isorce
e7dc1d787e
gl/color: fix warning type qualifiers ignored
...
i686-apple-darwin11-llvm-gcc-4.2
"warning: type qualifiers ignored on function return type"
2017-12-09 19:31:36 +00:00
Matthew Waters
a321fa998a
gl/color: remove if statement with no effect
...
Coverity 1199698
2017-12-09 19:31:36 +00:00
Matthew Waters
92c243be62
gl/color: pass large value by reference
...
Coverity 1199700
2017-12-09 19:31:36 +00:00
Matthew Waters
6c73fa0b5f
gl/mem: cache the stride/unpack length for upload
2017-12-09 19:31:36 +00:00
Matthew Waters
1ce0c5356f
gl/color: explicitly map the buffers we are copying into
...
Otherwise it may not be downloaded at all.
2017-12-09 19:31:36 +00:00
Matthew Waters
50ff50c10e
gl/color: cache the temporary textures
2017-12-09 19:31:36 +00:00
Matthew Waters
94371dc204
gl/mem: provide defines for tokens not defined in GLES2/ancient platforms
2017-12-09 19:31:36 +00:00
Matthew Waters
7c77c31afd
gl: fixup incorrect number of arguments
2017-12-09 19:31:36 +00:00
Matthew Waters
12ecf507b8
gl: fix incorrect usage of g_return_if_fail
2017-12-09 19:31:36 +00:00
Matthew Waters
30c6efc432
gl/mem: allocate the memory per plane
...
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2017-12-09 19:31:36 +00:00
Matthew Waters
ea2d4cb446
gl/eglimage: #if 0 unused code
2017-12-09 19:31:36 +00:00
Matthew Waters
fba49c3463
gl: add colorconvert object that converts between color spaces/formats
...
Currently used by both upload and download objects separately.
2017-12-09 19:31:36 +00:00
Vincent Penquerc'h
7de81a33ca
gl: fix leaks
...
As the relevant variables are initialized to 0/NULL, we can loop
over the full range and make sure we free partial allocations
when an error happens partway through initialization.
2017-12-09 19:31:36 +00:00
Matthew Waters
a20a5d36e2
gl: pass video info's by reference
2017-12-09 19:31:35 +00:00
Matthew Waters
ff52514714
gl/glx: use the context's display rather than asking for the window's
2017-12-09 19:31:35 +00:00
Matthew Waters
71548893bf
gl: avoid adding a NULL pool to propose allocation
2017-12-09 19:31:35 +00:00
Matthew Waters
790f34c7a6
gl: fix detection of extensions with GL versions < 3
...
Mesa, for example returns valid pointers for glGetIntegerv and
glGetStringi even if the gl version is less than that required for
both those functions to supposedly exist.
https://bugzilla.gnome.org/show_bug.cgi?id=727324
2017-12-09 19:31:35 +00:00
Tim-Philipp Müller
82555e80ba
gl: egl: fix distcheck and out of source build
2017-12-09 19:31:35 +00:00
Rico Tzschichholz
34a4eef1ec
build: Fix make dist
2017-12-09 19:31:35 +00:00
Matthew Waters
6491e4d275
gl: fix out-of-source builds pt2
...
21b897de2f
did this for x11 and wayland.
Do it for the other backends as well.
2017-12-09 19:31:35 +00:00
Julien Isorce
0233939eaa
gl: only set CAPS_FEATURE_MEMORY_EGL_IMAGE on egl platform
2017-12-09 19:31:35 +00:00
Julien Isorce
6614df6478
gl: let the user includes itself our egl headers if needed
...
Forgot to address this change.
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce
c2471aec81
gl: add EGLImage support
...
* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce
cb9521ab05
gl: deploy egl headers in gst/gl/egl instead of gst/gl
...
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce
f55e8b3ea8
gl: remove commented and unsued code in x11 Makefile.am
...
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce
3e3b573503
gl: fix crash if _build_extension_string is not called
...
On GLES2 then (gl->GetIntegerv && gl->GetStringi) is false
regression introduced by cc6df204e2
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Gwenole Beauchesne
14521a89cb
gl: fix out-of-source builds.
...
Always use the locally generated <gst/gl/gstglconfig.h> file.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2017-12-09 19:31:35 +00:00
Matthew Waters
adebb3b7f8
gl/download: add support for the bt709 color matrix
2017-12-09 19:31:35 +00:00
Matthew Waters
ee0c102ac5
gl/upload: add support for the bt709 color matrix
2017-12-09 19:31:35 +00:00
Matthew Waters
0fa966bb3d
gl: remove explicit reference to X_CFLAGS
...
They are in GL_CFLAGS if required
2017-12-09 19:31:35 +00:00
Matthew Waters
16a30a12aa
gl/upload: remove the legacy GL 1.x upload path
...
uploading requires shaders and fbos available in GL2.
2017-12-09 19:31:35 +00:00
Julien Isorce
da24ea1956
gl: fallback to glGetString if GL_NUM_EXTENSIONS fails
...
Need it on MacOSX 10.7.5
2017-12-09 19:31:35 +00:00
Matthew Waters
3c27e588c3
gl: and update the Makefile
2017-12-09 19:31:35 +00:00
Matthew Waters
45c71eb3e1
gl: reorganize the extension headers by function rather than api
2017-12-09 19:31:35 +00:00
Matthew Waters
350981b14c
gl/win32: use the correct include and gst-indent
2017-12-09 19:31:35 +00:00
Wang Xin-yu (王昕宇)
369bee2031
gl: use wglCreateContextAttribsARB to create share context
...
https://bugzilla.gnome.org/show_bug.cgi?id=726494
2017-12-09 19:31:35 +00:00
Matthew Waters
d3a823c459
gl/mixer: fix download check for failure
2017-12-09 19:31:35 +00:00
Matthew Waters
a9070713a2
gl: silence a critical if upstream does not provide us with meta params
2017-12-09 19:31:35 +00:00
Julien Isorce
19d138601b
gl: silence warnings building for RPI related to 'vcos_*'
...
Similar than 1190a79b19
2017-12-09 19:31:34 +00:00
Julien Isorce
b30d15d4b8
gl: keep only one occurence of '#include <EGL/egl.h>'
...
To simply maintainance if we need to put specific includes around it.
2017-12-09 19:31:34 +00:00
Руслан Ижбулатов
8c2c3d8dbf
gl: fix the use of always-defined macros
...
After 2a0f0399ae
GST_GL_* macros are always
defined to 0 or 1. Don't use #ifdef ... or #if defined() on them.
https://bugzilla.gnome.org/show_bug.cgi?id=726591
2017-12-09 19:31:34 +00:00
Matthew Waters
4a28b62d5a
gl: add GModule libs for win32
2017-12-09 19:31:34 +00:00
Matthew Waters
9b5a5a3c37
gl: only link against gstegl if we are using egl
...
Assuming if we are building egl that the egl library is built
2017-12-09 19:31:34 +00:00
Matthew Waters
f98fee49c2
gl: add path of the gstegl library
...
Temporary until we merge the two libraries
2017-12-09 19:31:34 +00:00
Matthew Waters
891f7e2ce8
Revert "gl: add dep on gstegl"
...
It was already in _LIBADD
This reverts commit b10a353080
.
2017-12-09 19:31:34 +00:00
Matthew Waters
95e7f50355
gl: add dep on gstegl
...
Temporary until we merge the two libraries
2017-12-09 19:31:34 +00:00
Edward Hervey
3ab0b67318
gl/cocoa: Fix debug statements and platform
2017-12-09 19:31:34 +00:00
Edward Hervey
46034834e0
gl: Fix static build with objective-C
...
--tag=CC is needed for static build
2017-12-09 19:31:34 +00:00
Matthew Waters
894035f0d7
gl: Add EGLDisplay display subclass
2017-12-09 19:31:34 +00:00
Matthew Waters
1af7847fdc
gl/window: add a dummy window class
...
Effective for the case where we have a platform that does not
require a native window. We require a mainloop to run the GL
commands which is currently operated by GstGLWindow.
2017-12-09 19:31:34 +00:00
Matthew Waters
d55eb1e859
gl: fix undeclared symbol when building without GST_DEBUG
2017-12-09 19:31:34 +00:00
Matthew Waters
e51e0a8869
gl: fix a double unref of the query when building without X
2017-12-09 19:31:34 +00:00
Matthew Waters
312741634d
gl: silence a compiler warning about missing prototypes
2017-12-09 19:31:34 +00:00
Matthew Waters
f64292325d
gl/utils: add x11 GstContext handling
...
https://bugzilla.gnome.org/show_bug.cgi?id=726360
2017-12-09 19:31:34 +00:00
Matthew Waters
1732e378f1
gl: define GL_NUM_EXTENSIONS if not defined
2017-12-09 19:31:34 +00:00
Matthew Waters
e225af3e0d
gl: silence all the compiler warnings
2017-12-09 19:31:34 +00:00
Matthew Waters
4a18aa4b70
[906/906] filter: warn about trying to share with multiple contexts at once
2017-12-09 19:31:34 +00:00
Matthew Waters
3f5b68b072
[905/906] Add GL context sharing support for non-gstgl elements
2017-12-09 19:31:34 +00:00
Matthew Waters
344ad5fe6f
[904/906] mixer: ask for display handles on pad activation
2017-12-09 19:31:34 +00:00
Matthew Waters
f772bc1afc
[903/906] api: add GstGLPlatform to/from string
2017-12-09 19:31:34 +00:00
Matthew Waters
d6e6ac471d
[902/906] context: implement glGetStringi handling for GL core contexts/GLES3
2017-12-09 19:31:34 +00:00
Matthew Waters
6300c2ef1b
[901/906] glx: use the display handle from the global display
...
Intel drivers require the display handles be the same for context
sharing to occur. Also solves some cases of use after free of the
display when integrating with gstreamer-vaapi.
See https://bugs.freedesktop.org/show_bug.cgi?id=41736 for the intel bug.
2017-12-09 19:31:34 +00:00
Matthew Waters
07ed5dd637
[899/906] egl: warn if we resort to display handles from the window
2017-12-09 19:31:34 +00:00
Matthew Waters
e64051fd1f
[897/906] api: plugin a small memory leak
...
Found by adrien.schwartzentruber@gmail.com
2017-12-09 19:31:34 +00:00
Matthew Waters
0fb0776432
[896/906] utils: use the vtable for deleting the texture
2017-12-09 19:31:34 +00:00
Matthew Waters
4b42da6141
[895/906] context: call window_class->close last
...
We should destroy resources before closing the display connection
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=725048
2017-12-09 19:31:33 +00:00
Wang Xin-yu (王昕宇)
af033ae60a
[894/906] gl: add missing G_BEGIN_DECLS/G_END_DECLS
...
https://bugzilla.gnome.org/show_bug.cgi?id=725111
2017-12-09 19:31:33 +00:00
Matthew Waters
8f29fffc2f
[893/906] x11: close both of the display's we use
...
(the comment doesn't seem to apply anymore)
https://bugzilla.gnome.org/show_bug.cgi?id=725048
2017-12-09 19:31:33 +00:00
Matthew Waters
d169aa05dc
[892/906] silence a compiler warning on older gcc versions (4.6)
2017-12-09 19:31:33 +00:00
Matthew Waters
97f6bc0bfc
[891/906] context: add support for wrapping external contexts
2017-12-09 19:31:33 +00:00
Matthew Waters
303b77eeff
[890/906] x11: add display subclass
...
GstGLDisplayX11 holds the display connection and name. Each thread requires
it's own X11 Display connection (initialised from name) due to the fact that
we do not want to call XInitThreads(). Doing so would result in segfaults
when integrating with GUI toolkits Gtk, Qt, etc.
The Display connection is for OpenGL platforms where a constant display is
required in order to share contexts (egl). In the case of a wrapped context
(added later), we do not have GstGLWindow to retreive the display from so a
'master' connection is used instead.
2017-12-09 19:31:33 +00:00
Matthew Waters
adfbafe36c
[889/906] display: add display type enum
2017-12-09 19:31:33 +00:00
Adrien SCH
d382eab15e
[888/906] correct error handling in gstgldownload.c
2017-12-09 19:31:33 +00:00
Matthew Waters
1e5851fa00
[887/906] mixer: fixup a memory leak of the context in the GLTextureUploadMeta path
...
gst_structure_get returns a reference to the object and we asked
for another with gst_object_replace.
https://bugzilla.gnome.org/show_bug.cgi?id=724816
2017-12-09 19:31:33 +00:00
Matthew Waters
3c9f5e6e5e
[886/906] fixup a memory leak of the context in the GLTextureUploadMeta path
...
gst_structure_get returns a reference to the object and we asked
for another with gst_object_replace.
https://bugzilla.gnome.org/show_bug.cgi?id=724816
2017-12-09 19:31:33 +00:00
Matthew Waters
c2e1e6a2d1
[885/906] filter: free our data
...
plugs some memory leaks
https://bugzilla.gnome.org/show_bug.cgi?id=724816
2017-12-09 19:31:33 +00:00
Matthew Waters
f292e785ce
[884/906] filter: return the pad template caps in transform_caps
...
We can transform from any input in our caps to any output.
With the following pipeline snippet:
... ! vaapidecode ! glcolorscale ! xvimagesink
GstVideoGLTextureUploadMeta was being used on both src and sink
pads causing linking to fail. This allows the usage of the meta
on either pad without affecting whether the meta is chosen on the
other pad.
2017-12-09 19:31:33 +00:00
Matthew Waters
cd53fbba24
[883/906] api: provide from_string()
...
Also s/gst_gl_api_string/gst_gl_api_to_string/g
2017-12-09 19:31:33 +00:00
Matthew Waters
6c594a0b15
[881/906] upload: restore default values for unpack_length
...
fixes elements that upload a supplementary texture (glbumber,
gldifferencematte, etc)
2017-12-09 19:31:33 +00:00
Matthew Waters
10f18a151e
[879/906] build: don't add X_CFLAGS to CFLAGS
...
It should already be included if needed inside GL_CFLAGS
2017-12-09 19:31:33 +00:00
Chris Paulson-Ellis
b6f6d585c3
[877/906] x11: Use correct format string for guintptr
...
https://bugzilla.gnome.org/show_bug.cgi?id=723537
2017-12-09 19:31:33 +00:00
Matthew Waters
d233bb66a9
[876/906] glmem: use GstVideoInfo for format configuration
...
Allows use of strides
2017-12-09 19:31:33 +00:00
Matthew Waters
d84bb0b3b2
[875/906] upload: support for arbitrary strides
...
Using GL_UNPACK_ALIGNMENT for GLES2 and GL_UNPACK_ROW_LENGTH for everything else
2017-12-09 19:31:33 +00:00
Matthew Waters
8daa7693cf
[874/906] filter: implement draw_texture for GLES2
...
(taken from gleffects)
2017-12-09 19:31:33 +00:00
Matthew Waters
2eb7938db9
[873/906] upload: use GstVideoInfo for choosing the format
2017-12-09 19:31:33 +00:00
Matthew Waters
a9f6679e90
[872/906] upload: consolidate data _fill
2017-12-09 19:31:33 +00:00
Matthew Waters
bc8b4085b5
[871/906] upload: fix texture scaling for YUY2/UYVY with GLES2
...
Another artifact from the transition to GL_TEXTURE_2D
2017-12-09 19:31:33 +00:00
Matthew Waters
1f4d041d5b
[870/906] upload: remove superflous g_mutex_init
2017-12-09 19:31:33 +00:00
Matthew Waters
970fbacf96
[869/906] tests: add some upload tests
2017-12-09 19:31:33 +00:00
Matthew Waters
8d67249633
[868/906] upload: fix compilation for GLES2
2017-12-09 19:31:33 +00:00
Wang Xin-yu (王昕宇)
5168d86d9e
[867/906] glupload: Add GRAY8/GRAY16LE/BE upload support to glimagesink
...
the 16bit data is uploaded as LUMINANCE_ALPHA, then expanded, composed
in shader. value weight is a little complicate, high byte weight is
255*256/65535 (denormalize to [0~255] ,shift to high byte,then normalize
to [0~1]), low byte weight is 255/65535(similar)
https://bugzilla.gnome.org/show_bug.cgi?id=722670
2017-12-09 19:31:33 +00:00
Matthew Waters
95833db905
[866/906] upload: update some docs
2017-12-09 19:31:33 +00:00
Matthew Waters
89a203abe3
[865/906] glmem: report successful copy to the caller
2017-12-09 19:31:33 +00:00
Matthew Waters
253fe220df
[863/906] window: hold a ref to our GstGLDisplay
2017-12-09 19:31:33 +00:00
Matthew Waters
2026f60879
[862/906] window: remove set_need_lock
...
No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2017-12-09 19:31:33 +00:00
Wang Xin-yu (王昕宇)
0f4c10aed9
[861/906] glprototypes: Add missing glScalef declare
...
https://bugzilla.gnome.org/show_bug.cgi?id=721903
2017-12-09 19:31:33 +00:00
Matthew Waters
8cc37b903c
[860/906] docs: misc updates
2017-12-09 19:31:32 +00:00
Matthew Waters
dadce598ba
[859/906] window: provide some documetation
2017-12-09 19:31:32 +00:00
Matthew Waters
148607f6da
[858/906] glmem: update the docs
2017-12-09 19:31:32 +00:00
Matthew Waters
54923d1909
[857/906] display: document the new GstContext api
2017-12-09 19:31:32 +00:00
Matthew Waters
d6bdcbe751
[856/906] context: document it
2017-12-09 19:31:32 +00:00
Matthew Waters
1e02438715
[855/906] upload: add support for GstVideoGLTextureUploadMeta
2017-12-09 19:31:32 +00:00
Matthew Waters
2623734d19
[854/906] use the allocation query to propogate GstGLContext
...
uses the GstVideoGLTextureUploadMeta api type for the query
2017-12-09 19:31:32 +00:00
Matthew Waters
84425ad43d
[853/906] display: remove _{set,get}_context
...
A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2017-12-09 19:31:32 +00:00
Matthew Waters
64fad7a6d2
[852/906] use GstContext for GstGLDisplay propogation
...
implements the hooks required in GstElement::set_context and the context query
2017-12-09 19:31:32 +00:00
Matthew Waters
f15206082a
[850/906] glupload: Remove texture scaling artifacts from the TEXTURE_RECTANGLE -> TEXTURE_2D transition
...
fixes the funky colours in some of the yuv formats
https://bugzilla.gnome.org/show_bug.cgi?id=721155
2017-12-09 19:31:32 +00:00
Matthew Waters
689e722dfa
[848/906] filter: a little code cleanup
2017-12-09 19:31:32 +00:00
Matthew Waters
ad315254e9
[847/906] mixer: unmap the video frames we map
...
plugs a memory leak
2017-12-09 19:31:32 +00:00
Matthew Waters
5ee09b36fa
[846/906] mixer: handle 0/1 framerate better in caps
2017-12-09 19:31:32 +00:00
Matthew Waters
4b8019b12c
[845/906] filter: handle capsfeatures properly
2017-12-09 19:31:32 +00:00
Matthew Waters
2cb2a3951b
[844/906] mixer: give access to the pads at render time
...
allows us to move the video frame mapping somewhere else
2017-12-09 19:31:32 +00:00
Matthew Waters
36c62b32e5
[843/906] memory: provide copy_into_texture
2017-12-09 19:31:32 +00:00
Tim-Philipp Müller
b0999fbc03
[842/906] Fix gstglconfig.h-related 'make distcheck' issues
...
Fix srcdir vs. builddir issue in docs and 'files left after
disclean' issue for gstglconfig.h
2017-12-09 19:31:32 +00:00
Julien Isorce
e42b5bc985
[841/906] osx: allow x11/glx backend and set default runtime to cocoa/nsgl
...
https://bugzilla.gnome.org/show_bug.cgi?id=719757
2017-12-09 19:31:32 +00:00
Julien Isorce
be87f6096b
[839/906] cocoa: allow to call set_window_handle before to create glcontext
...
So that it actually make cocoa videooverlay example work again.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=719758
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9
[838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
...
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.
Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.
https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Matthieu Bouron
32265d7e4e
[837/906] cocoa: resize OpenGL view size each time the window is resized
...
Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.
https://bugzilla.gnome.org/show_bug.cgi?id=711672
2017-12-09 19:31:32 +00:00
Matthieu Bouron
cc0b1f3e05
[836/906] cocoa: only use GSRegisterCurrentThread with GNUStep environment
2017-12-09 19:31:32 +00:00
Julien Isorce
6a5bd364a4
[835/906] gstglwindow: remove unused fields
2017-12-09 19:31:32 +00:00
Julien Isorce
4d6de2ce1b
[834/906] gstglwindow: clear mutex
2017-12-09 19:31:32 +00:00
Julien Isorce
42f1d66bc6
[833/906] gstglcontext: initialize window to NULL
2017-12-09 19:31:32 +00:00
Julien Isorce
0a2787863b
[832/906] x11: ignore Expose events not initiated by gst_gl_window_draw
2017-12-09 19:31:32 +00:00
Julien Isorce
66d7d4712e
[831/906] glimagesink: avoid to overload the drawer if already drawing
...
Especially if the application calls gst_video_overlay_expose a lot
2017-12-09 19:31:32 +00:00
Matthew Waters
7b7e7bb8d0
[829/906] mixer: error out properly on flushing
2017-12-09 19:31:32 +00:00
Matthew Waters
ac0db99c94
[828/906] context: refcount the display
2017-12-09 19:31:32 +00:00
Matthew Waters
b91eb6b557
[827/906] mixer: don't unref the query in the default case
...
The element/application performing the query is responsible for the
de/allocation
2017-12-09 19:31:32 +00:00
Matthew Waters
bf610e210a
[826/906] upload: free our mutex
2017-12-09 19:31:32 +00:00
Julien Isorce
0da88c6516
[825/906] glwindow_x11: check if the loop exists
...
It happens when calling set_window_handle before to reach GST_STATE_READY.
In this case the parent is set when creating the internal window.
2017-12-09 19:31:32 +00:00
Matthew Waters
266ffc48be
[824/906] android: Build fixes
...
https://bugzilla.gnome.org/show_bug.cgi?id=709786
2017-12-09 19:31:31 +00:00
Julien Isorce
ab5a3e310d
[823/906] wayland_egl: make the wayland backend actually work on Raspberry Pi
...
Fix resizing and can now move the window
2017-12-09 19:31:31 +00:00
Julien Isorce
64a05da4fe
[822/906] gstglcontext_egl: avoid non working EGL confs on rpi/wayland
2017-12-09 19:31:31 +00:00
Julien Isorce
6e732b0408
[821/906] tests: fix test_share on GLESv2
2017-12-09 19:31:31 +00:00
Julien Isorce
e1eb30005c
[820/906] gstglwindow: if available use wayland instead dispmanx on rpi
2017-12-09 19:31:31 +00:00
Matthew Waters
56384a0db3
[819/906] make gen_texture/del_texture threadsafe
...
Use stack allocated instead of static variables
Conflicts:
gst-libs/gst/gl/gstglutils.c
2017-12-09 19:31:31 +00:00
Matthew Waters
3b1ec77cf8
[818/906] window: add send_message_async vmethod
...
- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Matthew Waters
2a937dd96a
[817/906] make the state change test pass
2017-12-09 19:31:31 +00:00
Matthew Waters
f7c8658464
[816/906] x11: fix make check segfault
2017-12-09 19:31:31 +00:00
Matthew Waters
4bec88ea28
[815/906] fix some refcount errors
2017-12-09 19:31:31 +00:00
Matthew Waters
a44517a1e8
[814/906] mixer: timestamp buffers
2017-12-09 19:31:31 +00:00
Matthew Waters
fa02b04292
[813/906] unref the pool on shutdown
2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
...
Conflicts:
tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Julien Isorce
b54293266d
[810/906] gstglutils: use gl_vtable for glDeleteTextures
2017-12-09 19:31:31 +00:00
Matthew Waters
704f231343
[808/906] x11: remove dead code
2017-12-09 19:31:31 +00:00
Matthew Waters
d9cc31aca0
[807/906] context: Move some window error enums to context
2017-12-09 19:31:31 +00:00
Matthew Waters
57c32baab7
[806/906] egl: doesn't require the EGLConfig from the other context
...
libEGL should give us the same or similar EGLConfig from the
EGLDisplay we have.
2017-12-09 19:31:31 +00:00
Matthew Waters
0f8fc0881a
[805/906] glfilter: rename external-opengl-context prop to other-context
...
It now requires a GstGLContext instead of a handle
2017-12-09 19:31:31 +00:00
Julien Isorce
cc38e16ef2
[804/906] rpi: call bcm_host_init in plugin_init
2017-12-09 19:31:31 +00:00
Julien Isorce
dd679dee25
[803/906] raspberrypi: add support for dispmanx
...
See https://bugzilla.gnome.org/show_bug.cgi?id=703342
2017-12-09 19:31:31 +00:00
Matthew Waters
48cd6ac353
[801/906] context: Reimplement GL context sharing
...
https://bugzilla.gnome.org/show_bug.cgi?id=704806
2017-12-09 19:31:31 +00:00
Matthew Waters
40a2c12495
[798/906] build: install needed header
2017-12-09 19:31:31 +00:00
Matthew Waters
72cc3c4815
[797/906] x11: fix build for clang
2017-12-09 19:31:31 +00:00
Matthew Waters
b8b9fced19
[796/906] move egl into its own directory
2017-12-09 19:31:31 +00:00
Matthew Waters
83ac943fc4
[795/906] android: port to GstGLContext
...
not tested
2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
...
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters
e80533dcee
[793/906] add a GstGLContext object that will be the basis of OpenGL contexts
...
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00
Matthew Waters
175f28848c
[792/906] build: use our own in tree headers before system ones
...
allows us to develop against the tree rather than what may be installed
2017-12-09 19:31:30 +00:00
Julien Isorce
b56bf26dce
[791/906] glwindow/x11: remove X11EventSource as soon as the window is deleted
...
gst_gl_window_x11_send_message do not use XSendEvent anymore
2017-12-09 19:31:30 +00:00
Sebastian Dröge
4e8c78a4da
[789/906] egl: Create a window surface if necessary
2017-12-09 19:31:30 +00:00
Tonu Jaansoo
431ce49db3
[788/906] osx: Fix compilation
2017-12-09 19:31:30 +00:00
Tonu Jaansoo
c304635ecf
[787/906] gl: The GLSL rectangle resampler does not always work with int tex coords
...
Use floats instead.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
396717587e
[786/906] glprototypes: Add support for NV extensions for DrawBuffers and ReadBuffer
2017-12-09 19:31:30 +00:00
Sebastian Dröge
b6207a10a2
[785/906] egl: Use EGL_KHR_surfaceless_context instead of creating a useless surface if available
2017-12-09 19:31:30 +00:00
Sebastian Dröge
82eb297aba
[782/906] gldownload: Use strlen() instead of sizeof(char*)
...
gstgldownload.c:846:22: error: argument to 'sizeof' in 'memcpy' call is the same expression as the source; did you mean to provide an explicit length? [-Werror=sizeof-pointer-memaccess]
2017-12-09 19:31:30 +00:00
Matthew Waters
e32e8f45e0
[781/906] download: propogate errors from the GL thread
2017-12-09 19:31:30 +00:00
Matthew Waters
7c4d51edf4
[780/906] up/download: check return values
...
So we fail properly
2017-12-09 19:31:30 +00:00
Matthew Waters
13d487741a
[779/906] download: remove _thread variants of the API
2017-12-09 19:31:30 +00:00
Matthew Waters
1f19143837
[778/906] upload: remove _thread variants of the API
2017-12-09 19:31:30 +00:00
Matthew Waters
d009a216e6
[777/906] upload: overhaul and addition of new video formats
...
use the shaders from eglglessink (adapted for Desktop GL)
error out properly
2017-12-09 19:31:30 +00:00
Matthew Waters
0df6a5e963
[776/906] download: fix compiler warning about missing string format
2017-12-09 19:31:30 +00:00
Sebastian Dröge
e4f45140d6
[775/906] configure: Check for GLeglImageOES and others again
...
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2017-12-09 19:31:30 +00:00
Sebastian Dröge
fe0ad33572
[774/906] win32: Fix some compiler errors/warnings
2017-12-09 19:31:30 +00:00
Mathieu Duponchelle
47b9fb1d49
[773/906] glfilters: Mark writable-only properties as readable as well
...
https://bugzilla.gnome.org/show_bug.cgi?id=704429
2017-12-09 19:31:30 +00:00
Sebastian Dröge
8efcecb98c
[771/906] gl: Some less long/ulong/gulong usage
2017-12-09 19:31:30 +00:00
Matthew Waters
49951beac8
[766/906] utils: generate a RGBA texture in all cases
2017-12-09 19:31:30 +00:00
Matthew Waters
d492036322
[765/906] wayland: remove fullscreen
2017-12-09 19:31:30 +00:00
Matthew Waters
2c6f8de516
[764/906] filter: fix pad template caps
...
upload is for the sink template
download is form the src template
2017-12-09 19:31:30 +00:00
Matthew Waters
8577de136e
[763/906] memory: copy properly depending on where the most recent data is
2017-12-09 19:31:30 +00:00
Sebastian Dröge
5b1dd556de
[762/906] glimagesink: Fix some memory leaks and properly set up the buffer pool
2017-12-09 19:31:30 +00:00
Sebastian Dröge
4f23429abb
[761/906] x11: Protect event display connection with a mutex
...
We use it from different threads and need to serialize the
accesses to it.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
9810469db0
[760/906] x11: Always use the same display connection from the GL thread
...
The other display connection might be used by async calls from elsewhere
at the same time.
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:30 +00:00
Sebastian Dröge
bb4414ac7f
[759/906] gldownload: #ifdef some GLES2 specific code to fix compilation
2017-12-09 19:31:30 +00:00
Sebastian Dröge
a41b21f4a5
[758/906] android: Don't require a window to be set
...
This allows the filters to be usable without a GL sink downstream.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
0a6359fc59
[757/906] egl: Create an offscreen surface if no window was provided
2017-12-09 19:31:30 +00:00
Sebastian Dröge
1de089fe81
[756/906] gldownload: Reset the viewport after download RGB via GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
85a4f1042b
[755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f804d53a9c
[754/906] gldownload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b3eef9dd15
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b2934152ce
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
ef68e5ade2
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:29 +00:00
Sebastian Dröge
15438d5b7f
[750/906] glupload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
9d4f99b8bb
[749/906] glshader: Add some more debug output
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b28a1e943d
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6c5ce0ee99
[747/906] gl: Constify YUV conversion shaders
2017-12-09 19:31:29 +00:00
Sebastian Dröge
90450a39b7
[746/906] android: Add comment to clarify the type of a variable
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d0293d9f0c
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bbd9dd465c
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
29874d3be6
[743/906] win32: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bd60dd7f22
[742/906] cocoa: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d937a7e899
[741/906] wayland: Don't leak main context and loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
09795ef023
[740/906] x11: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
764e682cd0
[739/906] x11: Don't leak main context and main loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
52b44e4c07
[738/906] gl: Include glu.h after gl.h
2017-12-09 19:31:29 +00:00
Sebastian Dröge
192b37980f
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6a5bebebb9
[734/906] win32: Make automake happy by using noinst_HEADERS
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Julien Isorce
d4a8451c11
[731/906] cocoa: fix build when GNUSTEP is not defined
2017-12-09 19:31:29 +00:00
Sebastian Dröge
61dfdc19b9
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2017-12-09 19:31:29 +00:00
Sebastian Dröge
341210eaa6
[729/906] gl: Include config.h everywhere
2017-12-09 19:31:29 +00:00
Sebastian Dröge
92c66f55bc
[727/906] egl: Refactor EGL logic into a helper object
2017-12-09 19:31:29 +00:00
Matthew Waters
ac1a2297f5
[726/906] window: don't call a NULL destroy function
2017-12-09 19:31:29 +00:00
Matthew Waters
3c2810c3d6
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Matthew Waters
17e4fe41d3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Julien Isorce
bbc71ed90f
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
Руслан Ижбулатов
9af1cee2f7
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2017-12-09 19:31:28 +00:00
Sebastian Dröge
6c89d7e839
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2017-12-09 19:31:28 +00:00
Sebastian Dröge
685d855ded
[719/906] gl: Fix compilation with GLES2
2017-12-09 19:31:28 +00:00
Matthew Waters
5b13d0ebf4
[718/906] shader: make it possible to unref in the non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
71c8edf9c0
[717/906] remove outdated cmake build files
2017-12-09 19:31:28 +00:00
Matthew Waters
bc5d65928f
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2017-12-09 19:31:28 +00:00
Matthew Waters
5ec9f248a1
[715/906] display: inherit from the right object class
2017-12-09 19:31:28 +00:00
Matthew Waters
1c84c0fb96
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00
Matthew Waters
d7f5cac7ce
[713/906] shader: make it possible to create the object in a non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
ef6b1ca760
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2017-12-09 19:31:28 +00:00
Matthew Waters
380f918802
[711/906] wayland: support choosing Desktop GL as the api
2017-12-09 19:31:28 +00:00
Matthew Waters
951daee416
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2017-12-09 19:31:28 +00:00
Matthew Waters
2ae5b50fa4
[709/906] display: some more cleanups
2017-12-09 19:31:28 +00:00
Matthew Waters
6e86d0e920
[708/906] display: a cleanup and removal of old code
2017-12-09 19:31:28 +00:00
Matthew Waters
bdf5b5be0f
[707/906] display: move error_message to utils
2017-12-09 19:31:28 +00:00
Matthew Waters
5bc069a5d5
[706/906] display: move activate_context into utils
2017-12-09 19:31:28 +00:00
Matthew Waters
4f117323b8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2017-12-09 19:31:28 +00:00
Matthew Waters
761bc0156a
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2017-12-09 19:31:28 +00:00
Matthew Waters
9e7af77dc8
[703/906] x11: don't segfault if destroy_cb is NULL
2017-12-09 19:31:28 +00:00
Matthew Waters
5818b015d6
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
81334a1af0
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2017-12-09 19:31:28 +00:00
Matthew Waters
ad31c9f8e2
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2017-12-09 19:31:28 +00:00
Matthew Waters
f5472457bf
[696/906] glapi: fix memory leak from not freeing a string
2017-12-09 19:31:28 +00:00
Matthew Waters
06eb6f4965
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2017-12-09 19:31:28 +00:00
Matthew Waters
696477bbf6
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2017-12-09 19:31:27 +00:00
Matthew Waters
957b4cf08b
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2017-12-09 19:31:27 +00:00
Matthew Waters
d88a9c0044
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2017-12-09 19:31:27 +00:00
Matthew Waters
df675e7335
[690/906] windowx11glx: use fbconfigs if supported
2017-12-09 19:31:27 +00:00
Matthew Waters
d71ab51c9f
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2017-12-09 19:31:27 +00:00
Matthew Waters
01518880fa
[685/906] filter: improve error handling
2017-12-09 19:31:27 +00:00
Matthew Waters
a9b5bfe9d7
[684/906] display: lack of format-string causing a compiler warning
2017-12-09 19:31:27 +00:00
Matthew Waters
94d1326a7f
[683/906] feature: remove double free
2017-12-09 19:31:27 +00:00
Matthew Waters
1a04002052
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2017-12-09 19:31:27 +00:00
Matthew Waters
31a5beb3f3
[680/906] overlay: tentative port to new GstGLFuncs API
2017-12-09 19:31:27 +00:00
Matthew Waters
b9a10f8e15
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2017-12-09 19:31:27 +00:00
Matthew Waters
ed98971953
[677/906] memory: fix GSIZE printf format on win32
2017-12-09 19:31:27 +00:00
Matthew Waters
8d07dcbd5e
[676/906] windwo_win32: port to new API
2017-12-09 19:31:27 +00:00
Matthew Waters
72ac429e57
[675/906] upload: provide nicer debugging
2017-12-09 19:31:27 +00:00
Matthew Waters
6e8099fa20
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2017-12-09 19:31:27 +00:00
Matthew Waters
1198b27830
[673/906] feature: add gstreamer license
2017-12-09 19:31:27 +00:00
Matthew Waters
792f055db4
[672/906] display: constify GstGLFuncs *gl
2017-12-09 19:31:27 +00:00
Matthew Waters
267bf848de
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2017-12-09 19:31:27 +00:00
Matthew Waters
dba83ebbd3
[670/906] display: replace glib deprecated api
2017-12-09 19:31:27 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
63a5d9e981
[668/906] shader: fix gles2 segfault
2017-12-09 19:31:27 +00:00
Matthew Waters
0cc3150e37
[658/906] mixer: fix eos timestamp check
2017-12-09 19:31:27 +00:00
Matthew Waters
535074cc87
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2017-12-09 19:31:27 +00:00
Matthew Waters
ccfa7d674a
[652/906] bumper: port to non-GLEW + arrays
2017-12-09 19:31:27 +00:00
Matthew Waters
847e6540fb
[651/906] up/download: fix some typos when removing GLEW
2017-12-09 19:31:27 +00:00
Matthew Waters
173467e48a
[650/906] filter: fix _draw_texture()'s wrong vertices
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
17fdb480d0
[646/906] some gl header fixes/additions
2017-12-09 19:31:27 +00:00
Matthew Waters
2f2916dd50
[645/906] fix gles2 compilation
2017-12-09 19:31:27 +00:00
Matthew Waters
57e209a423
[644/906] update .gitignore for some new files
2017-12-09 19:31:27 +00:00
Matthew Waters
c692a610de
[643/906] display: privatise most of the struct
2017-12-09 19:31:26 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
8375116c4b
[641/906] display: feature check for GL extension functions
2017-12-09 19:31:26 +00:00
Matthew Waters
a87b070abb
[640/906] build: add missing file to built sources
2017-12-09 19:31:26 +00:00
Matthew Waters
4a886e91e4
[639/906] add get_proc_address implementations for egl and glx
2017-12-09 19:31:26 +00:00
Matthew Waters
4a024734da
[638/906] window: add get_proc_address + stub for retrieving gl functions
2017-12-09 19:31:26 +00:00
Matthew Waters
87e5cd6777
[637/906] x11_egl: add prelim support for choosing opengl or gles
2017-12-09 19:31:26 +00:00
Matthew Waters
59cb56fa4d
[636/906] window_x11: compact debug info
2017-12-09 19:31:26 +00:00
Matthew Waters
17e6d70dba
[635/906] fixup compile errors
2017-12-09 19:31:26 +00:00
Matthew Waters
68b4ddff12
[634/906] wayland egl: deactivate context before we destroy it
...
avoids a segfault with dri drivers
2017-12-09 19:31:26 +00:00
Matthew Waters
db236c510f
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2017-12-09 19:31:26 +00:00
Matthew Waters
12b045af81
[631/906] remove redefinition warnings in compiling tests
2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa
[629/906] window: add GError for error handling of context creation
2017-12-09 19:31:26 +00:00