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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-25 17:50:36 +00:00
[876/906] glmem: use GstVideoInfo for format configuration
Allows use of strides
This commit is contained in:
parent
d84bb0b3b2
commit
d233bb66a9
4 changed files with 40 additions and 67 deletions
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@ -167,9 +167,7 @@ gst_gl_buffer_pool_alloc (GstBufferPool * pool, GstBuffer ** buffer,
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goto no_buffer;
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}
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if (!(gl_mem =
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gst_gl_memory_alloc (glpool->context, GST_VIDEO_INFO_FORMAT (info),
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GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info))))
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if (!(gl_mem = gst_gl_memory_alloc (glpool->context, priv->info)))
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goto mem_create_failed;
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gst_buffer_append_memory (buf, gl_mem);
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@ -62,44 +62,41 @@ typedef struct
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static void
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_gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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GstGLContext * context, GstVideoFormat v_format, gsize width, gsize height,
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gpointer user_data, GDestroyNotify notify)
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GstGLContext * context, GstVideoInfo v_info, gpointer user_data,
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GDestroyNotify notify)
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{
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gsize maxsize;
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GstVideoInfo info;
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gst_video_info_set_format (&info, v_format, width, height);
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maxsize = info.size;
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maxsize = v_info.size;
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gst_memory_init (GST_MEMORY_CAST (mem), GST_MEMORY_FLAG_NO_SHARE,
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allocator, parent, maxsize, 0, 0, maxsize);
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mem->context = gst_object_ref (context);
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mem->gl_format = GL_RGBA;
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mem->v_format = v_format;
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mem->width = width;
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mem->height = height;
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mem->v_info = v_info;
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mem->notify = notify;
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mem->user_data = user_data;
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mem->wrapped = FALSE;
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mem->upload = gst_gl_upload_new (context);
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mem->download = gst_gl_download_new (context);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY,
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"new GL texture memory:%p format:%u dimensions:%" G_GSIZE_FORMAT
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"x%" G_GSIZE_FORMAT, mem, v_format, width, height);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture memory:%p format:%u "
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"dimensions:%ux%u", mem, GST_VIDEO_INFO_FORMAT (&v_info),
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GST_VIDEO_INFO_WIDTH (&v_info), GST_VIDEO_INFO_HEIGHT (&v_info));
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}
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static GstGLMemory *
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_gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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GstGLContext * context, GstVideoFormat v_format, gsize width, gsize height,
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gpointer user_data, GDestroyNotify notify)
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GstGLContext * context, GstVideoInfo v_info, gpointer user_data,
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GDestroyNotify notify)
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{
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GstGLMemory *mem;
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GLuint tex_id;
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gst_gl_context_gen_texture (context, &tex_id, v_format, width, height);
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gst_gl_context_gen_texture (context, &tex_id,
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GST_VIDEO_INFO_FORMAT (&v_info), GST_VIDEO_INFO_WIDTH (&v_info),
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GST_VIDEO_INFO_HEIGHT (&v_info));
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if (!tex_id) {
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GST_CAT_WARNING (GST_CAT_GL_MEMORY,
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"Could not create GL texture with context:%p", context);
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@ -108,8 +105,7 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "created texture %u", tex_id);
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mem = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (mem, allocator, parent, context, v_format, width, height,
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user_data, notify);
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_gl_mem_init (mem, allocator, parent, context, v_info, user_data, notify);
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mem->tex_id = tex_id;
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@ -130,14 +126,8 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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GstVideoInfo in_info, out_info;
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gst_video_info_set_format (&in_info, gl_mem->v_format, gl_mem->width,
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gl_mem->height);
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gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBA,
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gl_mem->width, gl_mem->height);
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if (!gst_gl_upload_init_format (gl_mem->upload, in_info, out_info)) {
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if (!gst_gl_upload_init_format (gl_mem->upload, gl_mem->v_info,
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gl_mem->v_info)) {
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goto error;
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}
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GST_GL_MEMORY_FLAG_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED);
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@ -161,8 +151,10 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_DOWNLOAD)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_MEMORY_FLAG_DOWNLOAD_INITTED)) {
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if (!gst_gl_download_init_format (gl_mem->download, gl_mem->v_format,
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gl_mem->width, gl_mem->height)) {
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if (!gst_gl_download_init_format (gl_mem->download,
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GST_VIDEO_INFO_FORMAT (&gl_mem->v_info),
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GST_VIDEO_INFO_WIDTH (&gl_mem->v_info),
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GST_VIDEO_INFO_HEIGHT (&gl_mem->v_info))) {
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goto error;
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}
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GST_GL_MEMORY_FLAG_SET (gl_mem, GST_GL_MEMORY_FLAG_DOWNLOAD_INITTED);
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@ -219,9 +211,9 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
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copy_params = (GstGLMemoryCopyParams *) data;
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src = copy_params->src;
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tex_id = copy_params->tex_id;
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width = src->width;
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height = src->height;
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v_format = src->v_format;
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width = GST_VIDEO_INFO_WIDTH (&src->v_info);
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height = GST_VIDEO_INFO_HEIGHT (&src->v_info);
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v_format = GST_VIDEO_INFO_FORMAT (&src->v_info);
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gl_format = src->gl_format;
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gl = src->context->gl_vtable;
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@ -318,8 +310,8 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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GstGLMemoryCopyParams copy_params;
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if (GST_GL_MEMORY_FLAG_IS_SET (src, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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dest = _gl_mem_new (src->mem.allocator, NULL, src->context, src->v_format,
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src->width, src->height, NULL, NULL);
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dest = _gl_mem_new (src->mem.allocator, NULL, src->context, src->v_info,
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NULL, NULL);
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dest->data = g_malloc (src->mem.maxsize);
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memcpy (dest->data, src->data, src->mem.maxsize);
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GST_GL_MEMORY_FLAG_SET (dest, GST_GL_MEMORY_FLAG_NEED_UPLOAD);
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@ -330,8 +322,8 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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gst_gl_context_thread_add (src->context, _gl_mem_copy_thread, ©_params);
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dest = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (dest, src->mem.allocator, NULL, src->context, src->v_format,
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src->width, src->height, NULL, NULL);
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_gl_mem_init (dest, src->mem.allocator, NULL, src->context, src->v_info,
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NULL, NULL);
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if (!copy_params.result) {
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GST_CAT_WARNING (GST_CAT_GL_MEMORY, "Could not copy GL Memory");
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@ -424,21 +416,17 @@ gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id)
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/**
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* gst_gl_memory_alloc:
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* @context:a #GstGLContext
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* @format: the format for the texture
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* @width: width of the texture
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* @height: height of the texture
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* @v_info: the #GstVideoInfo of the memory
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*
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* Returns: a #GstMemory object with a GL texture specified by @format, @width and @height
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* Returns: a #GstMemory object with a GL texture specified by @v_info
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* from @context
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*/
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GstMemory *
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gst_gl_memory_alloc (GstGLContext * context, GstVideoFormat format,
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gsize width, gsize height)
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gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo v_info)
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{
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GstGLMemory *mem;
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mem = _gl_mem_new (_gl_allocator, NULL, context, format, width, height,
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NULL, NULL);
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mem = _gl_mem_new (_gl_allocator, NULL, context, v_info, NULL, NULL);
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mem->data = g_malloc (mem->mem.maxsize);
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if (mem->data == NULL) {
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@ -452,25 +440,21 @@ gst_gl_memory_alloc (GstGLContext * context, GstVideoFormat format,
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/**
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* gst_gl_memory_wrapped
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* @context:a #GstGLContext
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* @format: the format for the texture
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* @width: width of the texture
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* @height: height of the texture
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* @v_info: the #GstVideoInfo of the memory and data
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* @data: the data to wrap
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* @user_data: data called with for @notify
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* @notify: function called with @user_data when @data needs to be freed
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*
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* Returns: a #GstGLMemory object with a GL texture specified by @format, @width and @height
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* Returns: a #GstGLMemory object with a GL texture specified by @v_info
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* from @context and contents specified by @data
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*/
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GstGLMemory *
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gst_gl_memory_wrapped (GstGLContext * context, GstVideoFormat format,
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guint width, guint height, gpointer data,
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gpointer user_data, GDestroyNotify notify)
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gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo v_info,
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gpointer data, gpointer user_data, GDestroyNotify notify)
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{
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GstGLMemory *mem;
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mem = _gl_mem_new (_gl_allocator, NULL, context, format, width, height,
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user_data, notify);
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mem = _gl_mem_new (_gl_allocator, NULL, context, v_info, user_data, notify);
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mem->data = data;
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mem->wrapped = TRUE;
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@ -84,10 +84,8 @@ struct _GstGLMemory
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GstGLContext *context;
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GLuint tex_id;
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GstVideoFormat v_format;
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GstVideoInfo v_info;
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GLenum gl_format;
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GLuint width;
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GLuint height;
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GstGLDownload *download;
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GstGLUpload *upload;
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@ -145,11 +143,9 @@ struct _GstGLMemory
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void gst_gl_memory_init (void);
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GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoFormat format,
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gsize width, gsize height);
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GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo info);
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GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoFormat format,
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guint width, guint height, gpointer data,
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GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo info, gpointer data,
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gpointer user_data, GDestroyNotify notify);
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gboolean gst_is_gl_memory (GstMemory * mem);
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@ -705,12 +705,7 @@ gst_gl_upload_perform_with_memory (GstGLUpload * upload, GstGLMemory * gl_mem)
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g_return_val_if_fail (upload != NULL, FALSE);
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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GstVideoInfo info;
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gst_video_info_set_format (&info, gl_mem->v_format, gl_mem->width,
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gl_mem->height);
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gst_gl_upload_init_format (upload, info, info);
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gst_gl_upload_init_format (upload, gl_mem->v_info, gl_mem->v_info);
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}
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD))
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