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[760/906] x11: Always use the same display connection from the GL thread
The other display connection might be used by async calls from elsewhere at the same time. https://bugzilla.gnome.org/show_bug.cgi?id=704247
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@ -508,7 +508,7 @@ gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width,
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XSendEvent (window_x11->device, window_x11->internal_win_id, FALSE,
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ExposureMask, &event);
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XSync (window_x11->disp_send, FALSE);
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XSync (window_x11->device, FALSE);
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}
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}
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