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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
[862/906] window: remove set_need_lock
No-one is using it. The only code that did was the x11 one which doesn't need it anymore.
This commit is contained in:
parent
0f4c10aed9
commit
2026f60879
8 changed files with 6 additions and 73 deletions
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@ -90,8 +90,6 @@ gst_gl_window_android_egl_new (void)
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window = g_object_new (GST_GL_TYPE_WINDOW_ANDROID_EGL, NULL);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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return window;
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}
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@ -123,8 +123,6 @@ static void
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gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
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{
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window->priv = GST_GL_WINDOW_COCOA_GET_PRIVATE (window);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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}
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/* Must be called in the gl thread */
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@ -91,8 +91,6 @@ gst_gl_window_dispmanx_egl_new (void)
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window = g_object_new (GST_GL_TYPE_WINDOW_DISPMANX_EGL, NULL);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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window->egldisplay = EGL_DEFAULT_DISPLAY;
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window->display = 0;
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@ -104,7 +104,6 @@ gst_gl_window_init (GstGLWindow * window)
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window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
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g_mutex_init (&window->lock);
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window->need_lock = TRUE;
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window->is_drawing = FALSE;
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g_weak_ref_init (&window->context_ref, NULL);
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@ -209,9 +208,7 @@ gst_gl_window_set_window_handle (GstGLWindow * window, guintptr handle)
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->set_window_handle != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->set_window_handle (window, handle);
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GST_GL_WINDOW_UNLOCK (window);
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}
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/**
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@ -251,16 +248,12 @@ gst_gl_window_draw (GstGLWindow * window, guint width, guint height)
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->draw != NULL);
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GST_GL_WINDOW_LOCK (window);
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/* avoid to overload the drawer */
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if (window->is_drawing) {
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GST_GL_WINDOW_UNLOCK (window);
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return;
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}
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window_class->draw (window, width, height);
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GST_GL_WINDOW_UNLOCK (window);
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}
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/**
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@ -278,10 +271,8 @@ gst_gl_window_run (GstGLWindow * window)
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->run != NULL);
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GST_GL_WINDOW_LOCK (window);
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window->priv->alive = TRUE;
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window_class->run (window);
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GST_GL_WINDOW_UNLOCK (window);
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}
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/**
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@ -308,8 +299,6 @@ gst_gl_window_quit (GstGLWindow * window)
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GST_INFO ("quit sent to gl window loop");
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GST_GL_WINDOW_UNLOCK (window);
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GST_INFO ("quit received from gl window");
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}
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typedef struct _GstGLSyncMessage
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@ -381,9 +370,7 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_if_fail (window_class->send_message != NULL);
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GST_GL_WINDOW_LOCK (window);
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window_class->send_message (window, callback, data);
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GST_GL_WINDOW_UNLOCK (window);
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}
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/**
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@ -410,22 +397,6 @@ gst_gl_window_send_message_async (GstGLWindow * window, GstGLWindowCB callback,
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window_class->send_message_async (window, callback, data, destroy);
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}
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/**
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* gst_gl_window_set_need_lock:
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* @window: a #GstGLWindow
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* @need_lock: whether the @window needs to lock for concurrent access
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*
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* This API is intended only for subclasses of #GstGLWindow in order to ensure
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* correct interaction with the underlying window system.
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*/
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void
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gst_gl_window_set_need_lock (GstGLWindow * window, gboolean need_lock)
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{
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g_return_if_fail (GST_GL_IS_WINDOW (window));
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window->need_lock = need_lock;
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}
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/**
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* gst_gl_window_set_draw_callback:
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* @window: a #GstGLWindow
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@ -528,20 +499,13 @@ gst_gl_window_is_running (GstGLWindow * window)
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guintptr
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gst_gl_window_get_display (GstGLWindow * window)
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{
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guintptr ret;
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->get_display != NULL, 0);
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GST_GL_WINDOW_LOCK (window);
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ret = window_class->get_display (window);
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GST_GL_WINDOW_UNLOCK (window);
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return ret;
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return window_class->get_display (window);
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}
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/**
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@ -553,20 +517,13 @@ gst_gl_window_get_display (GstGLWindow * window)
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guintptr
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gst_gl_window_get_window_handle (GstGLWindow * window)
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{
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guintptr ret;
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_return_val_if_fail (window_class->get_window_handle != NULL, 0);
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GST_GL_WINDOW_LOCK (window);
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ret = window_class->get_window_handle (window);
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GST_GL_WINDOW_UNLOCK (window);
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return ret;
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return window_class->get_window_handle (window);
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}
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/**
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@ -37,18 +37,8 @@ G_BEGIN_DECLS
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#define GST_GL_IS_WINDOW_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW))
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#define GST_GL_WINDOW_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW, GstGLWindowClass))
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#define GST_GL_WINDOW_LOCK(w) \
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do { \
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if (GST_GL_WINDOW(w)->need_lock) \
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g_mutex_lock (&GST_GL_WINDOW(w)->lock); \
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} while (0)
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#define GST_GL_WINDOW_UNLOCK(w) \
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do { \
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if (GST_GL_WINDOW(w)->need_lock) \
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g_mutex_unlock (&GST_GL_WINDOW(w)->lock); \
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} while (0)
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#define GST_GL_WINDOW_LOCK(w) g_mutex_lock(&GST_GL_WINDOW(w)->lock)
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#define GST_GL_WINDOW_UNLOCK(w) g_mutex_unlock(&GST_GL_WINDOW(w)->lock)
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#define GST_GL_WINDOW_GET_LOCK(w) (&GST_GL_WINDOW(w)->lock)
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#define GST_GL_WINDOW_ERROR (gst_gl_window_error_quark ())
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@ -77,7 +67,6 @@ struct _GstGLWindow {
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GObject parent;
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GMutex lock;
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gboolean need_lock;
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GWeakRef context_ref;
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@ -148,7 +137,6 @@ GstGLWindow * gst_gl_window_new (GstGLDisplay *display);
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void gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy_notify);
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void gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowResizeCB callback, gpointer data, GDestroyNotify destroy_notify);
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void gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy_notify);
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void gst_gl_window_set_need_lock (GstGLWindow *window, gboolean need_lock);
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void gst_gl_window_set_window_handle (GstGLWindow *window, guintptr handle);
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guintptr gst_gl_window_get_window_handle (GstGLWindow *window);
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@ -298,8 +298,6 @@ gst_gl_window_wayland_egl_new (void)
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window = g_object_new (GST_GL_TYPE_WINDOW_WAYLAND_EGL, NULL);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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return window;
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}
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@ -88,8 +88,6 @@ static void
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gst_gl_window_win32_init (GstGLWindowWin32 * window)
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{
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window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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}
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/* Must be called in the gl thread */
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@ -175,8 +175,6 @@ gst_gl_window_x11_new (void)
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window = g_object_new (GST_GL_TYPE_WINDOW_X11, NULL);
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gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
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return window;
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}
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@ -314,7 +312,7 @@ gst_gl_window_x11_close (GstGLWindow * window)
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GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
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XEvent event;
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GST_GL_WINDOW_LOCK (window_x11);
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g_mutex_lock (&window_x11->disp_send_lock);
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if (window_x11->device) {
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if (window_x11->internal_win_id)
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@ -361,7 +359,7 @@ gst_gl_window_x11_close (GstGLWindow * window)
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window_x11->running = FALSE;
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GST_GL_WINDOW_UNLOCK (window_x11);
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g_mutex_unlock (&window_x11->disp_send_lock);
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}
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guintptr
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