Matthew Waters
09c8c23842
gl*memory*: reverse the parameter order of user_data and destroy notify
...
The convention is to have the destroy notify last after any user data
2017-12-09 19:32:13 +00:00
Matthew Waters
1673a6192f
glmemorypbo: remove our own alloc()/wrapped()/etc functions
...
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2017-12-09 19:32:13 +00:00
Matthew Waters
2c5ae0c784
glmemory: document gst_gl_memory_init
2017-12-09 19:32:13 +00:00
Matthew Waters
c870a9cdd5
glbuffer: remove unneeded gst_gl_buffer_alloc()
...
Replaced by gst_gl_base_memory_alloc()
2017-12-09 19:32:13 +00:00
Matthew Waters
65afaf7e84
glbasememory: document some functions
2017-12-09 19:32:13 +00:00
Matthew Waters
12360432c6
glmemory: add a default copy implementation
...
Subclasses still need to override this to copy into the correct memory type.
2017-12-09 19:32:13 +00:00
Matthew Waters
1781e465a0
glbufferpool: use gst_gl_base_memory_alloc as a generic GL allocation framework
...
Requires the usage of GstGLVideoAllocationParams however any user can set their
own parameters along with an allocator which will be used to allocate the
correct memory type.
2017-12-09 19:32:12 +00:00
Matthew Waters
228481da18
glmemorypbo: implement GstGLBaseMemory:alloc
...
Uses the GstGLVideoAllocationParams parameters
2017-12-09 19:32:12 +00:00
Matthew Waters
9d862cb83f
glbuffer: implements GstGLBaseMemory::alloc
...
Create GstGLBufferAllocationParams which is subclass of GstGLAllocationParams
2017-12-09 19:32:12 +00:00
Matthew Waters
8e79ad3248
glmemory: implement GstGLBaseMemory::alloc
...
- Create GstGLVideoAllocationParams which is a GstGLAllocationParams subclass.
- Make it possible to allocate glmemory objects directly if no frills are
needed.
2017-12-09 19:32:12 +00:00
Matthew Waters
93215927a9
glbasememory: add a generic interface for allocating GL memories
...
This is made possible by a subclassable GstGLAllocationParams that holds
the allocation parameters
Every allocation would now go through gst_gl_base_memory_alloc with the
allocation parameters now being specified in a single struct to allow
extension by different allocators.
2017-12-09 19:32:12 +00:00
Matthew Waters
4cb42d34c6
Revert "glbuffer: Don't pass allocation params"
...
This reverts commit 052f41e5c2
.
This is incorrect and will affect any other glbuffer user that needs/wants to
perform data alignment.
2017-12-09 19:32:12 +00:00
Nicolas Dufresne
81cb10aa05
glbuffer: Don't pass allocation params
...
The imported memory has already been allocated, passing allocation
parameters with alignment confuses the memory which endup with a
size different from maxsize and lead to overrun when the memory
is being copied.
2017-12-09 19:32:12 +00:00
Alessandro Decina
b365425dc2
glupload: fix allocator name after GLMemory API changes
2017-12-09 19:32:12 +00:00
Nicolas Dufresne
8f4ba29f97
gl: Allow using non-system mesa with both GL and GLES
...
GCC automatically disable redundance warnings for system headers. As
soon as we start using a non-system installed mesa, we would start
having issues. The test for both wasn't setting any flags, so it would
work but then fail at runtime.
This is being fixed by disabling in the code (where needed only) that
GCC warning. The test is also fixed to avoid the false positive we had.
2017-12-09 19:32:12 +00:00
Xavier Claessens
ac6e8e93a2
bad: Add g_autoptr() support to all types
...
https://bugzilla.gnome.org/show_bug.cgi?id=754464
2017-12-09 19:32:12 +00:00
Luis de Bethencourt
648c2e20dc
glviewconvert: check pointer before dereferencing
...
priv->primary_out could be NULL, check before dereferencing it in
GST_BUFFER_FLAG_SET ()
CID 1308945
2017-12-09 19:32:12 +00:00
Matthew Waters
4fc012af19
glbuffer: bind/unbind on map/unmap for GL mappings
...
Bind the handle to the GL target on map/unmap to save the caller from
handling this themselves.
2017-12-09 19:32:12 +00:00
Matthew Waters
ab75223594
glbuffer: remove buffer specific transfer flags
...
Instead rely on GstGLBaseMemory's transfer handling
2017-12-09 19:32:12 +00:00
Matthew Waters
f83b834628
glmemorypbo: map/unmap pbo memory correctly for state tracking
...
Otherwise some downloads will fail to occur from the PBO.
2017-12-09 19:32:12 +00:00
Matthew Waters
d1812fc73c
glformat: add compatibility definitions for OES/rectangle textures
2017-12-09 19:32:12 +00:00
Matthew Waters
dc02d47092
glbasebuffer: remove unsed memory subclass
...
The functionality has been split into GstGLBaseMemory and GstGLBuffer.
2017-12-09 19:32:12 +00:00
Matthew Waters
76a38dd66a
glmemory: base classify and add the pbo memory on top
...
The base class is useful for having multiple backing memory types other
than the default. e.g. IOSurface, EGLImage, dmabuf?
The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.
This also moves the format utility functions into their own file.
2017-12-09 19:32:12 +00:00
Matthew Waters
5ab3a38973
gl: add a GL buffer based GstMemory
...
Heavily based on GstGLBaseBuffer that is a subclass of GstGLBaseMemory.
Provides GPU and CPU accessible GL buffer objects by GL handle or by
sysmem data pointer.
2017-12-09 19:32:12 +00:00
Matthew Waters
af7015602a
gl: add a base memory object
...
It handles the following
- GstAllocationParams -> gst_memory_init transformation
- Makes sure that map/unmap/create/destroy happen on the GL thread with
a GL context current.
- Holds a possible sysmem accessible data pointer with alignment.
- Holds the need upload/download transfer state
2017-12-09 19:32:12 +00:00
Matthew Waters
caee3e41f9
gl: add convenience function for the start of a video frame
...
Get's the start of the video frame based on a GstVideoInfo and
GstVideoAlignment.
2017-12-09 19:32:12 +00:00
Matthew Waters
cd584d215c
gluploadmeta; remove convenience helper API
...
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2017-12-09 19:32:12 +00:00
Matthew Waters
3545d340b6
gldownload: remove helper api from the library
...
It was never used by anyone and is not needed anymore with the element
and GstGLMemory's transparent support for downloading textures.
2017-12-09 19:32:12 +00:00
Alessandro Decina
610f965be8
libgstgl: gstglcontext_cocoa: kCGLPFAStereo has been deprecated in 10.11
...
Also since the version scheme has changed (to include the micro number) since
10.10, use the MAC_OS_X_VERSION_* macro to avoid confusion.
2017-12-09 19:32:12 +00:00
Alessandro Decina
b8e06e7311
glbufferpool: relax check for multiple texture targets
...
Only complain about multiple texture targets when _different_ texture targets
are configured.
2017-12-09 19:32:12 +00:00
Alessandro Decina
fa1c4e552c
glmemory: take subsampling into account for rectangle textures
...
Rectangle textures don't use normalized coordinates so subsampling needs to be
factored in explicitly.
Fixes YUV => RGB conversion for rectangle textures.
2017-12-09 19:32:11 +00:00
Matthew Waters
e8f966dcab
glproto: include function definitions for GL_APPLE_sync
...
Provides a performance improvement on iOS where we were falling back to glFinish
on settting sync points.
2017-12-09 19:32:11 +00:00
Nicolas Dufresne
21df596b8b
glupload: Only offer custom allocator with caps features
...
To use GLMemory and EGLImage allocators, one need to know the
libgstgl API. This is only expected if the associated caps features
have been negotiated. Generic element that otherwise receive those
allocators may fail, resulting in broken pieline. We don't want to
force all generic element to check if the allocator is a custom
allocator or a normal allocator (which implement the _alloc method).
https://bugzilla.gnome.org/show_bug.cgi?id=758877
2017-12-09 19:32:11 +00:00
Matthew Waters
953be21a22
glcolorconvert: improve the YUY2/UYVY->RGBA conversion shader
...
Don't offset the y-axis. We only need to offset on the x-axis.
Removes a sawtooth pattern on horizontal and vertical edges.
https://bugzilla.gnome.org/show_bug.cgi?id=755486
2017-12-09 19:32:11 +00:00
Matthew Waters
bb7422e91b
glcolorconvert: improve RGBA->YUY2/UYVY conversion shader
...
We should only average the chroma samples not the luma sample.
https://bugzilla.gnome.org/show_bug.cgi?id=758904
2017-12-09 19:32:11 +00:00
Reynaldo H. Verdejo Pinochet
8ab57b5b23
Drop usage of deprecated g-ir-scanner --strip-prefix flag
2017-12-09 19:32:11 +00:00
Reynaldo H. Verdejo Pinochet
68e668168d
Remove unnecessary NULL checks before g_free()
...
g_free() is NULL-safe
2017-12-09 19:32:11 +00:00
Sebastian Dröge
e7b63b1397
glviewconvert: String literals are const
...
gstglviewconvert.c: In function '_mangle_extensions':
gstglviewconvert.c:1511:13: error: assignment discards 'const' qualifier from pointer target type [-Werror=discarded-qualifiers]
ext_str = "#extension GL_OES_EGL_image_external : require\n";
^
2017-12-09 19:32:11 +00:00
Sebastian Dröge
316c2c3418
glsyncmeta: Actually return the newly created meta from gst_buffer_add_gl_sync_meta()
...
gstglsyncmeta.c -fPIC -DPIC -o .libs/libgstgl_1.0_la-gstglsyncmeta.o
gstglsyncmeta.c: In function 'gst_buffer_add_gl_sync_meta':
gstglsyncmeta.c:131:1: error: control reaches end of non-void function [-Werror=return-type]
}
^
2017-12-09 19:32:11 +00:00
Matthew Waters
0e404ae3fc
glsyncmeta: add vfuncs for all operations
...
there could be other ways/requirements for synchronising two GPU command
streams (whether GL or platform specific).
e.g. glfencesync/eglwaitnative/cond/etc
2017-12-09 19:32:11 +00:00
Matthew Waters
975e96db44
glviewconvert: add support rectangle/external-oes textures
...
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2017-12-09 19:32:11 +00:00
Vineeth TM
a0a8b8873b
glsl: fix possible string overrun in gst_glsl_version_profile_from_string
...
given a NULL-terminated string, s.
s[i] = '\0';
i++;
does not guarentee that s[i] is NULL terminated and thus string operations
could read off the end of the array.
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
Matthew Waters
148940c456
glshader: don't read invalid list pointers (use after free)
...
gst_gl_shader_detach_unlocked already removes the list entry so attempting to
use the element to iterate to the next stage could read invalid data.
Based on patch by Vineeth TM <vineeth.tm@samsung.com>
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
Vineeth TM
d5c1ff4bf2
glsl: free str while returning error
...
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2017-12-09 19:32:11 +00:00
Vineeth TM
7a75684566
glslstage: Fix vertex_sources memory leak
...
vertex_sources is being allocated but not freed resulting in leak
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2017-12-09 19:32:11 +00:00
Vineeth TM
7b0125ab11
glcolorconvert: remove unnecessary free
...
version_str is already being freed. So no need to call again
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2017-12-09 19:32:11 +00:00
Vineeth TM
07901d8eed
glcolorconvert: Fix string leak
...
String got using gst_glsl_version_profile_to_string, is allocated
memory and should be freed
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2017-12-09 19:32:11 +00:00
Vineeth TM
1f245c3d2e
glcolorconvert: Fix frag_prog and frag_body memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2017-12-09 19:32:11 +00:00
Matthew Waters
b30deff7e1
glcolorconvert: mangle gl_FragColor for GL3
...
Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.
https://bugzilla.gnome.org/show_bug.cgi?id=757938
2017-12-09 19:32:11 +00:00
Matthew Waters
b8c1ecf268
glviewconvert: remove set_format
...
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2017-12-09 19:32:11 +00:00
Matthew Waters
117fc0409a
glshader: properly unref the stages on failure
...
When failing in the varargs functions, all the stage objects not handled need to
be unreffed to prevent a leak.
2017-12-09 19:32:11 +00:00
Matthew Waters
1f35fcf06d
glslstage: properly return an error when we could not create the shader stage
...
While it was erroring out correctly later, there were GLib warnings about
setting a GError over the top of another GError.
2017-12-09 19:32:10 +00:00
Matthew Waters
ef319c7b8f
glshaderstrings: fixup the external-oes fragment shader
...
The wrong sampler type was used
s/sampler2DExternalOES/samplerExternalOES/
2017-12-09 19:32:10 +00:00
Matthew Waters
105497de60
glcolorconvert: try to keep the same texture-target if possible
...
Fixes issues attempting to passthrough external-oes textures
2017-12-09 19:32:10 +00:00
Matthew Waters
46b84c6035
glcolorconvert: fix rendering rectangular textures with GL3
...
Rectangular textures are unavailable in unextended
GLES2 #version 100 shaders.
Fixes
texture-target=rectangle ! glcolorconvert ! texture-target=2D
There's a couple of differences between GL3 and GLES2/GL
- varying -> in or out depending on the stage (vertex/fragment)
- attribute -> in
- filtered texture access is a single function, texture()
2017-12-09 19:32:10 +00:00
Matthew Waters
e32fcfbf3c
glcolorconvert: properly use the other texture-target on fixation
2017-12-09 19:32:10 +00:00
Matthew Waters
ec0a93dd7e
glslstage: add debug as to why _set_strings() failed
2017-12-09 19:32:10 +00:00
Matthew Waters
5d7556a08d
glsl: fix check for glsl version against GL context inversion
...
Any GLSL version that was less than the provided GL version would fail
2017-12-09 19:32:10 +00:00
Matthew Waters
9a3ea0adb7
gl: forward declare some enums
...
Specifically the GstGLTextureTarget enum
2017-12-09 19:32:10 +00:00
Matthew Waters
b1ac029b87
glslstage: expose the default shader strings as public
...
Add some other simple strings for external-oes textures or transforming
the texture coordinates with a transformation matrix
2017-12-09 19:32:10 +00:00
Matthew Waters
6a75a07815
glcolorconvert: wait on the sync meta for input buffers
2017-12-09 19:32:10 +00:00
Matthew Waters
c5f3406186
glcolorconvert: use the correct oes target string in the template caps
2017-12-09 19:32:10 +00:00
Tim-Philipp Müller
7a166e019b
glshader, tsdemux: simplify code
...
Jus use _delete_link() instead of _remove_link() + _free1()
2017-12-09 19:32:10 +00:00
Alessandro Decina
7fedb34bea
gstglutils: fix shader compilation on Mountain Lion
...
Make gst_gl_context_gen_shader/_compile_shader assume GST_GLSL_PROFILE_ES |
GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler
doesn't inject the #version tag resulting in a compilation error on Mountain
Lion.
This is a workaround for old code using gst_gl_context_gen_shader. New code
should use the gst_glsl_stage_* API directly which allows the caller to
explicitly specify version/profile.
2017-12-09 19:32:10 +00:00
Matthew Waters
d41e6a5579
glbufferpool: explicitly initialize a possibly uninitialized variable
...
The ret variable may be uninitialized and so its contents were undefined and
the results were erratic (failing with glvideomixer, succeeding in other cases)
P.S. No idea why gcc/clang et al never picked up on this like they normally do
(probably due to some optimisation pass figuring out it's only set once...)
2017-12-09 19:32:10 +00:00
Matthew Waters
b0d40019f9
glslstage: remove typedefs from the header
...
They are already defined in the forward decleration header and defining them
more than once will give an error with OSX's clang about typedef redefinition
being a C11 feature.
2017-12-09 19:32:10 +00:00
Matthew Waters
2595f73fd0
glcolorconvert: follow the correct texture target names
2017-12-09 19:32:10 +00:00
Matthew Waters
434bbc9f01
glupload: explicitly configure the texture target on the gl buffer pool
...
If we don't, then the pool could end up allocating 2D textures when the
caps explictly state they should be rectangle textures.
2017-12-09 19:32:10 +00:00
Matthew Waters
18f9dfdfe5
glbufferpool: add bufferpool options for the various texture targets
...
This was chosen over relying solely on the caps as glupload needs to propose an
allocation and set the texture target based on the output caps. Setting the
caps in the config is currently pointless as they are overwritten in a lot of
element's decide_allocation functions.
This provides a mechanism for the buffer pool to be configured for a certain
texture target when none has been configured.
2017-12-09 19:32:10 +00:00
Matthew Waters
6141d3fc7e
glcolorconvert: add support for converting texture targets
...
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2017-12-09 19:32:10 +00:00
Matthew Waters
681cb5b16d
glmemory: add support for rectangle textures
...
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
2017-12-09 19:32:10 +00:00
Matthew Waters
aa32408926
glcolorconvert: order the caps template so that RGBA is first
...
glcolorconvert ! glcolorconvert would sometimes negotiated RGB
(the first list entry) otherwise.
2017-12-09 19:32:10 +00:00
Matthew Waters
33f73b400d
glbufferpool: move typedef's into the forward decleration file
...
Otherwise, for example, clang will warn about typedef redefinitions
being a C11 feature.
2017-12-09 19:32:10 +00:00
Julien Isorce
6bb560a4eb
glslstage: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2017-12-09 19:32:10 +00:00
Matthew Waters
ad49a39e5b
glcolorconvert: allow outputting multiple textures for gles3 contexts
...
the USING_GLES2 includes all GLES3 contexts as well which does support
drawing to multiple buffers. Instead make or decision solely based on
whether glDrawBuffers is available or not.
2017-12-09 19:32:10 +00:00
Matthew Waters
cfb0d7e9f3
glviewconvert: expose the element on gles2 platforms
...
We can do everything with gles3 however gles2 restricts us not allowing
separated or frame-by-frame multiview modes due to multiple draw buffers.
2017-12-09 19:32:09 +00:00
Matthew Waters
764c4a33bc
gl: fix usage of string.h and stdio.h functions without including the headers
...
e.g:
gstglcontext_egl.c:613:7: error: implicit declaration of function 'strcmp'
[-Werror=implicit-function-declaration]
if (strcmp (G_MODULE_SUFFIX, "so") == 0)
2017-12-09 19:32:09 +00:00
Matthew Waters
4d46edfd50
gl: remove unneeded shader variable parsing code
2017-12-09 19:32:09 +00:00
Matthew Waters
06de6998e5
gl: be consistent in gobject boilerpate
...
GST_GL_IS_* vs GST_IS_GL_*
git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2017-12-09 19:32:09 +00:00
Matthew Waters
463e23bb47
glslstage: add brackets around pointer dereference referencing an array
...
While technically, i is always 0 and *vertex_sources[i++] is equivalant
to (*vertex_sources)[i++]. Be future-proof in the case of code
moves/changes/etc.
CID 1327406
2017-12-09 19:32:09 +00:00
Matthew Waters
f688a8f0b2
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2017-12-09 19:32:09 +00:00
Matthew Waters
8c922ca96b
glsl: add a shader stage object GstGLSLStage
...
Represents a stage (vertex, geometry, fragment, etc) in the shader
pipeline.
2017-12-09 19:32:09 +00:00
Matthew Waters
18e205dcbb
gl/shader/variables: include generic gl.h header
...
Otherwise we may miss some forward declarations
Fixes build error: undefined reference to GstGLSLStage
2017-12-09 19:32:09 +00:00
Matthew Waters
332543f3cf
gl: add some GLSL utility functions
...
Specifically parsing/setting GLSL versions and the shader related
function table.
2017-12-09 19:32:09 +00:00
Guillaume Desmottes
01e1046dbc
gl: fix leak in gst_gl_insert_debug_marker()
...
The string allocated by g_vasprintf() was leaked.
Reproduced using the
validate.file.compositor.simple.play_15s.synchronized validate scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=756492
2017-12-09 19:32:09 +00:00
Matthew Waters
16ee1636dc
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
Antoine Jacoutot
9117b50cfb
gl: Pass GL_CFLAGS to g-ir-scanner
...
This unbreaks building when some headers are under a non-standard path.
e.g. /usr/X11R6/include as on OpenBSD.
https://bugzilla.gnome.org/show_bug.cgi?id=755850
2017-12-09 19:32:09 +00:00
Matthew Waters
37047a1050
glcontext: fixup strstr lengths so we don't overrun
2017-12-09 19:32:09 +00:00
Matthew Waters
73bad9e856
glupload: remove useless release_buffer
...
It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2017-12-09 19:32:09 +00:00
Matthew Waters
0580536fa1
glutils: use gst_element_set_context for setting display/other_context
...
1. So we get tracking inside GstElement properly when e.g. adding to a bin
2. Removes redundant code. Now only one place where
GstContext->GstGLDisplay/GstGLContext transformation occurs
3. Fixes a memory leak in the process
4. Make the retrieval of debug categories thread safe
2017-12-09 19:32:09 +00:00
Matthew Waters
977c335460
gl/eagl: use the default GL context debug category
2017-12-09 19:32:09 +00:00
Matthew Waters
dc469454d7
gl: set the context on the element on a context query
...
Otherwise it's possible to lose the context information if the
context is only propagated through queries.
2017-12-09 19:32:09 +00:00
Matthew Waters
8187171908
gl: chain up to the parent class for GstElement::set_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2017-12-09 19:32:08 +00:00
Matthew Waters
bf98930546
gl: sprinkle some debug markers to ease debugging
2017-12-09 19:32:08 +00:00
Matthew Waters
c486b1b3b0
gl/utils: add a function to insert a debug marker
...
These markers are visible in tools that record the GL function calls
such as apitrace, et al.
Makes it easier to match up GL draw commands with specific elements.
2017-12-09 19:32:08 +00:00
Matthew Waters
ec99383a21
gl: add some debugging prototypes
2017-12-09 19:32:08 +00:00
Matthew Waters
e9864e2e3e
glwindow: remove unused draw_unlocked function
...
The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2017-12-09 19:32:08 +00:00
Julien Isorce
231e91c883
glfilter: use GL_ELEMENT_ARRAY_BUFFER for vbo indices
...
Fixes this error with chromium gpu process:
GL_INVALID_OPERATION, glBindBuffer: buffer bound to more than 1 target
https://bugzilla.gnome.org/show_bug.cgi?id=755618
2017-12-09 19:32:08 +00:00
Julien Isorce
d0bc54956d
glmemory: fix texture leak in _gl_mem_copy
...
https://bugzilla.gnome.org/show_bug.cgi?id=755456
2017-12-09 19:32:08 +00:00
Matthew Waters
6de7db9a4e
gl/dispmanx: fix rendering with recent resize state tracking
...
557ca6fda5
didn't change to the
necessary gst_gl_window_resize() call for the dispmanx backend.
2017-12-09 19:32:08 +00:00
Matthew Waters
718318ce19
gl/caopengllayer: fix non-existent selector warning
...
557ca6fda5
introduced the queueResize
call without implementing the selector
2017-12-09 19:32:08 +00:00
Jan Schmidt
6b67fdf2ef
glwindow: Fix g_return_val_if_fail in a void function
2017-12-09 19:32:08 +00:00
Matthew Waters
63bbe9406a
glwindow: add API to request a resize event on the next draw
...
- glimagesink needs to be able to resize the viewport on aspect ratio
changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
will not have the winsys' stack of viewports required to correctly
place the output frame.
Provide a function to request a resize on the next draw event from the
winsys.
Also track size changes inside the base GstGLWindow class rather
than in each subclass.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
2017-12-09 19:32:08 +00:00
Matthew Waters
a18cdf4781
gl/x11: store the correct dimension from the resize events
...
small typo s/width/height/
2017-12-09 19:32:08 +00:00
Vineeth T M
6944433677
gl: Fix GError leaks during failures
...
https://bugzilla.gnome.org/show_bug.cgi?id=755140
2017-12-09 19:32:08 +00:00
Tim-Philipp Müller
990a49fe4f
gl: bufferpool take into account video stride alignment requirements
...
when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.
https://bugzilla.gnome.org/show_bug.cgi?id=754120
2017-12-09 19:32:08 +00:00
Matthew Waters
5adde7f98b
gl/api: use public rather than private define
...
HAVE_IOS is only defined for the build of this module so
attempting to use gstgl in iOS would result in incorrect GL
includes.
Use GST_GL_HAVE_PLATFORM_EAGL instead for choosing the iOS GL
header.
2017-12-09 19:32:08 +00:00
Sebastian Dröge
cd326adacc
gl/eagl: Also unbind renderbuffer after setting up framebuffer
...
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Sebastian Dröge
ae721c54c2
gl/eagl: Don't make context uncurrent just to make it current again in the next line
...
Also binding the framebuffer again is unnecessary then as it was just bound a
few lines before while the context was current.
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Tim-Philipp Müller
06a1954165
gtk, qt, gl: fix typo in debug and error messages
2017-12-09 19:32:08 +00:00
Sebastian Dröge
3d4f982045
gl/eagl: Unref context after setting a window handle
...
gst_gl_window_get_context() returns a new reference.
Hopefully fixes https://bugzilla.gnome.org/show_bug.cgi?id=753758
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
d1cece731e
gl: Let base transform relay the meta api for us
...
During allocation query, when this element is not passthrough, it must
relay the overlay compostion meta and it's parameters. Fortunatly, base
transform can do this for us.
https://bugzilla.gnome.org/show_bug.cgi?id=753850
2017-12-09 19:32:08 +00:00
Justin Kim
c8628fc43d
glcontext: add specific error message when missing GL_SHADING_LANGUAGE_VERSION
...
GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some
android emulator doesn't support this feature. To prevent confusion for
developer, the error message need to be more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=753905
2017-12-09 19:32:08 +00:00
Matthew Waters
d45e0f807f
glbasefilter: only call gl_{stop,start} if the context changed
...
Removes the redundant GL object creation/deletion on every
decide_allocation call which is being called for every caps change.
Thus reduces the required GL state changes on reconfigure events
which are being sent by glimagesink/xvimagesink
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
edd3c007ea
glupload: Recalculate offset and size in raw upload
...
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
9fd57c9a6c
gloverlaycompositor: Also disable the blend when done
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
a342d95ca6
glsink: Enable sync meta on pools we offer
...
As the upload is asynchronous, we need to enable the sync meta to
gain correct rendering. The buffer pool receiver don't know about
that.
2017-12-09 19:32:07 +00:00
Sebastian Dröge
db8bbe067b
opengl: Change GLclampd to double
...
GLclampd does not exist on GLES, only desktop GL.
2017-12-09 19:32:07 +00:00
Martin Kelly
7d314dd2ad
opengl: add missing ClearDepth prototype
...
The ClearDepth call is missing.
https://bugzilla.gnome.org/show_bug.cgi?id=753639
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
f3bd3d0b94
gl: Add opengl_version.h to the list of sources
...
Adding this private header to the list of sources. We don't want to make
this header public, but we need it in the list of sources otherwise it
won't be included in the tarball. This fixes make distcheck.
This regression was introduced by commit 1a6fe3db
2017-12-09 19:32:07 +00:00
Matthew Waters
3ba30d42a4
gl: use gles2 shaders everywhere
...
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2017-12-09 19:32:07 +00:00
Matthew Waters
6589c38d1a
glcontext/wgl: implement gl3 core profile context selection
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
d576a71e9a
gloverlaycompositor: Add shader to convert BGRA/ARGB -> RGBA
...
Depending on the bytes order we will get BGRA (little) and ARGB (big)
from the composition overlay buffer while our GL code expects RGBA. Add
a fragment shader that do this conversion.
https://bugzilla.gnome.org/show_bug.cgi?id=752842
2017-12-09 19:32:07 +00:00
Matthew Waters
9f9e0e87cf
gl/syncmeta: implement synchronisation without glFenceSync
...
Uses glFinish as that's the best we have for lesser OpenGL versions.
2017-12-09 19:32:07 +00:00
Matthew Waters
2034f78617
context/glx: only use glXCreateContextAttribs for OpenGL 3 contexts
...
mesa for example when creating a GL 3.1 compatibility context
overrides our context profile selection to create a core context.
2017-12-09 19:32:07 +00:00
Sebastian Dröge
260104e485
glupload: Remove debug output from gst_gl_upload_transform_caps()
...
We can't know if the GstGLUpload type is initialized at this point already,
and thus our debug category might not be initialized yet... and cause an
assertion here.
As we don't print debug output for any of the other transform functions, let's
defer this problem for now.
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
f8dbf10e9e
glupload: Add fixme about using bufferpool for raw
...
http://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
2b2048d601
glupload: Keep input frame mapped as long as needed
...
When performing a raw upload, we need to keep the raw data mapped as
long as needed.
https://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
37cc53d26f
Revert "glupload: memcpy on raw data upload"
...
This reverts commit 82c0189b28
.
https://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Matthew Waters
ab142b2671
glcontext/wgl: fix defenition of gst_gl_context_wgl_new
...
gstglcontext_wgl.c: In function 'gst_gl_context_wgl_new':
gstglcontext_wgl.c:83:40: error: 'display' undeclared (first use in this function)
2017-12-09 19:32:07 +00:00
Matthew Waters
0ac95e3243
gl/cocoa: fix definition of gst_gl_context_new
...
gstglcontext_cocoa.m:75:1: error: conflicting types for 'gst_gl_context_cocoa_new'
2017-12-09 19:32:07 +00:00
Matthew Waters
7acca333fe
gl/win32: fix definition of gst_gl_window_win32_new
2017-12-09 19:32:07 +00:00
Matthew Waters
70184c52f0
wayland: fail window open if the display is the correct type
...
Errors out cleanly if a wayland compositor is not running
2017-12-09 19:32:07 +00:00
Matthew Waters
6ccaafc0f3
glwindow: pass display to implementation's _new()
...
So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:07 +00:00
Matthew Waters
9587eb477d
glcontext: pass display to implentation's _new()
...
This allows the context to fail creation based on incompatible
display type's. e.g. glx context with an wayland display handle.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Julien Isorce
738ed418ad
gl: support cgl, egl and glx within a same build
...
On osx, with the same build,
gst-launch-1.0 videotestsrc ! glimagesink works with:
GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=gles2
GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=opengl
GST_GL_PLATFORM=glx GST_GL_WINDOW=x11 GST_GL_API=opengl
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl3
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Jan Schmidt
3bacd64bf1
glupload: Check that caps contain desired caps features
...
Use 'contains' checks instead of equality checks on caps features
to allow for uploading when caps also contain GstVideoOverlayComposition
meta.
https://bugzilla.gnome.org/show_bug.cgi?id=752912
2017-12-09 19:32:06 +00:00
Julien Isorce
ac469a0d28
gl: move GL_NUM_EXTENSIONS definition after gl.h
...
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Luis de Bethencourt
1eeeadb24e
glupload: fix memory leak
...
GstCapsFeatures need to be freed with gst_caps_features_free() after use.
CID #1312136 , CID #1312136
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
df7bcb6ba7
gloverlaycompositor: Keep memory pointer alive
...
Keep the composition memory pointer alive while it's being
wrapped inside a GstGLMemory object.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
8884aeba87
gloverlaycompositor: Pass buffer stride
...
The overlay pixel buffer stride was not given back
to the GL image.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
b0546f9bfa
gloverlaycompositor: Hide GstCompsitionOverlay object
...
This object is only used inside the compositor and does not
need to be expose in libgstgl API.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
9caaf9eb63
libgstgl: Makefile style fix
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
1812c19291
composition-overlay: Positions are relative to texture
...
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
8abd2bbe35
gloverlaycompositor: Create own shader object
...
Make gloverlaycompositor independent of the shader used in the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Luis de Bethencourt
3199b1b4a8
gloverlaycompositor: for loop initial declarations are only allowed in C99 mode
...
Fixes compiler warnings
2017-12-09 19:32:06 +00:00
Julien Isorce
f068020645
gl: use gst_gl_display_create_context in more elements.
...
glbasefilter, glbasemixer and gltestsrc.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:06 +00:00
Matthew Waters
11f058b1ca
gl/build: fix typo in _HEADERS resulting in installing the wrong file
...
/usr/include/gstreamer-1.0/gst/gl/gl.h:51:43: fatal error:
gst/gl/gstgloverlaycompositor.h: No such file or directory
2017-12-09 19:32:06 +00:00
Matthew Waters
41aeadc36e
glcolorconvert: add RGB to NV12/NV21 conversion
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
26e6be8fad
glcolorconvert: Apply GstVideoOverlayCompositionMeta buffer to converted buffer
...
Since glcolorconvert creates a new GstBuffer,
without the GstVideoOverlayCompositionMeta data,
it needs to be copied to not be dropped.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
076d0517c8
glupload: Detect overlay meta buffers correctly
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
dc47e6d3c0
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
4d010efea1
gloverlaycompositor: Add GstGLOverlayCompositor class
...
Manages the GstGLCompositionOverlay objects,
caches already uploaded overlays and draws them.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
170ac41a87
glcompositionoverlay: Add compatibility for GL contexts without glGenVertexArrays
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
279c2b07b4
glcompositionoverlay: Add class for managing GstVideoOverlayCompositionOverlay buffers
...
Add a class to store and manage the OpenGL texture,
vertex buffer and GstVideoOverlayRectangle.
Transforms overlay coordinate space to vertex buffer space with aspect ratios in mind.
= Example Pipelines =
Simple pipeline
gst-launch-1.0 videotestsrc ! \
textoverlay text="Hello World" font-desc="sans bold 30" ! \
glimagesink
Display 3 static overlays at different positions
gst-launch-1.0 videotestsrc ! \
textoverlay text="text1" valignment="top" font-desc="sans bold 30" ! \
textoverlay text="text2" halignment="right" font-desc="sans bold 30" ! \
textoverlay text="text3" halignment="left" font-desc="sans bold 30" ! \
glimagesink
Display subtitle file over testsrc
gst-launch-1.0 videotestsrc ! \
textoverlay name=foo filesrc location=foo.srt ! subparse ! queue ! foo. foo. ! \
glimagesink
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:05 +00:00
Lubosz Sarnecki
eb618aaac7
glupload: Move debug init to top of the file
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:05 +00:00
Matthew Waters
1b4f99856f
glmemory: check for pbo availability before attempting pbo download
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2017-12-09 19:32:05 +00:00
Matthew Waters
66407b9877
glcontext: fix get_current_gl_api on x11/nvidia drivers
...
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2017-12-09 19:32:05 +00:00
Matthew Waters
cfa9b94045
glcontext: consolidate get_proc_address function definition
...
Pass the GstGLAPI directly.
2017-12-09 19:32:05 +00:00
Matthew Waters
3343e2dccd
glcontext/glx: try creating a context with the highest version
...
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
2017-12-09 19:32:05 +00:00
Matthew Waters
78957c45c2
glcontext: track sharedness with a cookie
...
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2017-12-09 19:32:05 +00:00
Matthew Waters
2df7e0f9de
glcontext: use the debug object variant for completeness
2017-12-09 19:32:05 +00:00
Matthew Waters
5043800a1d
glupload: memcpy on raw data upload
...
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2017-12-09 19:32:05 +00:00
Matthew Waters
841380e022
glbasebuffer: add some debug and zero the data pointers on init
2017-12-09 19:32:05 +00:00
Sebastian Dröge
cff2d74cd4
gl/eagl: Don't call anything synchronously from the main thread
...
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Matthew Waters
b7a3b54b2a
download: only start a download transfer for sysmem caps features
2017-12-09 19:32:05 +00:00
Hyunjun Ko
f67eb2571d
glsyncmeta: transform func: return FALSE if not supported or failed
...
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2017-12-09 19:32:05 +00:00
Matthew Waters
6a7bb242f9
android: add missing egl.h include
2017-12-09 19:32:05 +00:00
Matthew Waters
afcb6aa1da
gl: consolidate egl header includes to egl-only headers
...
They may conflict with other headers.
2017-12-09 19:32:05 +00:00
Julien Isorce
9b1eb32c49
gl: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
b8d3c2d2a5
gl: Don't leak pool if set_config failed
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
79d5bbdc35
glfilter: Don't cache buffer pool
...
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
5df0fbfbca
Revert "gl/window/x11: don't create our own X11 display"
...
This reverts commit 5697b6b89b
.
https://bugzilla.gnome.org/show_bug.cgi?id=751003
2017-12-09 19:32:05 +00:00
Sebastian Dröge
30e13d6623
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
...
This reverts commit 0bff481011
.
It wasn't supposed to be merged and also doesn't fix the problem.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
c02891ba41
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
...
This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
John Ludwig
5e0b3b1c10
gl: Include texParameterf in the GL function table
...
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2017-12-09 19:32:05 +00:00
Julien Isorce
1edc569069
glmemory: fix consistency about pbo availability.
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2017-12-09 19:32:04 +00:00
Julien Isorce
76983d4454
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
38a1939ea1
glcontext: move display from priv
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
cbc3f1242f
Revert "glcontext: add gst_gl_context_set_display helper"
...
This reverts commit 71b8103cbd
.
2017-12-09 19:32:04 +00:00
Julien Isorce
e29e67fa6e
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
2c1d4f4074
glviewconvert: Fix GLES2 compatibility
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
7605b39eea
glviewconvert: Fix broken validity check
2017-12-09 19:32:04 +00:00
Jan Schmidt
7b583526e9
gl libs: Add glviewconvert helper object
...
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2017-12-09 19:32:04 +00:00
Matthew Waters
2210ba5d46
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2017-12-09 19:32:04 +00:00
Matthew Waters
900bcea9de
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2017-12-09 19:32:04 +00:00
Matthew Waters
1e87053475
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2017-12-09 19:32:04 +00:00
Matthew Waters
c9d99be28c
gl/prototypes: add some buffer function prototypes
2017-12-09 19:32:04 +00:00
Matthew Waters
9900928403
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2017-12-09 19:32:04 +00:00
Jan Schmidt
8a1fc4ab4e
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2017-12-09 19:32:04 +00:00
Matthew Waters
1f7025c585
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2017-12-09 19:32:04 +00:00
Matthew Waters
e37cf3c55f
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2017-12-09 19:32:04 +00:00
Sebastian Dröge
1a995d1676
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2017-12-09 19:32:03 +00:00
Thiago Santos
33b5cd5426
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2017-12-09 19:32:03 +00:00
Philippe Normand
deedbd799c
gl/dispmanx: Fix build
2017-12-09 19:32:03 +00:00
Matthew Waters
5404083158
gl/window/dispmanx: fix compiler warning
2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189
glsyncmeta: Add some debug output
2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd
glcontext_gpu_process: close the window when done
2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff
glwindow_gpu_process: avoid empty struct
2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687
glwindow: handle gst_video_overlay_set_render_rectangle
2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83
glwindow_x11: use parent default implementation
2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff
glcontext_glx: rename variable from window to context
2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657
glcontext: add gst_gl_context_set_display helper
2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6
glwindow: provides some default implementations to factorize with all backends
2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0
gl/wayland: remove dead event source code
2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7
glcontext/cocoa: implement GL3 core context selection
2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00