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gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
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1 changed files with 0 additions and 8 deletions
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@ -41,8 +41,6 @@ enum
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struct _GstGLWindowWin32Private
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{
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GThread *thread;
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gint preferred_width;
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gint preferred_height;
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};
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@ -119,7 +117,6 @@ static void
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gst_gl_window_win32_init (GstGLWindowWin32 * window)
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{
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window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window);
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window->priv->thread = NULL;
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window->main_context = g_main_context_new ();
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window->loop = g_main_loop_new (window->main_context, FALSE);
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@ -173,8 +170,6 @@ gst_gl_window_win32_close (GstGLWindow * window)
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g_source_destroy (window_win32->msg_source);
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g_source_unref (window_win32->msg_source);
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window_win32->msg_source = NULL;
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window_win32->is_closed = TRUE;
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}
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static void
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@ -286,7 +281,6 @@ gst_gl_window_win32_create_window (GstGLWindowWin32 * window_win32,
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window_win32->internal_win_id = 0;
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window_win32->device = 0;
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window_win32->is_closed = FALSE;
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window_win32->visible = FALSE;
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window_win32->internal_win_id = CreateWindowEx (0,
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@ -417,8 +411,6 @@ gst_gl_window_win32_quit (GstGLWindow * window)
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{
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GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
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window_win32->priv->thread = NULL;
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g_main_loop_quit (window_win32->loop);
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}
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