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glcontext: add specific error message when missing GL_SHADING_LANGUAGE_VERSION
GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some android emulator doesn't support this feature. To prevent confusion for developer, the error message need to be more clear. https://bugzilla.gnome.org/show_bug.cgi?id=753905
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1 changed files with 7 additions and 2 deletions
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@ -1118,13 +1118,18 @@ _create_context_info (GstGLContext * context, GstGLAPI gl_api, gint * gl_major,
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gl = context->gl_vtable;
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if (!gl->GetString || !gl->GetString (GL_VERSION)
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|| !gl->GetString (GL_SHADING_LANGUAGE_VERSION)) {
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if (!gl->GetString || !gl->GetString (GL_VERSION)) {
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g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
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"glGetString not defined or returned invalid value");
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return FALSE;
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}
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if (!gl->GetString (GL_SHADING_LANGUAGE_VERSION)) {
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g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
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"No GL shader support available");
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return FALSE;
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}
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GST_INFO_OBJECT (context, "GL_VERSION: %s",
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GST_STR_NULL ((const gchar *) gl->GetString (GL_VERSION)));
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GST_INFO_OBJECT (context, "GL_SHADING_LANGUAGE_VERSION: %s",
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