L. E. Segovia
b1a5707fcb
windows: Fix mutexes leaking into the exports table
...
Translation unit-local variables must be marked static on Windows,
otherwise they're made available to the whole binary.
See:
https://learn.microsoft.com/en-us/cpp/cpp/program-and-linkage-cpp?view=msvc-170#external-vs-internal-linkage
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5185 >
2023-08-16 08:17:05 +00:00
Seungha Yang
6429f04692
meson: d3d11: Add d3d11-wgc option for Windows Graphics Capture feature
...
Make the feature requirement explicitly controllable via build option
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4939 >
2023-07-06 21:20:50 +00:00
Seungha Yang
8325623051
d3d11decoder: Reduce DPB size
...
Now all codec baseclasses can inform subclasses of correct max DPB size,
and exception handling (e.g., emergency bumping in h.264) has been
improved as well. Smaller number of additional DPB frame allocation
seems to be safe.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4878 >
2023-06-18 18:21:03 +00:00
Seungha Yang
c40f6dac57
d3d11overlaycompositor: Fix resource leak
...
Fixing regression since 94eadc9810
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4885 >
2023-06-19 00:13:00 +09:00
Seungha Yang
01edbf6c6b
d3d11overlaycompositor: Add support for d3d11 memory
...
If overlay buffer is d3d11 memory, use it directly
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4826 >
2023-06-15 12:53:02 +00:00
Seungha Yang
94eadc9810
d3d11videosink: Fixing unexpected overlay composition meta drops
...
A buffer can hold multiple GstVideoOverlayCompositionMeta objects.
Should scan all metas on a buffer and render all overlay rectangles
if any.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4862 >
2023-06-15 00:35:09 +00:00
Seungha Yang
ebd5ff73be
d3d11convert: Add support for premultiplied alpha conversion
...
Adding "src-alpha-mode" and "dest-alpha-mode" properties
to support alpha mode conversion
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825 >
2023-06-10 18:12:58 +00:00
Seungha Yang
80878a6ea4
d3d11testsrc: Add "alpha" and "alpha-mode" properties
...
Adding global alpha and alpha mode options
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825 >
2023-06-10 18:12:58 +00:00
Seungha Yang
cb28a16007
d3d11overlaycompositor: Handle premultiplied alpha in pixel shader
...
Do premultiplied -> straight alpha conversion using GPU
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825 >
2023-06-10 18:12:58 +00:00
Seungha Yang
3c5684e085
d3d11: Use gst_util_get_timestamp()
...
instead of duplicating the same code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4794 >
2023-06-08 01:02:45 +00:00
Seungha Yang
4d6a2dea89
d3d11ipcsrc: Stop asynchronously in case of io-mode=import
...
In case of import mode, d3d11ipcsrc does not know when outputted
memories will be released.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774 >
2023-06-06 17:54:44 +00:00
Seungha Yang
ef1853aa8d
d3d11ipc: Use unnamed shareable handle
...
Exchanging HANDLE would have smaller overhead than string
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774 >
2023-06-06 17:54:44 +00:00
Seungha Yang
aada49c6a6
d3d11ipcsink: Don't clear prepared sample on render
...
render() can be called multiple times for the same prepared sample
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774 >
2023-06-06 17:54:44 +00:00
Seungha Yang
e4c43db5d5
d3d11basefilter: Forward video related metas if needed
...
The same as in GstVideoFilter
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4751 >
2023-06-02 00:33:52 +00:00
Seungha Yang
8e1677bd6a
d3d11videosink: Fix error on pause and play
...
The show_frame() can be called without prepare() call on paused to
playing state change. Thus the prepared buffer should not be cleared
on show_frame()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4700 >
2023-05-25 13:24:43 +00:00
Seungha Yang
f435d192e1
d3d11videosink: Don't use CS_OWNDC style
...
It's completely unnecessary since we never use
the device context (e.g., BeginPaint() or GetDC() never called).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4684 >
2023-05-20 03:16:47 +00:00
Seungha Yang
ad70dd64f9
d3d11videosink: Add render-rectangle property
...
... and resize HWND on GstVideoOverlay::set_render_rectangle even when
we are rendering without external HWND
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2563
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4653 >
2023-05-17 23:06:05 +00:00
Seungha Yang
d335eb8c7c
d3d11convert: Fix for runtime property update
...
Every setup happens in set_caps() method but basetransform will not
call the set_caps() if in/out caps were not changed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4646 >
2023-05-16 16:03:35 +00:00
Seungha Yang
e34397ab09
d3d11: Update element meta
...
Make them consistent, update outdated description and fix some typos
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4619 >
2023-05-12 20:13:58 +00:00
Seungha Yang
ebcebe548d
d3d11videosink: Don't clear prepared buffer on unlock_stop()
...
That can be called between prepare() and render() which results in
unexpected error flow return
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4583 >
2023-05-10 16:20:41 +00:00
Seungha Yang
4449881b08
d3d11: Add support for IPC
...
Adding d3d11ipcsrc and d3d11ipcsink elements so that Direct3D11 textures
can be shared between processes
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4514 >
2023-05-06 03:19:09 +09:00
Seungha Yang
4710f45e65
d3d11videosink: Fix for ignored initial render rectangle
...
Application can set target render rect before internal HWND
configuration
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2518
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4480 >
2023-04-26 19:39:09 +00:00
Seungha Yang
3811894d9c
d3d11overlay: Enhance documentation and fix typo
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4455 >
2023-04-20 18:05:27 +00:00
Thibault Saunier
03ac969240
d3d11: Fix typo in interlace mode name in enum
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4414 >
2023-04-18 14:56:41 +00:00
Seungha Yang
53dc1b96e2
d3d11compositor: Reconfigure resource only when output caps is changed
...
GstD3D11Converter setup is heavy operation since it requires
shader compile, GPU resource allocation, some math, mutex, etc.
We can avoid it if negotiated caps is not changed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4439 >
2023-04-17 17:30:26 +00:00
Seungha Yang
c883ab593c
d3d11: Add d3d11overlay element
...
Similar to cairooverlay element but this element emits "draw"
signal with Direct3D11 render target view, so that an application
can render/overlay/blend on the given render target view
without any copy operation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4415 >
2023-04-17 23:22:57 +09:00
Seungha Yang
3d6a609590
d3d11compositor: Add "ignore-inactive-pads" property
...
Same as compositor element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438 >
2023-04-17 13:19:15 +00:00
Seungha Yang
7eefdd1b95
d3d11compositor: Skip zero alpha input
...
Blending such input is a waste of resource since nothing will
be rendered
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438 >
2023-04-17 13:19:15 +00:00
Seungha Yang
af86c4b80e
d3d11videosink: Remove pointless GetDC call
...
We don't use the Win32 device context handle at all.
Removing code which was copied from GL code blindly
in early d3d11 implementation stage a long time ago
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4407 >
2023-04-12 19:54:31 +00:00
Wang Chuan
d7d0c969df
gstd3d11window: fix memory leak
...
GstStructure may leak when using external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4373 >
2023-04-10 12:12:27 +00:00
Seungha Yang
47fda2c51c
d3d11screencapturesrc: Add "window-capture-mode" property
...
... to support capturing only window's client area
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2425
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4324 >
2023-04-03 15:06:47 +00:00
Aleksandr Slobodeniuk
e683000573
d3d11videosink: fix race conditions in win32 window
...
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.
NOTE: a unit test that reproduces this cases have been added
in the previous commit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4260 >
2023-04-03 11:19:11 +00:00
Seungha Yang
7755cd2f7a
d3d11videosink: Enhancement for initial window size decision
...
Use AdjustWindowRect() method to calculate window size so that
video scene can be rendered on client area without black borders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4323 >
2023-04-02 00:31:58 +09:00
Aleksandr Slobodeniuk
1f834eaacb
d3d11convert: add "method" property
...
It allows to select the sampling method, same
as "method" property of videoconvert.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205 >
2023-03-21 12:08:54 +00:00
Aleksandr Slobodeniuk
4c9d4d30cb
d3d11convert: protect 'add-borders' with mutex
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205 >
2023-03-21 12:08:54 +00:00
Seungha Yang
e47f08395f
d3d11videosink: Fix tearing in case of fullscreen mode
...
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING and DXGI_PRESENT_ALLOW_TEARING should
be used only if required, when user wants Vsync off for example.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2376
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4178 >
2023-03-15 22:56:02 +00:00
Seungha Yang
a1bd4afb8a
d3d11compositor: Fix composition error on release_pad()
...
Composition might be still in progress while it's being released
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4169 >
2023-03-15 04:50:49 +00:00
Seungha Yang
95ca40c4ab
d3d11screencapturesrc: Use keyed mutex instead of fence
...
D3D11 runtime might not support ID3D11Fence, and if so GstD3D11Fence
abstraction will use ID3D11Query instead. However, since the ID3D11Query
requires busy waiting, keyed mutex is better approach.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4094 >
2023-03-02 03:03:58 +09:00
Seungha Yang
ac869214ad
d3d11testsrc: Use keyed mutex for rendering patterns
...
D2D operations would not flush D3D commands. Use keyed mutex
to synchronize between them. Note that previous code was wrong
(Flush should be called inside of BeginDraw/EndDraw calls)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4081 >
2023-03-01 14:13:14 +00:00
Seungha Yang
025adaff4b
bad: Update indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4023 >
2023-02-28 10:12:31 +00:00
Seungha Yang
464c51a78a
d3d11testsrc: Add circular, blink and ball patterns
...
Note that circular and ball patterns will be rendered via
Direct2D (and Direct3D11 interop)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4070 >
2023-02-26 22:38:03 +09:00
Célestin Marot
81f121f244
d3d11overlaycompositor: fix texture width and height
...
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046 >
2023-02-22 15:18:12 +01:00
Seungha Yang
fd77f088a1
d3d11mpeg2dec: Promote rank to PRIMARY + 1
...
Make its rank higher than avdec_mpeg2video
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4014 >
2023-02-21 17:32:20 +00:00
Seungha Yang
26dd6c5c26
d3d11videosink: Fix rendering on external handle
...
Partial revert of the commit 068a5c1053
.
That introduced size mismatch between internal and external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4006 >
2023-02-20 22:35:27 +00:00
Seungha Yang
2e574a80d9
d3d11: Don't use g_alloca()
...
_alloca CRT function is deprecated. Moreover, stack allocation
for string is not a good idea. We can use _malloca inline
function instead, but all use of _alloca in d3d11 library/plugin
are not performance critical path at all.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3652 >
2023-01-24 20:27:43 +00:00
Seungha Yang
467a2408a1
d3d11compositor: Workaround blending artifacts on Intel platform
...
Disable vendor implemented converter in d3d11compositor to workaround
artifacts
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3770 >
2023-01-23 23:34:04 +09:00
Seungha Yang
7c92ed0bd0
d3d11videosink: Fixing focus lost on desktop layout change
...
Watch all message on the window thread, instead of internal window only.
Otherwise, some global window messages, such as desktop layout change,
wouldn't be handled by our window.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3593 >
2022-12-17 11:17:28 +00:00
Seungha Yang
068a5c1053
d3d11videosink: Move potentially time-consuming operations to ::prepare()
...
Move following tasks to ::prepare() from ::show_frame()
* CPU -> GPU upload
* GstD3D11Window object setup, including input caps change handling
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3574 >
2022-12-17 02:11:07 +09:00
Seungha Yang
04451b108a
d3d11videosink: Call ShowWindow() from window thread
...
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583 >
2022-12-16 22:18:14 +09:00
Seungha Yang
a27c5c81df
d3d11videosink: Fix deadlock when parent window is busy
...
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570 >
2022-12-15 17:37:48 +00:00
Seungha Yang
ac6b3e9a45
d3d11av1dec: Promote rank to primary + 1
...
... so that this element can have higher rank than the other software
AV1 decoders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3495 >
2022-12-02 17:56:22 +00:00
Seungha Yang
b9b3a9c4e1
d3d11: Use correct ref/unref methods
...
Those objects are GstObject subclasses
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3479 >
2022-11-28 18:50:03 +00:00
Seungha Yang
349f8de13e
d3d11decoder: Handle input caps change
...
Update output caps if it's notified by baseclass
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328 >
2022-11-16 13:12:38 +00:00
Seungha Yang
219c5cf330
meson: d3d11: Clarify the message for WGC support check
...
Even Windows10 SDK seems to have required symbols depending on installed
SDK version
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3376 >
2022-11-11 19:42:19 +00:00
Seungha Yang
12a2c1dffe
d3d11screencapturesrc: Fix build error with MSVC x86
...
Delete the code for now. Note that the code block is unnecessary already
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3375 >
2022-11-11 18:58:54 +00:00
Seungha Yang
99b83f33f7
d3d11screencapturesrc: Specify PAR 1/1 to template caps
...
... otherwise PAR can be wrongly signalled during the negotiation
Fixing below pipeline when desktop resolution is not 640x480
gst-launch-1.0.exe \
d3d11screencapturesrc ! videoscale !
video/x-raw,width=640,height=480,pixel-aspect-ratio=1/1 ! d3d11videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3360 >
2022-11-09 11:22:06 +00:00
Seungha Yang
0405e0cfc7
d3d11videosink: Always clear back buffer on resize
...
Swapchain may not need to be resized if the size of backbuffer
is equal to the previous size. Then previously rendered frame will be stay
on the screen. Do clear back buffer whenever resize() is called
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3341 >
2022-11-05 17:23:24 +00:00
Seungha Yang
92e03ba869
d3d11decoder: Fix for VP9 decoding with odd resolution
...
Fixing off by one mismatch when width and/or height of stream
is odd number
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3302 >
2022-10-31 20:45:25 +00:00
Seungha Yang
d8bdd9429b
d3d11vp9dec: Disallow Profile2 12bits stream
...
Since DXVA does not support the format, specify bit-depth field
to sinkpad template caps so that d3d11vp9dec can be skipped
during autoplugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3297 >
2022-10-31 11:29:39 +00:00
Seungha Yang
6974b6f6ff
d3d11: Update for documentation
...
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
properties
* Add doc caps
* Increase deinterlace max resolution
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
31be056b6e
d3d11: Run indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
426535f3a6
d3d11screencapture: Add WinRT API based capture mode
...
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
087e335006
d3d11screencapture: Subclassing capture implementation
...
Preparation to use WinRT capture API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
573a0489f6
d3d11videosink: Add "emit-present" property
...
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176 >
2022-10-18 21:19:01 +00:00
Thibault Saunier
6a4425e46a
meson: Call pkgconfig.generate in the loop where we declare plugins dependencies
...
Removing some copy pasted code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2970 >
2022-09-01 21:17:35 +00:00
Seungha Yang
c3cf9521a5
d3d11: Update library doc
...
* Private header name is changed to gstd3d11-private.h to follow
naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
object implementations in this library
* Correct outdated documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945 >
2022-08-27 22:40:34 +09:00
Seungha Yang
0a65aaa6d2
d3d11videosink: Add display-format property
...
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6
d3d11videosink: Add present signal
...
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
7bcfccd0bd
d3d11: Use CRITICAL_SECTION instead of GRecMutex
...
The GRecMutex abstraction (and heap allocation happens in GLib)
is unnecessary for this plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2914 >
2022-08-18 17:48:57 +00:00
Seungha Yang
df64226e71
d3d11decoder: Do timer based DecoderBeginFrame retry
...
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886 >
2022-08-15 19:16:16 +00:00
Seungha Yang
9b4fafb882
d3d11decoder: Do not use miniobject qdata
...
The miniobject qdata uses global mutex.
Use ID3D11DeviceChild::{Set,Get}PrivateData methods instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2885 >
2022-08-15 02:50:18 +09:00
Corentin Damman
0d07ff60c9
d3d11window: fix DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING swap chain flag for full screen
...
Fixes #1372 (regression introduced in 5eeec165
)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2866 >
2022-08-12 09:35:40 +00:00
Seungha Yang
05dae94352
d3d11: Use WIN32 API directly for locking with RAII pattern
...
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848 >
2022-08-08 20:13:51 +00:00
Seungha Yang
66d504ee58
d3d11: Don't find global default allocator
...
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:55:18 +09:00
Seungha Yang
74f56632c3
d3d11: Use std::call_once()
...
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:27:23 +09:00
Seungha Yang
b8010e41a1
d3d11compositor: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 03:19:42 +09:00
Seungha Yang
f89cb98495
d3d11videosink: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
0ac7077d2d
d3d11convert: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
bc065d2cc2
d3d11videosink: Translate mouse position
...
Converts mouse cursor position represented in display coordinates to
stream coordinates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
7d4a1a5beb
d3d11videosink: Early terminate mouse/keyboard event handling
...
... and add missing null check (plus coding style fix)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
6fff608f27
d3d11: Port to GstD3D11Fence
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790 >
2022-07-23 16:53:14 +00:00
Seungha Yang
ac6577e2a9
d3d11compositor: Add support for crop meta
...
GstD3D11Converter supports cropping already. Cropping is just
a matter of setting source rectangle area to converter,
from d3d11 point of view
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2782 >
2022-07-22 05:07:23 +09:00
Seungha Yang
1c3fac818d
d3d11: Move GstD3D11Converter to gst-libs
...
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767 >
2022-07-22 00:08:51 +09:00
Seungha Yang
ee289a65ce
d3d11converter: Use GstStructure to set initialization options
...
Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
d3d8820359
d3d11converter: Use primaries and transfer function compare methods
...
Different enum values could be functionally equal, then we don't need
to do full conversion.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
16f4567a50
d3d11format: Move DXGI color space mapping method to gst-libs
...
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:46 +09:00
Seungha Yang
687f9feac6
d3d11convert: Use new colorimetry compare function
...
Avoid conversion if both are functionally identical
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2765 >
2022-07-18 08:56:45 +00:00
Seungha Yang
35994eb5c9
d3d11testsrc: Fix SMPTE pattern rendering
...
It was wrong vertex shader code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2766 >
2022-07-17 23:59:04 +09:00
Seungha Yang
1dd29a2564
d3d11: Move HLSL compiler to gst-libs
...
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760 >
2022-07-15 06:31:51 +09:00
Seungha Yang
b09ca8635f
d3d11: Use scoped device lock
...
Make code simpler and more deadlock-free
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728 >
2022-07-09 03:36:17 +09:00
Seungha Yang
6cc6494287
d3d11screencapturesrc: Set colorimetry to caps
...
Make use of reported DXGI colorspace if possible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 21:05:25 +09:00
Seungha Yang
2476678b3c
d3d11: Update colorspace map
...
Map DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 to sRGB colorimetry
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:15:28 +09:00
Seungha Yang
59d92ea62c
d3d11: Add an utility method for DXGI colorspace conversion
...
Add a method for DXGI_COLOR_SPACE_TYPE -> GstVideoColorimetry conversion
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:03:06 +09:00
Seungha Yang
e0d1b98827
d3d11converter: Remove convert() method
...
Expose only single convert_buffer() method. It's safer approach than
passing arbitrary list of SRV/RTV pointers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
df396b9acd
d3d11testsrc: Use convert_buffer() method
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
7a48843ca6
d3d11: Remove video processor
...
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
347ad181be
d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
...
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5
d3d11videosink: Add support for rotation
...
Adding "rotate-method" property
Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
4e75ca0351
d3d11videosink: Protect window with lock at every place
...
Access to the object should be thread safe to support runtime
property update
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
60e6be7068
d3d11convert: Add support for GstVideoOrientationMethod
...
Add flip/rotation support via GstVideoDirectionInterface
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00