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d3d11videosink: Add render-rectangle property
... and resize HWND on GstVideoOverlay::set_render_rectangle even when we are rendering without external HWND Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2563 Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4653>
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2 changed files with 37 additions and 23 deletions
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@ -65,6 +65,7 @@ enum
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PROP_PRIMARIES_MODE,
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PROP_DISPLAY_FORMAT,
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PROP_EMIT_PRESENT,
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PROP_RENDER_RECTANGE,
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};
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#define DEFAULT_ADAPTER -1
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@ -398,6 +399,13 @@ gst_d3d11_video_sink_class_init (GstD3D11VideoSinkClass * klass)
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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/**
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* GstD3D11VideoSink:render-rectangle:
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*
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* Since: 1.24
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*/
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gst_video_overlay_install_properties (gobject_class, PROP_RENDER_RECTANGE);
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/**
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* GstD3D11VideoSink::begin-draw:
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* @videosink: the #d3d11videosink
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@ -571,6 +579,10 @@ gst_d3d11_videosink_set_property (GObject * object, guint prop_id,
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case PROP_EMIT_PRESENT:
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self->emit_present = g_value_get_boolean (value);
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break;
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case PROP_RENDER_RECTANGE:
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gst_video_overlay_set_property (object, PROP_RENDER_RECTANGE,
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PROP_RENDER_RECTANGE, value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -343,16 +343,10 @@ gst_d3d11_window_win32_set_render_rectangle (GstD3D11Window * window,
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* on message pumping thread is not a worst idea in generall */
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PostMessageA (self->internal_hwnd, WM_GST_D3D11_MOVE_WINDOW, 0, 0);
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}
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} else {
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/* XXX: Not sure what's expected behavior if we are drawing on internal
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* HWND but user wants to specify rectangle.
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*
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* - Should we move window to corresponding desktop coordinates ?
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* - Or should crop correspondingly by modifying viewport of
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* render target view of swapchian's backbuffer or so ?
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* - Or should we ignore set_render_rectangle if we are drawing on
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* internal HWND without external HWND ?
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*/
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} else if (!window->external_handle && self->internal_hwnd) {
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MoveWindow (self->internal_hwnd,
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self->render_rect.x, self->render_rect.y, self->render_rect.w,
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self->render_rect.h, TRUE);
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}
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}
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@ -1189,22 +1183,30 @@ gst_d3d11_window_win32_show (GstD3D11Window * window)
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/* if no parent the real size has to be set now because this has not been done
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* when at window creation */
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if (!self->external_hwnd) {
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RECT rect = { 0, };
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rect.right = width;
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rect.bottom = height;
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if (AdjustWindowRect (&rect, WS_GST_D3D11, FALSE)) {
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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if (self->render_rect.x != 0 || self->render_rect.y != 0 ||
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self->render_rect.w != 0 || self->render_rect.h != 0) {
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MoveWindow (self->internal_hwnd,
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self->render_rect.x, self->render_rect.y, self->render_rect.w,
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self->render_rect.h, FALSE);
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} else {
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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height +=
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2 * GetSystemMetrics (SM_CYSIZEFRAME) +
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GetSystemMetrics (SM_CYCAPTION);
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RECT rect = { 0, };
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rect.right = width;
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rect.bottom = height;
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if (AdjustWindowRect (&rect, WS_GST_D3D11, FALSE)) {
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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} else {
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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height +=
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2 * GetSystemMetrics (SM_CYSIZEFRAME) +
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GetSystemMetrics (SM_CYCAPTION);
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}
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MoveWindow (self->internal_hwnd, 0, 0, width, height, FALSE);
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}
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MoveWindow (self->internal_hwnd, 0, 0, width, height, FALSE);
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ShowWindow (self->internal_hwnd, SW_SHOW);
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} else if (self->internal_hwnd) {
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/* ShowWindow will throw message to message pumping thread (app thread)
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