gstreamer/subprojects/gst-plugins-bad/sys/d3d11
Seungha Yang 426535f3a6 d3d11screencapture: Add WinRT API based capture mode
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
  (e.g., multi-gpu laptop)

Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
2022-10-21 14:21:28 +00:00
..
gstd3d11av1dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11av1dec.h
gstd3d11basefilter.cpp d3d11convert: Add support for GstVideoOrientationMethod 2022-07-02 20:40:37 +00:00
gstd3d11basefilter.h
gstd3d11compositor.cpp d3d11compositor: Add gamma-mode and primaries-mode properties 2022-08-04 03:19:42 +09:00
gstd3d11compositor.h d3d11compositor: Performance optimization 2022-06-20 19:18:53 +00:00
gstd3d11convert.cpp d3d11: Use WIN32 API directly for locking with RAII pattern 2022-08-08 20:13:51 +00:00
gstd3d11convert.h
gstd3d11decoder.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11decoder.h d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11deinterlace.cpp d3d11: Use CRITICAL_SECTION instead of GRecMutex 2022-08-18 17:48:57 +00:00
gstd3d11deinterlace.h
gstd3d11download.cpp d3d11: Revert staging buffer pool implementation 2022-06-23 22:03:52 +09:00
gstd3d11download.h
gstd3d11dxgicapture.cpp d3d11screencapture: Subclassing capture implementation 2022-10-21 14:21:28 +00:00
gstd3d11dxgicapture.h d3d11screencapture: Subclassing capture implementation 2022-10-21 14:21:28 +00:00
gstd3d11h264dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11h264dec.h
gstd3d11h265dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11h265dec.h
gstd3d11mpeg2dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11mpeg2dec.h
gstd3d11overlaycompositor.cpp d3d11: Move HLSL compiler to gst-libs 2022-07-15 06:31:51 +09:00
gstd3d11overlaycompositor.h d3d11overlaycompositor: Objectify overlay render implementation 2022-07-02 05:37:27 +09:00
gstd3d11pluginutils.cpp d3d11: Don't find global default allocator 2022-08-06 23:55:18 +09:00
gstd3d11pluginutils.h d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11screencapture.cpp d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
gstd3d11screencapture.h d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
gstd3d11screencapturedevice.cpp d3d11: Rename screen capture element 2021-10-14 15:15:56 +00:00
gstd3d11screencapturedevice.h d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11screencapturesrc.cpp d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
gstd3d11screencapturesrc.h d3d11: Rename screen capture element 2021-10-14 15:15:56 +00:00
gstd3d11testsrc.cpp d3d11: Use std::call_once() 2022-08-06 23:27:23 +09:00
gstd3d11testsrc.h d3d11: Add d3d11testsrc element 2022-06-09 05:08:41 +09:00
gstd3d11upload.cpp d3d11: Update gst_d3d11_allocation_params_new() interface 2022-06-27 19:33:57 +00:00
gstd3d11upload.h
gstd3d11videosink.cpp d3d11videosink: Add "emit-present" property 2022-10-18 21:19:01 +00:00
gstd3d11videosink.h d3d11videosink: Protect window with lock at every place 2022-07-02 20:40:37 +00:00
gstd3d11vp8dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11vp8dec.h
gstd3d11vp9dec.cpp d3d11decoder: Do timer based DecoderBeginFrame retry 2022-08-15 19:16:16 +00:00
gstd3d11vp9dec.h
gstd3d11window.cpp d3d11videosink: Add display-format property 2022-08-24 17:44:49 +00:00
gstd3d11window.h d3d11videosink: Add display-format property 2022-08-24 17:44:49 +00:00
gstd3d11window_corewindow.cpp d3d11videosink: Add present signal 2022-08-24 17:44:49 +00:00
gstd3d11window_corewindow.h
gstd3d11window_dummy.cpp d3d11videosink: Add display-format property 2022-08-24 17:44:49 +00:00
gstd3d11window_dummy.h
gstd3d11window_swapchainpanel.cpp d3d11videosink: Add present signal 2022-08-24 17:44:49 +00:00
gstd3d11window_swapchainpanel.h
gstd3d11window_win32.cpp d3d11videosink: Add present signal 2022-08-24 17:44:49 +00:00
gstd3d11window_win32.h
gstd3d11winrtcapture.cpp d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
gstd3d11winrtcapture.h d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
meson.build d3d11screencapture: Add WinRT API based capture mode 2022-10-21 14:21:28 +00:00
plugin.cpp d3d11: Move HLSL compiler to gst-libs 2022-07-15 06:31:51 +09:00