d3d11: Revert staging buffer pool implementation

The staging buffer pool implementation was added to improve
throughput performance since we can avoid per-frame
CPU copy operation via staging texture but it turned out that
we can not make it thread safe. See
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182

Reverting the staging texture implementation as it does not show
any visible value.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651>
This commit is contained in:
Seungha Yang 2022-06-23 21:43:11 +09:00
parent abd60b6b1e
commit 170271b86f
14 changed files with 86 additions and 602 deletions

View file

@ -33,6 +33,5 @@
#include <gst/d3d11/gstd3d11bufferpool.h>
#include <gst/d3d11/gstd3d11utils.h>
#include <gst/d3d11/gstd3d11format.h>
#include <gst/d3d11/gstd3d11stagingbufferpool.h>
#endif /* __GST_D3D11_H__ */

View file

@ -1,421 +0,0 @@
/* GStreamer
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstd3d11stagingbufferpool.h"
#include "gstd3d11memory.h"
#include "gstd3d11device.h"
#include "gstd3d11utils.h"
#include "gstd3d11_private.h"
#include <string.h>
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_staging_buffer_pool_debug);
#define GST_CAT_DEFAULT gst_d3d11_staging_buffer_pool_debug
struct _GstD3D11StagingBufferPoolPrivate
{
GstVideoInfo info;
D3D11_TEXTURE2D_DESC desc[GST_VIDEO_MAX_PLANES];
GstD3D11Allocator *alloc[GST_VIDEO_MAX_PLANES];
gint stride[GST_VIDEO_MAX_PLANES];
gsize offset[GST_VIDEO_MAX_PLANES];
};
#define gst_d3d11_staging_buffer_pool_parent_class parent_class
G_DEFINE_TYPE_WITH_PRIVATE (GstD3D11StagingBufferPool,
gst_d3d11_staging_buffer_pool, GST_TYPE_BUFFER_POOL);
static void gst_d3d11_staging_buffer_pool_dispose (GObject * object);
static const gchar **gst_d3d11_staging_buffer_pool_get_options (GstBufferPool *
pool);
static gboolean gst_d3d11_staging_buffer_pool_set_config (GstBufferPool * pool,
GstStructure * config);
static GstFlowReturn gst_d3d11_staging_buffer_pool_alloc_buffer (GstBufferPool *
pool, GstBuffer ** buffer, GstBufferPoolAcquireParams * params);
static gboolean gst_d3d11_staging_buffer_pool_start (GstBufferPool * pool);
static gboolean gst_d3d11_staging_buffer_pool_stop (GstBufferPool * pool);
static void
gst_d3d11_staging_buffer_pool_class_init (GstD3D11StagingBufferPoolClass *
klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstBufferPoolClass *bufferpool_class = GST_BUFFER_POOL_CLASS (klass);
gobject_class->dispose = gst_d3d11_staging_buffer_pool_dispose;
bufferpool_class->get_options = gst_d3d11_staging_buffer_pool_get_options;
bufferpool_class->set_config = gst_d3d11_staging_buffer_pool_set_config;
bufferpool_class->alloc_buffer = gst_d3d11_staging_buffer_pool_alloc_buffer;
bufferpool_class->start = gst_d3d11_staging_buffer_pool_start;
bufferpool_class->stop = gst_d3d11_staging_buffer_pool_stop;
GST_DEBUG_CATEGORY_INIT (gst_d3d11_staging_buffer_pool_debug,
"d3d11stagingbufferpool", 0, "d3d11stagingbufferpool object");
}
static void
gst_d3d11_staging_buffer_pool_init (GstD3D11StagingBufferPool * self)
{
self->priv = (GstD3D11StagingBufferPoolPrivate *)
gst_d3d11_staging_buffer_pool_get_instance_private (self);
}
static void
gst_d3d11_staging_buffer_pool_clear_allocator (GstD3D11StagingBufferPool * self)
{
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
for (guint i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
if (priv->alloc[i]) {
gst_d3d11_allocator_set_active (priv->alloc[i], FALSE);
gst_clear_object (&priv->alloc[i]);
}
}
}
static void
gst_d3d11_staging_buffer_pool_dispose (GObject * object)
{
GstD3D11StagingBufferPool *self = GST_D3D11_STAGING_BUFFER_POOL (object);
gst_clear_object (&self->device);
gst_d3d11_staging_buffer_pool_clear_allocator (self);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static const gchar **
gst_d3d11_staging_buffer_pool_get_options (GstBufferPool * pool)
{
/* NOTE: d3d11 memory does not support alignment */
static const gchar *options[] =
{ GST_BUFFER_POOL_OPTION_VIDEO_META, nullptr };
return options;
}
static gboolean
gst_d3d11_staging_buffer_pool_set_config (GstBufferPool * pool,
GstStructure * config)
{
GstD3D11StagingBufferPool *self = GST_D3D11_STAGING_BUFFER_POOL (pool);
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
GstVideoInfo info;
GstCaps *caps = nullptr;
guint min_buffers, max_buffers;
D3D11_TEXTURE2D_DESC *desc;
GstD3D11Format format;
gsize offset = 0;
if (!gst_buffer_pool_config_get_params (config, &caps, nullptr, &min_buffers,
&max_buffers))
goto wrong_config;
if (caps == nullptr)
goto no_caps;
/* now parse the caps from the config */
if (!gst_video_info_from_caps (&info, caps))
goto wrong_caps;
if (!gst_d3d11_device_get_format (self->device, GST_VIDEO_INFO_FORMAT (&info),
&format)) {
goto wrong_caps;
}
GST_LOG_OBJECT (pool, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height,
caps);
gst_d3d11_staging_buffer_pool_clear_allocator (self);
memset (priv->stride, 0, sizeof (priv->stride));
memset (priv->offset, 0, sizeof (priv->offset));
memset (priv->desc, 0, sizeof (priv->desc));
if (format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
for (guint i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
desc = &priv->desc[i];
desc->Width = GST_VIDEO_INFO_COMP_WIDTH (&info, i);
desc->Height = GST_VIDEO_INFO_COMP_HEIGHT (&info, i);
desc->MipLevels = 1;
desc->ArraySize = 1;
desc->Format = format.resource_format[i];
desc->SampleDesc.Count = 1;
desc->Usage = D3D11_USAGE_STAGING;
desc->CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
}
} else {
guint width, height;
guint align;
desc = &priv->desc[0];
width = GST_VIDEO_INFO_WIDTH (&info);
height = GST_VIDEO_INFO_HEIGHT (&info);
align = gst_d3d11_dxgi_format_get_alignment (format.dxgi_format);
/* resolution of semi-planar formats must be multiple of 2 */
if (align != 0) {
width = GST_ROUND_UP_N (width, align);
height = GST_ROUND_UP_N (height, align);
}
desc->Width = width;
desc->Height = height;
desc->MipLevels = 1;
desc->ArraySize = 1;
desc->Format = format.dxgi_format;
desc->SampleDesc.Count = 1;
desc->Usage = D3D11_USAGE_STAGING;
desc->CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
}
offset = 0;
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
GstD3D11Allocator *alloc;
GstD3D11PoolAllocator *pool_alloc;
GstFlowReturn flow_ret;
GstMemory *mem = nullptr;
guint stride = 0;
if (priv->desc[i].Format == DXGI_FORMAT_UNKNOWN)
break;
alloc =
(GstD3D11Allocator *) gst_d3d11_pool_allocator_new (self->device,
&priv->desc[i]);
if (!gst_d3d11_allocator_set_active (alloc, TRUE)) {
GST_ERROR_OBJECT (self, "Failed to activate allocator");
gst_object_unref (alloc);
return FALSE;
}
pool_alloc = GST_D3D11_POOL_ALLOCATOR (alloc);
flow_ret = gst_d3d11_pool_allocator_acquire_memory (pool_alloc, &mem);
if (flow_ret != GST_FLOW_OK) {
GST_ERROR_OBJECT (self, "Failed to allocate initial memory");
gst_d3d11_allocator_set_active (alloc, FALSE);
gst_object_unref (alloc);
return FALSE;
}
if (!gst_d3d11_memory_get_resource_stride (GST_D3D11_MEMORY_CAST (mem),
&stride) || stride < priv->desc[i].Width) {
GST_ERROR_OBJECT (self, "Failed to calculate stride");
gst_d3d11_allocator_set_active (alloc, FALSE);
gst_object_unref (alloc);
gst_memory_unref (mem);
return FALSE;
}
priv->stride[i] = stride;
priv->offset[i] = offset;
offset += mem->size;
priv->alloc[i] = alloc;
gst_memory_unref (mem);
}
/* single texture semi-planar formats */
if (format.dxgi_format != DXGI_FORMAT_UNKNOWN &&
GST_VIDEO_INFO_N_PLANES (&info) == 2) {
priv->stride[1] = priv->stride[0];
priv->offset[1] = priv->stride[0] * priv->desc[0].Height;
}
gst_buffer_pool_config_set_params (config,
caps, offset, min_buffers, max_buffers);
priv->info = info;
return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config);
/* ERRORS */
wrong_config:
{
GST_WARNING_OBJECT (pool, "invalid config");
return FALSE;
}
no_caps:
{
GST_WARNING_OBJECT (pool, "no caps in config");
return FALSE;
}
wrong_caps:
{
GST_WARNING_OBJECT (pool,
"failed getting geometry from caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
}
static GstFlowReturn
gst_d3d11_staging_buffer_pool_fill_buffer (GstD3D11StagingBufferPool * self,
GstBuffer * buf)
{
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
GstFlowReturn ret = GST_FLOW_OK;
for (guint i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
GstMemory *mem = nullptr;
GstD3D11PoolAllocator *alloc = GST_D3D11_POOL_ALLOCATOR (priv->alloc[i]);
if (!alloc)
break;
ret = gst_d3d11_pool_allocator_acquire_memory (alloc, &mem);
if (ret != GST_FLOW_OK) {
GST_WARNING_OBJECT (self, "Failed to acquire memory, ret %s",
gst_flow_get_name (ret));
return ret;
}
gst_buffer_append_memory (buf, mem);
}
return GST_FLOW_OK;
}
static GstFlowReturn
gst_d3d11_staging_buffer_pool_alloc_buffer (GstBufferPool * pool,
GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
{
GstD3D11StagingBufferPool *self = GST_D3D11_STAGING_BUFFER_POOL (pool);
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
GstVideoInfo *info = &priv->info;
GstBuffer *buf;
GstFlowReturn ret = GST_FLOW_OK;
buf = gst_buffer_new ();
ret = gst_d3d11_staging_buffer_pool_fill_buffer (self, buf);
if (ret != GST_FLOW_OK) {
gst_buffer_unref (buf);
return ret;
}
gst_buffer_add_video_meta_full (buf, GST_VIDEO_FRAME_FLAG_NONE,
GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info),
GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info),
priv->offset, priv->stride);
*buffer = buf;
return GST_FLOW_OK;
}
static gboolean
gst_d3d11_staging_buffer_pool_start (GstBufferPool * pool)
{
GstD3D11StagingBufferPool *self = GST_D3D11_STAGING_BUFFER_POOL (pool);
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
gboolean ret;
GST_DEBUG_OBJECT (self, "Start");
for (guint i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
GstD3D11Allocator *alloc = priv->alloc[i];
if (!alloc)
break;
if (!gst_d3d11_allocator_set_active (alloc, TRUE)) {
GST_ERROR_OBJECT (self, "Failed to activate allocator");
return FALSE;
}
}
ret = GST_BUFFER_POOL_CLASS (parent_class)->start (pool);
if (!ret) {
GST_ERROR_OBJECT (self, "Failed to start");
for (guint i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
GstD3D11Allocator *alloc = priv->alloc[i];
if (!alloc)
break;
gst_d3d11_allocator_set_active (alloc, FALSE);
}
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_staging_buffer_pool_stop (GstBufferPool * pool)
{
GstD3D11StagingBufferPool *self = GST_D3D11_STAGING_BUFFER_POOL (pool);
GstD3D11StagingBufferPoolPrivate *priv = self->priv;
GST_DEBUG_OBJECT (self, "Stop");
for (guint i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
GstD3D11Allocator *alloc = priv->alloc[i];
if (!alloc)
break;
if (!gst_d3d11_allocator_set_active (alloc, FALSE)) {
GST_ERROR_OBJECT (self, "Failed to deactivate allocator");
return FALSE;
}
}
return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
}
/**
* gst_d3d11_staging_buffer_pool_new:
* @device: a #GstD3D11Device to use
*
* Returns: a #GstBufferPool that allocates buffers with #GstD3D11Memory
* which hold Direct3D11 staging texture allocated with D3D11_USAGE_STAGING
* flag, instead of D3D11_USAGE_DEFAULT. The staging texture can be used for
* optimized resource upload/download.
*
* Since: 1.22
*/
GstBufferPool *
gst_d3d11_staging_buffer_pool_new (GstD3D11Device * device)
{
GstD3D11StagingBufferPool *pool;
g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), nullptr);
pool = (GstD3D11StagingBufferPool *)
g_object_new (GST_TYPE_D3D11_STAGING_BUFFER_POOL, nullptr);
gst_object_ref_sink (pool);
pool->device = (GstD3D11Device *) gst_object_ref (device);
return GST_BUFFER_POOL_CAST (pool);
}

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@ -1,63 +0,0 @@
/*
* GStreamer
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d11/gstd3d11_fwd.h>
G_BEGIN_DECLS
#define GST_TYPE_D3D11_STAGING_BUFFER_POOL (gst_d3d11_staging_buffer_pool_get_type())
#define GST_D3D11_STAGING_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D11_STAGING_BUFFER_POOL, GstD3D11StagingBufferPool))
#define GST_D3D11_STAGING_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS((klass), GST_TYPE_D3D11_STAGING_BUFFER_POOL, GstD3D11StagingBufferPoolClass))
#define GST_IS_D3D11_STAGING_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_D3D11_STAGING_BUFFER_POOL))
#define GST_IS_D3D11_STAGING_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_STAGING_BUFFER_POOL))
#define GST_D3D11_STAGING_BUFFER_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_STAGING_BUFFER_POOL, GstD3D11StagingBufferPoolClass))
struct _GstD3D11StagingBufferPool
{
GstBufferPool parent;
GstD3D11Device *device;
/*< private >*/
GstD3D11StagingBufferPoolPrivate *priv;
gpointer _gst_reserved[GST_PADDING];
};
struct _GstD3D11StagingBufferPoolClass
{
GstBufferPoolClass bufferpool_class;
/*< private >*/
gpointer _gst_reserved[GST_PADDING];
};
GST_D3D11_API
GType gst_d3d11_staging_buffer_pool_get_type (void);
GST_D3D11_API
GstBufferPool * gst_d3d11_staging_buffer_pool_new (GstD3D11Device * device);
G_END_DECLS

View file

@ -3,7 +3,6 @@ d3d11_sources = [
'gstd3d11device.cpp',
'gstd3d11format.cpp',
'gstd3d11memory.cpp',
'gstd3d11stagingbufferpool.cpp',
'gstd3d11utils.cpp',
]

View file

@ -360,7 +360,7 @@ gst_amf_encoder_try_output (GstAmfEncoder * self, gboolean do_wait)
ret = gst_amf_encoder_process_output (self, buffer.GetPtr ());
if (ret != GST_FLOW_OK) {
GST_INFO_OBJECT (self, "Process output returned %s",
gst_flow_get_name (ret));
gst_flow_get_name (ret));
}
} else if (result == AMF_REPEAT || result == AMF_OK) {
GST_TRACE_OBJECT (self, "Output is not ready, do_wait %d", do_wait);
@ -374,7 +374,7 @@ gst_amf_encoder_try_output (GstAmfEncoder * self, gboolean do_wait)
ret = GST_VIDEO_ENCODER_FLOW_NEED_DATA;
} else {
GST_ERROR_OBJECT (self, "query output returned %" GST_AMF_RESULT_FORMAT,
GST_AMF_RESULT_ARGS (result));
GST_AMF_RESULT_ARGS (result));
ret = GST_FLOW_ERROR;
}
} while (ret == GST_FLOW_OK);
@ -1014,6 +1014,8 @@ gst_amf_encoder_propose_allocation (GstVideoEncoder * encoder, GstQuery * query)
guint size;
GstStructure *config;
GstCapsFeatures *features;
gboolean is_d3d11 = FALSE;
guint min_buffers = 0;
gst_query_parse_allocation (query, &caps, nullptr);
if (!caps) {
@ -1031,18 +1033,24 @@ gst_amf_encoder_propose_allocation (GstVideoEncoder * encoder, GstQuery * query)
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (self, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (device);
is_d3d11 = TRUE;
/* XXX: AMF API does not provide information about internal queue size,
* use hardcoded value 16 */
min_buffers = 16;
} else {
pool = gst_d3d11_staging_buffer_pool_new (device);
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
/* XXX: AMF API does not provide information about internal queue size,
* use hardcoded value 16 */
gst_buffer_pool_config_set_params (config, caps, size, 16, 0);
gst_buffer_pool_config_set_params (config, caps, size, min_buffers, 0);
if (!gst_buffer_pool_set_config (pool, config)) {
GST_WARNING_OBJECT (self, "Failed to set pool config");
@ -1057,7 +1065,7 @@ gst_amf_encoder_propose_allocation (GstVideoEncoder * encoder, GstQuery * query)
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
gst_structure_free (config);
gst_query_add_allocation_pool (query, pool, size, 16, 0);
gst_query_add_allocation_pool (query, pool, size, min_buffers, 0);
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
gst_object_unref (pool);

View file

@ -1807,7 +1807,7 @@ gst_d3d11_compositor_propose_allocation (GstAggregator * agg,
pool = gst_d3d11_buffer_pool_new (self->device);
is_d3d11 = TRUE;
} else {
pool = gst_d3d11_staging_buffer_pool_new (self->device);
pool = gst_video_buffer_pool_new ();
}
if (!pool) {
@ -1829,6 +1829,9 @@ gst_d3d11_compositor_propose_allocation (GstAggregator * agg,
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
} else {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
gst_buffer_pool_config_set_params (config, caps, (guint) size, 0, 0);
@ -1866,7 +1869,6 @@ gst_d3d11_compositor_decide_allocation (GstAggregator * agg, GstQuery * query)
GstVideoInfo info;
GstStructure *config;
gboolean use_d3d11_pool;
gboolean has_videometa;
gst_query_parse_allocation (query, &caps, nullptr);
@ -1880,8 +1882,6 @@ gst_d3d11_compositor_decide_allocation (GstAggregator * agg, GstQuery * query)
return FALSE;
}
has_videometa = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, nullptr);
use_d3d11_pool = self->downstream_supports_d3d11;
n = gst_query_get_n_allocation_pools (query);
@ -1889,22 +1889,17 @@ gst_d3d11_compositor_decide_allocation (GstAggregator * agg, GstQuery * query)
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
/* create our own pool */
if (pool) {
if (use_d3d11_pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
GST_DEBUG_OBJECT (self,
"Downstream pool is not d3d11, will create new one");
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device) {
GST_DEBUG_OBJECT (self, "Different device, will create new one");
gst_clear_object (&pool);
}
}
} else if (has_videometa) {
/* We will use d3d11 staging buffer pool */
if (pool && use_d3d11_pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
GST_DEBUG_OBJECT (self,
"Downstream pool is not d3d11, will create new one");
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device) {
GST_DEBUG_OBJECT (self, "Different device, will create new one");
gst_clear_object (&pool);
}
}
}
@ -1913,8 +1908,6 @@ gst_d3d11_compositor_decide_allocation (GstAggregator * agg, GstQuery * query)
if (!pool) {
if (use_d3d11_pool)
pool = gst_d3d11_buffer_pool_new (self->device);
else if (has_videometa)
pool = gst_d3d11_staging_buffer_pool_new (self->device);
else
pool = gst_video_buffer_pool_new ();

View file

@ -1722,7 +1722,6 @@ gst_d3d11_decoder_decide_allocation (GstD3D11Decoder * decoder,
GstStructure *config;
GstD3D11AllocationParams *d3d11_params;
gboolean use_d3d11_pool;
gboolean has_videometa;
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
g_return_val_if_fail (GST_IS_VIDEO_DECODER (videodec), FALSE);
@ -1740,8 +1739,6 @@ gst_d3d11_decoder_decide_allocation (GstD3D11Decoder * decoder,
return FALSE;
}
has_videometa = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, nullptr);
use_d3d11_pool = decoder->downstream_supports_d3d11;
if (use_d3d11_pool) {
decoder->use_crop_meta =
@ -1759,30 +1756,23 @@ gst_d3d11_decoder_decide_allocation (GstD3D11Decoder * decoder,
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
/* create our own pool */
if (pool) {
if (use_d3d11_pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
GST_DEBUG_OBJECT (videodec,
"Downstream pool is not d3d11, will create new one");
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != decoder->device) {
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
gst_clear_object (&pool);
}
}
} else if (has_videometa) {
/* We will use d3d11 staging buffer pool */
if (pool && use_d3d11_pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
GST_DEBUG_OBJECT (videodec,
"Downstream pool is not d3d11, will create new one");
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != decoder->device) {
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
gst_clear_object (&pool);
}
}
}
if (!pool) {
if (use_d3d11_pool)
pool = gst_d3d11_buffer_pool_new (decoder->device);
else if (has_videometa)
pool = gst_d3d11_staging_buffer_pool_new (decoder->device);
else
pool = gst_video_buffer_pool_new ();

View file

@ -189,6 +189,7 @@ gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GstBufferPool *pool;
GstCaps *caps;
guint size;
gboolean is_d3d11 = FALSE;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query))
@ -216,14 +217,19 @@ gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (filter->device);
is_d3d11 = TRUE;
} else {
pool = gst_d3d11_staging_buffer_pool_new (filter->device);
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
@ -261,12 +267,10 @@ static gboolean
gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstBufferPool *pool = NULL;
GstStructure *config;
guint min, max, size;
gboolean update_pool;
gboolean has_videometa;
GstCaps *outcaps = NULL;
gst_query_parse_allocation (query, &outcaps, NULL);
@ -287,14 +291,8 @@ gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
update_pool = FALSE;
}
has_videometa = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, nullptr);
if (!pool) {
if (has_videometa)
pool = gst_d3d11_staging_buffer_pool_new (filter->device);
else
pool = gst_video_buffer_pool_new ();
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);

View file

@ -476,7 +476,6 @@ gst_d3d11_screen_capture_src_decide_allocation (GstBaseSrc * bsrc,
guint min, max, size;
gboolean update_pool;
GstVideoInfo vinfo;
gboolean has_videometa;
if (self->pool) {
gst_buffer_pool_set_active (self->pool, FALSE);
@ -485,9 +484,6 @@ gst_d3d11_screen_capture_src_decide_allocation (GstBaseSrc * bsrc,
gst_query_parse_allocation (query, &caps, NULL);
has_videometa = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, nullptr);
if (!caps) {
GST_ERROR_OBJECT (self, "No output caps");
return FALSE;
@ -505,26 +501,19 @@ gst_d3d11_screen_capture_src_decide_allocation (GstBaseSrc * bsrc,
update_pool = FALSE;
}
if (pool) {
if (self->downstream_supports_d3d11) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device)
gst_clear_object (&pool);
}
} else if (has_videometa) {
/* We will use staging buffer pool for better performance */
if (pool && self->downstream_supports_d3d11) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device)
gst_clear_object (&pool);
}
}
if (!pool) {
if (self->downstream_supports_d3d11)
pool = gst_d3d11_buffer_pool_new (self->device);
else if (has_videometa)
pool = gst_d3d11_staging_buffer_pool_new (self->device);
else
pool = gst_video_buffer_pool_new ();
}

View file

@ -1433,13 +1433,9 @@ gst_d3d11_test_src_decide_allocation (GstBaseSrc * bsrc, GstQuery * query)
guint min, max, size;
gboolean update_pool;
GstVideoInfo vinfo;
gboolean has_videometa;
gst_query_parse_allocation (query, &caps, nullptr);
has_videometa = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, nullptr);
if (!caps) {
GST_ERROR_OBJECT (self, "No output caps");
return FALSE;
@ -1457,26 +1453,19 @@ gst_d3d11_test_src_decide_allocation (GstBaseSrc * bsrc, GstQuery * query)
update_pool = FALSE;
}
if (pool) {
if (self->downstream_supports_d3d11) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device)
gst_clear_object (&pool);
}
} else if (has_videometa) {
/* We will use staging buffer pool for better performance */
if (pool && self->downstream_supports_d3d11) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != self->device)
gst_clear_object (&pool);
}
}
if (!pool) {
if (self->downstream_supports_d3d11)
pool = gst_d3d11_buffer_pool_new (self->device);
else if (has_videometa)
pool = gst_d3d11_staging_buffer_pool_new (self->device);
else
pool = gst_video_buffer_pool_new ();
}

View file

@ -222,6 +222,7 @@ gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
GstBufferPool *pool;
GstCaps *caps;
guint size;
gboolean is_d3d11 = FALSE;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query))
@ -248,14 +249,19 @@ gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (filter->device);
is_d3d11 = TRUE;
} else {
pool = gst_d3d11_staging_buffer_pool_new (filter->device);
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);

View file

@ -881,7 +881,7 @@ gst_d3d11_video_sink_propose_allocation (GstBaseSink * sink, GstQuery * query)
if (need_pool) {
GstCapsFeatures *features;
GstStructure *config;
gboolean is_d3d11 = false;
gboolean is_d3d11 = FALSE;
features = gst_caps_get_features (caps, 0);
if (features
@ -889,14 +889,18 @@ gst_d3d11_video_sink_propose_allocation (GstBaseSink * sink, GstQuery * query)
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (self, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (self->device);
is_d3d11 = true;
is_d3d11 = TRUE;
} else {
pool = gst_d3d11_staging_buffer_pool_new (self->device);
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
if (is_d3d11) {

View file

@ -451,6 +451,7 @@ gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
const GstVideoInfo * info, gboolean force_copy, GstQsvFrame * frame,
GstBufferPool * pool)
{
GstD3D11BufferPool *d3d11_pool;
GstBuffer *src_buf, *dst_buf;
GstMemory *mem;
GstD3D11Memory *dmem;
@ -469,30 +470,19 @@ gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
return nullptr;
}
if (!GST_IS_D3D11_BUFFER_POOL (pool) &&
!GST_IS_D3D11_STAGING_BUFFER_POOL (pool)) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
GST_TRACE_OBJECT (allocator, "Output is not d3d11 memory");
goto fallback;
}
dmem = GST_D3D11_MEMORY_CAST (mem);
/* both pool and qsvframe should hold the same d3d11 device already */
if (GST_IS_D3D11_BUFFER_POOL (pool)) {
GstD3D11BufferPool *d3d11_pool = GST_D3D11_BUFFER_POOL (pool);
if (d3d11_pool->device != dmem->device) {
GST_WARNING_OBJECT (allocator, "Pool holds different device");
goto fallback;
}
} else {
GstD3D11StagingBufferPool *d3d11_pool =
GST_D3D11_STAGING_BUFFER_POOL (pool);
if (d3d11_pool->device != dmem->device) {
GST_WARNING_OBJECT (allocator, "Staging pool holds different device");
goto fallback;
}
/* both pool and qsvframe should hold the same d3d11 device already,
* but checking again */
d3d11_pool = GST_D3D11_BUFFER_POOL (pool);
if (d3d11_pool->device != dmem->device) {
GST_WARNING_OBJECT (allocator, "Pool holds different device");
goto fallback;
}
ret = gst_buffer_pool_acquire_buffer (pool, &dst_buf, nullptr);

View file

@ -1466,7 +1466,7 @@ gst_qsv_encoder_propose_allocation (GstVideoEncoder * encoder, GstQuery * query)
pool = gst_d3d11_buffer_pool_new (device);
is_d3d11 = TRUE;
} else {
pool = gst_d3d11_staging_buffer_pool_new (device);
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
@ -1492,6 +1492,9 @@ gst_qsv_encoder_propose_allocation (GstVideoEncoder * encoder, GstQuery * query)
gst_d3d11_allocation_params_alignment (d3d11_params, &align);
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
} else {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);