mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-18 07:47:17 +00:00
d3d11screencapture: Add WinRT API based capture mode
Add Windows Graphics Capture (WGC) API based screen capture mode. The conditions where this mode is used: * Explicitly requested by user (capture-api property) * To capture specific window * When DXGI desktop duplication API does not work on hybrid graphics systems (e.g., multi-gpu laptop) Full features of this implementation require Windows 11. And Windows 11 SDK is required to build this feature. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
This commit is contained in:
parent
087e335006
commit
426535f3a6
6 changed files with 1382 additions and 82 deletions
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@ -93,6 +93,47 @@ gst_d3d11_screen_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
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return klass->get_colorimetry (capture, colorimetry);
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}
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gboolean
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gst_d3d11_screen_capture_unlock (GstD3D11ScreenCapture * capture)
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{
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GstD3D11ScreenCaptureClass *klass;
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g_return_val_if_fail (GST_IS_D3D11_SCREEN_CAPTURE (capture), FALSE);
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klass = GST_D3D11_SCREEN_CAPTURE_GET_CLASS (capture);
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if (klass->unlock)
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return klass->unlock (capture);
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return TRUE;
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}
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gboolean
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gst_d3d11_screen_capture_unlock_stop (GstD3D11ScreenCapture * capture)
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{
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GstD3D11ScreenCaptureClass *klass;
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g_return_val_if_fail (GST_IS_D3D11_SCREEN_CAPTURE (capture), FALSE);
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klass = GST_D3D11_SCREEN_CAPTURE_GET_CLASS (capture);
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if (klass->unlock_stop)
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return klass->unlock_stop (capture);
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return TRUE;
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}
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void
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gst_d3d11_screen_capture_show_border (GstD3D11ScreenCapture * capture,
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gboolean show)
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{
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GstD3D11ScreenCaptureClass *klass;
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g_return_if_fail (GST_IS_D3D11_SCREEN_CAPTURE (capture));
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klass = GST_D3D11_SCREEN_CAPTURE_GET_CLASS (capture);
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if (klass->show_border)
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klass->show_border (capture, show);
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}
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GstFlowReturn
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gst_d3d11_screen_capture_do_capture (GstD3D11ScreenCapture * capture,
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GstD3D11Device * device, ID3D11Texture2D * texture,
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@ -59,6 +59,13 @@ struct _GstD3D11ScreenCaptureClass
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gboolean (*get_colorimetry) (GstD3D11ScreenCapture * capture,
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GstVideoColorimetry * colorimetry);
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gboolean (*unlock) (GstD3D11ScreenCapture * capture);
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gboolean (*unlock_stop) (GstD3D11ScreenCapture * capture);
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void (*show_border) (GstD3D11ScreenCapture * capture,
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gboolean show);
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GstFlowReturn (*do_capture) (GstD3D11ScreenCapture * capture,
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GstD3D11Device * device,
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ID3D11Texture2D * texture,
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@ -83,17 +90,24 @@ gboolean gst_d3d11_screen_capture_get_size (GstD3D11ScreenCapture * captu
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gboolean gst_d3d11_screen_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
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GstVideoColorimetry * colorimetry);
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GstFlowReturn gst_d3d11_screen_capture_do_capture (GstD3D11ScreenCapture * capture,
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GstD3D11Device * device,
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ID3D11Texture2D * texture,
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ID3D11RenderTargetView * rtv,
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ID3D11VertexShader * vs,
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ID3D11PixelShader * ps,
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ID3D11InputLayout * layout,
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ID3D11SamplerState * sampler,
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ID3D11BlendState * blend,
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D3D11_BOX * crop_box,
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gboolean draw_mouse);
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gboolean gst_d3d11_screen_capture_unlock (GstD3D11ScreenCapture * capture);
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gboolean gst_d3d11_screen_capture_unlock_stop (GstD3D11ScreenCapture * capture);
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void gst_d3d11_screen_capture_show_border (GstD3D11ScreenCapture * capture,
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gboolean show);
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GstFlowReturn gst_d3d11_screen_capture_do_capture (GstD3D11ScreenCapture * capture,
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GstD3D11Device * device,
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ID3D11Texture2D * texture,
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ID3D11RenderTargetView * rtv,
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ID3D11VertexShader * vs,
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ID3D11PixelShader * ps,
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ID3D11InputLayout * layout,
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ID3D11SamplerState * sampler,
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ID3D11BlendState * blend,
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D3D11_BOX * crop_box,
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gboolean draw_mouse);
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HRESULT gst_d3d11_screen_capture_find_output_for_monitor (HMONITOR monitor,
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IDXGIAdapter1 ** adapter,
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@ -38,6 +38,9 @@
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#include "gstd3d11screencapturesrc.h"
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#include "gstd3d11dxgicapture.h"
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#ifdef HAVE_WINRT_CAPTURE
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#include "gstd3d11winrtcapture.h"
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#endif
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#include "gstd3d11pluginutils.h"
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#include <wrl.h>
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#include <string.h>
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@ -59,14 +62,44 @@ enum
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PROP_CROP_Y,
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PROP_CROP_WIDTH,
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PROP_CROP_HEIGHT,
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PROP_LAST,
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PROP_WINDOW_HANDLE,
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PROP_SHOW_BORDER,
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PROP_CAPTURE_API,
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PROP_ADAPTER,
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};
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static GParamSpec *properties[PROP_LAST];
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typedef enum
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{
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GST_D3D11_SCREEN_CAPTURE_API_DXGI,
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GST_D3D11_SCREEN_CAPTURE_API_WGC,
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} GstD3D11ScreenCaptureAPI;
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#ifdef HAVE_WINRT_CAPTURE
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#define GST_TYPE_D3D11_SCREEN_CAPTURE_API (gst_d3d11_screen_capture_api_get_type())
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static GType
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gst_d3d11_screen_capture_api_get_type (void)
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{
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static GType api_type = 0;
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GST_D3D11_CALL_ONCE_BEGIN {
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static const GEnumValue api_types[] = {
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{GST_D3D11_SCREEN_CAPTURE_API_DXGI, "DXGI Desktop Duplication", "dxgi"},
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{GST_D3D11_SCREEN_CAPTURE_API_WGC, "Windows Graphics Capture", "wgc"},
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{0, nullptr, nullptr},
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};
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api_type = g_enum_register_static ("GstD3D11ScreenCaptureAPI", api_types);
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} GST_D3D11_CALL_ONCE_END;
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return api_type;
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}
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#endif
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#define DEFAULT_MONITOR_INDEX -1
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#define DEFAULT_SHOW_CURSOR FALSE
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#define DEFAULT_SHOW_BORDER FALSE
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#define DEFAULT_CAPTURE_API GST_D3D11_SCREEN_CAPTURE_API_DXGI
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#define DEFAULT_ADAPTER -1
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static GstStaticCaps template_caps =
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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@ -89,7 +122,11 @@ struct _GstD3D11ScreenCaptureSrc
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gint64 adapter_luid;
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gint monitor_index;
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HMONITOR monitor_handle;
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HWND window_handle;
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gboolean show_cursor;
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gboolean show_border;
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GstD3D11ScreenCaptureAPI capture_api;
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gint adapter;
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guint crop_x;
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guint crop_y;
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@ -108,9 +145,12 @@ struct _GstD3D11ScreenCaptureSrc
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ID3D11InputLayout *layout;
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ID3D11SamplerState *sampler;
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ID3D11BlendState *blend;
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CRITICAL_SECTION lock;
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};
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static void gst_d3d11_screen_capture_src_dispose (GObject * object);
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static void gst_d3d11_screen_capture_src_finalize (GObject * object);
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static void gst_d3d11_screen_capture_src_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_d3d11_screen_capture_src_get_property (GObject * object,
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@ -150,61 +190,93 @@ gst_d3d11_screen_capture_src_class_init (GstD3D11ScreenCaptureSrcClass * klass)
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GstCaps *caps;
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gobject_class->dispose = gst_d3d11_screen_capture_src_dispose;
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gobject_class->finalize = gst_d3d11_screen_capture_src_finalize;
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gobject_class->set_property = gst_d3d11_screen_capture_src_set_property;
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gobject_class->get_property = gst_d3d11_screen_capture_src_get_property;
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properties[PROP_MONITOR_INDEX] =
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g_object_class_install_property (gobject_class, PROP_MONITOR_INDEX,
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g_param_spec_int ("monitor-index", "Monitor Index",
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"Zero-based index for monitor to capture (-1 = primary monitor)",
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-1, G_MAXINT, DEFAULT_MONITOR_INDEX,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS));
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"Zero-based index for monitor to capture (-1 = primary monitor)",
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-1, G_MAXINT, DEFAULT_MONITOR_INDEX,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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properties[PROP_MONITOR_HANDLE] =
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g_object_class_install_property (gobject_class, PROP_MONITOR_HANDLE,
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g_param_spec_uint64 ("monitor-handle", "Monitor Handle",
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"A HMONITOR handle of monitor to capture",
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0, G_MAXUINT64, 0,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS));
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"A HMONITOR handle of monitor to capture",
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0, G_MAXUINT64, 0,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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properties[PROP_SHOW_CURSOR] =
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g_object_class_install_property (gobject_class, PROP_SHOW_CURSOR,
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g_param_spec_boolean ("show-cursor",
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"Show Mouse Cursor", "Whether to show mouse cursor",
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DEFAULT_SHOW_CURSOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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"Show Mouse Cursor", "Whether to show mouse cursor",
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DEFAULT_SHOW_CURSOR,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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properties[PROP_CROP_X] =
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g_object_class_install_property (gobject_class, PROP_CROP_X,
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g_param_spec_uint ("crop-x", "Crop X",
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"Horizontal coordinate of top left corner for the screen capture area",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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"Horizontal coordinate of top left corner for the screen capture area",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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properties[PROP_CROP_Y] =
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g_object_class_install_property (gobject_class, PROP_CROP_Y,
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g_param_spec_uint ("crop-y", "Crop Y",
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"Vertical coordinate of top left corner for the screen capture area",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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"Vertical coordinate of top left corner for the screen capture area",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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properties[PROP_CROP_WIDTH] =
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g_object_class_install_property (gobject_class, PROP_CROP_WIDTH,
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g_param_spec_uint ("crop-width", "Crop Width",
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"Width of screen capture area (0 = maximum)",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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"Width of screen capture area (0 = maximum)",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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properties[PROP_CROP_HEIGHT] =
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g_object_class_install_property (gobject_class, PROP_CROP_HEIGHT,
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g_param_spec_uint ("crop-height", "Crop Height",
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"Height of screen capture area (0 = maximum)",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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"Height of screen capture area (0 = maximum)",
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0, G_MAXUINT, 0,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_properties (gobject_class, PROP_LAST, properties);
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#ifdef HAVE_WINRT_CAPTURE
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if (gst_d3d11_winrt_capture_load_library ()) {
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g_object_class_install_property (gobject_class, PROP_WINDOW_HANDLE,
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g_param_spec_uint64 ("window-handle", "Window Handle",
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"A HWND handle of window to capture",
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0, G_MAXUINT64, 0,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_SHOW_BORDER,
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g_param_spec_boolean ("show-border", "Show Border",
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"Show border lines to capture area when WGC mode is selected",
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DEFAULT_SHOW_BORDER,
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(GParamFlags) (GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_READWRITE
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| G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_CAPTURE_API,
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g_param_spec_enum ("capture-api", "Capture API", "Capture API to use",
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GST_TYPE_D3D11_SCREEN_CAPTURE_API,
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DEFAULT_CAPTURE_API,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ADAPTER,
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g_param_spec_int ("adapter", "Adapter",
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"DXGI Adapter index for creating device when WGC mode is selected "
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"(-1 for default)",
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-1, G_MAXINT32, DEFAULT_ADAPTER,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS)));
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}
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#endif
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d11_screen_capture_src_set_context);
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gst_element_class_set_static_metadata (element_class,
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"Direct3D11 screen capture src", "Source/Video",
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"Capture desktop image by using Desktop Duplication API",
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"Captures desktop screen",
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"Seungha Yang <seungha@centricular.com>");
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caps = gst_d3d11_get_updated_template_caps (&template_caps);
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@ -228,7 +300,6 @@ gst_d3d11_screen_capture_src_class_init (GstD3D11ScreenCaptureSrcClass * klass)
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GST_DEBUG_FUNCPTR (gst_d3d11_screen_capture_src_unlock_stop);
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basesrc_class->query =
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GST_DEBUG_FUNCPTR (gst_d3d11_screen_capture_src_src_query);
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basesrc_class->create =
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GST_DEBUG_FUNCPTR (gst_d3d11_screen_capture_src_create);
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}
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@ -241,8 +312,13 @@ gst_d3d11_screen_capture_src_init (GstD3D11ScreenCaptureSrc * self)
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self->monitor_index = DEFAULT_MONITOR_INDEX;
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self->show_cursor = DEFAULT_SHOW_CURSOR;
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self->show_border = DEFAULT_SHOW_BORDER;
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self->capture_api = DEFAULT_CAPTURE_API;
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self->adapter = DEFAULT_ADAPTER;
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self->min_latency = GST_CLOCK_TIME_NONE;
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self->max_latency = GST_CLOCK_TIME_NONE;
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InitializeCriticalSection (&self->lock);
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}
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static void
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@ -256,11 +332,22 @@ gst_d3d11_screen_capture_src_dispose (GObject * object)
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static void
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gst_d3d11_screen_capture_src_finalize (GObject * object)
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{
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GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (object);
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DeleteCriticalSection (&self->lock);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_d3d11_screen_capture_src_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (object);
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GstD3D11CSLockGuard lk (&self->lock);
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switch (prop_id) {
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case PROP_MONITOR_INDEX:
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@ -284,6 +371,20 @@ gst_d3d11_screen_capture_src_set_property (GObject * object, guint prop_id,
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case PROP_CROP_HEIGHT:
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self->crop_h = g_value_get_uint (value);
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break;
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case PROP_WINDOW_HANDLE:
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self->window_handle = (HWND) g_value_get_uint64 (value);
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break;
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case PROP_SHOW_BORDER:
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self->show_border = g_value_get_boolean (value);
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if (self->capture)
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gst_d3d11_screen_capture_show_border (self->capture, self->show_border);
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break;
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case PROP_CAPTURE_API:
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self->capture_api = (GstD3D11ScreenCaptureAPI) g_value_get_enum (value);
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break;
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case PROP_ADAPTER:
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self->adapter = g_value_get_int (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -318,6 +419,18 @@ gst_d3d11_screen_capture_src_get_property (GObject * object, guint prop_id,
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case PROP_CROP_HEIGHT:
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g_value_set_uint (value, self->crop_h);
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break;
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case PROP_WINDOW_HANDLE:
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g_value_set_uint64 (value, (guint64) self->window_handle);
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break;
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case PROP_SHOW_BORDER:
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g_value_set_boolean (value, self->show_border);
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break;
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||||
case PROP_CAPTURE_API:
|
||||
g_value_set_enum (value, self->capture_api);
|
||||
break;
|
||||
case PROP_ADAPTER:
|
||||
g_value_set_int (value, self->adapter);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
|
@ -329,9 +442,15 @@ gst_d3d11_screen_capture_src_set_context (GstElement * element,
|
|||
GstContext * context)
|
||||
{
|
||||
GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (element);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
gst_d3d11_handle_set_context_for_adapter_luid (element,
|
||||
context, self->adapter_luid, &self->device);
|
||||
if (self->capture_api == GST_D3D11_SCREEN_CAPTURE_API_DXGI) {
|
||||
gst_d3d11_handle_set_context_for_adapter_luid (element,
|
||||
context, self->adapter_luid, &self->device);
|
||||
} else {
|
||||
gst_d3d11_handle_set_context (element,
|
||||
context, self->adapter, &self->device);
|
||||
}
|
||||
|
||||
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
|
||||
}
|
||||
|
@ -375,7 +494,7 @@ gst_d3d11_screen_capture_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter)
|
|||
GstVideoColorimetry color;
|
||||
|
||||
if (!self->capture) {
|
||||
GST_DEBUG_OBJECT (self, "Duplication object is not configured yet");
|
||||
GST_DEBUG_OBJECT (self, "capture object is not configured yet");
|
||||
return gst_pad_get_pad_template_caps (GST_BASE_SRC_PAD (bsrc));
|
||||
}
|
||||
|
||||
|
@ -728,72 +847,130 @@ gst_d3d11_screen_capture_src_start (GstBaseSrc * bsrc)
|
|||
ComPtr < IDXGIAdapter1 > adapter;
|
||||
DXGI_ADAPTER_DESC desc;
|
||||
HRESULT hr;
|
||||
GstD3D11ScreenCapture *capture = nullptr;
|
||||
GstD3D11ScreenCaptureAPI capture_api = self->capture_api;
|
||||
|
||||
if (monitor) {
|
||||
hr = gst_d3d11_screen_capture_find_output_for_monitor (monitor,
|
||||
&adapter, nullptr);
|
||||
} else if (self->monitor_index < 0) {
|
||||
hr = gst_d3d11_screen_capture_find_primary_monitor (&monitor,
|
||||
&adapter, nullptr);
|
||||
EnterCriticalSection (&self->lock);
|
||||
if (self->window_handle) {
|
||||
self->capture_api = GST_D3D11_SCREEN_CAPTURE_API_WGC;
|
||||
} else {
|
||||
hr = gst_d3d11_screen_capture_find_nth_monitor (self->monitor_index,
|
||||
&monitor, &adapter, nullptr);
|
||||
if (monitor) {
|
||||
hr = gst_d3d11_screen_capture_find_output_for_monitor (monitor,
|
||||
&adapter, nullptr);
|
||||
} else if (self->monitor_index < 0) {
|
||||
hr = gst_d3d11_screen_capture_find_primary_monitor (&monitor,
|
||||
&adapter, nullptr);
|
||||
} else {
|
||||
hr = gst_d3d11_screen_capture_find_nth_monitor (self->monitor_index,
|
||||
&monitor, &adapter, nullptr);
|
||||
}
|
||||
|
||||
if (FAILED (hr))
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (FAILED (hr))
|
||||
goto error;
|
||||
if (self->capture_api == GST_D3D11_SCREEN_CAPTURE_API_DXGI) {
|
||||
hr = adapter->GetDesc (&desc);
|
||||
if (FAILED (hr))
|
||||
goto error;
|
||||
|
||||
hr = adapter->GetDesc (&desc);
|
||||
if (FAILED (hr))
|
||||
goto error;
|
||||
self->adapter_luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid);
|
||||
gst_clear_object (&self->device);
|
||||
|
||||
self->adapter_luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid);
|
||||
gst_clear_object (&self->device);
|
||||
|
||||
if (!gst_d3d11_ensure_element_data_for_adapter_luid (GST_ELEMENT_CAST (self),
|
||||
self->adapter_luid, &self->device)) {
|
||||
GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND,
|
||||
("D3D11 device for LUID %" G_GINT64_FORMAT " is unavailble",
|
||||
self->adapter_luid), (nullptr));
|
||||
|
||||
return FALSE;
|
||||
gst_d3d11_ensure_element_data_for_adapter_luid (GST_ELEMENT_CAST (self),
|
||||
self->adapter_luid, &self->device);
|
||||
} else {
|
||||
gst_clear_object (&self->device);
|
||||
gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self),
|
||||
self->adapter, &self->device);
|
||||
}
|
||||
|
||||
self->capture = gst_d3d11_dxgi_capture_new (self->device, monitor);
|
||||
if (!self->capture)
|
||||
if (!self->device)
|
||||
goto no_device;
|
||||
|
||||
#ifdef HAVE_WINRT_CAPTURE
|
||||
if (self->window_handle) {
|
||||
capture = gst_d3d11_winrt_capture_new (self->device, nullptr,
|
||||
self->window_handle);
|
||||
} else if (self->capture_api == GST_D3D11_SCREEN_CAPTURE_API_WGC) {
|
||||
capture = gst_d3d11_winrt_capture_new (self->device, monitor, nullptr);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!capture)
|
||||
capture = gst_d3d11_dxgi_capture_new (self->device, monitor);
|
||||
|
||||
if (!capture)
|
||||
goto error;
|
||||
|
||||
/* Check if we can open device */
|
||||
ret = gst_d3d11_screen_capture_prepare (self->capture);
|
||||
ret = gst_d3d11_screen_capture_prepare (capture);
|
||||
switch (ret) {
|
||||
case GST_D3D11_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR:
|
||||
case GST_FLOW_OK:
|
||||
break;
|
||||
case GST_D3D11_SCREEN_CAPTURE_FLOW_UNSUPPORTED:
|
||||
goto unsupported;
|
||||
default:
|
||||
goto error;
|
||||
#ifdef HAVE_WINRT_CAPTURE
|
||||
/* Try WinRT capture if DXGI capture does not work */
|
||||
if (self->capture_api == GST_D3D11_SCREEN_CAPTURE_API_DXGI) {
|
||||
self->capture_api = GST_D3D11_SCREEN_CAPTURE_API_WGC;
|
||||
gst_clear_object (&capture);
|
||||
GST_WARNING_OBJECT (self, "DXGI capture is not available");
|
||||
capture = gst_d3d11_winrt_capture_new (self->device, monitor, nullptr);
|
||||
if (capture && gst_d3d11_screen_capture_prepare (capture) == GST_FLOW_OK) {
|
||||
GST_INFO_OBJECT (self, "Fallback to Windows Graphics Capture");
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
goto unsupported;
|
||||
default:
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (!gst_d3d11_screen_capture_prepare_shader (self))
|
||||
if (self->capture_api == GST_D3D11_SCREEN_CAPTURE_API_DXGI &&
|
||||
!gst_d3d11_screen_capture_prepare_shader (self)) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
self->last_frame_no = -1;
|
||||
self->min_latency = self->max_latency = GST_CLOCK_TIME_NONE;
|
||||
|
||||
gst_d3d11_screen_capture_show_border (capture, self->show_border);
|
||||
self->capture = capture;
|
||||
|
||||
LeaveCriticalSection (&self->lock);
|
||||
if (self->capture_api != capture_api) {
|
||||
GST_INFO_OBJECT (self, "Updated capture api: %d", self->capture_api);
|
||||
g_object_notify (G_OBJECT (self), "capture-api");
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
|
||||
no_device:
|
||||
{
|
||||
LeaveCriticalSection (&self->lock);
|
||||
GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND,
|
||||
("D3D11 device is not available"), (nullptr));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
error:
|
||||
{
|
||||
gst_clear_object (&capture);
|
||||
LeaveCriticalSection (&self->lock);
|
||||
GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND,
|
||||
("Failed to prepare capture object with given configuration, "
|
||||
"monitor-index: %d, monitor-handle: %p",
|
||||
self->monitor_index, self->monitor_handle), (nullptr));
|
||||
"monitor-index: %d, monitor-handle: %p, window-handle: %p",
|
||||
self->monitor_index, self->monitor_handle, self->window_handle),
|
||||
(nullptr));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
unsupported:
|
||||
{
|
||||
gst_clear_object (&capture);
|
||||
LeaveCriticalSection (&self->lock);
|
||||
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ,
|
||||
("Failed to prepare capture object with given configuration, "
|
||||
"monitor-index: %d, monitor-handle: %p",
|
||||
|
@ -807,6 +984,7 @@ static gboolean
|
|||
gst_d3d11_screen_capture_src_stop (GstBaseSrc * bsrc)
|
||||
{
|
||||
GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (bsrc);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
if (self->pool) {
|
||||
gst_buffer_pool_set_active (self->pool, FALSE);
|
||||
|
@ -831,6 +1009,9 @@ gst_d3d11_screen_capture_src_unlock (GstBaseSrc * bsrc)
|
|||
GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (bsrc);
|
||||
|
||||
GST_OBJECT_LOCK (self);
|
||||
if (self->capture)
|
||||
gst_d3d11_screen_capture_unlock (self->capture);
|
||||
|
||||
if (self->clock_id) {
|
||||
GST_DEBUG_OBJECT (self, "Waking up waiting clock");
|
||||
gst_clock_id_unschedule (self->clock_id);
|
||||
|
@ -847,6 +1028,9 @@ gst_d3d11_screen_capture_src_unlock_stop (GstBaseSrc * bsrc)
|
|||
GstD3D11ScreenCaptureSrc *self = GST_D3D11_SCREEN_CAPTURE_SRC (bsrc);
|
||||
|
||||
GST_OBJECT_LOCK (self);
|
||||
if (self->capture)
|
||||
gst_d3d11_screen_capture_unlock_stop (self->capture);
|
||||
|
||||
self->flushing = FALSE;
|
||||
GST_OBJECT_UNLOCK (self);
|
||||
|
||||
|
@ -1079,6 +1263,9 @@ again:
|
|||
break;
|
||||
}
|
||||
|
||||
if (ret != GST_FLOW_OK)
|
||||
goto out;
|
||||
|
||||
if (!self->downstream_supports_d3d11) {
|
||||
ret = GST_BASE_SRC_CLASS (parent_class)->alloc (bsrc,
|
||||
offset, size, &sysmem_buf);
|
||||
|
|
992
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11winrtcapture.cpp
Normal file
992
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11winrtcapture.cpp
Normal file
|
@ -0,0 +1,992 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef WINAPI_PARTITION_APP
|
||||
#undef WINAPI_PARTITION_APP
|
||||
#endif
|
||||
|
||||
#define WINAPI_PARTITION_APP 1
|
||||
|
||||
#include "gstd3d11winrtcapture.h"
|
||||
#include "gstd3d11pluginutils.h"
|
||||
#include <gmodule.h>
|
||||
#include <winstring.h>
|
||||
#include <roapi.h>
|
||||
#include <windows.graphics.capture.h>
|
||||
#include <windows.graphics.capture.interop.h>
|
||||
#include <windows.graphics.directx.direct3d11.h>
|
||||
#include <windows.graphics.directx.direct3d11.interop.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <wrl.h>
|
||||
|
||||
#ifdef HAVE_WINMM
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_screen_capture_debug);
|
||||
#define GST_CAT_DEFAULT gst_d3d11_screen_capture_debug
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace ABI::Windows::Foundation;
|
||||
using namespace ABI::Windows::Graphics;
|
||||
using namespace ABI::Windows::Graphics::Capture;
|
||||
using namespace ABI::Windows::Graphics::DirectX;
|
||||
using namespace ABI::Windows::Graphics::DirectX::Direct3D11;
|
||||
using namespace Windows::Graphics::DirectX::Direct3D11;
|
||||
|
||||
static SRWLOCK capture_list_lock = SRWLOCK_INIT;
|
||||
static GList *capture_list = nullptr;
|
||||
|
||||
#define D3D11_WINRT_CAPTURE_PROP_NAME "gst-d3d11-winrt-capture"
|
||||
#define WM_GST_D3D11_WINRT_CAPTURE_CLOSED (WM_USER + 1)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
gboolean loaded;
|
||||
|
||||
/* d3d11.dll */
|
||||
HRESULT (WINAPI * CreateDirect3D11DeviceFromDXGIDevice) (IDXGIDevice *
|
||||
dxgi_device, IInspectable ** graphics_device);
|
||||
|
||||
/* combase.dll */
|
||||
HRESULT (WINAPI * RoInitialize) (RO_INIT_TYPE init_type);
|
||||
HRESULT (WINAPI * RoUninitialize) (void);
|
||||
HRESULT (WINAPI * WindowsCreateString) (PCNZWCH source_string,
|
||||
UINT32 length, HSTRING * string);
|
||||
HRESULT (WINAPI * WindowsDeleteString) (HSTRING string);
|
||||
HRESULT (WINAPI * RoGetActivationFactory) (HSTRING activatable_class_id,
|
||||
REFIID iid, void ** factory);
|
||||
} GstD3D11WinRTVTable;
|
||||
|
||||
static GstD3D11WinRTVTable winrt_vtable = { FALSE, };
|
||||
|
||||
template < typename InterfaceType, PCNZWCH runtime_class_id >
|
||||
static HRESULT
|
||||
GstGetActivationFactory (InterfaceType ** factory)
|
||||
{
|
||||
if (!gst_d3d11_winrt_capture_load_library ())
|
||||
return E_NOINTERFACE;
|
||||
|
||||
HSTRING class_id_hstring;
|
||||
HRESULT hr = winrt_vtable.WindowsCreateString (runtime_class_id,
|
||||
wcslen (runtime_class_id), &class_id_hstring);
|
||||
|
||||
if (FAILED (hr))
|
||||
return hr;
|
||||
|
||||
hr = winrt_vtable.RoGetActivationFactory (class_id_hstring,
|
||||
IID_PPV_ARGS (factory));
|
||||
|
||||
if (FAILED (hr)) {
|
||||
winrt_vtable.WindowsDeleteString (class_id_hstring);
|
||||
return hr;
|
||||
}
|
||||
|
||||
return winrt_vtable.WindowsDeleteString (class_id_hstring);
|
||||
}
|
||||
|
||||
#define CLOSE_COM(obj) G_STMT_START { \
|
||||
if (obj) { \
|
||||
ComPtr<IClosable> closable; \
|
||||
obj.As (&closable); \
|
||||
if (closable) \
|
||||
closable->Close (); \
|
||||
obj = nullptr; \
|
||||
} \
|
||||
} G_STMT_END
|
||||
|
||||
struct GstD3D11WinRTCaptureInner
|
||||
{
|
||||
~GstD3D11WinRTCaptureInner()
|
||||
{
|
||||
if (item)
|
||||
item->remove_Closed (closed_token);
|
||||
|
||||
CLOSE_COM (session);
|
||||
CLOSE_COM (pool);
|
||||
CLOSE_COM (item);
|
||||
CLOSE_COM (d3d_device);
|
||||
}
|
||||
|
||||
STDMETHODIMP
|
||||
OnClosed (IGraphicsCaptureItem * item, IInspectable * args)
|
||||
{
|
||||
GST_WARNING ("Item %p got closed", this);
|
||||
this->closed = true;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
ComPtr < IDirect3DDevice > d3d_device;
|
||||
ComPtr < IGraphicsCaptureItem > item;
|
||||
ComPtr < IDirect3D11CaptureFramePool > pool;
|
||||
ComPtr < IGraphicsCaptureSession > session;
|
||||
EventRegistrationToken closed_token;
|
||||
|
||||
bool closed = false;
|
||||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
#define LOAD_SYMBOL(module,name,func) G_STMT_START { \
|
||||
if (!g_module_symbol (module, G_STRINGIFY (name), (gpointer *) &winrt_vtable.func)) { \
|
||||
GST_WARNING ("Failed to load '%s', %s", G_STRINGIFY (name), g_module_error()); \
|
||||
if (d3d11_module) \
|
||||
g_module_close (d3d11_module); \
|
||||
if (combase_module) \
|
||||
g_module_close (combase_module); \
|
||||
return; \
|
||||
} \
|
||||
} G_STMT_END
|
||||
|
||||
gboolean
|
||||
gst_d3d11_winrt_capture_load_library (void)
|
||||
{
|
||||
static GModule *d3d11_module = nullptr;
|
||||
static GModule *combase_module = nullptr;
|
||||
|
||||
GST_D3D11_CALL_ONCE_BEGIN {
|
||||
d3d11_module = g_module_open ("d3d11.dll", G_MODULE_BIND_LAZY);
|
||||
/* Shouldn't happen... */
|
||||
if (!d3d11_module)
|
||||
return;
|
||||
|
||||
combase_module = g_module_open ("combase.dll", G_MODULE_BIND_LAZY);
|
||||
if (!combase_module) {
|
||||
g_module_close (d3d11_module);
|
||||
return;
|
||||
}
|
||||
|
||||
LOAD_SYMBOL (d3d11_module, CreateDirect3D11DeviceFromDXGIDevice,
|
||||
CreateDirect3D11DeviceFromDXGIDevice);
|
||||
LOAD_SYMBOL (combase_module, RoInitialize, RoInitialize);
|
||||
LOAD_SYMBOL (combase_module, RoUninitialize, RoUninitialize);
|
||||
LOAD_SYMBOL (combase_module, WindowsCreateString, WindowsCreateString);
|
||||
LOAD_SYMBOL (combase_module, WindowsDeleteString, WindowsDeleteString);
|
||||
LOAD_SYMBOL (combase_module, RoGetActivationFactory,
|
||||
RoGetActivationFactory);
|
||||
|
||||
winrt_vtable.loaded = TRUE;
|
||||
}
|
||||
GST_D3D11_CALL_ONCE_END;
|
||||
|
||||
return winrt_vtable.loaded;
|
||||
}
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_D3D11_DEVICE,
|
||||
PROP_MONITOR_HANDLE,
|
||||
PROP_WINDOW_HANDLE,
|
||||
};
|
||||
|
||||
struct _GstD3D11WinRTCapture
|
||||
{
|
||||
GstD3D11ScreenCapture parent;
|
||||
|
||||
GstD3D11Device *device;
|
||||
GstD3D11WinRTCaptureInner *inner;
|
||||
/* Reported by WGC API */
|
||||
SizeInt32 pool_size;
|
||||
/* Actual texture resolution */
|
||||
UINT width;
|
||||
UINT height;
|
||||
|
||||
gboolean flushing;
|
||||
boolean show_mouse;
|
||||
boolean show_border;
|
||||
|
||||
GThread *thread;
|
||||
GMainContext *context;
|
||||
GMainLoop *loop;
|
||||
|
||||
CRITICAL_SECTION lock;
|
||||
CONDITION_VARIABLE cond;
|
||||
LARGE_INTEGER frequency;
|
||||
|
||||
HMONITOR monitor_handle;
|
||||
HWND window_handle;
|
||||
|
||||
HWND hidden_window;
|
||||
};
|
||||
|
||||
static void gst_d3d11_winrt_capture_constructed (GObject * object);
|
||||
static void gst_d3d11_winrt_capture_dispose (GObject * object);
|
||||
static void gst_d3d11_winrt_capture_finalize (GObject * object);
|
||||
static void gst_d3d11_winrt_capture_set_property (GObject * object,
|
||||
guint prop_id, const GValue * value, GParamSpec * pspec);
|
||||
|
||||
static GstFlowReturn
|
||||
gst_d3d11_winrt_capture_prepare (GstD3D11ScreenCapture * capture);
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_get_size (GstD3D11ScreenCapture * capture,
|
||||
guint * width, guint * height);
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
|
||||
GstVideoColorimetry * colorimetry);
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_unlock (GstD3D11ScreenCapture * capture);
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_unlock_stop (GstD3D11ScreenCapture * capture);
|
||||
static void
|
||||
gst_d3d11_winrt_capture_show_border (GstD3D11ScreenCapture * capture,
|
||||
gboolean show);
|
||||
static GstFlowReturn
|
||||
gst_d3d11_winrt_capture_do_capture (GstD3D11ScreenCapture * capture,
|
||||
GstD3D11Device * device, ID3D11Texture2D * texture,
|
||||
ID3D11RenderTargetView * rtv, ID3D11VertexShader * vs,
|
||||
ID3D11PixelShader * ps, ID3D11InputLayout * layout,
|
||||
ID3D11SamplerState * sampler, ID3D11BlendState * blend,
|
||||
D3D11_BOX * crop_box, gboolean draw_mouse);
|
||||
static gpointer
|
||||
gst_d3d11_winrt_capture_thread_func (GstD3D11WinRTCapture * self);
|
||||
|
||||
#define gst_d3d11_winrt_capture_parent_class parent_class
|
||||
G_DEFINE_TYPE (GstD3D11WinRTCapture, gst_d3d11_winrt_capture,
|
||||
GST_TYPE_D3D11_SCREEN_CAPTURE);
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_class_init (GstD3D11WinRTCaptureClass * klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
GstD3D11ScreenCaptureClass *capture_class =
|
||||
GST_D3D11_SCREEN_CAPTURE_CLASS (klass);
|
||||
|
||||
gobject_class->constructed = gst_d3d11_winrt_capture_constructed;
|
||||
gobject_class->dispose = gst_d3d11_winrt_capture_dispose;
|
||||
gobject_class->finalize = gst_d3d11_winrt_capture_finalize;
|
||||
gobject_class->set_property = gst_d3d11_winrt_capture_set_property;
|
||||
|
||||
g_object_class_install_property (gobject_class, PROP_D3D11_DEVICE,
|
||||
g_param_spec_object ("d3d11device", "D3D11 Device",
|
||||
"GstD3D11Device object for operating",
|
||||
GST_TYPE_D3D11_DEVICE, (GParamFlags)
|
||||
(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS)));
|
||||
g_object_class_install_property (gobject_class, PROP_MONITOR_HANDLE,
|
||||
g_param_spec_pointer ("monitor-handle", "Monitor Handle",
|
||||
"A HMONITOR handle of monitor to capture", (GParamFlags)
|
||||
(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS)));
|
||||
g_object_class_install_property (gobject_class, PROP_WINDOW_HANDLE,
|
||||
g_param_spec_pointer ("window-handle", "Window Handle",
|
||||
"A HWND handle of window to capture", (GParamFlags)
|
||||
(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS)));
|
||||
|
||||
capture_class->prepare = GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_prepare);
|
||||
capture_class->get_size =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_get_size);
|
||||
capture_class->get_colorimetry =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_get_colorimetry);
|
||||
capture_class->unlock = GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_unlock);
|
||||
capture_class->unlock_stop =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_unlock_stop);
|
||||
capture_class->show_border =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_show_border);
|
||||
capture_class->do_capture =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_do_capture);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_init (GstD3D11WinRTCapture * self)
|
||||
{
|
||||
InitializeCriticalSection (&self->lock);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_constructed (GObject * object)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
self->context = g_main_context_new ();
|
||||
self->loop = g_main_loop_new (self->context, FALSE);
|
||||
self->thread = g_thread_new ("GstD3D11WinRTCapture",
|
||||
(GThreadFunc) gst_d3d11_winrt_capture_thread_func, self);
|
||||
while (!g_main_loop_is_running (self->loop))
|
||||
SleepConditionVariableCS (&self->cond, &self->lock, INFINITE);
|
||||
|
||||
G_OBJECT_CLASS (parent_class)->constructed (object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_dispose (GObject * object)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
||||
|
||||
if (self->loop)
|
||||
g_main_loop_quit (self->loop);
|
||||
|
||||
g_clear_pointer (&self->thread, g_thread_join);
|
||||
g_clear_pointer (&self->loop, g_main_loop_unref);
|
||||
g_clear_pointer (&self->context, g_main_context_unref);
|
||||
|
||||
gst_clear_object (&self->device);
|
||||
|
||||
G_OBJECT_CLASS (parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_finalize (GObject * object)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
||||
|
||||
DeleteCriticalSection (&self->lock);
|
||||
|
||||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_D3D11_DEVICE:
|
||||
self->device = (GstD3D11Device *) g_value_dup_object (value);
|
||||
break;
|
||||
case PROP_MONITOR_HANDLE:
|
||||
self->monitor_handle = (HMONITOR) g_value_get_pointer (value);
|
||||
break;
|
||||
case PROP_WINDOW_HANDLE:
|
||||
self->window_handle = (HWND) g_value_get_pointer (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_running_cb (GstD3D11WinRTCapture * self)
|
||||
{
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
WakeAllConditionVariable (&self->cond);
|
||||
|
||||
return G_SOURCE_REMOVE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_configure (GstD3D11WinRTCapture * self)
|
||||
{
|
||||
HRESULT hr;
|
||||
GstD3D11Device *device = self->device;
|
||||
ComPtr < ID3D10Multithread > multi_thread;
|
||||
ComPtr < IGraphicsCaptureItemInterop > interop;
|
||||
ID3D11Device *device_handle;
|
||||
ComPtr < IDXGIDevice > dxgi_device;
|
||||
ComPtr < IInspectable > inspectable;
|
||||
ComPtr < IDirect3D11CaptureFramePoolStatics > pool_statics;
|
||||
ComPtr < IDirect3D11CaptureFramePoolStatics2 > pool_statics2;
|
||||
ComPtr < IGraphicsCaptureSession2 > session2;
|
||||
ComPtr < IGraphicsCaptureSession3 > session3;
|
||||
GstD3D11WinRTCaptureInner *inner = nullptr;
|
||||
|
||||
device_handle = gst_d3d11_device_get_device_handle (device);
|
||||
hr = device_handle->QueryInterface (IID_PPV_ARGS (&multi_thread));
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_ERROR_OBJECT (self, "ID3D10Multithread interface is unavailable");
|
||||
return;
|
||||
}
|
||||
|
||||
multi_thread->SetMultithreadProtected (TRUE);
|
||||
|
||||
hr = GstGetActivationFactory < IGraphicsCaptureItemInterop,
|
||||
RuntimeClass_Windows_Graphics_Capture_GraphicsCaptureItem > (&interop);
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_WARNING_OBJECT (self, "IGraphicsCaptureItemInterop is not available");
|
||||
return;
|
||||
}
|
||||
|
||||
inner = new GstD3D11WinRTCaptureInner ();
|
||||
|
||||
if (self->monitor_handle) {
|
||||
hr = interop->CreateForMonitor (self->monitor_handle,
|
||||
IID_PPV_ARGS (&inner->item));
|
||||
} else if (self->window_handle) {
|
||||
hr = interop->CreateForWindow (self->window_handle,
|
||||
IID_PPV_ARGS (&inner->item));
|
||||
} else {
|
||||
g_assert_not_reached ();
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_WARNING_OBJECT (self, "Could not create item");
|
||||
goto error;
|
||||
}
|
||||
|
||||
{
|
||||
/* FIXME: This callback does not work for some reasons */
|
||||
auto closed_handler = Callback < ITypedEventHandler < GraphicsCaptureItem *,
|
||||
IInspectable * >>(inner, &GstD3D11WinRTCaptureInner::OnClosed);
|
||||
hr = inner->item->add_Closed (closed_handler.Get (), &inner->closed_token);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not install closed callback");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
hr = device_handle->QueryInterface (IID_PPV_ARGS (&dxgi_device));
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_WARNING_OBJECT (self, "IDXGIDevice is not available");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = winrt_vtable.CreateDirect3D11DeviceFromDXGIDevice (dxgi_device.Get (),
|
||||
&inspectable);
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_WARNING_OBJECT (self, "CreateDirect3D11DeviceFromDXGIDevice failed");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = inspectable.As (&inner->d3d_device);
|
||||
if (!gst_d3d11_result (hr, device)) {
|
||||
GST_WARNING_OBJECT (device, "IDirect3DDevice is not available");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = GstGetActivationFactory < IDirect3D11CaptureFramePoolStatics,
|
||||
RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool >
|
||||
(&pool_statics);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self,
|
||||
"IDirect3D11CaptureFramePoolStatics is not available");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = pool_statics.As (&pool_statics2);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self,
|
||||
"IDirect3D11CaptureFramePoolStatics2 is not available");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = inner->item->get_Size (&self->pool_size);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not get item size");
|
||||
goto error;
|
||||
}
|
||||
|
||||
self->width = (UINT) self->pool_size.Width;
|
||||
self->height = (UINT) self->pool_size.Height;
|
||||
|
||||
hr = pool_statics2->CreateFreeThreaded (inner->d3d_device.Get (),
|
||||
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
|
||||
1, self->pool_size, &inner->pool);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not setup pool");
|
||||
goto error;
|
||||
}
|
||||
|
||||
hr = inner->pool->CreateCaptureSession (inner->item.Get (), &inner->session);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not create session");
|
||||
goto error;
|
||||
}
|
||||
|
||||
inner->session.As (&session2);
|
||||
if (session2)
|
||||
session2->put_IsCursorCaptureEnabled (FALSE);
|
||||
|
||||
inner->session.As (&session3);
|
||||
if (session3)
|
||||
session3->put_IsBorderRequired (self->show_border);
|
||||
|
||||
hr = inner->session->StartCapture ();
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not start capture");
|
||||
goto error;
|
||||
}
|
||||
|
||||
self->inner = inner;
|
||||
|
||||
return;
|
||||
|
||||
error:
|
||||
if (inner)
|
||||
delete inner;
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK
|
||||
gst_d3d11_winrt_capture_proc (HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
|
||||
{
|
||||
GstD3D11WinRTCapture *self;
|
||||
|
||||
if (msg == WM_CREATE) {
|
||||
self = GST_D3D11_WINRT_CAPTURE (((LPCREATESTRUCTA) lparam)->lpCreateParams);
|
||||
|
||||
SetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME, self);
|
||||
} else if (GetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME) &&
|
||||
msg == WM_GST_D3D11_WINRT_CAPTURE_CLOSED) {
|
||||
HANDLE handle = GetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME);
|
||||
|
||||
if (!GST_IS_D3D11_WINRT_CAPTURE (handle)) {
|
||||
GST_WARNING ("%p is not d3d11window object", handle);
|
||||
return DefWindowProcA (hwnd, msg, wparam, lparam);
|
||||
}
|
||||
|
||||
self = GST_D3D11_WINRT_CAPTURE (handle);
|
||||
GST_INFO_OBJECT (self, "Target window got closed");
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
if (self->inner)
|
||||
self->inner->closed = true;
|
||||
WakeAllConditionVariable (&self->cond);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DefWindowProcA (hwnd, msg, wparam, lparam);
|
||||
}
|
||||
|
||||
static HWND
|
||||
gst_d3d11_winrt_create_hidden_window (GstD3D11WinRTCapture * self)
|
||||
{
|
||||
static SRWLOCK lock = SRWLOCK_INIT;
|
||||
WNDCLASSEXA wc;
|
||||
ATOM atom;
|
||||
HINSTANCE inst = GetModuleHandle (nullptr);
|
||||
|
||||
AcquireSRWLockExclusive (&lock);
|
||||
atom = GetClassInfoExA (inst, "GstD3D11WinRTCapture", &wc);
|
||||
if (atom == 0) {
|
||||
ZeroMemory (&wc, sizeof (WNDCLASSEXA));
|
||||
|
||||
wc.cbSize = sizeof (WNDCLASSEXA);
|
||||
wc.lpfnWndProc = gst_d3d11_winrt_capture_proc;
|
||||
wc.hInstance = inst;
|
||||
wc.style = CS_OWNDC;
|
||||
wc.lpszClassName = "GstD3D11WinRTCapture";
|
||||
|
||||
atom = RegisterClassExA (&wc);
|
||||
ReleaseSRWLockExclusive (&lock);
|
||||
|
||||
if (atom == 0) {
|
||||
GST_ERROR_OBJECT (self, "Failed to register window class 0x%x",
|
||||
(guint) GetLastError ());
|
||||
return nullptr;
|
||||
}
|
||||
} else {
|
||||
ReleaseSRWLockExclusive (&lock);
|
||||
}
|
||||
|
||||
return CreateWindowExA (0, "GstD3D11WinRTCapture", "GstD3D11WinRTCapture",
|
||||
WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, inst, self);
|
||||
}
|
||||
|
||||
static void CALLBACK
|
||||
event_hook_func (HWINEVENTHOOK hook, DWORD event, HWND hwnd, LONG id_obj,
|
||||
LONG id_child, DWORD id_event_thread, DWORD event_time)
|
||||
{
|
||||
if (event != EVENT_OBJECT_DESTROY || id_obj != OBJID_WINDOW ||
|
||||
id_child != INDEXID_CONTAINER || !hwnd) {
|
||||
return;
|
||||
}
|
||||
|
||||
GstD3D11SRWLockGuard lk (&capture_list_lock);
|
||||
GList *iter;
|
||||
|
||||
for (iter = capture_list; iter; iter = g_list_next (iter)) {
|
||||
GstD3D11WinRTCapture *capture = GST_D3D11_WINRT_CAPTURE (iter->data);
|
||||
GstD3D11CSLockGuard capture_lk (&capture->lock);
|
||||
|
||||
if (capture->hidden_window && capture->window_handle == hwnd) {
|
||||
PostMessageA (capture->hidden_window, WM_GST_D3D11_WINRT_CAPTURE_CLOSED,
|
||||
0, 0);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_msg_cb (GIOChannel * source, GIOCondition condition,
|
||||
gpointer data)
|
||||
{
|
||||
MSG msg;
|
||||
|
||||
if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
||||
return G_SOURCE_CONTINUE;
|
||||
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
|
||||
return G_SOURCE_CONTINUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_weak_ref_notify (gpointer data,
|
||||
GstD3D11WinRTCapture * self)
|
||||
{
|
||||
GstD3D11SRWLockGuard lk (&capture_list_lock);
|
||||
capture_list = g_list_remove (capture_list, self);
|
||||
}
|
||||
|
||||
static gpointer
|
||||
gst_d3d11_winrt_capture_thread_func (GstD3D11WinRTCapture * self)
|
||||
{
|
||||
GSource *source;
|
||||
GSource *msg_source = nullptr;
|
||||
GIOChannel *msg_io_channel = nullptr;
|
||||
HWINEVENTHOOK hook = nullptr;
|
||||
#if HAVE_WINMM
|
||||
TIMECAPS time_caps;
|
||||
guint timer_res = 0;
|
||||
|
||||
if (timeGetDevCaps (&time_caps, sizeof (TIMECAPS)) == TIMERR_NOERROR) {
|
||||
guint resolution;
|
||||
|
||||
resolution = MIN (MAX (time_caps.wPeriodMin, 1), time_caps.wPeriodMax);
|
||||
|
||||
if (timeBeginPeriod (resolution) != TIMERR_NOERROR)
|
||||
timer_res = resolution;
|
||||
}
|
||||
#endif
|
||||
|
||||
QueryPerformanceFrequency (&self->frequency);
|
||||
|
||||
winrt_vtable.RoInitialize (RO_INIT_MULTITHREADED);
|
||||
g_main_context_push_thread_default (self->context);
|
||||
|
||||
source = g_idle_source_new ();
|
||||
g_source_set_callback (source,
|
||||
(GSourceFunc) gst_d3d11_winrt_capture_running_cb, self, nullptr);
|
||||
g_source_attach (source, self->context);
|
||||
g_source_unref (source);
|
||||
|
||||
gst_d3d11_winrt_configure (self);
|
||||
if (self->inner && self->window_handle) {
|
||||
/* hold list of capture objects to send target window closed event */
|
||||
AcquireSRWLockExclusive (&capture_list_lock);
|
||||
g_object_weak_ref (G_OBJECT (self),
|
||||
(GWeakNotify) gst_d3d11_winrt_capture_weak_ref_notify, nullptr);
|
||||
capture_list = g_list_append (capture_list, self);
|
||||
ReleaseSRWLockExclusive (&capture_list_lock);
|
||||
|
||||
self->hidden_window = gst_d3d11_winrt_create_hidden_window (self);
|
||||
if (self->hidden_window) {
|
||||
DWORD process_id, thread_id;
|
||||
|
||||
thread_id = GetWindowThreadProcessId (self->window_handle, &process_id);
|
||||
if (thread_id) {
|
||||
hook = SetWinEventHook (EVENT_OBJECT_DESTROY, EVENT_OBJECT_DESTROY,
|
||||
nullptr, event_hook_func, process_id, thread_id,
|
||||
WINEVENT_OUTOFCONTEXT);
|
||||
}
|
||||
|
||||
msg_io_channel =
|
||||
g_io_channel_win32_new_messages ((guintptr) self->hidden_window);
|
||||
msg_source = g_io_create_watch (msg_io_channel, G_IO_IN);
|
||||
g_source_set_callback (msg_source,
|
||||
(GSourceFunc) gst_d3d11_winrt_capture_msg_cb, self, nullptr);
|
||||
g_source_attach (msg_source, self->context);
|
||||
}
|
||||
}
|
||||
|
||||
g_main_loop_run (self->loop);
|
||||
|
||||
if (hook)
|
||||
UnhookWinEvent (hook);
|
||||
|
||||
EnterCriticalSection (&self->lock);
|
||||
if (self->hidden_window) {
|
||||
RemovePropA (self->hidden_window, D3D11_WINRT_CAPTURE_PROP_NAME);
|
||||
DestroyWindow (self->hidden_window);
|
||||
self->hidden_window = nullptr;
|
||||
}
|
||||
LeaveCriticalSection (&self->lock);
|
||||
|
||||
if (msg_source) {
|
||||
g_source_destroy (msg_source);
|
||||
g_source_unref (msg_source);
|
||||
}
|
||||
|
||||
if (msg_io_channel)
|
||||
g_io_channel_unref (msg_io_channel);
|
||||
|
||||
if (self->inner)
|
||||
delete self->inner;
|
||||
self->inner = nullptr;
|
||||
|
||||
g_main_context_pop_thread_default (self->context);
|
||||
winrt_vtable.RoUninitialize ();
|
||||
|
||||
#if HAVE_WINMM
|
||||
if (timer_res != 0)
|
||||
timeEndPeriod (timer_res);
|
||||
#endif
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_d3d11_winrt_capture_prepare (GstD3D11ScreenCapture * capture)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
|
||||
g_assert (self->inner != nullptr);
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_get_size (GstD3D11ScreenCapture * capture,
|
||||
guint * width, guint * height)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
|
||||
*width = self->width;
|
||||
*height = self->height;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
|
||||
GstVideoColorimetry * colorimetry)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_unlock (GstD3D11ScreenCapture * capture)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
self->flushing = TRUE;
|
||||
WakeAllConditionVariable (&self->cond);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_winrt_capture_unlock_stop (GstD3D11ScreenCapture * capture)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
self->flushing = FALSE;
|
||||
WakeAllConditionVariable (&self->cond);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_winrt_capture_show_border (GstD3D11ScreenCapture * capture,
|
||||
gboolean show)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
|
||||
self->show_border = show;
|
||||
if (self->inner->session) {
|
||||
ComPtr < IGraphicsCaptureSession3 > session3;
|
||||
self->inner->session.As (&session3);
|
||||
|
||||
if (session3)
|
||||
session3->put_IsBorderRequired (self->show_border);
|
||||
}
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_d3d11_winrt_capture_do_capture (GstD3D11ScreenCapture * capture,
|
||||
GstD3D11Device * device, ID3D11Texture2D * texture,
|
||||
ID3D11RenderTargetView * rtv, ID3D11VertexShader * vs,
|
||||
ID3D11PixelShader * ps, ID3D11InputLayout * layout,
|
||||
ID3D11SamplerState * sampler, ID3D11BlendState * blend,
|
||||
D3D11_BOX * crop_box, gboolean draw_mouse)
|
||||
{
|
||||
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
||||
GstD3D11WinRTCaptureInner *inner = self->inner;
|
||||
ComPtr < IDirect3D11CaptureFrame > frame;
|
||||
ComPtr < IDirect3DSurface > surface;
|
||||
ComPtr < IDirect3DDxgiInterfaceAccess > access;
|
||||
ComPtr < ID3D11Texture2D > captured_texture;
|
||||
ID3D11DeviceContext *context_handle;
|
||||
SizeInt32 size;
|
||||
HRESULT hr;
|
||||
LARGE_INTEGER now;
|
||||
LONGLONG timeout;
|
||||
D3D11_TEXTURE2D_DESC desc;
|
||||
gboolean size_changed = FALSE;
|
||||
|
||||
GstD3D11CSLockGuard lk (&self->lock);
|
||||
again:
|
||||
frame = nullptr;
|
||||
surface = nullptr;
|
||||
access = nullptr;
|
||||
captured_texture = nullptr;
|
||||
|
||||
if (inner->closed) {
|
||||
GST_ERROR_OBJECT (self, "Item was closed");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (self->flushing) {
|
||||
GST_INFO_OBJECT (self, "We are flushing");
|
||||
return GST_FLOW_FLUSHING;
|
||||
}
|
||||
|
||||
if ((draw_mouse && !self->show_mouse) || (!draw_mouse && self->show_mouse)) {
|
||||
ComPtr < IGraphicsCaptureSession2 > session2;
|
||||
self->show_mouse = draw_mouse;
|
||||
|
||||
inner->session.As (&session2);
|
||||
if (session2) {
|
||||
hr = session2->put_IsCursorCaptureEnabled (draw_mouse);
|
||||
if (!gst_d3d11_result (hr, self->device))
|
||||
GST_DEBUG_OBJECT (self, "Could not set IsCursorCaptureEnabled");
|
||||
} else {
|
||||
GST_LOG_OBJECT (self, "IGraphicsCaptureSession2 is not available");
|
||||
}
|
||||
}
|
||||
|
||||
/* Magic number 5 sec timeout */
|
||||
QueryPerformanceCounter (&now);
|
||||
timeout = now.QuadPart + 5 * self->frequency.QuadPart;
|
||||
|
||||
do {
|
||||
hr = inner->pool->TryGetNextFrame (&frame);
|
||||
if (frame)
|
||||
break;
|
||||
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not capture frame");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
SleepConditionVariableCS (&self->cond, &self->lock, 1);
|
||||
QueryPerformanceCounter (&now);
|
||||
} while (!inner->closed && !self->flushing && now.QuadPart < timeout);
|
||||
|
||||
if (self->flushing) {
|
||||
GST_INFO_OBJECT (self, "We are flushing");
|
||||
return GST_FLOW_FLUSHING;
|
||||
}
|
||||
|
||||
if (inner->closed) {
|
||||
GST_WARNING_OBJECT (self, "Capture item was closed");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (!frame) {
|
||||
GST_WARNING_OBJECT (self, "No frame available");
|
||||
return GST_D3D11_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR;
|
||||
}
|
||||
|
||||
hr = frame->get_ContentSize (&size);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not get content size");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (size.Width != self->pool_size.Width ||
|
||||
size.Height != self->pool_size.Height) {
|
||||
GST_DEBUG_OBJECT (self, "Size changed %dx%d -> %dx%d",
|
||||
self->pool_size.Width, self->pool_size.Height,
|
||||
size.Width, size.Height);
|
||||
self->pool_size = size;
|
||||
frame = nullptr;
|
||||
hr = inner->pool->Recreate (inner->d3d_device.Get (),
|
||||
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
|
||||
1, self->pool_size);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not recreate");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
size_changed = TRUE;
|
||||
goto again;
|
||||
}
|
||||
|
||||
hr = frame->get_Surface (&surface);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not get IDirect3DSurface");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
hr = surface.As (&access);
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not get IDirect3DDxgiInterfaceAccess");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
hr = access->GetInterface (IID_PPV_ARGS (&captured_texture));
|
||||
if (!gst_d3d11_result (hr, self->device)) {
|
||||
GST_ERROR_OBJECT (self, "Could not get texture from frame");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
/* XXX: actual texture size can be different from reported pool size */
|
||||
captured_texture->GetDesc (&desc);
|
||||
if (desc.Width != self->width || desc.Height != self->height) {
|
||||
GST_DEBUG_OBJECT (self, "Texture size changed %dx%d -> %dx%d",
|
||||
self->width, self->height, desc.Width, desc.Height);
|
||||
self->width = desc.Width;
|
||||
self->height = desc.Height;
|
||||
size_changed = TRUE;
|
||||
}
|
||||
|
||||
if (size_changed)
|
||||
return GST_D3D11_SCREEN_CAPTURE_FLOW_SIZE_CHANGED;
|
||||
|
||||
context_handle = gst_d3d11_device_get_device_context_handle (self->device);
|
||||
GstD3D11DeviceLockGuard device_lk (self->device);
|
||||
context_handle->CopySubresourceRegion (texture, 0, 0, 0, 0,
|
||||
captured_texture.Get (), 0, crop_box);
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
GstD3D11ScreenCapture *
|
||||
gst_d3d11_winrt_capture_new (GstD3D11Device * device, HMONITOR monitor_handle,
|
||||
HWND window_handle)
|
||||
{
|
||||
GstD3D11WinRTCapture *self;
|
||||
|
||||
if (window_handle && !IsWindow (window_handle)) {
|
||||
GST_WARNING_OBJECT (device, "Not a valid window handle");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!gst_d3d11_winrt_capture_load_library ())
|
||||
return nullptr;
|
||||
|
||||
self = (GstD3D11WinRTCapture *) g_object_new (GST_TYPE_D3D11_WINRT_CAPTURE,
|
||||
"d3d11device", device, "monitor-handle", (gpointer) monitor_handle,
|
||||
"window-handle", (gpointer) window_handle, nullptr);
|
||||
if (!self->inner) {
|
||||
gst_clear_object (&self);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
gst_object_ref_sink (self);
|
||||
|
||||
return GST_D3D11_SCREEN_CAPTURE_CAST (self);
|
||||
}
|
||||
|
41
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11winrtcapture.h
Normal file
41
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11winrtcapture.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/d3d11/gstd3d11.h>
|
||||
#include "gstd3d11screencapture.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D11_WINRT_CAPTURE (gst_d3d11_winrt_capture_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D11WinRTCapture, gst_d3d11_winrt_capture,
|
||||
GST, D3D11_WINRT_CAPTURE, GstD3D11ScreenCapture);
|
||||
|
||||
gboolean gst_d3d11_winrt_capture_load_library (void);
|
||||
|
||||
GstD3D11ScreenCapture * gst_d3d11_winrt_capture_new (GstD3D11Device * device,
|
||||
HMONITOR monitor_handle,
|
||||
HWND window_handle);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -47,6 +47,26 @@ if d3d11_winapi_only_app and (not d3dcompiler_lib.found() or not runtimeobject_l
|
|||
subdir_done()
|
||||
endif
|
||||
|
||||
win11_sdk = cxx.compiles('''
|
||||
#include<windows.h>
|
||||
#include<winstring.h>
|
||||
#include<roapi.h>
|
||||
#include<windows.graphics.capture.h>,
|
||||
#include<windows.graphics.capture.interop.h>
|
||||
#include<windows.graphics.directx.direct3d11.h>
|
||||
#include<windows.graphics.directx.direct3d11.interop.h>
|
||||
#include<wrl.h>
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace ABI::Windows::Graphics::Capture;
|
||||
ComPtr<IDirect3D11CaptureFramePoolStatics> pool_statics;
|
||||
ComPtr<IDirect3D11CaptureFramePoolStatics2> pool_statics2;
|
||||
ComPtr<IDirect3D11CaptureFramePool> pool;
|
||||
ComPtr<IGraphicsCaptureSession> session;
|
||||
ComPtr<IGraphicsCaptureSession2> session2;
|
||||
ComPtr<IGraphicsCaptureSession3> session3;
|
||||
''',
|
||||
name: 'building with Windows 11 SDK')
|
||||
|
||||
# if build target is Windows 10 and WINAPI_PARTITION_APP is allowed,
|
||||
# we can build UWP only modules as well
|
||||
if d3d11_winapi_app
|
||||
|
@ -67,6 +87,11 @@ if d3d11_winapi_desktop
|
|||
extra_args += ['-DHAVE_WINMM']
|
||||
extra_dep += [winmm_lib]
|
||||
endif
|
||||
|
||||
if win11_sdk
|
||||
d3d11_sources += ['gstd3d11winrtcapture.cpp']
|
||||
extra_args += ['-DHAVE_WINRT_CAPTURE']
|
||||
endif
|
||||
endif
|
||||
|
||||
# MinGW 32bits compiler seems to be complaining about redundant-decls
|
||||
|
|
Loading…
Reference in a new issue