d3d11overlaycompositor: fix texture width and height

The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.

This match the behavior of glimagesink

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046>
This commit is contained in:
Célestin Marot 2023-02-22 15:18:12 +01:00
parent 8c7cb39728
commit 81f121f244

View file

@ -211,8 +211,8 @@ gst_d3d11_composition_overlay_new (GstD3D11OverlayCompositor * self,
subresource_data.SysMemPitch = stride;
subresource_data.SysMemSlicePitch = 0;
texture_desc.Width = width;
texture_desc.Height = height;
texture_desc.Width = vmeta->width;
texture_desc.Height = vmeta->height;
texture_desc.MipLevels = 1;
texture_desc.ArraySize = 1;
texture_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;