Commit graph

4503 commits

Author SHA1 Message Date
Víctor Manuel Jáquez Leal 64cca0f791 va: h265dec: fix HVC1 stream format name
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1999>
2021-02-05 21:25:20 +01:00
Víctor Manuel Jáquez Leal 43cb1b5dcf va: basedec: refactor context query
Context query is handled either by source and sink queries. This patch
factors-out its handling in a common utility function.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1999>
2021-02-05 21:25:20 +01:00
Víctor Manuel Jáquez Leal 532b20cf05 va: filter: use a common GParamFlags definition
Instead of repeating the same code along gst_va_filter_install_properties()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1999>
2021-02-05 21:24:02 +01:00
Víctor Manuel Jáquez Leal 5e78c4bafc va: h264dec: remove spurious if validation
The first if checks for caps, thus else doesn't need to recheck for the
opposite.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1999>
2021-02-05 21:24:02 +01:00
Víctor Manuel Jáquez Leal 688ade3cfc va: vpp: fix frame copy
There were two problems with frame copy:

1. The input video info are from the format color, not form the allocated VA
surface, it's needed to update the sink video info according with the
allocator's data.

2. The parameters of `gst_video_frame_copy()` were backwards.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:54:25 +01:00
Víctor Manuel Jáquez Leal bcbe620006 va: vpp: request video and alignment metas for src pool
This is for the pool used when importing raw video frames to surfaces.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:54:25 +01:00
Víctor Manuel Jáquez Leal f7aafa74ab va: vpp: transform_size() must return FALSE
transform_size() basetransform vmethod is used when there's no output buffer
pool and allocates a system memory buffer. With VA this cannot be allowed, since
it needs VASurfaces to process.

Thus transform_size() is not required, but to play safe let's return FALSE.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:54:25 +01:00
Víctor Manuel Jáquez Leal 47a808a4b3 va: vpp: copy input buffer flags and timestamps
Strictly speaking right now it's not required do this copy, but let's play safe
and assume in the future this metadata might be required while doing the
postprocessing.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:54:25 +01:00
Víctor Manuel Jáquez Leal 4c7218d7ae va: vpp: handle context query
Previously vapostproc didn't communicate its context through query mechanism,
which is required for context sharing. This patch completes this missing bits.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:52:56 +01:00
Víctor Manuel Jáquez Leal da363a20fe va: vpp: don't copy color, size or orientation video metas
If they are processed by the element.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:52:56 +01:00
Víctor Manuel Jáquez Leal a29b56008a va: vpp: don't break passthrough if no color balance required
The function `_add_filter_cb_buffer()` returned TRUE if no color balance filter
are required, but that's is wrong, since it will break the passthrough. This
patch return FALSE which is the correct value for the situation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:52:56 +01:00
Víctor Manuel Jáquez Leal b6e8741c29 va: vpp: use gst_clear_caps()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
2021-02-05 18:52:23 +01:00
Víctor Manuel Jáquez Leal 6ae2494887 va: filter: don't destroy pipeline buffer
This was only required by i915 driver before libva-2.0 because it didn't
conform.

Also changes the way _destroy_filters() is called, now inside a locked block, so
it must not lock in it.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2006>
2021-02-05 16:54:07 +01:00
Víctor Manuel Jáquez Leal 599e16fde8 va: filter: lock member variables access
While gst_va_filter_open() and gst_va_filter_close() remain non-thread-safe, the
other API calls that modify member variables are locked.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2005>
2021-02-04 11:12:37 +01:00
Seungha Yang 6bdf09d252 d3d11decoder: Fix deadlock when DPB texture pool is full
Unlike other stateless decoder implementations (e.g., VA),
our DPB pool cannot be grown since we are using
texture array (pre-allocated, fixed-size d3d11 texture pool).
So, if there's no more available texture to use,
there's no way other than copying it to downstream's
d3d11 buffer pool. Otherwise deadlock will happen.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2003>
2021-02-03 20:46:22 +00:00
Haihao Xiang 956d6e8ff7 va: sort the device queue
If so, the elements will be registered per drm node in order of
renderD128, renderD129, ... etc, an element with constant name will be
registered on renderD128 on a hardware with multiple drm nodes.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1988>
2021-02-02 10:28:04 +08:00
Seungha Yang 95e1ce7e7a v4l2decoder: Small documentation fix
Fixing documentation even though those methods are v4l2codecs plugin internals

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2000>
2021-02-02 04:33:33 +09:00
Nicolas Dufresne 99ebbf72ef v4l2codecs: h264: Enable 1 frame delay on non-live
When doing non-live decoding, enable 1 frame of delay. This will ensure
that we queue the next decoding job before we actually wait for the previous
to complete. This improves throughput notably on RK3399.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne 241a490084 v4l2codecs: Add support for render delay
This add support for render delay in the decoder helper.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne 88b93416fe v4l2codecs: Coding style fix
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne 13a40b1da9 v4l2codecs: Poll inside set_done()
This removes the need for the gst_v4l2_decoder_is_done() helper and
simplify slightly the subclass code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne 1c2f391b57 v4l2codecs: Make request structure ref-counted
This adds a non-thread safe refcount to the GstV4l2Request. This will
allow holding on more then one request in order to implement render
delay. This is made non-thread safe for speed as we know this will all
happen on the same streaming thread.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne 3db6f45ca9 v4l2codecs: Rework handling of queues and pending requests
Starting from this patch, all queue and dequeue operation happening
on V4L2 is now abstracted with the request. Buffers are dequeued
automatically when pending requests are marked done and only 1 in-flight
request is now used.

Along with fixing issues with request not being reused with slice
decoders, this change reduces the memory footprint by allocating only
two bitstream buffers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Staz M 180ab8377f decklink: Fixed decklinkvideosink auto format detection
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1994>
2021-01-29 16:49:07 +00:00
Seungha Yang fba807bead nvh264sldec: Add support for output-delay to improve throughput performance
NVDEC API support delaying getting decoded output, and recommended
delay by API document is 4 frames. In case that throughput is
more critical factor than latency, we can prefer delayed output
as recommended by NVIDIA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1925>
2021-01-29 16:22:28 +00:00
Seungha Yang 66eed8a61d d3d11videosink: Don't limit max buffers of buffer pool
In some case, especially reverse playback, we would need more than
two buffers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1989>
2021-01-27 20:08:51 +00:00
Seungha Yang 0b0bf1b0bf d3d11: Suppress some warning debug messages
* Don't warn for live object, since ID3D11Debug itself seems to be
  holding refcount of ID3D11Device at the moment we called
  ID3D11Debug::ReportLiveDeviceObjects(). It would report live object
  always
* Device might not be able to support some formats (e.g., P010)
  especially in case of WARP device. We don't need to warn about that.
* gst_d3d11_device_new() can be used for device enumeration. Don't warn
  even if we cannot create D3D11 device with given adapter index therefore.
* Don't warn for HLSL compiler warning. It's just noise and
  should not be critical thing at all

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1986>
2021-01-27 04:46:42 +09:00
Seungha Yang 60e223f4fd d3d11videosink: Add support for drawing on application's own texture
Add a way to support drawing on application's texture instead of
usual window handle.
To make use of this new feature, application should follow below step.
1) Enable this feature by using "draw-on-shared-texture" property
2) Watch "begin-draw" signal
3) On "begin-draw" signal handler, application can request drawing
   by using "draw" signal action. Note that "draw" signal action
   should be happen before "begin-draw" signal handler is returned

NOTE 1) For texture sharing, creating a texture with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag is strongly recommend
if possible because we cannot ensure sync a texture
which was created with D3D11_RESOURCE_MISC_SHARED
and it would cause glitch with ID3D11VideoProcessor use case.

NOTE 2) Direct9Ex doesn't support texture sharing which was
created with D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX. In other words,
D3D11_RESOURCE_MISC_SHARED is the only option for Direct3D11/Direct9Ex interop.

NOTE 3) Because of missing synchronization around ID3D11VideoProcessor,
If shared texture was created with D3D11_RESOURCE_MISC_SHARED,
d3d11videosink might use fallback texture to convert DXVA texture
to normal Direct3D texture. Then converted texture will be
copied to user-provided shared texture.

* Why not use generic appsink approach?
In order for application to be able to store video data
which was produced by GStreamer in application's own texture,
there would be two possible approaches,
one is copying our texture into application's own texture,
and the other is drawing on application's own texture directly.
The former (appsink way) cannot be a zero-copy by nature.
In order to support zero-copy processing, we need to draw on
application's own texture directly.

For example, assume that application wants RGBA texture.
Then we can imagine following case.

"d3d11h264dec ! d3d11convert ! video/x-raw(memory:D3D11Memory),format=RGBA ! appsink"
                             ^
                             |_ allocate new Direct3D texture for RGBA format

In above case, d3d11convert will allocate new texture(s) for RGBA format
and then application will copy again the our RGBA texutre into
application's own texture. One texture allocation plus per frame GPU copy will hanppen
in that case therefore.
Moreover, in order for application to be able to access
our texture, we need to allocate texture with additional flags for
application's Direct3D11 device to be able to read texture data.
That would be another implementation burden on our side

But with this MR, we can configure pipeline in this way
"d3d11h264dec ! d3d11videosink".

In that way, we can save at least one texture allocation and
per frame texutre copy since d3d11videosink will convert incoming texture
into application's texture format directly without copy.

* What if we expose texture without conversion and application does
  conversion by itself?
As mentioned above, for application to be able to access our texture
from application's Direct3D11 device, we need to allocate texture
in a special form. But in some case, that might not be possible.
Also, if a texture belongs to decoder DPB, exposing such texture
to application is unsafe and usual Direct3D11 shader cannot handle
such texture. To convert format, ID3D11VideoProcessor API needs to
be used but that would be a implementation burden for application.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1873>
2021-01-26 18:14:37 +00:00
Seungha Yang 6f6a82d0f5 d3d11: Add support for MPEG-2 video decoding
Add DXVA/Direct3D11 API based MPEG-2 decoder element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1969>
2021-01-25 18:05:53 +00:00
Víctor Manuel Jáquez Leal 8a8688c639 va: filter: fix assignation to proper variable
Fix the result of a wrong copy&paste

Fixes: #1501
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1976>
2021-01-22 09:38:27 +01:00
Seungha Yang 1f7681c385 mfvideoenc: Add support for P010 d3d11 texture
Add P010 Direct3D11 texture format support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1970>
2021-01-21 18:53:27 +09:00
Seungha Yang 7b9debedc8 d3d11: Don't use hardcoded maximum resolution value
Maximum supported texture dimension is pre-defined based on
feature level and it couldn't be INT_MAX in any case.
See also https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1964>
2021-01-20 19:31:27 +09:00
Seungha Yang fd76521c24 d3d11videosink: Fix ugly thread name for Win32 window impl.
Don't need to put Win32 twice

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang 96923c4fa2 d3d11videosink: Fix MSVC build warnings around UWP code
gstd3d11window_corewindow.cpp(408): warning C4189:
  'storage': local variable is initialized but not referenced
gstd3d11window_corewindow.cpp(490): warning C4189:
  'self': local variable is initialized but not referenced
gstd3d11window_swapchainpanel.cpp(481): warning C4189:
  'self': local variable is initialized but not referenced

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang d16b5b7f7f d3d11: Allow building UWP features with Desktop features if possible
WINAPI_PARTITION_DESKTOP and WINAPI_PARTITION_APP can coexist.
Although UWP only binaries should be used for production stage,
this change will be useful for development stage

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang 46c577222d d3d11decoder: Do more retry for ID3D11VideoContext::DecoderBeginFrame failure
Some GPUs (especially NVIDIA) are complaining that GPU is still busy
even we did 50 times of retry with 1ms sleep per failure.
Because DXVA/D3D11 doesn't provide API for "GPU-IS-READY-TO-DECODE"
like signal, there seems to be still no better solution other than sleep.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1913>
2021-01-18 12:04:53 +00:00
Seungha Yang 3f43fef3ce d3d11videosink: Fix build error on UWP
gstd3d11videosink.c(662): error C2065: 'sink': undeclared identifier

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1961>
2021-01-18 19:48:12 +09:00
He Junyan 0158849145 va: Fix some gst_object_unref error because the pointer is NULL.
!1957 introduces some error of gst_object_unref for NULL pointer.
Fixes all of them.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1959>
2021-01-17 14:00:50 +08:00
He Junyan 82c0f90197 va: Make the caps pointer operation atomic in vadecoder.
The vadecoder's srcpad_caps and sinkpad_caps pointers are outside of the
mutex protection. Just make all operation for them atomic.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1957>
2021-01-15 20:40:21 +08:00
He Junyan 6b1e1924fd va: Fix a latent race condition in vabasedec.
The vabasedec's display and decoder are created/destroyed between
the gst_va_base_dec_open/close pair. All the data and event handling
functions are between this pair and so the accessing to these pointers
are safe. But the query function can be called anytime. So we need to:
1. Make these pointers operation in open/close and query atomic.
2. Hold an extra ref during query function to avoid it destroyed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1957>
2021-01-15 20:40:10 +08:00
Sebastian Dröge 4d07974b10 decklinkaudiosrc: Allow disabling audio sample alignment code by setting the alignment-threshold to 0
And handle setting it to GST_CLOCK_TIME_NONE as always aligning without
ever detecting a discont.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1956>
2021-01-14 14:37:32 +02:00
Seungha Yang 84db4b68fe mfvideoenc: Add support for Direct3D11 texture
Initial support for d3d11 texture so that encoder can copy
upstream d3d11 texture into encoder's own texture pool without
downloading memory.

This implementation requires MFTEnum2() API for creating
MFT (Media Foundation Transform) object for specific GPU but
the API is Windows 10 desktop only. So UWP is not target
of this change.
See also https://docs.microsoft.com/en-us/windows/win32/api/mfapi/nf-mfapi-mftenum2

Note that, for MF plugin to be able to support old OS versions
without breakage, this commit will load MFTEnum2() symbol
by using g_module_open()

Summary of required system environment:
- Needs Windows 10 (probably at least RS 1 update)
- GPU should support ExtendedNV12SharedTextureSupported feature
- Desktop application only (UWP is not supported yet)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1903>
2021-01-13 20:15:04 +00:00
Seungha Yang 0f7af4b143 d3d11: Move core methods to gst-libs
Move d3d11 device, memory, buffer pool and minimal method
to gst-libs so that other plugins can access d3d11 resource.
Since Direct3D is primary graphics API on Windows, we need
this infrastructure for various plugins can share GPU resource
without downloading GPU memory.
Note that this implementation is public only for -bad scope
for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/464>
2021-01-13 15:01:20 +00:00
Seungha Yang 98eebf3322 va: allocator: Fix deadlock caused by double lock
Trivial bug fix for deadlock

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1949>
2021-01-12 21:28:04 +09:00
Seungha Yang ad3fb007e1 meson: va: Skip configuration on non-linux environment
VA plugin is linux-only plugin, so we can skip it earlier.
Note that this plugin is making use of libdrm meson fallback,
which is unusable on the other platforms such as Windows

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1946>
2021-01-07 23:47:35 +09:00
Haihao Xiang 3e2e07bb8a msdkenc: the unit for max-frame-size is kbyte
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1944>
2021-01-07 12:07:28 +00:00
Víctor Manuel Jáquez Leal 4625ac92b6 va: mpeg2dec: refactor the picture reference filling
Add the helper function _get_surface_id() which extracts the
VASurfaceID from the passed picture. This function gets the surface of
the next and previous reference picture.

Instead of if-statements, this refactor uses a switch-statement with a
fall-through, for P-type pictures, making the code a bit more readable.

Also it adds quirks for gallium driver, which cannot handle invalid
surfaces as forwarding nor backwarding references, so the function fails.
Also iHD cannot handle them, but to avoid failing, the current picture
is used as self-reference.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1939>
2021-01-06 17:27:10 +01:00
Víctor Manuel Jáquez Leal aff338bb24 va: mpeg2dec: set first field either frame or has a first field
Add a helper function _is_frame_start() which check if picture has a
frame structure or if it has not an interlaced first field yet. This
function is used with filling is_first_field parameter.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1939>
2021-01-06 17:27:10 +01:00
Víctor Manuel Jáquez Leal df6c4843a7 va: display: parse and set driver implementation
This enum can be used for quirk handling. It's not a property because
the driver enum list might change, it's not static, thus avoiding the
update of GType declaration.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1938>
2021-01-05 17:54:34 +00:00
Víctor Manuel Jáquez Leal 543d54d492 va: display: add function precondition check
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1938>
2021-01-05 17:54:34 +00:00
He Junyan 4c66a0265c va: mpeg2dec: Using the current picture's surface when missing reference.
When missing the reference frames, we should not just discard the current
frame. Some streams have group of picture header. It is an optional header
that can be used immediately before a coded I-frame to indicate to the decoder
if the first consecutive B-pictures immediately following the coded I-frame can
be reconstructed properly in the case of a random access.
In that case, the B frames may miss the previous reference and can still be
correctly decoded. We also notice that the second field of the I frame may
be set to P type, and it only ref its first field.
We should not skip all those frames, and even the frame really misses the
reference frame, some manner such as inserting grey picture should be used
to handle these cases.

The driver crashes when it needs to access the reference picture while we set
forward_reference_picture or backward_reference_picture to VA_INVALID_ID. We
now set it to current picture to avoid this. This is just a temp manner.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1929>
2021-01-04 13:09:01 +00:00
He Junyan b2b0483d03 va: mpeg2dec: Apply buffer_flags to the output buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1929>
2021-01-04 13:09:01 +00:00
Haihao Xiang 1f1a5b4ad1 msdkenc{h264,h265}: add min-qp and max-qp properties
The SDK allows user to set a QP range [1], so add min-qp and max-qp to
sepecify QP range. By default, there is no limitations on QP.

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#mfxextcodingoption2

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang 7bc3d51b42 msdkenc{h264,h265}: add p-pyramid property
The SDK can support P-Pyramid reference structure [1], so add a new
property to enable this feature in msdkenc{h264,h265}.

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#preftype

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang af988e282a msdkh265enc: add b-pyramid property
Like as msdkh264enc, b-pyramid is added to enable B-Pyramid reference
structure for H265 encoding

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang ff206f6525 msdkh265enc: add transform-skip property
Since the SDK API 1.26, TransformSkip was added to control
transform_skip_enabled_flag setting in PPS [1]

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#mfxextcodingoption3

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang bdff6f5e42 msdk: needn't close mfx session when failed
Otherwise we will get double free issue because mfx session is closed in
finalize. See
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1867#note_739346
for the double free issue.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1916>
2020-12-30 05:08:52 +00:00
Seungha Yang 68a47eb316 d3d11compositor: Add support for resolution change
Not only for position update (e.g., xpos, ypos),
we need to configure shader again per resolution change of each
input stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1912>
2020-12-28 16:05:20 +00:00
Seungha Yang 4151e8e052 d3d11shader: Fix ID3DBlob object leak
Even if HLSL compiler was able to compile our shader code, D3DCompile()
might return ID3DBlob object for compile warnings and the object
should be released.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1914>
2020-12-28 14:18:36 +00:00
Víctor Manuel Jáquez Leal f1fe62dbe5 va: mpeg2dec: cosmetic changes
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1798>
2020-12-28 13:17:21 +08:00
He Junyan 19811759d6 va: Add mpeg2 VA decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1798>
2020-12-28 13:14:06 +08:00
Seungha Yang e82f1f8b0b mfvideoenc: Re-define default GOP size value
The behavior for zero AVEncMPVGOPSize value would be
varying depending on GPU vendor implementation and some
GPU will produce keyframe only once at the beginning of encoding.
That's unlikely expected result for users.

To make this property behave consistently among various GPUs,
this commit will change default value of "gop-size" property to -1
which means "auto". When "gop-size" is unspecified, then
mfvideoenc will calculate GOP size based on framerate
like that of our x264enc implementation.

See also
https://docs.microsoft.com/en-us/windows/win32/directshow/avencmpvgopsize-property

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1911>
2020-12-27 03:58:39 +09:00
Seungha Yang 8df131ab42 mfvideoenc: Fix use of uninitialized value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1911>
2020-12-27 03:51:16 +09:00
Seungha Yang 7eab7ae8cc d3d11device: Add property for getting adapter LUID
LUID (Locally Unique Identifier) can used for identifying GPU
and that's required for some Windows APIs (e.g., MFTEnum2()) to setup device.

See also
https://docs.microsoft.com/en-us/windows/win32/api/mfapi/nf-mfapi-mftenum2

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1910>
2020-12-26 23:50:52 +09:00
Seungha Yang 4b522dd355 mfvideoenc: Remove duplicated class registration code
Each codec subclass has the same code for class/element registration,
so we can move the code into one helper methodm and that will make
future enhancement simple.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1909>
2020-12-26 14:25:06 +00:00
Haihao Xiang 86fdd39147 msdk: check GstMsdkContext instead of mfxSession instance
When creating a GstMsdkContext instance, it also creates a mfxSession
instance, so we may check GstMsdkContext instead of mfxSession instance
to make sure MSDK is available. In addition, according to MSDK doc [1],
MFXVideoCORE_SetHandle function should be executed before any actual
usage of library including queries, otherwise the behavior is
unexpected, so we should call MFXVideoCORE_QueryPlatform after
MFXVideoCORE_SetHandle on Linux

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#working-with-va-api-applications

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1867>
2020-12-24 02:53:13 +00:00
Seungha Yang 1138c798ff d3d11: Remove unnecessary helper methods
We can query selected D3D_FEATURE_LEVEL and factory version
by using native D3D11 API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1906>
2020-12-23 21:21:55 +09:00
Seungha Yang 2ca298d459 d3d11: Re-implement Desktop Duplication source
Add a new video source element "d3d11desktopdupsrc" for capturing desktop image
via Desktop Duplication based on Microsoft's Desktop Duplication sample available at
https://github.com/microsoft/Windows-classic-samples/tree/master/Samples/DXGIDesktopDuplication

This element is expected to be a replacement of existing dxgiscreencapsrc
element in winscreencap plugin.

Currently this element can support (but dxgiscreencapsrc cannot)
- Copying captured D3D11 texture to output buffer without download
- Support desktop session transition
  e.g., can capture desktop without error even in case that
  "Lock desktop" and "Permission dialog"
- Multiple d3d11desktopdupsrc elements can capture the same monitor

Not yet implemented features
- Cropping rect is not implemented, but that can be handled by downstream
- Mult-monitor is not supported. But that is also can be implemented by
  downstream element for example via multiple d3d11desktopdup elements
  with d3d11compositor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1855>
2020-12-22 19:23:25 +00:00
Seungha Yang 4337031430 d3d11device: Add an optional flags argument for creating device
Extend gst_d3d11_device_new() method so that caller can specify
D3D11_CREATE_DEVICE_FLAG value to use.

See https://docs.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_create_device_flag
for more detail about D3D11_CREATE_DEVICE_FLAG

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1901>
2020-12-22 01:14:54 +09:00
Seungha Yang 0840477b81 d3d11device: Remove dead code
We don't use this method since the commit of
0788492461

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 02:58:35 +09:00
Seungha Yang 59a1897c39 d3d11: Privatize d3d11memory implementation
Hide most of symbols of GstD3D11Memory object.
GstD3D11Memory is one of primary resource for imcoming d3d11 library
and it's expected to be a extensible feature.
Hiding implementation detail would be helpful for later use case.

Summary of this commit:
* Now all native Direct3D11 resources are private of GstD3D11Memory.
  To access native resources, getter methods need to be used
  or generic map (e.g., gst_memory_map) API should be called
  apart from some exceptional case such as d3d11decoder case.
* Various helper methods are added for GstBuffer related operations
  and in order to remove duplicated code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang f1e3e5276a d3d11: Add a helper method for d3d11buffferpool setup
Remove duplicated code for d3d11buffferpool setup.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang ac04681b6f d3d11device: Remove optional helper methods
Most of Direct3D11 APIs can be called without GstD3D11Device
abstraction. This is a part of prework for public GstD3D11 library
to introduce minimal APIs

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang 28174b14d3 d3d11videosink: Prepare window once streaming started
... instead of READY state. READY state is too early for setting
overlay window handle especially playbin/playsink scenario
since playsink will set given overlay handle on videosink once
READY state change of videosink is ensured.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1893>
2020-12-20 22:28:21 +09:00
Seungha Yang 6195fcf857 mfvideoenc: Improve latency performance for hardware encoder
Unlike software MFT (Media Foundation Transform) which is synchronous
in terms of processing input and output data, hardware MFT works
in asynchronous mode. output data might not be available right after
we pushed one input data into MFT.
Note that async MFT will fire two events, one is "METransformNeedInput"
which happens when MFT can accept more input data,
and the other is "METransformHaveOutput", that's for signaling
there's pending data which can be outputted immediately.

To listen the events, we can wait synchronously via
IMFMediaEventGenerator::GetEvent() or make use of IMFAsyncCallback
object which is asynchronous way and the event will be notified
from Media Foundation's internal worker queue thread.

To handle such asynchronous operation, previous working flow was
as follows (IMFMediaEventGenerator::GetEvent() was used for now)
- Check if there is pending output data and push the data toward downstream.
- Pulling events (from streaming thread) until there's at least
  one pending "METransformNeedInput" event
- Then, push one data into MFT from streaming thread
- Check if there is pending "METransformHaveOutput" again.
  If there is, push new output data to downstream
  (unlikely there is pending output data at this moment)

Above flow was processed from upstream streaming thread. That means
even if there's available output data, it could be outputted later
when the next buffer is pushed from upstream streaming thread.
It would introduce at least one frame latency in case of live stream.

To reduce such latency, this commit modifies the flow to be fully
asynchronous like hardware MFT was designed and to be able to
output encoded data whenever it's available. More specifically,
IMFAsyncCallback object will be used for handling
"METransformNeedInput" and "METransformHaveOutput" events from
Media Foundation's internal thread, and new output data will be
also outputted from the Media Foundation's thread.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1520>
2020-12-19 18:56:33 +00:00
Sebastian Dröge 70facfa8d3 decklinkaudiosrc: Fix duration of the first audio frame after each discont
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1886>
2020-12-17 09:00:24 +00:00
Biswapriyo Nath 8af91be222 mediafoundation: Fix redefinition of variables.
Remove duplicate GstMFDevice and GstMFDeviceProvider declaration.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1884>
2020-12-16 18:48:12 +00:00
Sebastian Dröge c123b79900 decklink: Implement GstBaseSrc::get_caps() to return more constrained caps
Instead of the template caps we can return a subset of them based on the
selected properties.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1868>
2020-12-16 14:13:40 +02:00
Seungha Yang be0df31b15 wasapi2: Ensure unmute when opening audio client
ISimpleAudioVolume::SetMute() status seems to be preserved even
after process is terminated. In order to start audio client with
unmuted state, always disable mute when opening audio client.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1731>
2020-12-14 19:08:21 +00:00
Víctor Manuel Jáquez Leal 34683c36de va: decode: fix display type
Instead of a pointer to GstVaDisplay it was used a VADisplay type, which in
certain platforms is the same, and the compiler didn't complain.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1860>
2020-12-06 18:03:47 +01:00
Seungha Yang 96831233a3 d3d11videosink: Add a property to support rendering statistics data on window
Add a new property "render-stats" to allow rendering statistics
data on window for debugging and/or development purpose.
Text rendering will be accelerated by GPU since this implementation
uses Direct2D/DirectWrite API and Direct3D inter-op for minimal overhead.
Specifically, text data will be rendered on swapchain backbuffer
directly without any copy/allocation of extra texture.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1830>
2020-12-04 05:22:14 +09:00
Seungha Yang 22990bb9ea d3d11: Protect ID3D11VideoContext with lock
Likewise d3d11 immediate context (i.e., ID3D11DeviceContext),
ID3D11VideoContext API is not thread safe. It must be protected therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1856>
2020-12-04 03:40:17 +09:00
Edward Hervey dddd0af9cd cuda: Fix lowest targetted architecture for CUDA >= 11.0
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1469

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1835>
2020-12-03 12:23:44 +01:00
Víctor Manuel Jáquez Leal ef62e6cfa2 va: decoder: Picture dups only holds GstBuffer
Also removes the warning log message at destroying buffers when picture free()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 17:12:14 +01:00
Víctor Manuel Jáquez Leal 14c28415b9 va: Remove gst_va_decoder_destroy_buffers()
Since GstVaDecodePicture is destroyed completely with its free() function and
it's used as destroy notify by codecs picture, there's no need to call
gst_va_decoder_destroy_buffers() externally, since the codecs base classes
destroy the codec picture when it's required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 16:53:25 +01:00
He Junyan f5c7ada98e va: Destroy picture unreleased buffers when finalize.
The current way of GstVaDecodePicture's finalize will leak some
resource such as parameter buffers and slice data.
The current way deliberately leaves these resource releasing logic
to va decoder related function and trigger a warning if we free the
GstVaDecodePicture without releasing these resources.
But in practice, sometimes, you do not have the chance to release
these resource before picture is freed. For example, H264/Mpeg2
support multi slice NALs/Packets for one frame. It is possible that
we already succeed to parse and generate the first several slices
data by _decode_slice(), but then we get a wrong slice NAL/packet
and fail to parse it. We decide to discard the whole frame in the
decoder's base class, it just free the current picture and does not
trigger sub class's function again. In this kind of cases, we do
not have the chance to cleanup the resource, and the resource will
be leaked.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 13:03:11 +00:00
Seungha Yang 3e35a6f03f d3d11h264dec: Reconfigure decoder object on DPB size change
Even if resolution and/or bitdepth is not updated, required
DPB size can be changed per SPS update and it could be even
larger than previously configured size of DPB. If so, we need
to reconfigure DPB d3d11 texture pool again.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1839>
2020-11-26 08:52:49 +00:00
Víctor Manuel Jáquez Leal 8e6ad8267f va: allocator: add a memory pool object helper
Since both allocators use a memory pool, with its mutex and cond, this patch
refactors it into a single internal object, implementing a generic GstMemory
pool.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 13:00:00 +01:00
Víctor Manuel Jáquez Leal 8c128ead6d va: pool, allocator: honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT
In order to honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT in VA pool, allocators'
wait_for_memory() has to be decoupled from their prepare_buffer() so it could be
called in pools' acquire_buffer() if the flag is not set.

wait_for_memory() functions are blocking so the received memories are assigned
to the fist requested buffer, if multithreaded calls. For this a new mutex were
added.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal 8fc50891b1 va: allocator: broadcast when flushing
This patch handles when the bufferpool request a new buffer while
flushing.

Also fixes the usage of g_cond_wait(), which demands to be used
inside a loop to avoid spurious wakeups.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal 72ab56c376 va: allocator: free allocator when a mem is held
An application, using for example appsink, can hold buffers from any
va allocator after setting the pipeline to NULL. We need to destroy
the allocator when that memory is unrefed.

This patch juggles a bit with the allocator reference count in
memories in order to achieve this:

1. When memory is created no alloc ref is modified
2. When memory is released, alloc ref is decreased
3. When memory is reassiged to a buffer, alloc ref is increased
4. When memory is flushed, alloc ref is increased becase it is going
   to be decreased in gst_memory_unref()

Also this patch moves the deallocation of member variables to
finalize() rather than dispose()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal ba4442a29d va: allocator: dmabuf: initialize cond
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Julian Bouzas 64f96facca nvcodec: Assume 25fps if framerate is invalid when calculating latency
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1826>
2020-11-23 18:27:43 +00:00
Seungha Yang d1e7290109 d3d11: Add support for packed 4:2:2 and 4:4:4 10bits formats
Add support for Y210 and Y410 formats which are commonly used format
for en/decoders on Windows. Note that those formats cannot be used for
render target (output) of shader.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1821>
2020-11-20 02:28:54 +09:00
Olivier Crête f83039531e d3d11h264dec: Accept constrained-high and progressive-high profiles
They're just subsets of the high profile.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:47:34 -05:00
Olivier Crête e17e88e033 msdkh264dec: Accept constrained-high and progressive-high profiles
They're just subsets of the high profile.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:46:52 -05:00
Olivier Crête e53da20938 nvdec: Accept progressive-high and contrained-high profiles
They're subsets of the high profiles with no interlacing and
no B-frames for constrained

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:46:52 -05:00
Seungha Yang 483768cfa7 va: h264dec: Add support for interlaced stream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 20:20:32 +09:00
Víctor Manuel Jáquez Leal eadda27dde va: h264dec: implement gst_va_h264_dec_new_field_picture()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Seungha Yang 215835b201 va: h264dec: Fix picture_height_in_mbs_minus1
Fix for interlaced stream (when sps->frame_mbs_only_flag is equal to one)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Víctor Manuel Jáquez Leal a9ae00a2c1 va: h264dec: admit baseline if stream obeys A.2
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Seungha Yang 88ebe8031a codecs: h264decoder: Add more option arguments for reference picture getter
In case that "pic_order_cnt_type" is equal to zero, ref picture
list for B slice should not include non-existing picture
as per spec 8.2.4.2.3. And, the second field is not needed
for the process of frame picture reference list construction
since it needs to be frame unit, not field picture in that case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:44:04 +09:00
He Junyan 1794a44577 va: pool: Check the force_videometa for all memory types.
force_videometa should mean that the buffer must use video meta to
map correctly. When the stride or the offset of the alloc_info is
different from the src caps, the downstream must use video meta.
So this flag should not link with the RAW caps only. All kinds of
caps(memory:VAMemory, memory:DMABuf) should have this flag.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:22:02 +08:00
He Junyan 7a8ac90010 va: basedec: Improve the decide_allocation().
In decide_allocation(), we now just use the other_pool for frames
copy when the src caps is raw. This can make the logic a little
clear. There is no need for us to check the alignment and video
meta again.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:21:54 +08:00
He Junyan 672a30d0de va: basedec: fallback to system memory if downstream caps is any.
When the downstream element reports an ANY caps, and it also fails to
support VideoMeta, we should fallback to the system memory.
Note: the basetransform kind elements never return valid allocation
query before set_caps(). So, if a basetransform return an ANY sink
caps, we always fallback to system memory for it.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:21:45 +08:00
Seungha Yang d3d2af6c84 vah264dec: Fix for long term reference picture signalling
Allocate a GArray which is used to fill
VAPictureParameterBufferH264.ReferenceFrames (called per frame),
instead of alloc/free per frame.
Also this commit is to fix the condition where long-term reference
picture is needed for VAPictureParameterBufferH264.ReferenceFrames
entry.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1813>
2020-11-16 15:06:33 +00:00
Seungha Yang a516c79ac9 d3d11window: Prefer full color range for display target colorspace
We don't need to preserve input color range for transformed target
color space. Also some GPUs doesn't seem to be happy with 16-235
color range for RGB color space.
Also, since our default display target color space is
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709, choosing full color range
would make more sense.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1814>
2020-11-16 20:48:35 +09:00
Víctor Manuel Jáquez Leal c118ae11ab va: allocator: dmabuf: log unknown surface format
It is possible that surface format is not assigned, keeping its default
GStreamer value: unknown, but gst_video_format_to_string() doesn't print
unknown format, so this patch does it manually.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1811>
2020-11-15 09:52:51 +01:00
Víctor Manuel Jáquez Leal a1e8cb76e7 va: allocator: dmabuf: destroy VASurface if no pooled buffer
When gst_va_dmabuf_allocator_setup_buffer_full() receives info (not NULL) it is
supposed that this buffer is not part of the allocator pool, so it has to be
de-allocated as soon it is freed.

This patch sets the destroy notify of the assigned GstVaBufferSurface if info is
not NULL.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1811>
2020-11-15 09:52:01 +01:00
Seungha Yang 9011a58491 vah264dec: Allow missing reference picture
baseclass might provide reference picture list with null picture.
Ensure picture before filling picture information.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1809>
2020-11-14 16:17:18 +00:00
Seungha Yang f9a0efe3ed d3d11h264dec: Add support for interlaced stream
Add support for interlaced stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1534>
2020-11-13 15:25:43 +00:00
Seungha Yang 7a53d7a4aa codecs: h264decoder: Store reference picture type using enum value
Managing reference picture type by using two variables
(ref and long_term) seems to be redundant and that can be
represented by using a single enum value.

This is to sync this implementation with gstreamer-vaapi so that
make comparison between this and gstreamer-vaapi easier and also
in order to minimize the change required for subclass to be able
to support interlaced.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1534>
2020-11-13 15:25:42 +00:00
Seungha Yang 977c3276d4 nvcodec: Fix various typo
Not sure where the DECOCER came from

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1803>
2020-11-12 13:10:13 +00:00
Víctor Manuel Jáquez Leal 5876f232ee va: comments to explain code
There are a couple part where code seems, at least to me, a bit oscure or
confusing. So let's better add an explanation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1802>
2020-11-12 13:33:26 +01:00
Sanchayan Maity 406cd3bdef gsta2dpsink: Fix GstPad leak
The sinkpad returned by a call to gst_element_get_static_pad needs to be
unrefed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Arun Raghavan 8aa6db2c8d bluez: a2dpsink: Add support for LDAC to a2dpsink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Arun Raghavan ef3085c743 bluez: avdtpsink: Add support for LDAC to avdtpsink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Seungha Yang 5578e76e60 nvcodec: Add VP9 stateless decoder element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang 71564f471d nvcodec: nvdecoder: Move to refcount based GstNvDecoderFrame
This refcount based way would be helpful for sharing nvdec frame among
multiple codec pictures and later zero-copy use case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang 2a04fe5403 nvcodec: nvdecoder: Get rid of G_GNUC_INTERNAL
default is visibility=hidden. Don't need to use G_GNUC_INTERNAL
for new code therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang 36ed24ac05 nvcodec: Add VP8 stateless decoder element
Like other nvcodec stateless decoders, the rank of this new nvvp8sldec
element will be secondary for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang 7c047da4b0 nvcodec: nvsldec: Fix typo in debug message
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Julian Bouzas 168b5f6536 nvcodec: leave g_once_init when all quarks are initialized
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1782>
2020-11-09 15:03:04 +00:00
Seungha Yang 0551d68bbb d3d11h264dec: Fix for MbaffFrameFlag and FrameNumList
As per spec 7.4.3 Slice header semantics, the flag value is derived as
MbaffFrameFlag = (mb_adaptive_frame_field_flag && !field_pic_flag)
and DXVA uses the value.
Regarding FrameNumList, in case of long-term ref, FrameNumList[i]
value should be long_term_frame_idx not long_term_pic_num.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1780>
2020-11-09 03:07:06 +09:00
Jason Pereira cba368785b decklink: correct framerate 2KDCI 23.98
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1771>
2020-11-05 14:28:28 +00:00
Nicolas Dufresne 2950c76c8f va: Add HEVC decoding support
This add HEVC decoding support into the new VA plugin. This implementation has
been tested using the ITU comformance test (through fluster). It fails all
MAIN10 tests, as this is not implemented yet along with the following:

CONFWIN_A_Sony_1 (looks fine, but md5sum is incorrect)
PICSIZE_A_Bossen_1 (height too high)
PICSIZE_B_Bossen_1 (same)
VPSSPSPPS_A_MainConcept_1 (parser issue)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1714>
2020-11-04 17:53:23 +00:00
Seungha Yang 2f5257fd69 Revert "d3d11decoder: Use D3D11/DXGI standard colorimetry"
This reverts commit a52fc6deed.

The change breaks H264/HEVC conformance bitstream tests

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1753>
2020-11-02 17:58:23 +00:00
Seungha Yang a52fc6deed d3d11decoder: Use D3D11/DXGI standard colorimetry
D3D11/DXGI supports smaller set of colorimetry than all possible
combination. This restriction would make more streams convertible
by using ID3D11VideoProcessor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1743>
2020-11-02 18:48:58 +09:00
Seungha Yang a3a7e21f87 d3d11window: Use ID3D11VideoProcessor only if device supports corresponding conversion
... and drop support for ID3D11VideoProcessor if device doesn't
support ID3D11VideoContext1 interface and therefore we cannot
query conversion supportability.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1743>
2020-11-02 18:48:54 +09:00
Seungha Yang 337cb883fa d3d11h{264,265}dec: Submit picture level parameters only once
Submit PICTURE_PARAMETERS and INVERSE_QUANTIZATION_MATRIX
buffers only once per picture. Multiple submission is redundant.
Also this modification would fix broken hevc decoding with
dependent slice.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1749>
2020-11-01 14:29:42 +00:00
Seungha Yang 0bb73ec800 d3d11decoder: Get rid of framerate field from pad template
Framerate is optional value and we don't have any framerate
related restriction for those elements. This commit is to fix
negotiation failure when upstream doesn't set framerate on caps.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1747>
2020-11-01 00:51:46 +09:00
Seungha Yang 9a796482dc d3d11decoder: Allow 10bits only profiles
HEVC_VLD_Main10 and VP9_VLD_10bit_Profile2 might not support
8bit format (i.e., NV12) depending on GPU vendor.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1742>
2020-10-31 00:37:48 +09:00
Sebastian Dröge f71493a57c decklink: Remove \n from debug output
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge 60b7bd23a8 decklink: Correctly indent everything
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge 56b2130300 decklink: Add a default profile id
This causes no changes to the profile but keeps the existing settings.
The profile can also be changed from e.g. the card's configuration
application and in that case probably should be left alone.

The default is the new value as it keeps the profile setting as it is,
which is consistent with the previous behaviour in 1.18.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge d1df412d70 decklink: Mark internal function as static
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 13:47:51 +00:00
Sebastian Dröge 1ea2796cfc decklink: Remove some dead code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 13:47:51 +00:00
Sebastian Dröge c6aca271a1 decklink: Update enum value bounds check in gst_decklink_get_mode()
The widescreen modes moved after GST_DECKLINK_MODE_2160p60 and using
them now would cause an assertion. This is a regression from
309f6187fe.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1737>
2020-10-30 10:02:32 +02:00
Xavier Claessens dd7b672830 amc: Fix crash when encoding AVC
gstamcvideoenc.c calls gst_amc_avc_profile_to_string() with alternatives
set to NULL which causes a crash.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1732>
2020-10-29 17:51:57 +00:00
Seungha Yang b62867ecc8 d3d11videoprocessor: Fix wrong input/output supportability check
The flag argument of ID3D11VideoProcessorEnumerator::CheckVideoProcessorFormat
method is output value, not input.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1726>
2020-10-28 15:53:54 +00:00
Seungha Yang 8f96361c81 nvcodec: nvsldec: Add support for CUDA memory
Add CUDA memory support. Note that zero copying is not supported yet

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1720>
2020-10-27 18:31:42 +00:00
Seungha Yang fab234f2f1 d3d11memory: Adjust log level for some spammy debug messages
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang 10f622aa5d d3d11convert: Use ID3D11VideoProcessor only if device supports colorspace
Check whether conversion with given combination of input/output
format and dxgi colorspace is supported or not by driver.
If not, we should use shader.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang 6b992f291b d3d11videoprocessor: Add a method for device's conversion caps check
Add a wrapper method for
ID3D11VideoProcessorEnumerator1::CheckVideoProcessorFormatConversion.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang 1e038ce322 d3d11format: Map more colorimetry with dxgi colorspace
Map more logically identical set of GstVideoColorimetry formats
with dxgi color space.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
He Junyan d76204d14f va: pool: Set the video_alignment after we get image info.
The set_format() of the allocator may change the stride of the
alloc_info. We should update the video_align.stride_align based
on it. Or, we get a warning in gst_video_meta_validate_alignment().

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan caf28d8f12 va: h264dec: Set the padding to VideoAlignment's right.
In our va implemenation, we just use image's info to map the buffer.
The padding info just plays a role as a place holder to expand the
allocation size in caps when decoding size is bigger than display
size. So the padding_right or padding_left does not change the result.
But we find if using padding_left, it is hard to meet the requirement
of gst_video_meta_validate_alignment(), when the video meta's stride
is different from the allocation width.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan 6e72f45a8f va: basedec: No need to call base class' decide_allocation().
We have already done the jobs in gst_va_base_dec_decide_allocation()
and no need to call base class' decide_allocation() again. The base
class' decide_allocation() will set_format() again and let use do the
image/surface testing again, which is low performance and no needed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan 32133c85d3 va: allocator: use _update_image_info() to set allocator parameters.
Use this standalone function to update the allocator info and make
all ensure_image() and mem_alloc() API clean.
We also change the default way of using image. We now set the non
derive manner as the default manner, and if it fails, then fallback
to the derived image manner.
On a lot of platforms, the derived image does not have caches, so the
read and write operations have very low performance.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan e577ca140f va: allocator: Add a helper function to update the image info.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:06 +00:00
He Junyan 16ff523575 va: allocator: Decide the allocator's parameters when set_format().
Moving the parameters testing and setting from the allocator_alloc_full()
to the allocator_try(). The allocator_alloc_full() will be called every
time when we need to allocate a new memory. But all these parameters such
as the surface and the image format, rt_format, etc, are unchanged during
the whole allocator lifetime. Just setting them in set_format() is enough.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:06 +00:00
Sebastian Dröge 8a923af42f decklink: Reset skip counters when starting the sources
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:46:29 +02:00
Vivia Nikolaidou 675d8b347b decklink*src: Post a warning message on the bus about dropped frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:39:09 +02:00
Georg Lippitsch a45b0c8f1a decklink*src: Aggregate dropped frame/packet logging
decklink*src currently prints a log entry for every dropped frame and
audio packet. That completely spams the logs.

This change aggregates information about dropped packets and only prints
a message once when dropping starts, and a summary when dropping ends.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/705

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:39:05 +02:00
Seungha Yang 9d810bbd81 d3d11memory: Protect view object with lock
Make resource allocation more thread-safe

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:52 +09:00
Seungha Yang 969ab3e664 d3d11convert: Add support for conversion using ID3D11VideoProcessor
Output texture of d3d11 decoder cannot have the bind flag
D3D11_BIND_SHADER_RESOURCE (meaning that it cannot be used for shader
input resource). So d3d11convert (and it's subclasses) was copying
texture into another internal texture to use d3d11 shader.
It's obviously overhead and we can avoid texture copy for
colorspace conversion or resizing via ID3D11VideoProcessor
as it supports decoder output texture.
This commit would be a visible optimization for d3d11 decoder with
d3d11compositor use case because we can avoid texture copy per frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:44 +09:00
Seungha Yang 484d510558 d3d11memory: Store ID3D11VideoProcessorOutputView object
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:39 +09:00
Seungha Yang 35ed7c7811 d3d11window: Reuse ID3D11VideoProcessorInputView if possible
GstMemory object could be disposed if GstBuffer is not allocated
by GstD3D11BufferPool such as via gst_buffer_copy() and/or
gst_buffer_make_writable(). So attaching qdata on GstMemory
object would cause unnecessary view alloc/free.
By using view pool which is implemented in GstD3D11Allocator,
we can avoid redundant view alloc/free.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1716>
2020-10-23 15:44:10 +00:00
Seungha Yang 6c09cdd32b d3d11memory: Implement ID3D11VideoProcessorInputView pool
Similar to ID3D11VideoDecoderOutputView pool implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1716>
2020-10-23 15:44:10 +00:00
Nicolas Dufresne f22fc190e7 h265decoder: Add support for l0/l1
Add support for reference list needed for VA-API and some V4L2 decoders.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1713>
2020-10-21 09:05:57 -04:00
Nicolas Dufresne f330b5ae62 h265decoder: Sync with the H264 implementation
This ensures that we get the last reference to picture being outputed,
avoiding GstBuffer structure copies and simplifying the buffer management.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1713>
2020-10-21 09:05:57 -04:00
Seungha Yang f615677051 d3d11decoder: Directly access ID3D11VideoDecoderOutputView for decoding
Decoder output view is stored in GstD3D11Memory object instead of
wrapper struct now. So qdata is no more required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 17:56:57 +09:00
Seungha Yang a4f324d668 d3d11memory: Implement ID3D11VideoDecoderOutputView pool
Similar to texture-array pool, we can reuse decoder output view
since the life time of output view is identical to that of texture-array.
In this way, we can avoid frequent output view alloc/free.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 17:56:52 +09:00
Seungha Yang 04376397eb d3d11memory: Move to GArray to store texture-array status
The size D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION is 2048
which is too large in practice especially for a texture
of dpb

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 01:14:27 +09:00
Víctor Manuel Jáquez Leal bcd43acd42 va: Add VP9 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1702>
2020-10-19 13:15:06 +02:00
Víctor Manuel Jáquez Leal 5e3c7f2092 codecs: vp9decoder: Pass parser as new_sequence() parameter.
In order to know the chroma format, besides profile, subsampling_x and
subsampling_y are needed (Spec 7.2.2 Color config semantics). These values are
in GstVp9Parser but not in  GstVp9Framehdr.

Also, bit_depth is available in parser but not frame header. Evenmore, those
values are copied to picture structure later.

In case of VA-API, to configure the pipeline, it is require to know the chroma
format and depth.

It is possible to know chroma and depth through caps coming from vp9parser, but
it requires string parsing. It would be less error prone to get these values
through the parser structure at new_sequence() virtual method.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1700>
2020-10-16 17:50:42 +00:00
Seungha Yang 6e30cbb3fc d3d11: Introduce d3d11compositor element
Add new video composition element which is equivalent to compositor
and glvideomixer elements. When d3d11 decoder elements are used,
d3d11compositor can do efficient graphics memory handling
(zero copying or at least copying memory on GPU memory space).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang 36f7966a5e d3d11shader: Allow drawing without shader resource view
... for the case that we are rendering on target without input texture.
For example, we might want to draw arbitrary shape on render target view
without shader resource view.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang eecb130bd9 d3d11convert: Add new subclasses for only color convert or resize
New d3d11colorconvert and d3d11scale elements will perform only
colorspace conversion and rescale, respectively. Those new elements
would be useful when only colorspace conversion or rescale is required
and the other part should be done by another elements.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang 4c19962997 d3d11colorconverter: Allow setting alpha value to use
... used for reordering case for now. In other words, non-alpha formats
such as NV12 is not supported case yet.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang ca87289e56 d3d11colorconverter: Add support conversion with blending
This is pre-work for d3d11compositor support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang 94ac3cc94d d3d11colorconverter: Add method to support updating destination rect
It's equivalent to GST_VIDEO_CONVERTER_OPT_DEST_* options of GstVideoConverter

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Seungha Yang 5c7caf70e1 d3d11: Clarify target rect to be updated
Rename internal methods to clarify which rect (i.e., input or output)
should be updated

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00
Julian Bouzas 32b0afb608 nvcodec: Report latency in decoder based on max-display-delay
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Julian Bouzas 1d4b6299dc nvcodec: Add max-display-delay decoder property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Julian Bouzas 8cf1b7a154 nvcodec: Fix compiler error if OpenGL is not enabled
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Julian Bouzas 36030158c4 nvcodec: Add missing CUDAMemory src caps in h264 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Julian Bouzas 45cc831efd nvcodec: Add missing CUDAMemory sink caps in h264 and h265 encoders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Julian Bouzas 07c349768a nvcodec: Fix description of cudadownload element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang 6e1c1178c2 nvcodec: Add CUDA video scale element
Add new element for video resizing using CUDA

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang fe83a12b10 nvcodec: Add CUDA video convert element
Add new element for colorspace conversion using CUDA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang 592a8d5400 nvcodec: Add generic CUDA video convert object
Introducing generic video convert object similar to video-converter
but using CUDA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang 4cc73ff9d6 nvcodec: Add support runtime CUDA kernel source compilation
Add util functions for runtime CUDA kernel source compilation
using NVRTC library. Like other nvcodec dependent libraries,
NVRTC library will be loaded via g_module_open.

Note that the NVRTC library naming is not g_module_open friendly
on Windows.
(i.e., nvrtc64_{CUDA major version}{CUDA minor version}.dll).
So users can specify the dll name using GST_NVCODEC_NVRTC_LIBNAME
environment.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang dd995bd9d4 nvcodec: Add CUDA upload/download elements with base class for CUDA filters
Similar to glupload/gldownload elements but for CUDA memory.
It will help transfer memory between system and nvidia GPU

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang b1ac8bafc9 nvcodec: Peer direct access support
If support direct access each other, use device to device memory copy
without staging host memory

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang d16a9237c3 cudacontext: Enable direct CUDA memory access over multiple GPUs
If each device context can access each other, enable peer access
for better interoperability.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang a8e9d616d6 nvenc: Support CUDA buffer pool
When upstream support CUDA memory (only nvdec for now), we will create
CUDA buffer pool.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang 8635d12929 nvdec: Support CUDA buffer pool
If downstream can accept CUDA memory caps feature (currently nvenc only),
always CUDA memory is preferred.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
Seungha Yang cf5ef5635f nvcodec: Add CUDA specific memory and bufferpool
Introducing CUDA buffer pool with generic CUDA memory support.
Likewise GL memory, any elements which are able to access CUDA device
memory directly can map this CUDA memory without upload/download
overhead via the "GST_MAP_CUDA" map flag.
Also usual GstMemory map/unmap is also possible with internal staging memory.

For staging, CUDA Host allocated memory is used (see CuMemAllocHost API).
The memory is allowing system access but has lower overhead
during GPU upload/download than normal system memory.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1633>
2020-10-16 15:56:49 +00:00
He Junyan edc6e0fa1d d3d11: vp8dec: No need to check show_frame flag when output_picture.
The VP8 base class has already handled it for us.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1670>
2020-10-15 19:01:54 +00:00
Seungha Yang a31a6608fe codecs: vp9decoder: handle the show_frame check in base class
Same as vp8 decoder update https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1670

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1697>
2020-10-15 18:36:54 +00:00
Nicolas Dufresne 0f5fc9646e v4l2codecs: vp8: Allow baseclass from skipping frames
In preparation for !1670, this will allow the base class from skipping frames
that should not be displayed. Previously it would complain about unordered
decoding taking place in the driver.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1696>
2020-10-15 13:15:02 -04:00
Nicolas Dufresne a3e6d9fc24 v4l2codecs: decoder: Unmark previously pending request
requests are executed in order, so while dequeuing sink buffers for previous
request, also mark these request as no longer pending. This will allow reusing
the request later.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1696>
2020-10-15 13:15:02 -04:00
Nicolas Dufresne 2e3bc60422 v4l2codecs: decoder: Properly remove pending requests
Pass the pointer instead of NULL in order to find and remove properly any
pending request from the queue. This coding error was leading to use after
free in error and early exit cases.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1696>
2020-10-15 13:14:57 -04:00
He Junyan 4af33eda76 va: basedec: Create the other pool anyway.
Fix a bug in _create_other_pool(). The old way of checking the
base->other_pool make that other_pool never be changed until the
gst_va_base_dec_stop() to stop the current decoding context.
But in some stream, the resolution may change during the decoding
process, and we need to re-negotiate the buffer pool. Then, the
old other_pool can not be clean correctly and the new correct one
can not be created.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1692>
2020-10-15 13:22:33 +00:00
He Junyan ee739003e8 va: basedec: Should unmap src frame when dst frame map failing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1692>
2020-10-15 13:22:33 +00:00
He Junyan 21f4c31a52 va: bufferpool: use release_buffer to clean the mem.
The current bufferpool wastes all pre-allocate buffers when the
buffer pool is actived.
The pool->priv->size is 0 for va buffer pool. And every time, the
reset_buffer() will clean all mem and make the buffer size 0, that
can cache the gst_buffer in the buffer pool.
But when the buffer pool is activing, the default_start() just
allocate the buffer and release_buffer() immediately, all the pre
allocated buffers and surfaces are destroyed because of
gst_buffer_get_size (buffer) != pool->priv->size.
We need to use release_buffer() to do the clean job at the pool
start time.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1686>
2020-10-15 12:02:29 +08:00
Víctor Manuel Jáquez Leal 18444fd993 va: basedec: copy frames logic to decide_allocation()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1673>
2020-10-10 17:18:04 +00:00
Víctor Manuel Jáquez Leal 5658c4182a va: basedec: refactor the other video pool instantiation
Just a code clean up

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1673>
2020-10-10 17:18:04 +00:00
Víctor Manuel Jáquez Leal a6398eca17 va: basedec: add gstvabasedec helper
This is a helper for all decoders.

It is not an abstract subclass, just merely a helper that avoids code
duplication among the decoders.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1673>
2020-10-10 17:18:04 +00:00
Víctor Manuel Jáquez Leal a5dcb35ad6 va: vp8dec: add element documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1673>
2020-10-10 17:18:04 +00:00
Víctor Manuel Jáquez Leal a0ba72ed50 va: h264dec: set video alignment definition earlier
This patch renames need_cropping variable to need_videoalign which is clearer
with its function. And now GstVideoAlignment is part of GstVaH264Dec structure,
so it can be set earlier.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1673>
2020-10-10 17:18:04 +00:00
Víctor Manuel Jáquez Leal fbbf9c629a va: allocator: add _set_format() and _get_format()
Since allocators keep an available memory queue to reuse, video format and usage
hint are now persistant while allocator's memories are around.

This patch adds _set_format() and _get_format() for both VA allocators.

_set_format() validates if given format can be used or reused. If no allocated
surface previously it creates a dummy one to fetch its offsets and
strides. Updated info is returned to callee.

GstVaPool uses _set_format() at config to verify the allocator capacity and to
get the surfaces offsets and strides, which are going to be used by the video
meta.

Allocator extracted caps are compared with caps from config and if they have
different strides or offsets, force_videometa is set.

A new bufferpool method gst_va_pool_requires_video_meta() is added return the
value of force_videometa. This value is checked in order to know if decoders
need to copy the surface if downstream doesn't announce video meta support.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:57 +02:00
Víctor Manuel Jáquez Leal 482e93b4d8 va: caps: added gst_caps_is_raw()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:57 +02:00
Víctor Manuel Jáquez Leal 6a8fa67f42 va: pool: call parent's start() method
Without preallocating buffers and memories a deadlock in pool allocator is
highly probably since it might hit the case were buffer is returned to the pool
but their memories are still hold by a copy downstream, without other
preallocated buffers available.

This kind of a hack, where buffer_reset() follow the normal path if it's called
from start().

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:57 +02:00
Víctor Manuel Jáquez Leal 8f936baffe va: pool: fix log's object
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:57 +02:00
Víctor Manuel Jáquez Leal 26ee5b1e4e va: allocator: remove noisy log message
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:57 +02:00
Víctor Manuel Jáquez Leal 9254045b3e va: allocator: add a todo for dmabuf_memories_setup()
It would be nice to add a surface pool for this type of surface allocation in
order to have a better control of them.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal a299dff9d4 va: allocator: add a surface counter
Every time a new surface is created the counter increases by one, and when it is
destroyed (or will be destroyed in case of GstVaAllocator), the counter is
decreased. Then, at allocator dispose, it is warning if the counter is not zero.

This counter will be also used to check if the allocator can change its
configuration if the counter is zero or can not.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal 30281af83f va: allocator: remove GstVideoInfo from GstVaBufferSurface
Don't store it them anymore since it is related with the negotiated stream and
not the concrete buffer.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal 67eb0a9440 va: remove GstVideoInfo parameter from _get_surface() functions
There shouldn't be need to retrieve GstVideoInfo per buffer or memory since it
is the same for all the negotiated stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal 895fe44154 va: vpp: don't fetch video info from buffer
Instead of fetching video info from the buffer, use the already set ones.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal 64eb0f0ed2 va: dec, vpp: don't get buffer size from allocators
Since buffer size is now ignored by bufferpool there's no need to get tha value
from the allocator.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Víctor Manuel Jáquez Leal e73b866fe0 va: pool: ignore size in config
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
2020-10-09 16:34:56 +02:00
Seungha Yang 20d9283e3d mfvideosrc: Use only the first video stream per device
Non-first video stream might not be working with current
implementation. It could be non-video (e.g., photo source) and then
ReadSample() might be blocked forever.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1661>
2020-10-08 20:43:58 +00:00
Seungha Yang 9279326d8a decklink: Update doc
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1665>
2020-10-08 20:05:03 +00:00
Seungha Yang b86e77e3a3 decklink: Update Windows headers with SDK 11.2
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1665>
2020-10-08 20:05:03 +00:00
Seungha Yang 94a9a8f836 decklink: Update OSX headers with SDK 11.2
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1665>
2020-10-08 20:05:03 +00:00
Tim c6151f635f decklink: Updated DeckLink SDK to 11.2 to support DeckLink 8K Pro
Updated Decklink SDK to version 11.2 in order to support newer cards like the Decklink 8K Pro.
This required to replace the duplex property by a profile property.

Profile values can be the following:
-  bmdProfileOneSubDeviceFullDuplex
-  bmdProfileOneSubDeviceHalfDuplex
-  bmdProfileTwoSubDevicesFullDuplex
-  bmdProfileTwoSubDevicesHalfDuplex
-  bmdProfileFourSubDevicesHalfDuplex

Fixes #987

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1665>
2020-10-08 20:05:03 +00:00
Seungha Yang 9ecdfea7da mfvideosrc: Fix invalid memory access when outputting jpeg
Don't access unknown-dangerous-nonsense address

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1662>
2020-10-08 16:28:16 +00:00
Seungha Yang 0a454191c0 d3d11upload: Allow passthrough for system memory
... like how d3d11download and gl{upload,download} do.
This should've been part of the commit 9b72b04dad
but I missed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1645>
2020-10-05 15:54:37 +00:00
Víctor Manuel Jáquez Leal dcc4557dd6 va: allocator: refactor flush methods for both allocators
Since the logic is the same, it can be generalized in a single common
function.

Also the methods run the common function with a lock and signal the
buffers' conditional.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 37fa6df57d va: allocator: refactor GstVaDmabufAllocator
Move code down to group it.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 9c56c1b3e8 va: allocator: refactor GstVaBuffersurface
Move code up and add namespace to methods, and renaming
_creating_buffer_surface() to the canonical
gst_va_buffer_surface_new()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 734e2a74c4 va: implement pooled allocators
1. Allocators don't implement memory free() methods since all the memories will
   implement dispose() returning FALSE
2. Memory/miniobject dispose() will act as memory release, enqueueing the
   release memory
3. A new allocator's method prepare_buffer() which queries the released memory
   queue and will add the requiered memories to the buffer.
4. Allocators added a GCond to synchronize dispose() and prepare_buffer()
5. A new allocator's method flush() which will free for real the memories.

While the bufferpool will

1. Remove all the memories at reset_buffer()
2. Implement acquire_buffer() calling allocator's prepare_buffer()
3. Implement flush_start() calling allocator's flush()
4. start() is disabled since it pre-allocs buffers but also calls
   our reset_buffer() which will drop the memories and later the
   buffers are ditched, something we don't want. This approach avoids
   buffer pre-allocation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal d6f9cfc159 va: allocator: user gst_clear_object() for _buffer_surface_unref()
Event if this function is only used by gst_va_dmabuf_memories_setup(), it might
get reused later by GstVaDmabufAllocator's functions. This change makes the
function less fragile.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 10b3250175 va: allocator: renamed gst_va_dmabuf_memory_release()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 1617dcbe9e va: allocator: renamed available_mems queue
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 303b1ea350 va: allocator: rename gst_va_dmabuf_allocator_setup_buffer()
Since it's related with GstVaDmabufAllocator.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal bb586b227f va: allocator: calculated surface frame internally
Instead of using gst_buffer_get_size() just add the memory sizes reported by
exported fd.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 864f0c2ede va: allocator: make GstVaMemory shareable
Renamed the first variable member of GstVaMemory from parent to mem in
order to avoid confusion with GstMemory's parent.

When freeing the structure, memory's parent is check in order to
decide if surfaces has to be destroyed or not, since only the parent
class have to destroy it.

Removed GST_MEMORY_FLAG_NO_SHARE in memory initialization, since it is
deprecated.

Implemented allocator's share virtual method which creates a new
shallow GstVaMemory structure based on the passed one which will be
it's parent.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 0b6d8e73ec va: allocator: remove copy method for GstVaMemory
Since the memory has to be shareable. That will be address in the next
commits.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Víctor Manuel Jáquez Leal 43b950b252 va: allocator: remove va allocator mem_is_span() vmethod
Since it is the default by base class.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1626>
2020-10-04 18:42:51 +00:00
Seungha Yang a9314b4554 d3d11upload/d3d11download: Make use of staging buffer
... instead of direct cpu map for d3d11memory object. In this way,
we don't need per GstD3D11Memory staging texture.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1627>
2020-10-04 15:44:03 +00:00
Seungha Yang f35eeaa02b d3d11: Don't hold staging texture
Staging texture is used for memory transfer between system and
gpu memory. Apart from d3d11{upload,download} elements, however,
it should happen very rarely.

Before this commit, d3d11bufferpool was allocating at least one
staging texture in order to calculate cpu accessible memory size,
and it wasn't freed for later use of the texture unconditionally.
But it will increase system memory usage. Although GstD3D11memory
object is implemented so that support CPU access, most memory
transfer will happen in d3d11{upload,download} elements.

By this commit, the initial staging texture will be freed immediately
once cpu accessible memory size is calculated.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1627>
2020-10-04 15:44:03 +00:00
Seungha Yang 899f9978f5 d3d11: Move to G_DECLARE_FINAL_TYPE
... and remove unnecessary forward declaration.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1627>
2020-10-04 15:44:03 +00:00
Víctor Manuel Jáquez Leal 666eedc215 va: caps: centralize caps feature discovering
These function were repeated in the different implemented
elements. This patch centralize them.

The side effect is dmabuf memory type is no longer checked with the
current VAContext, but assuming that dmabuf is a consequence of caps
negotiation from dynamic generated caps templates, where the context's
memory types are validated, there's no need to validate them twice.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1644>
2020-10-04 15:22:04 +00:00
Víctor Manuel Jáquez Leal 3653c19de3 va: filter: fix counter variable reuse
There was a bug reusing the counter variable i in nested loops. Also
the patch makes the code cleaner.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1643>
2020-10-04 16:05:03 +02:00
Sebastian Dröge 97e648a738 decklink: Correctly order the different dependent mode tables
One was forgotten in 309f6187fe.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1617>
2020-10-01 06:29:19 +00:00
Seungha Yang a668de747f wasapisrc: Make sure that wasapisrc produces data in loopback mode
An oddness of wasapi loopback feature is that capture client will not
produce any data if there's no outputting sound to corresponding
render client. In other words, if there's no sound to render,
capture task will stall. As an option to solve such issue, we can
add timeout to wake up from capture thread if there's no incoming data
within given time interval. But it seems to be glitch prone.
Another approach is that we can keep pushing silence data into
render client so that capture client can keep capturing data
(even if it's just silence).

This patch will choose the latter one because it's more straightforward
way and it's likely produce glitchless sound than former approach.

A bonus point of this approach is that loopback capture on Windows7/8
will work with this patch. Note that there's an OS bug prior to Windows10
when loopback capture client is running with event-driven mode.
To work around the bug, event signalling should be handled manually
for read thread to wake up.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1588>
2020-09-30 12:57:34 +00:00
Víctor Manuel Jáquez Leal cd618f19b9 va: simplify VPP detection
Also the previous code failed if VPP was not present blacklisting the
plugin.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1619>
2020-09-30 10:49:39 +02:00
Haihao Xiang df49114275 msdk: call vaExportSurfaceHandle() to get DMABuf FD
Compared to vaAcquireBufferHandle(), vaExportSurfaceHandle() may
provide the handle details, so we needn't call vaDeriveImage().

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1353>
2020-09-29 02:06:02 +00:00
He Junyan 709bec8f07 va: Implement the VA vp8 decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1587>
2020-09-25 17:07:30 +08:00
He Junyan ae8f97ae34 va: codestyle: Clear all tabs in header files
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1587>
2020-09-25 17:07:10 +08:00
He Junyan 410938a069 va: util: make the _format_changed a common decoder function.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1587>
2020-09-25 17:07:05 +08:00
Víctor Manuel Jáquez Leal 00b73cfddd va: h264dec: allocate output buffers according DPB size
Instead of allocating the maximal number of references for output
buffers, this patch reduces the memory foot print in many cases by
just allocating the output buffers required for the DPB.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1595>
2020-09-24 20:35:49 +02:00
Víctor Manuel Jáquez Leal 755d769045 va: decoder: store output buffer rather than surface
GstVaDecodePicture stored the processed VASurfaceID, under the
assumption that the bufferpool with keep the referenced buffers, but
this approach is fragil.

This patch changes GstVaDecodePicture to store the output buffer,
which already contains its VASurfaceID, and provides a new method to
retrieve the VASurfaceID directly from picture.

Based on He Junyan <junyan.he@intel.com> patches for
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1587

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1594>
2020-09-24 15:36:06 +02:00
Matthew Waters 6c26d0e1a0 vtdec/vulkan: use Shared storage mode for IOSurface textures
Fixes a debug assertion with i(Pad)OS 14:

'IOSurface textures must use MTLStorageModeShared'

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1592>
2020-09-23 23:21:50 +00:00
Víctor Manuel Jáquez Leal 990d1bfbce va: vpp: global lock to handle shared buffers
Add a global mutex to exclusive access to shared stream buffers, such
as DMABufs or VASurfaces after a tee:

LIBVA_DRIVER_NAME=iHD \
gst-launch-1.0 v4l2src ! tee name=t t. ! queue ! \
  vapostproc skin-tone=9 ! xvimagesink \
  t. ! queue ! vapostproc ! xvimagesink

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1529>
2020-09-23 18:19:22 +02:00
Víctor Manuel Jáquez Leal 9845ec68dc va: add vapostproc element
Video postprocessor for VA-API

Funcionalities: resize frames, change format, import buffers, apply
filters (such as denoise, sharpen, orientation, if driver offers them).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1529>
2020-09-23 18:19:22 +02:00