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d3d11device: Add property for getting adapter LUID
LUID (Locally Unique Identifier) can used for identifying GPU and that's required for some Windows APIs (e.g., MFTEnum2()) to setup device. See also https://docs.microsoft.com/en-us/windows/win32/api/mfapi/nf-mfapi-mftenum2 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1910>
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parent
4b522dd355
commit
7eab7ae8cc
2 changed files with 19 additions and 3 deletions
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@ -63,6 +63,7 @@ enum
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PROP_DESCRIPTION,
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PROP_ALLOW_TEARING,
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PROP_CREATE_FLAGS,
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PROP_ADAPTER_LUID,
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};
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#define DEFAULT_ADAPTER 0
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@ -77,6 +78,7 @@ struct _GstD3D11DevicePrivate
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gchar *description;
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gboolean allow_tearing;
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guint create_flags;
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gint64 adapter_luid;
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ID3D11Device *device;
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ID3D11DeviceContext *device_context;
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@ -352,6 +354,11 @@ gst_d3d11_device_class_init (GstD3D11DeviceClass * klass)
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"D3D11_CREATE_DEVICE_FLAG flags used for D3D11CreateDevice",
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0, G_MAXUINT32, DEFAULT_CREATE_FLAGS,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_ADAPTER_LUID,
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g_param_spec_int64 ("adapter-luid", "Adapter LUID",
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"DXGI Adapter LUID (Locally Unique Identifier) of created device",
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0, G_MAXINT64, 0, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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}
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static void
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@ -632,22 +639,26 @@ gst_d3d11_device_constructed (GObject * object)
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if (SUCCEEDED (hr)) {
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gchar *description = NULL;
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gboolean is_hardware = FALSE;
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gint64 adapter_luid;
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/* DXGI_ADAPTER_FLAG_SOFTWARE is missing in dxgi.h of mingw */
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if ((desc.Flags & 0x2) != 0x2) {
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is_hardware = TRUE;
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}
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adapter_luid = (((gint64) desc.AdapterLuid.HighPart) << 32) |
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((gint64) desc.AdapterLuid.LowPart);
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description = g_utf16_to_utf8 (desc.Description, -1, NULL, NULL, NULL);
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GST_DEBUG_OBJECT (self,
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"adapter index %d: D3D11 device vendor-id: 0x%04x, device-id: 0x%04x, "
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"Flags: 0x%x, %s",
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"Flags: 0x%x, adapter-luid: " G_GINT64_FORMAT ", %s",
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priv->adapter, desc.VendorId, desc.DeviceId, desc.Flags, description);
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priv->vendor_id = desc.VendorId;
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priv->device_id = desc.DeviceId;
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priv->hardware = is_hardware;
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priv->description = description;
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priv->adapter_luid = adapter_luid;
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}
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}
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@ -805,6 +816,9 @@ gst_d3d11_device_get_property (GObject * object, guint prop_id,
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case PROP_CREATE_FLAGS:
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g_value_set_uint (value, priv->create_flags);
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break;
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case PROP_ADAPTER_LUID:
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g_value_set_int64 (value, priv->adapter_luid);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -108,12 +108,13 @@ context_set_d3d11_device (GstContext * context, GstD3D11Device * device)
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guint vendor_id = 0;
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gboolean hardware = FALSE;
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gchar *desc = NULL;
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gint64 adapter_luid = 0;
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g_return_if_fail (context != NULL);
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g_object_get (G_OBJECT (device), "adapter", &adapter, "device-id", &device_id,
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"vendor_id", &vendor_id, "hardware", &hardware, "description", &desc,
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NULL);
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"vendor-id", &vendor_id, "hardware", &hardware, "description", &desc,
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"adapter-luid", &adapter_luid, NULL);
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GST_CAT_LOG (GST_CAT_CONTEXT,
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"setting GstD3D11Device(%" GST_PTR_FORMAT
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@ -123,6 +124,7 @@ context_set_d3d11_device (GstContext * context, GstD3D11Device * device)
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s = gst_context_writable_structure (context);
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gst_structure_set (s, "device", GST_TYPE_D3D11_DEVICE, device,
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"adapter", G_TYPE_UINT, adapter,
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"adapter-luid", G_TYPE_INT64, adapter_luid,
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"device-id", G_TYPE_UINT, device_id,
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"vendor-id", G_TYPE_UINT, vendor_id,
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"hardware", G_TYPE_BOOLEAN, hardware,
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