Matthew Waters
d5996de5d7
glcontext: fix get_current_gl_api on x11/nvidia drivers
...
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2015-07-18 18:18:22 +10:00
Matthew Waters
74711c214d
glcontext: consolidate get_proc_address function definition
...
Pass the GstGLAPI directly.
2015-07-18 17:10:04 +10:00
Matthew Waters
e96431e9b1
glcontext/glx: try creating a context with the highest version
...
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
2015-07-18 16:31:43 +10:00
Matthew Waters
be9ad5eeb2
glcontext: track sharedness with a cookie
...
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2015-07-18 15:34:55 +10:00
Matthew Waters
b679cc2238
glcontext: use the debug object variant for completeness
2015-07-18 15:34:55 +10:00
Matthew Waters
82c0189b28
glupload: memcpy on raw data upload
...
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2015-07-14 17:49:17 +10:00
Matthew Waters
19f2b3b882
glbasebuffer: add some debug and zero the data pointers on init
2015-07-14 17:47:29 +10:00
Sebastian Dröge
34622c3961
gl/eagl: Don't call anything synchronously from the main thread
...
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-07-08 22:29:27 +10:00
Matthew Waters
d5a39896dc
download: only start a download transfer for sysmem caps features
2015-07-07 22:38:08 +10:00
Hyunjun Ko
ba18bc5398
glsyncmeta: transform func: return FALSE if not supported or failed
...
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2015-07-07 13:39:08 +03:00
Matthew Waters
7f44ee0514
android: add missing egl.h include
2015-07-07 16:39:09 +10:00
Matthew Waters
26df88cd24
gl: consolidate egl header includes to egl-only headers
...
They may conflict with other headers.
2015-07-07 13:12:49 +10:00
Julien Isorce
f037b28a7b
gl: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-07-02 15:16:56 +01:00
Nicolas Dufresne
fe283a9aeb
gl: Don't leak pool if set_config failed
2015-07-02 09:40:05 -04:00
Nicolas Dufresne
38abd7f019
glfilter: Don't cache buffer pool
...
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2015-07-02 09:40:05 -04:00
Sebastian Dröge
cb01fbfc27
Revert "gl/window/x11: don't create our own X11 display"
...
This reverts commit 5697b6b89b
.
https://bugzilla.gnome.org/show_bug.cgi?id=751003
2015-06-23 16:46:39 +02:00
Sebastian Dröge
ad579b73e6
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
...
This reverts commit 0bff481011
.
It wasn't supposed to be merged and also doesn't fix the problem.
2015-06-23 14:16:39 +02:00
Sebastian Dröge
0bff481011
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
...
This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-06-23 11:05:06 +02:00
John Ludwig
1ece34af2c
gl: Include texParameterf in the GL function table
...
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2015-06-23 10:31:44 +02:00
Julien Isorce
2d62f1c479
glmemory: fix consistency about pbo availability.
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2015-06-22 15:12:11 +01:00
Julien Isorce
66d833fcf2
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:10:30 +01:00
Julien Isorce
b0995fcca0
glcontext: move display from priv
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:09:53 +01:00
Julien Isorce
5c23b98e27
Revert "glcontext: add gst_gl_context_set_display helper"
...
This reverts commit 71b8103cbd
.
2015-06-19 13:09:46 +01:00
Julien Isorce
5b003b68ca
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2015-06-19 13:08:49 +01:00
Nicolas Dufresne
ca950fef14
glviewconvert: Fix GLES2 compatibility
2015-06-18 18:09:55 -04:00
Nicolas Dufresne
0e1303a294
glviewconvert: Fix broken validity check
2015-06-18 18:02:21 -04:00
Jan Schmidt
1aa3911d40
gl libs: Add glviewconvert helper object
...
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2015-06-19 01:49:32 +10:00
Matthew Waters
c3a47c910d
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Matthew Waters
6e88b07cc5
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2015-06-12 16:59:20 +10:00
Matthew Waters
2741093c97
gl/prototypes: add some buffer function prototypes
2015-06-12 16:09:49 +10:00
Matthew Waters
ea4867dfa7
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2015-06-12 13:14:57 +10:00
Jan Schmidt
e2ce1eff36
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2015-06-12 00:39:15 +10:00
Matthew Waters
5697b6b89b
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2015-06-12 00:34:58 +10:00
Matthew Waters
e2adfb8bf2
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2015-06-12 00:34:58 +10:00
Sebastian Dröge
e7ca427ddb
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2015-06-10 13:31:16 +02:00
Thiago Santos
045bfa10fe
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2015-06-05 09:43:35 -03:00
Philippe Normand
53a149f5d4
gl/dispmanx: Fix build
2015-06-04 09:42:01 +02:00
Matthew Waters
050e12c62a
gl/window/dispmanx: fix compiler warning
2015-06-04 15:01:16 +10:00
Matthew Waters
fbbf1ac324
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Julien Isorce
b7808270ca
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-03 21:24:59 +01:00
Jan Schmidt
840f63896f
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2015-06-03 00:50:29 +10:00
Jan Schmidt
0ce8d77e54
glsyncmeta: Add some debug output
2015-06-03 00:50:28 +10:00
Matthew Waters
ab2656ebe5
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2015-06-02 17:24:18 +10:00
Matthew Waters
d914cc6e72
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2015-06-02 16:33:44 +10:00
Julien Isorce
742dba0c2a
glcontext_gpu_process: close the window when done
2015-06-01 14:09:54 +01:00
Julien Isorce
e9c2e93f3f
glwindow_gpu_process: avoid empty struct
2015-06-01 14:09:54 +01:00
Julien Isorce
d843b9e8c3
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2015-06-01 14:09:34 +01:00
Sebastian Dröge
5b0c3ac153
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2015-05-31 21:31:00 +02:00
Matthew Waters
360f0be2a8
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2015-05-31 16:53:14 +10:00
Matthew Waters
e385adc241
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
fac0cdc7ac
glwindow: handle gst_video_overlay_set_render_rectangle
2015-05-31 16:04:13 +10:00
Matthew Waters
2442c240f5
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2015-05-31 16:04:13 +10:00
Matthew Waters
de389e07dc
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
1dc0f40a35
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2015-05-31 16:04:13 +10:00
Matthew Waters
b39ccd3745
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2015-05-31 16:04:12 +10:00
Matthew Waters
be9739cd2f
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Jan Schmidt
845256bf61
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2015-05-30 02:46:24 +10:00
Jan Schmidt
5543803acf
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2015-05-30 02:31:39 +10:00
Jan Schmidt
b6002141ab
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2015-05-30 02:31:39 +10:00
Julien Isorce
b377112ee3
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Julien Isorce
ba5bf50d5f
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2015-05-27 17:20:05 +01:00
Julien Isorce
c5f8c789a3
glwindow_x11: use parent default implementation
2015-05-27 17:10:32 +01:00
Julien Isorce
48751c8d8a
glcontext_glx: rename variable from window to context
2015-05-27 17:10:19 +01:00
Julien Isorce
9364fc5d7f
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2015-05-27 17:10:08 +01:00
Julien Isorce
3bc4f55d3d
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2015-05-27 17:09:53 +01:00
Julien Isorce
71b8103cbd
glcontext: add gst_gl_context_set_display helper
2015-05-27 17:09:42 +01:00
Julien Isorce
8ad3c0a7b9
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:31 +01:00
Julien Isorce
411488598e
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:23 +01:00
Julien Isorce
072183ce61
glwindow: provides some default implementations to factorize with all backends
2015-05-27 17:08:11 +01:00
Xavier Claessens
7bfd2703c6
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Matthew Waters
656918d5d6
gl/wayland: remove dead event source code
2015-05-25 17:39:14 +10:00
Matthew Waters
2704fdaa59
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2015-05-25 17:39:14 +10:00
Matthew Waters
dec8139e65
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2015-05-23 01:26:05 +10:00
Xavier Claessens
1a98face84
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
ae77afeb74
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
247697ce62
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
e1a827822e
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Matthew Waters
ba5130fe01
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2015-05-14 14:58:07 +10:00
Matthew Waters
07dffe9e5b
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Matthew Waters
1853e455ac
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Sebastian Dröge
53c79cbf86
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2015-05-06 15:46:49 +02:00
Matthew Waters
6f85a17ab3
glsyncmeta: fixup size declaration
2015-05-05 14:46:17 +10:00
Jan Schmidt
2ed71bee3b
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2015-05-04 13:30:13 +10:00
Matthew Waters
87d8270f30
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2015-04-30 11:26:33 +10:00
Jan Schmidt
1de2e2bc39
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2015-04-29 02:52:40 +10:00
Matthew Waters
17084a4608
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-04-28 20:47:55 +10:00
Matthew Waters
0b7f65bbc3
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2015-04-28 20:13:48 +10:00
Xavier Claessens
5bfaaf4c74
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2015-04-27 10:45:48 -04:00
Matthew Waters
bd940327ef
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-27 15:20:56 +10:00
Sebastian Dröge
e7aa25ca6f
glfilter: De-camelcase onInitFBO() vfunc
2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
1fce7dc228
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-26 20:33:41 +02:00
Matthew Waters
ab9eb432fb
glwindow: track context activation properly
...
We only need to deactivate/reactivate the context iff it was already
active.
2015-04-21 12:55:24 +10:00
Matthew Waters
6cb6d8f9e8
gldisplay: synchronize the searching and creation of GstGLContext's
...
Ootherwise we could end up with multiple elements in different chains
each creating a context. Fixes context creation with glvideomixer.
2015-04-21 12:55:24 +10:00
Matthieu Bouron
93d2e67cbc
glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
...
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2015-04-17 14:39:11 +02:00
Matthieu Bouron
8ebc715fbf
glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
...
Also add some error logging.
2015-04-16 11:47:00 +02:00
Sebastian Dröge
2fe6fe12cf
glcolorconvert: Fix last commit
2015-04-11 19:35:48 +02:00
Sebastian Dröge
a557a546ac
gl: Remove iOS/EAGL workaround for R/RG textures
...
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:17:00 +02:00
Sebastian Dröge
b10cdc8536
glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
...
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:14:34 +02:00
Anton Obzhirov
6a2e986f07
glbasefilter: avoid segfault when gl platform is not available
...
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2015-04-10 12:15:29 -03:00
Alessandro Decina
6981a8d15b
libgstgl: fix rendering on iOS
...
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-04-02 18:29:39 +11:00
Edward Hervey
0360a62135
introspection: Don't use g-ir-scanner cache at compile time
...
It pollutes user directories and we don't need to cache it
https://bugzilla.gnome.org/show_bug.cgi?id=747095
2015-03-31 15:42:03 +02:00
Philippe Normand
14ac40f106
gl/dispmanx: surfaceless EGL context support
...
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
2015-03-24 11:12:05 +00:00
Julien Isorce
e1e17dcadb
glwindow: remove unused gl_thread field
2015-03-22 19:12:15 +01:00
Julien Isorce
d35e3b8481
gldisplay: fix GThread leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2015-03-22 19:03:19 +01:00
Matthew Waters
0ee027b6ee
gl/docs: update some doc comments
2015-03-18 10:13:25 -07:00
Matthew Waters
78c82328ee
gldisplay: tentative proper context collision detection
...
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2015-03-15 14:43:10 +00:00
Víctor Manuel Jáquez Leal
d925e7fd19
glupload: move meta-data copy into gst-gl library
...
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.
This patch moves the meta-data copy before increasing the reference of the out
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=746173
2015-03-14 19:53:02 +00:00
Matthew Waters
48f8b5b46b
glmemory: fix the slight difference between EXT_rg and ARB_rg
...
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-03-14 18:59:27 +00:00
Matthew Waters
fa61e8e4ce
glsyncmeta: make context to wait and set sync explicit
...
otherwise we may wait on a sync object in same context by accident
2015-03-14 16:53:46 +00:00
Julien Isorce
802bf79998
gl: add GstGLDisplayCocoa
...
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2015-03-14 08:38:03 +00:00
Julien Isorce
90f0cfceb7
gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
...
It is now done in _finalize.
Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2015-03-14 07:49:14 +00:00
Julien Isorce
2d593b4c26
gl: avoid overwriting display and context to NULL
...
It happens when the application provides display
and/or context.
2015-03-13 18:30:30 +00:00
Matthew Waters
a29a18cc3a
glshader: attribute locations are -1 on error
2015-03-13 17:41:17 +00:00
Neos3452
40a4530c5d
glshader: prevent from getting attributes without vertex shader
...
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.
https://bugzilla.gnome.org/show_bug.cgi?id=746168
2015-03-13 17:35:18 +00:00
Matthew Waters
773f9fa6ff
glupload: unref the bufferpool
2015-03-13 12:40:04 +00:00
Matthew Waters
34485c9976
gl: get the context from basemixer/basefilter
2015-03-13 12:30:20 +00:00
Matthew Waters
91b7642c48
gl: retreive the gldisplay/app gl context as soon as possible
...
fixes the usage of gst_gl_display_filter_gl_api
2015-03-13 12:30:20 +00:00
Julien Isorce
daef98e3e6
glcolorconvert: cache indices in a buffer object
2015-03-12 18:19:57 +00:00
Matthew Waters
66ccdab09a
gl/cocoa: avoid deadlock when creating context on the main thread.
...
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
ef0bd30c87
gl: store the list of contexts within gldisplay
...
Removes the reliance on the allocation query to propogate GL contexts.
Allows thread safely getting a context for the a specific thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
cebdf84c81
glcontext: store the thread current context
2015-03-12 16:45:51 +00:00
Matthew Waters
5a867ddc47
glfilter: don't use the library upload/convert objects
2015-03-12 16:45:50 +00:00
Matthew Waters
0c800027ba
glupload: implement propose_allocation pool handling for glmemory upload
2015-03-12 16:45:50 +00:00
Matthew Waters
ecdc5568c4
gl: add a new glbasefilter class below glfilter
...
It deals with propagating the gl display/contexts throughout the
application/pipeline
2015-03-12 16:45:50 +00:00
Matthew Waters
41e3b32866
glutils: expose running a query on a set of src/sink pads
2015-03-12 16:45:50 +00:00
Matthew Waters
56253d8dce
glfilter: advertise resize in the caps negotiation properly
2015-03-12 10:16:15 +00:00
Matthew Waters
e3723cbde8
glcolorconvert: we don't do resizing of the video frames
...
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
2015-03-12 09:47:31 +00:00
Matthew Waters
49b00e44ed
gl/x11: don't XGetWindowAttributes every XEvent
...
fixes a deadlock in xcb where the X window may not exist.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 18:56:06 +00:00
Matthew Waters
efe0564f22
gl/window: hopefully fixup compile warnings on android/ios
2015-03-11 14:51:15 +00:00
Jan Schmidt
13ed5ab3c8
glfilter: Remove redundant check for clearing context on reset.
...
The context is already cleared a few lines above.
2015-03-12 01:33:03 +11:00
Jan Schmidt
f150cf2d2e
Remove a bunch of silly ';;' typos at the end of lines
2015-03-12 01:33:03 +11:00
Matthew Waters
bc7a7259f3
gl/window: create the main loop/context on init/finalize
...
Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 13:52:15 +00:00
Nicolas Dufresne
7a3b34de79
glfilter: Don't chain downstream pool
...
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
2015-03-06 19:25:16 -05:00
Sebastian Dröge
938d172fc2
gldownload: Simplify caps feature setting code
2015-03-06 18:54:24 +01:00
Sebastian Dröge
b81823e7db
gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
...
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
2015-03-06 18:53:13 +01:00
Sebastian Dröge
90967b3d45
glupload: Simplify caps feature setting code
2015-03-06 18:53:13 +01:00
Edward Hervey
1172e2875d
gldisplay: Only use debugging if we have valid values
...
The debug category won't have been created/activated if it's not a
valid display
2015-03-05 19:09:49 +01:00
Nicolas Dufresne
34402920d2
glfilter: Get rid of uploader if caps have changed
...
We need to update the uploader format if that caps have changed.
https://bugzilla.gnome.org/show_bug.cgi?id=745549
2015-03-03 14:05:21 -05:00
Edward Hervey
4220fe41be
gl: Fix context leaks
...
Introduced by a12ca13750
2015-03-03 17:36:06 +01:00
Julien Isorce
74c294892d
gl/cocoa: register only one custom nsapp loop
...
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2015-03-02 07:49:26 +00:00
Julien Isorce
4801db552d
gl/cocoa: instead of class_init use g_once to setup nsapp
2015-03-02 07:44:52 +00:00
Julien Isorce
8a0a71ff03
gl/cocoa: check for deprecated constants prior to OSX 10.10
2015-03-02 07:44:25 +00:00
Nicolas Dufresne
283aca3b51
glbufferpool: Fix offset for odd height
...
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
2015-03-01 09:43:32 -05:00
Nicolas Dufresne
04377cfc5e
glmemory: Support offset when downloading
...
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2015-02-28 15:01:59 -05:00
Nicolas Dufresne
8c0fcef818
glmemory: Provide correct size on upload
...
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
e9bec9ec0e
glmemory: Provide correct size on download
...
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
4db0ef5789
glmemory: Use fallback for partial copy
...
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
b8f168cd65
glmemory: Add GstAllocationParams and alignment support
...
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:39 -05:00
Matthew Waters
03b5288f64
glupload: perform egl upload on the gl thread
...
Fixes EGLImage usage on raspberry pi
https://bugzilla.gnome.org/show_bug.cgi?id=743914
2015-02-28 18:29:52 +11:00
Víctor Manuel Jáquez Leal
75e875b022
glupload: Set freed method implementation to NULL
...
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.
This patch workarounds this crash setting to NULL the method implementation
after free.
https://bugzilla.gnome.org/show_bug.cgi?id=745206
2015-02-26 14:39:32 +02:00
Edward Hervey
a12ca13750
glwindow: Deactivate window before changing handle
...
When setting a new window handle, we need to ensure all implementations
will detect the change.
For that we deactivate the context before setting the window handle, then
reactivate the context
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Edward Hervey
7075b25288
gl/egl: Detect window handle changes
...
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Luis de Bethencourt
0b1d11b2b6
gl: remove docbook related warnings
2015-02-24 14:30:44 +00:00
Matthew Waters
08b1d27e14
glmemory: allow sharing between buffers
...
There was no real reason why the flag was set. We should be able
to handle it. Fixes last-sample handling on gl sinks
2015-02-25 00:00:48 +11:00
Matthew Waters
21e95ef9fd
glsyncmeta: add compat definition for gles2
2015-02-24 20:35:32 +11:00
Matthew Waters
beac141057
gl/calayer: don't use the async callback to render
...
not until we can provide equivalent functionality for other window
implementations.
2015-02-24 19:12:10 +11:00
Matthew Waters
7691d2c4e7
glsyncmeta: also supported with gles3
2015-02-24 19:12:10 +11:00
Alessandro Decina
2a430872ed
libgstgl: eagl: handle CALayer resize
2015-02-24 14:23:49 +11:00
Vasilis Liaskovitis
c55689ad16
glmemory: Fix transfer_pbo memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2015-02-23 18:44:39 +02:00
Julien Isorce
4c4eec61e6
gl/cocoa: reduce custom main loop latency
...
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.
Git bisect reported it has been introduced by the commit
e10d2417e2
:
"move to CGL and CAOpenGLLayer for rendering".
Then the commit 7d46357627
:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.
At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2015-02-22 10:37:39 +00:00
Mathieu Duponchelle
3baa710638
gstglmemory: Remove now unused transfer_upload function.
2015-02-21 14:42:05 +01:00
Matthew Waters
c6f548326d
glmemory: disable automatic pbo upload
...
until we can track where the data is/or is going to be.
2015-02-21 23:32:41 +11:00
Matthew Waters
a4040f2ee9
glememory: only store and act on the map flags on first/last map/unmap
...
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.
https://bugzilla.gnome.org/show_bug.cgi?id=744839
2015-02-20 18:48:15 +11:00
Matthew Waters
0fd6872f7d
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
...
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
96398e5bac
gl/calayer: only start drawing if the parent gl context is ready
...
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67
gl/cocoa: small refactor of layer/view creation into the window
2015-02-17 19:45:35 +11:00
Sebastian Dröge
475dfaedc1
glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
...
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2015-02-17 01:04:38 +02:00
Edward Hervey
f09272f434
gl: Add/Update more debug statements
...
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from
Define (and use) GST_CAT_DEFAULT where applicable
Use GST_PTR_FORMAT where applicable
2015-02-12 15:57:55 +01:00
Edward Hervey
929a6a75d2
gl: Make glcontext debug category used in more places
...
As a bonus it makes the egl context debug messages visible now :)
2015-02-12 15:57:55 +01:00
Alessandro Decina
ad08cdf8e1
libgstgl: set user data and GDestroyNotify for wrapped textures
2015-02-09 20:46:51 +11:00
Matthew Waters
04db2d8eb6
glproto/vao: only supported in core for ES 3.0+
...
Was causing horizontally flipped video for frame 2 onward on android
2015-02-06 12:54:05 +11:00
Matthew Waters
9ecb530eaa
glfilter: ensure that the input upload/colorconvert are always available
2015-02-05 16:46:32 +11:00
Matthew Waters
5432308012
glupload: restrict EGL and UploadMeta to RGBA
...
other formats are highly untested.
2015-02-05 11:07:19 +11:00
Matthew Waters
8c91da6f75
glcolorconvert: don't intersect with the input caps
...
that limits our formats to whatever is in the input caps
2015-02-05 11:07:19 +11:00
Luis de Bethencourt
2cd9d30340
gl: fix memory leak
...
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.
CID #1265765
2015-02-04 14:10:13 +00:00
Matthew Waters
c1ad8d776a
gl: remove the egl caps from the src pads
...
we don't actually support producing EGLImage buffers anywhere.
2015-02-03 15:30:08 +11:00
Matthew Waters
e7a10a2d44
glcolorconvert: put GstGLSyncMeta on output buffers
...
allows thread safely using the provided output buffer in a separate
thread
2015-02-03 14:32:55 +11:00
Matthew Waters
73c2ab70fc
glupload: only try the glmemory upload for sysmem/glmemory caps features
...
Allows selecting/testing the upload path with explicit caps features.
2015-02-03 14:32:55 +11:00
Matthew Waters
46ecf99a8a
glmemory: add missing initilisation of tex_target when copying
...
fixes:
glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2015-02-03 14:32:55 +11:00
Matthew Waters
b947c9805a
glupload: allow NULL buffer for accept vfunc
2015-02-03 14:32:55 +11:00
Matthew Waters
917dcfdfee
glupload: remove unsed convert field in private struct
2015-02-03 14:32:55 +11:00
Matthew Waters
c06715bde6
glupload/download/convert: provide transform_caps functions
...
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2015-02-03 14:32:55 +11:00
Alessandro Decina
7d46357627
gstglwindow_cocoa: fix slow render rate
...
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2015-02-03 11:19:35 +11:00