Commit graph

1498 commits

Author SHA1 Message Date
Matthew Waters
4d88848fae glbuffer: add a name to the allocator 2015-12-17 15:50:40 +11:00
Matthew Waters
5dcd500257 gl*memory*: reverse the parameter order of user_data and destroy notify
The convention is to have the destroy notify last after any user data
2015-12-17 15:44:22 +11:00
Matthew Waters
779dc3132c glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
78fb4326eb glmemory: document gst_gl_memory_init 2015-12-17 13:49:56 +11:00
Matthew Waters
9fa1dd2e29 glbuffer: remove unneeded gst_gl_buffer_alloc()
Replaced by gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
b8b4d8db51 glbasememory: document some functions 2015-12-17 13:49:56 +11:00
Matthew Waters
3aaec5b1d6 glmemory: add a default copy implementation
Subclasses still need to override this to copy into the correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
7c90b0435d glbufferpool: use gst_gl_base_memory_alloc as a generic GL allocation framework
Requires the usage of GstGLVideoAllocationParams however any user can set their
own parameters along with an allocator which will be used to allocate the
correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
d2c5fc3e87 glmemorypbo: implement GstGLBaseMemory:alloc
Uses the GstGLVideoAllocationParams parameters
2015-12-17 13:49:56 +11:00
Matthew Waters
bfb4c446bc glbuffer: implements GstGLBaseMemory::alloc
Create GstGLBufferAllocationParams which is subclass of GstGLAllocationParams
2015-12-17 13:49:56 +11:00
Matthew Waters
650e5c4fe5 glmemory: implement GstGLBaseMemory::alloc
- Create GstGLVideoAllocationParams which is a GstGLAllocationParams subclass.
- Make it possible to allocate glmemory objects directly if no frills are
  needed.
2015-12-17 13:49:55 +11:00
Matthew Waters
bd61e1274c glbasememory: add a generic interface for allocating GL memories
This is made possible by a subclassable GstGLAllocationParams that holds
the allocation parameters

Every allocation would now go through gst_gl_base_memory_alloc with the
allocation parameters now being specified in a single struct to allow
extension by different allocators.
2015-12-17 13:49:55 +11:00
Matthew Waters
640476fcba Revert "glbuffer: Don't pass allocation params"
This reverts commit 052f41e5c2.

This is incorrect and will affect any other glbuffer user that needs/wants to
perform data alignment.
2015-12-17 11:06:34 +11:00
Nicolas Dufresne
052f41e5c2 glbuffer: Don't pass allocation params
The imported memory has already been allocated, passing allocation
parameters with alignment confuses the memory which endup with a
size different from maxsize and lead to overrun when the memory
is being copied.
2015-12-16 12:07:17 -05:00
Alessandro Decina
c1720963e4 glupload: fix allocator name after GLMemory API changes 2015-12-16 17:03:03 +11:00
Nicolas Dufresne
4c19b415bd gl: Allow using non-system mesa with both GL and GLES
GCC automatically disable redundance warnings for system headers. As
soon as we start using a non-system installed mesa, we would start
having issues. The test for both wasn't setting any flags, so it would
work but then fail at runtime.

This is being fixed by disabling in the code (where needed only) that
GCC warning. The test is also fixed to avoid the false positive we had.
2015-12-15 19:28:22 -05:00
Xavier Claessens
598ddaee72 bad: Add g_autoptr() support to all types
https://bugzilla.gnome.org/show_bug.cgi?id=754464
2015-12-14 14:45:38 -05:00
Luis de Bethencourt
91eb51dda1 glviewconvert: check pointer before dereferencing
priv->primary_out could be NULL, check before dereferencing it in
GST_BUFFER_FLAG_SET ()

CID 1308945
2015-12-14 12:32:14 +00:00
Matthew Waters
41c3cb30d4 glbuffer: bind/unbind on map/unmap for GL mappings
Bind the handle to the GL target on map/unmap to save the caller from
handling this themselves.
2015-12-14 18:22:58 +11:00
Matthew Waters
5d0d2ec6ca glbuffer: remove buffer specific transfer flags
Instead rely on GstGLBaseMemory's transfer handling
2015-12-14 18:22:27 +11:00
Matthew Waters
b12f2be4b1 glmemorypbo: map/unmap pbo memory correctly for state tracking
Otherwise some downloads will fail to occur from the PBO.
2015-12-14 18:22:07 +11:00
Matthew Waters
359d0a31ee glformat: add compatibility definitions for OES/rectangle textures 2015-12-14 17:05:31 +11:00
Matthew Waters
4c8f264686 glbasebuffer: remove unsed memory subclass
The functionality has been split into GstGLBaseMemory and GstGLBuffer.
2015-12-14 16:35:34 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
6cf8da132b gl: add a GL buffer based GstMemory
Heavily based on GstGLBaseBuffer that is a subclass of GstGLBaseMemory.
Provides GPU and CPU accessible GL buffer objects by GL handle or by
sysmem data pointer.
2015-12-14 16:34:54 +11:00
Matthew Waters
27e724df8f gl: add a base memory object
It handles the following
- GstAllocationParams -> gst_memory_init transformation
- Makes sure that map/unmap/create/destroy happen on the GL thread with
  a GL context current.
- Holds a possible sysmem accessible data pointer with alignment.
- Holds the need upload/download transfer state
2015-12-14 13:55:16 +11:00
Matthew Waters
51636b451c gl: add convenience function for the start of a video frame
Get's the start of the video frame based on a GstVideoInfo and
GstVideoAlignment.
2015-12-14 13:55:16 +11:00
Matthew Waters
3591c6bfa0 gluploadmeta; remove convenience helper API
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2015-12-14 13:55:16 +11:00
Matthew Waters
50337e601e gldownload: remove helper api from the library
It was never used by anyone and is not needed anymore with the element
and GstGLMemory's transparent support for downloading textures.
2015-12-14 13:55:16 +11:00
Alessandro Decina
1d862db9c1 libgstgl: gstglcontext_cocoa: kCGLPFAStereo has been deprecated in 10.11
Also since the version scheme has changed (to include the micro number) since
10.10, use the MAC_OS_X_VERSION_* macro to avoid confusion.
2015-12-10 14:46:27 +11:00
Alessandro Decina
11ca761c5d glbufferpool: relax check for multiple texture targets
Only complain about multiple texture targets when _different_ texture targets
are configured.
2015-12-10 14:46:27 +11:00
Alessandro Decina
5cd0601dd5 glmemory: take subsampling into account for rectangle textures
Rectangle textures don't use normalized coordinates so subsampling needs to be
factored in explicitly.

Fixes YUV => RGB conversion for rectangle textures.
2015-12-10 14:46:27 +11:00
Matthew Waters
44c5985edd glproto: include function definitions for GL_APPLE_sync
Provides a performance improvement on iOS where we were falling back to glFinish
on settting sync points.
2015-12-08 18:08:28 +11:00
Nicolas Dufresne
d84d1708b7 glupload: Only offer custom allocator with caps features
To use GLMemory and EGLImage allocators, one need to know the
libgstgl API. This is only expected if the associated caps features
have been negotiated. Generic element that otherwise receive those
allocators may fail, resulting in broken pieline. We don't want to
force all generic element to check if the allocator is a custom
allocator or a normal allocator (which implement the _alloc method).

https://bugzilla.gnome.org/show_bug.cgi?id=758877
2015-12-04 17:08:46 -05:00
Matthew Waters
c8099e6e71 glcolorconvert: improve the YUY2/UYVY->RGBA conversion shader
Don't offset the y-axis.  We only need to offset on the x-axis.

Removes a sawtooth pattern on horizontal and vertical edges.

https://bugzilla.gnome.org/show_bug.cgi?id=755486
2015-12-02 22:52:20 +11:00
Matthew Waters
0b11eba96a glcolorconvert: improve RGBA->YUY2/UYVY conversion shader
We should only average the chroma samples not the luma sample.

https://bugzilla.gnome.org/show_bug.cgi?id=758904
2015-12-02 22:52:20 +11:00
Reynaldo H. Verdejo Pinochet
c564a043d1 Drop usage of deprecated g-ir-scanner --strip-prefix flag 2015-12-02 00:20:01 -08:00
Reynaldo H. Verdejo Pinochet
86ec812429 Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2015-11-18 16:05:42 -08:00
Sebastian Dröge
74ab40470c glviewconvert: String literals are const
gstglviewconvert.c: In function '_mangle_extensions':
gstglviewconvert.c:1511:13: error: assignment discards 'const' qualifier from pointer target type [-Werror=discarded-qualifiers]
     ext_str = "#extension GL_OES_EGL_image_external : require\n";
             ^
2015-11-17 17:09:51 +02:00
Sebastian Dröge
e2ea7843f9 glsyncmeta: Actually return the newly created meta from gst_buffer_add_gl_sync_meta()
gstglsyncmeta.c  -fPIC -DPIC -o .libs/libgstgl_1.0_la-gstglsyncmeta.o
gstglsyncmeta.c: In function 'gst_buffer_add_gl_sync_meta':
gstglsyncmeta.c:131:1: error: control reaches end of non-void function [-Werror=return-type]
 }
 ^
2015-11-17 17:08:14 +02:00
Matthew Waters
67327615df glsyncmeta: add vfuncs for all operations
there could be other ways/requirements for synchronising two GPU command
streams (whether GL or platform specific).

e.g. glfencesync/eglwaitnative/cond/etc
2015-11-17 15:27:26 +11:00
Matthew Waters
79f4efb02a glviewconvert: add support rectangle/external-oes textures
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Vineeth TM
6eae0c7e18 glsl: fix possible string overrun in gst_glsl_version_profile_from_string
given a NULL-terminated string, s.
s[i] = '\0';
i++;
does not guarentee that s[i] is NULL terminated and thus string operations
could read off the end of the array.

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Matthew Waters
babd066b89 glshader: don't read invalid list pointers (use after free)
gst_gl_shader_detach_unlocked already removes the list entry so attempting to
use the element to iterate to the next stage could read invalid data.

Based on patch by Vineeth TM <vineeth.tm@samsung.com>

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
4c9ac5e474 glsl: free str while returning error
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
550ecade4d glslstage: Fix vertex_sources memory leak
vertex_sources is being allocated but not freed resulting in leak

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
591401f9e8 glcolorconvert: remove unnecessary free
version_str is already being freed. So no need to call again

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
ba4802e1e5 glcolorconvert: Fix string leak
String got using gst_glsl_version_profile_to_string, is allocated
memory and should be freed

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
b8adc98ddc glcolorconvert: Fix frag_prog and frag_body memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Matthew Waters
aada44cc09 glcolorconvert: mangle gl_FragColor for GL3
Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.

https://bugzilla.gnome.org/show_bug.cgi?id=757938
2015-11-11 23:42:02 +11:00
Matthew Waters
50b59150fd glviewconvert: remove set_format
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2015-11-11 15:16:37 +11:00
Matthew Waters
f24e768cc3 glshader: properly unref the stages on failure
When failing in the varargs functions, all the stage objects not handled need to
be unreffed to prevent a leak.
2015-11-11 14:41:38 +11:00
Matthew Waters
8d8063060e glslstage: properly return an error when we could not create the shader stage
While it was erroring out correctly later, there were GLib warnings about
setting a GError over the top of another GError.
2015-11-11 11:29:35 +11:00
Matthew Waters
21bd8ee536 glshaderstrings: fixup the external-oes fragment shader
The wrong sampler type was used
s/sampler2DExternalOES/samplerExternalOES/
2015-11-11 01:27:21 +11:00
Matthew Waters
87137e3353 glcolorconvert: try to keep the same texture-target if possible
Fixes issues attempting to passthrough external-oes textures
2015-11-10 23:41:24 +11:00
Matthew Waters
6c97be6dfa glcolorconvert: fix rendering rectangular textures with GL3
Rectangular textures are unavailable in unextended
GLES2 #version 100 shaders.

Fixes
texture-target=rectangle ! glcolorconvert ! texture-target=2D

There's a couple of differences between GL3 and GLES2/GL

- varying -> in or out depending on the stage (vertex/fragment)
- attribute -> in
- filtered texture access is a single function, texture()
2015-11-10 22:47:42 +11:00
Matthew Waters
149a92f250 glcolorconvert: properly use the other texture-target on fixation 2015-11-10 22:47:42 +11:00
Matthew Waters
3d5ed23a72 glslstage: add debug as to why _set_strings() failed 2015-11-10 22:47:42 +11:00
Matthew Waters
776ccf87b5 glsl: fix check for glsl version against GL context inversion
Any GLSL version that was less than the provided GL version would fail
2015-11-10 22:47:42 +11:00
Matthew Waters
ec318cf36d gl: forward declare some enums
Specifically the GstGLTextureTarget enum
2015-11-10 15:42:35 +11:00
Matthew Waters
8acafe6f9f glslstage: expose the default shader strings as public
Add some other simple strings for external-oes textures or transforming
the texture coordinates with a transformation matrix
2015-11-10 15:42:35 +11:00
Matthew Waters
8ae7cc4ee6 glcolorconvert: wait on the sync meta for input buffers 2015-11-10 15:42:35 +11:00
Matthew Waters
df69943726 glcolorconvert: use the correct oes target string in the template caps 2015-11-10 15:42:35 +11:00
Tim-Philipp Müller
edab4deb3a glshader, tsdemux: simplify code
Jus use _delete_link() instead of _remove_link() + _free1()
2015-11-06 13:00:55 +00:00
Alessandro Decina
614ea95690 gstglutils: fix shader compilation on Mountain Lion
Make gst_gl_context_gen_shader/_compile_shader assume GST_GLSL_PROFILE_ES |
GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler
doesn't inject the #version tag resulting in a compilation error on Mountain
Lion.

This is a workaround for old code using gst_gl_context_gen_shader. New code
should use the gst_glsl_stage_* API directly which allows the caller to
explicitly specify version/profile.
2015-11-02 12:10:44 +11:00
Matthew Waters
dd738842e4 glbufferpool: explicitly initialize a possibly uninitialized variable
The ret variable may be uninitialized and so its contents were undefined and
the results were erratic (failing with glvideomixer, succeeding in other cases)

P.S. No idea why gcc/clang et al never picked up on this like they normally do
(probably due to some optimisation pass figuring out it's only set once...)
2015-10-31 23:32:55 +11:00
Matthew Waters
d07c59170a glslstage: remove typedefs from the header
They are already defined in the forward decleration header and defining them
more than once will give an error with OSX's clang about typedef redefinition
being a C11 feature.
2015-10-30 14:40:35 +11:00
Matthew Waters
8106a0931a glcolorconvert: follow the correct texture target names 2015-10-30 14:38:05 +11:00
Matthew Waters
d707038101 glupload: explicitly configure the texture target on the gl buffer pool
If we don't, then the pool could end up allocating 2D textures when the
caps explictly state they should be rectangle textures.
2015-10-30 14:24:54 +11:00
Matthew Waters
b429654a37 glbufferpool: add bufferpool options for the various texture targets
This was chosen over relying solely on the caps as glupload needs to propose an
allocation and set the texture target based on the output caps.  Setting the
caps in the config is currently pointless as they are overwritten in a lot of
element's decide_allocation functions.

This provides a mechanism for the buffer pool to be configured for a certain
texture target when none has been configured.
2015-10-30 14:24:54 +11:00
Matthew Waters
ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
ff87ffe6e6 glcolorconvert: order the caps template so that RGBA is first
glcolorconvert ! glcolorconvert would sometimes negotiated RGB
(the first list entry) otherwise.
2015-10-30 14:24:53 +11:00
Matthew Waters
e96f454b30 glbufferpool: move typedef's into the forward decleration file
Otherwise, for example, clang will warn about typedef redefinitions
being a C11 feature.
2015-10-30 14:24:53 +11:00
Julien Isorce
704d49b9c7 glslstage: initialize output params to 0 before calling gl functions
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-10-28 14:41:54 +00:00
Matthew Waters
8b0b68c4e8 glcolorconvert: allow outputting multiple textures for gles3 contexts
the USING_GLES2 includes all GLES3 contexts as well which does support
drawing to multiple buffers.  Instead make or decision solely based on
whether glDrawBuffers is available or not.
2015-10-26 18:26:18 +11:00
Matthew Waters
09976e021b glviewconvert: expose the element on gles2 platforms
We can do everything with gles3 however gles2 restricts us not allowing
separated or frame-by-frame multiview modes due to multiple draw buffers.
2015-10-26 18:24:59 +11:00
Matthew Waters
0af0237c4a gl: fix usage of string.h and stdio.h functions without including the headers
e.g:
gstglcontext_egl.c:613:7: error: implicit declaration of function 'strcmp'
[-Werror=implicit-function-declaration]
   if (strcmp (G_MODULE_SUFFIX, "so") == 0)
2015-10-21 04:53:08 +11:00
Matthew Waters
80c5e60f9a gl: remove unneeded shader variable parsing code 2015-10-21 04:05:00 +11:00
Matthew Waters
3dfc6899ad gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
9d92326fe5 glslstage: add brackets around pointer dereference referencing an array
While technically, i is always 0 and *vertex_sources[i++] is equivalant
to (*vertex_sources)[i++].  Be future-proof in the case of code
moves/changes/etc.

CID 1327406
2015-10-16 02:57:19 +11:00
Matthew Waters
b25807c382 glshader: port to using GstGLSLStage objects for string management
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program.  The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
cc7d1098ab glsl: add a shader stage object GstGLSLStage
Represents a stage (vertex, geometry, fragment, etc) in the shader
pipeline.
2015-10-15 21:27:57 +11:00
Matthew Waters
c79cbbdcc1 gl/shader/variables: include generic gl.h header
Otherwise we may miss some forward declarations

Fixes build error: undefined reference to GstGLSLStage
2015-10-15 21:27:57 +11:00
Matthew Waters
2e8642cc4c gl: add some GLSL utility functions
Specifically parsing/setting GLSL versions and the shader related
function table.
2015-10-15 21:27:57 +11:00
Guillaume Desmottes
5b30a8e9b2 gl: fix leak in gst_gl_insert_debug_marker()
The string allocated by g_vasprintf() was leaked.

Reproduced using the
validate.file.compositor.simple.play_15s.synchronized validate scenario.

https://bugzilla.gnome.org/show_bug.cgi?id=756492
2015-10-14 09:55:47 +11:00
Matthew Waters
83c2262849 gl: move debugging related functions to their own file 2015-10-02 01:01:42 +10:00
Antoine Jacoutot
a1d39d385d gl: Pass GL_CFLAGS to g-ir-scanner
This unbreaks building when some headers are under a non-standard path.
e.g. /usr/X11R6/include as on OpenBSD.

https://bugzilla.gnome.org/show_bug.cgi?id=755850
2015-09-30 09:59:53 +01:00
Matthew Waters
b8cb829e46 glcontext: fixup strstr lengths so we don't overrun 2015-09-30 15:17:38 +10:00
Matthew Waters
49e6516550 glupload: remove useless release_buffer
It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2015-09-30 13:36:09 +10:00
Matthew Waters
6fc9630a91 glutils: use gst_element_set_context for setting display/other_context
1. So we get tracking inside GstElement properly when e.g. adding to a bin
2. Removes redundant code.  Now only one place where
   GstContext->GstGLDisplay/GstGLContext transformation occurs
3. Fixes a memory leak in the process
4. Make the retrieval of debug categories thread safe
2015-09-30 12:39:47 +10:00
Matthew Waters
b7aed13e71 gl/eagl: use the default GL context debug category 2015-09-29 15:38:38 +10:00
Matthew Waters
6d2104aa7c gl: set the context on the element on a context query
Otherwise it's possible to lose the context information if the
context is only propagated through queries.
2015-09-28 22:31:09 +10:00
Matthew Waters
609977a56b gl: chain up to the parent class for GstElement::set_context
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2015-09-28 22:24:04 +10:00
Matthew Waters
2195dad288 gl: sprinkle some debug markers to ease debugging 2015-09-28 16:47:00 +10:00
Matthew Waters
5bf38301e1 gl/utils: add a function to insert a debug marker
These markers are visible in tools that record the GL function calls
such as apitrace, et al.

Makes it easier to match up GL draw commands with specific elements.
2015-09-28 16:47:00 +10:00
Matthew Waters
bfe8e42323 gl: add some debugging prototypes 2015-09-28 16:47:00 +10:00
Matthew Waters
27422da056 glwindow: remove unused draw_unlocked function
The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2015-09-28 16:44:05 +10:00
Julien Isorce
b10fe76cbf glfilter: use GL_ELEMENT_ARRAY_BUFFER for vbo indices
Fixes this error with chromium gpu process:
GL_INVALID_OPERATION, glBindBuffer: buffer bound to more than 1 target

https://bugzilla.gnome.org/show_bug.cgi?id=755618
2015-09-25 20:42:39 +10:00
Julien Isorce
04856e6c8a glmemory: fix texture leak in _gl_mem_copy
https://bugzilla.gnome.org/show_bug.cgi?id=755456
2015-09-25 20:41:33 +10:00
Matthew Waters
46e83f5d50 gl/dispmanx: fix rendering with recent resize state tracking
557ca6fda5 didn't change to the
necessary gst_gl_window_resize() call for the dispmanx backend.
2015-09-21 18:11:21 +10:00
Matthew Waters
f82840ce88 gl/caopengllayer: fix non-existent selector warning
557ca6fda5 introduced the queueResize
call without implementing the selector
2015-09-17 22:44:41 +10:00
Jan Schmidt
0f0bf863fa glwindow: Fix g_return_val_if_fail in a void function 2015-09-17 21:52:38 +10:00
Matthew Waters
3addb6bbf4 glwindow: add API to request a resize event on the next draw
- glimagesink needs to be able to resize the viewport on aspect ratio
  changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
  will not have the winsys' stack of viewports required to correctly
  place the output frame.

Provide a function to request a resize on the next draw event from the
winsys.

Also track size changes inside the base GstGLWindow class rather
than in each subclass.

https://bugzilla.gnome.org/show_bug.cgi?id=755111
2015-09-17 20:26:23 +10:00
Matthew Waters
1625f74632 gl/x11: store the correct dimension from the resize events
small typo s/width/height/
2015-09-17 20:21:43 +10:00
Vineeth T M
00438fdff0 gl: Fix GError leaks during failures
https://bugzilla.gnome.org/show_bug.cgi?id=755140
2015-09-17 11:52:55 +02:00
Tim-Philipp Müller
fe8de1857a gl: bufferpool take into account video stride alignment requirements
when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.

https://bugzilla.gnome.org/show_bug.cgi?id=754120
2015-09-15 16:11:23 +01:00
Matthew Waters
591494ff54 gl/api: use public rather than private define
HAVE_IOS is only defined for the build of this module so
attempting to use gstgl in iOS would result in incorrect GL
includes.
Use GST_GL_HAVE_PLATFORM_EAGL instead for choosing the iOS GL
header.
2015-09-10 00:33:19 +10:00
Sebastian Dröge
bab55828ae gl/eagl: Also unbind renderbuffer after setting up framebuffer
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2015-09-09 10:10:47 +03:00
Sebastian Dröge
c97144b23b gl/eagl: Don't make context uncurrent just to make it current again in the next line
Also binding the framebuffer again is unnecessary then as it was just bound a
few lines before while the context was current.

https://bugzilla.gnome.org/show_bug.cgi?id=754757
2015-09-09 10:10:46 +03:00
Tim-Philipp Müller
1cb3e8c591 gtk, qt, gl: fix typo in debug and error messages 2015-08-31 18:06:31 +01:00
Sebastian Dröge
5c106c0c2a gl/eagl: Unref context after setting a window handle
gst_gl_window_get_context() returns a new reference.

Hopefully fixes https://bugzilla.gnome.org/show_bug.cgi?id=753758
2015-08-25 10:09:14 +03:00
Nicolas Dufresne
206638c439 gl: Let base transform relay the meta api for us
During allocation query, when this element is not passthrough, it must
relay the overlay compostion meta and it's parameters. Fortunatly, base
transform can do this for us.

https://bugzilla.gnome.org/show_bug.cgi?id=753850
2015-08-22 22:15:36 -07:00
Justin Kim
85834d6bbc glcontext: add specific error message when missing GL_SHADING_LANGUAGE_VERSION
GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some
android emulator doesn't support this feature. To prevent confusion for
developer, the error message need to be more clear.

https://bugzilla.gnome.org/show_bug.cgi?id=753905
2015-08-21 18:14:15 +10:00
Matthew Waters
40d2693d07 glbasefilter: only call gl_{stop,start} if the context changed
Removes the redundant GL object creation/deletion on every
decide_allocation call which is being called for every caps change.

Thus reduces the required GL state changes on reconfigure events
which are being sent by glimagesink/xvimagesink
2015-08-20 23:25:35 +10:00
Nicolas Dufresne
a31a753bfd glupload: Recalculate offset and size in raw upload
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
2015-08-16 18:13:27 +02:00
Nicolas Dufresne
e6bd7d2792 gloverlaycompositor: Also disable the blend when done 2015-08-15 15:55:08 +02:00
Nicolas Dufresne
f935b2c547 glsink: Enable sync meta on pools we offer
As the upload is asynchronous, we need to enable the sync meta to
gain correct rendering. The buffer pool receiver don't know about
that.
2015-08-15 15:55:08 +02:00
Sebastian Dröge
f4a76139db opengl: Change GLclampd to double
GLclampd does not exist on GLES, only desktop GL.
2015-08-15 10:03:07 +02:00
Martin Kelly
591b2e2c68 opengl: add missing ClearDepth prototype
The ClearDepth call is missing.

https://bugzilla.gnome.org/show_bug.cgi?id=753639
2015-08-15 09:28:12 +02:00
Nicolas Dufresne
9720c07f23 gl: Add opengl_version.h to the list of sources
Adding this private header to the list of sources. We don't want to make
this header public, but we need it in the list of sources otherwise it
won't be included in the tarball. This fixes make distcheck.

This regression was introduced by commit 1a6fe3db
2015-08-10 14:51:02 -04:00
Matthew Waters
b7777b9181 gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2015-08-10 16:38:32 +02:00
Matthew Waters
1a6fe3db40 glcontext/wgl: implement gl3 core profile context selection 2015-08-10 15:46:13 +02:00
Nicolas Dufresne
d6baf8dcc7 gloverlaycompositor: Add shader to convert BGRA/ARGB -> RGBA
Depending on the bytes order we will get BGRA (little) and ARGB (big)
from the composition overlay buffer while our GL code expects RGBA. Add
a fragment shader that do this conversion.

https://bugzilla.gnome.org/show_bug.cgi?id=752842
2015-08-08 16:32:53 -04:00
Matthew Waters
69a90b5bfe gl/syncmeta: implement synchronisation without glFenceSync
Uses glFinish as that's the best we have for lesser OpenGL versions.
2015-08-08 17:30:42 +02:00
Matthew Waters
83995c0935 context/glx: only use glXCreateContextAttribs for OpenGL 3 contexts
mesa for example when creating a GL 3.1 compatibility context
overrides our context profile selection to create a core context.
2015-08-08 15:32:17 +02:00
Sebastian Dröge
b21f01276c glupload: Remove debug output from gst_gl_upload_transform_caps()
We can't know if the GstGLUpload type is initialized at this point already,
and thus our debug category might not be initialized yet... and cause an
assertion here.

As we don't print debug output for any of the other transform functions, let's
defer this problem for now.
2015-07-29 19:11:58 +01:00
Nicolas Dufresne
f79cad55e2 glupload: Add fixme about using bufferpool for raw
http://bugzilla.gnome.org/show_bug.cgi?id=752937
2015-07-28 08:59:48 -04:00
Nicolas Dufresne
adbd9d3c05 glupload: Keep input frame mapped as long as needed
When performing a raw upload, we need to keep the raw data mapped as
long as needed.

https://bugzilla.gnome.org/show_bug.cgi?id=752937
2015-07-28 08:54:29 -04:00
Nicolas Dufresne
eb4d3c352a Revert "glupload: memcpy on raw data upload"
This reverts commit 82c0189b28.

https://bugzilla.gnome.org/show_bug.cgi?id=752937
2015-07-28 08:54:29 -04:00
Matthew Waters
ee94aa003a glcontext/wgl: fix defenition of gst_gl_context_wgl_new
gstglcontext_wgl.c: In function 'gst_gl_context_wgl_new':
gstglcontext_wgl.c:83:40: error: 'display' undeclared (first use in this function)
2015-07-27 21:54:27 +10:00
Matthew Waters
1137ed3e45 gl/cocoa: fix definition of gst_gl_context_new
gstglcontext_cocoa.m:75:1: error: conflicting types for 'gst_gl_context_cocoa_new'
2015-07-27 20:03:05 +10:00
Matthew Waters
2beaabea12 gl/win32: fix definition of gst_gl_window_win32_new 2015-07-27 20:00:47 +10:00
Matthew Waters
4d9ae8ebba wayland: fail window open if the display is the correct type
Errors out cleanly if a wayland compositor is not running
2015-07-27 18:23:33 +10:00
Matthew Waters
3b89d8a23c glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 18:23:29 +10:00
Matthew Waters
dbcae77e02 glcontext: pass display to implentation's _new()
This allows the context to fail creation based on incompatible
display type's. e.g. glx context with an wayland display handle.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 18:23:17 +10:00
Julien Isorce
5e4b94c1bb gl: support cgl, egl and glx within a same build
On osx, with the same build,
gst-launch-1.0 videotestsrc ! glimagesink works with:

GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=gles2
GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=opengl

GST_GL_PLATFORM=glx GST_GL_WINDOW=x11 GST_GL_API=opengl

GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl3

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 09:03:58 +01:00
Jan Schmidt
45f8a27211 glupload: Check that caps contain desired caps features
Use 'contains' checks instead of equality checks on caps features
to allow for uploading when caps also contain GstVideoOverlayComposition
meta.

https://bugzilla.gnome.org/show_bug.cgi?id=752912
2015-07-27 17:21:33 +10:00
Julien Isorce
90a1ff1383 gl: move GL_NUM_EXTENSIONS definition after gl.h
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-24 00:03:26 +01:00
Luis de Bethencourt
7ecf6b0d6c glupload: fix memory leak
GstCapsFeatures need to be freed with gst_caps_features_free() after use.

CID #1312136, CID #1312136
2015-07-23 10:58:21 +01:00
Nicolas Dufresne
e310e6d540 gloverlaycompositor: Keep memory pointer alive
Keep the composition memory pointer alive while it's being
wrapped inside a GstGLMemory object.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 17:00:25 -04:00
Nicolas Dufresne
9c020443e6 gloverlaycompositor: Pass buffer stride
The overlay pixel buffer stride was not given back
to the GL image.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 17:00:25 -04:00
Nicolas Dufresne
d92375eaae gloverlaycompositor: Hide GstCompsitionOverlay object
This object is only used inside the compositor and does not
need to be expose in libgstgl API.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 14:06:34 -04:00
Nicolas Dufresne
4a1e63817f libgstgl: Makefile style fix 2015-07-22 13:33:12 -04:00
Nicolas Dufresne
17788157a1 composition-overlay: Positions are relative to texture
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:17:18 -04:00
Lubosz Sarnecki
b155f5d73e gloverlaycompositor: Create own shader object
Make gloverlaycompositor independent of the shader used in the sink.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:16:39 -04:00
Luis de Bethencourt
c9820f20e2 gloverlaycompositor: for loop initial declarations are only allowed in C99 mode
Fixes compiler warnings
2015-07-21 13:11:21 +01:00
Julien Isorce
57f389d9ce gl: use gst_gl_display_create_context in more elements.
glbasefilter, glbasemixer and gltestsrc.

https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-07-21 11:37:21 +01:00
Matthew Waters
2fc017e822 gl/build: fix typo in _HEADERS resulting in installing the wrong file
/usr/include/gstreamer-1.0/gst/gl/gl.h:51:43: fatal error:
    gst/gl/gstgloverlaycompositor.h: No such file or directory
2015-07-21 17:34:27 +10:00
Matthew Waters
b3357754c1 glcolorconvert: add RGB to NV12/NV21 conversion 2015-07-21 15:39:35 +10:00
Lubosz Sarnecki
555428872c glcolorconvert: Apply GstVideoOverlayCompositionMeta buffer to converted buffer
Since glcolorconvert creates a new GstBuffer,
without the GstVideoOverlayCompositionMeta data,
it needs to be copied to not be dropped.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
6eaeefc6a9 glupload: Detect overlay meta buffers correctly
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
a7d1b7fcad glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
b2601a7b43 gloverlaycompositor: Add GstGLOverlayCompositor class
Manages the GstGLCompositionOverlay objects,
caches already uploaded overlays and draws them.

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
b4a4999bb2 glcompositionoverlay: Add compatibility for GL contexts without glGenVertexArrays
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
7c7f84c603 glcompositionoverlay: Add class for managing GstVideoOverlayCompositionOverlay buffers
Add a class to store and manage the OpenGL texture,
vertex buffer and GstVideoOverlayRectangle.
Transforms overlay coordinate space to vertex buffer space with aspect ratios in mind.

= Example Pipelines =

Simple pipeline

gst-launch-1.0 videotestsrc ! \
  textoverlay text="Hello World" font-desc="sans bold 30" ! \
  glimagesink

Display 3 static overlays at different positions

gst-launch-1.0 videotestsrc ! \
  textoverlay text="text1" valignment="top" font-desc="sans bold 30" ! \
  textoverlay text="text2" halignment="right" font-desc="sans bold 30" ! \
  textoverlay text="text3" halignment="left" font-desc="sans bold 30" ! \
  glimagesink

Display subtitle file over testsrc

gst-launch-1.0 videotestsrc ! \
  textoverlay name=foo filesrc location=foo.srt ! subparse ! queue ! foo. foo. ! \
  glimagesink

https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Lubosz Sarnecki
60c8b73cf5 glupload: Move debug init to top of the file
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:06:29 -04:00
Matthew Waters
d13201fedb glmemory: check for pbo availability before attempting pbo download
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2015-07-20 18:19:02 +10:00
Matthew Waters
d5996de5d7 glcontext: fix get_current_gl_api on x11/nvidia drivers
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2015-07-18 18:18:22 +10:00
Matthew Waters
74711c214d glcontext: consolidate get_proc_address function definition
Pass the GstGLAPI directly.
2015-07-18 17:10:04 +10:00
Matthew Waters
e96431e9b1 glcontext/glx: try creating a context with the highest version
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
2015-07-18 16:31:43 +10:00
Matthew Waters
be9ad5eeb2 glcontext: track sharedness with a cookie
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree

Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!

This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2015-07-18 15:34:55 +10:00
Matthew Waters
b679cc2238 glcontext: use the debug object variant for completeness 2015-07-18 15:34:55 +10:00
Matthew Waters
82c0189b28 glupload: memcpy on raw data upload
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2015-07-14 17:49:17 +10:00
Matthew Waters
19f2b3b882 glbasebuffer: add some debug and zero the data pointers on init 2015-07-14 17:47:29 +10:00
Sebastian Dröge
34622c3961 gl/eagl: Don't call anything synchronously from the main thread
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.

https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-07-08 22:29:27 +10:00
Matthew Waters
d5a39896dc download: only start a download transfer for sysmem caps features 2015-07-07 22:38:08 +10:00
Hyunjun Ko
ba18bc5398 glsyncmeta: transform func: return FALSE if not supported or failed
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2015-07-07 13:39:08 +03:00
Matthew Waters
7f44ee0514 android: add missing egl.h include 2015-07-07 16:39:09 +10:00
Matthew Waters
26df88cd24 gl: consolidate egl header includes to egl-only headers
They may conflict with other headers.
2015-07-07 13:12:49 +10:00
Julien Isorce
f037b28a7b gl: initialize output params to 0 before calling gl functions
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-07-02 15:16:56 +01:00
Nicolas Dufresne
fe283a9aeb gl: Don't leak pool if set_config failed 2015-07-02 09:40:05 -04:00
Nicolas Dufresne
38abd7f019 glfilter: Don't cache buffer pool
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2015-07-02 09:40:05 -04:00
Sebastian Dröge
cb01fbfc27 Revert "gl/window/x11: don't create our own X11 display"
This reverts commit 5697b6b89b.

https://bugzilla.gnome.org/show_bug.cgi?id=751003
2015-06-23 16:46:39 +02:00
Sebastian Dröge
ad579b73e6 Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
This reverts commit 0bff481011.

It wasn't supposed to be merged and also doesn't fix the problem.
2015-06-23 14:16:39 +02:00
Sebastian Dröge
0bff481011 eagl: Don't dispatch_sync() to the main thread if we are on the main thread
This will otherwise deadlock.

https://bugzilla.gnome.org/show_bug.cgi?id=751101
2015-06-23 11:05:06 +02:00
John Ludwig
1ece34af2c gl: Include texParameterf in the GL function table
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2015-06-23 10:31:44 +02:00
Julien Isorce
2d62f1c479 glmemory: fix consistency about pbo availability.
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2015-06-22 15:12:11 +01:00
Julien Isorce
66d833fcf2 gldisplay: add gst_gl_display_create_context
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.

https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:10:30 +01:00
Julien Isorce
b0995fcca0 glcontext: move display from priv
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:09:53 +01:00
Julien Isorce
5c23b98e27 Revert "glcontext: add gst_gl_context_set_display helper"
This reverts commit 71b8103cbd.
2015-06-19 13:09:46 +01:00
Julien Isorce
5b003b68ca Revert "gl: add GstGLContextGPUProcess backend"
This reverts commit b377112ee3.
2015-06-19 13:08:49 +01:00
Nicolas Dufresne
ca950fef14 glviewconvert: Fix GLES2 compatibility 2015-06-18 18:09:55 -04:00
Nicolas Dufresne
0e1303a294 glviewconvert: Fix broken validity check 2015-06-18 18:02:21 -04:00
Jan Schmidt
1aa3911d40 gl libs: Add glviewconvert helper object
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.

https://bugzilla.gnome.org/show_bug.cgi?id=611157
2015-06-19 01:49:32 +10:00
Matthew Waters
c3a47c910d glmemory: separate pbo transfer from texture transfers
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206 glmemory: implement on top of glbasebuffer
Provides convenient access to PBO usage.

Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Matthew Waters
6e88b07cc5 gl: new glbasebuffer GstMemory object
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).

Implementation based off the current GstGLMemory.
2015-06-12 16:59:20 +10:00
Matthew Waters
2741093c97 gl/prototypes: add some buffer function prototypes 2015-06-12 16:09:49 +10:00
Matthew Waters
ea4867dfa7 gl/window/x11: only listen on the X Display when needed
5697b6b89b causes us to possibly listen
on a toolkit provided Display connection.  We thus could eat their
precious winsys events.  Only listen if we need to
(!foreign_display or videooverlay).
2015-06-12 13:14:57 +10:00
Jan Schmidt
e2ce1eff36 gl: Add support for multiple views in upload, colour convert and download
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2015-06-12 00:39:15 +10:00
Matthew Waters
5697b6b89b gl/window/x11: don't create our own X11 display
It's not needed anymore with most window operations occuring in the
GL thread.
2015-06-12 00:34:58 +10:00
Matthew Waters
e2adfb8bf2 gl/window/x11: handle_events() may be called before the window has been created
Fixes an XIO fatal error
2015-06-12 00:34:58 +10:00
Sebastian Dröge
e7ca427ddb gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2015-06-10 13:31:16 +02:00
Thiago Santos
045bfa10fe Fix a common typo: retreive -> retrieve
Seems to have been copy pasted around a few places
2015-06-05 09:43:35 -03:00
Philippe Normand
53a149f5d4 gl/dispmanx: Fix build 2015-06-04 09:42:01 +02:00
Matthew Waters
050e12c62a gl/window/dispmanx: fix compiler warning 2015-06-04 15:01:16 +10:00
Matthew Waters
fbbf1ac324 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Julien Isorce
b7808270ca glwindow_cocoa: use parent default implementation
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-03 21:24:59 +01:00
Jan Schmidt
840f63896f glsyncmeta: Set new sync point when copying
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.

https://bugzilla.gnome.org/show_bug.cgi?id=750279
2015-06-03 00:50:29 +10:00
Jan Schmidt
0ce8d77e54 glsyncmeta: Add some debug output 2015-06-03 00:50:28 +10:00
Matthew Waters
ab2656ebe5 glmemory: provide compatibility definition for GLES2 for GL_RGBA8 2015-06-02 17:24:18 +10:00
Matthew Waters
d914cc6e72 gl: consolidate internal_rgba_format into glmemory
Expose some useful value format conversion functions available in
GstGLMemory.
2015-06-02 16:33:44 +10:00
Julien Isorce
742dba0c2a glcontext_gpu_process: close the window when done 2015-06-01 14:09:54 +01:00
Julien Isorce
e9c2e93f3f glwindow_gpu_process: avoid empty struct 2015-06-01 14:09:54 +01:00
Julien Isorce
d843b9e8c3 glwindow: move main loop/context creation back to init/finalize
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2015-06-01 14:09:34 +01:00
Sebastian Dröge
5b0c3ac153 gl: Fix compiler warning
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
                                        ^
2015-05-31 21:31:00 +02:00
Matthew Waters
360f0be2a8 glwindow: fix compiler error
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_GL_IS_WINDOW (window));
2015-05-31 16:53:14 +10:00
Matthew Waters
e385adc241 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
fac0cdc7ac glwindow: handle gst_video_overlay_set_render_rectangle 2015-05-31 16:04:13 +10:00
Matthew Waters
2442c240f5 gl/wayland: don't block the event loop after poll
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2015-05-31 16:04:13 +10:00
Matthew Waters
de389e07dc gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
1dc0f40a35 gl/wayland: allow a NULL wl_event_queue
perform operations on the default wl_display event queue in that case
2015-05-31 16:04:13 +10:00
Matthew Waters
b39ccd3745 gl/utils: implement wayland display GstContext
requried for sharing GL contexts or subsurface support
2015-05-31 16:04:12 +10:00
Matthew Waters
be9739cd2f gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Jan Schmidt
845256bf61 gl: Don't leak temp strings in _RGB_pixel_order()
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2015-05-30 02:46:24 +10:00
Jan Schmidt
5543803acf glfilter: Add transform_internal_caps() vfunc
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2015-05-30 02:31:39 +10:00
Jan Schmidt
b6002141ab glfilter: Don't remove size fields from caps
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2015-05-30 02:31:39 +10:00
Julien Isorce
b377112ee3 gl: add GstGLContextGPUProcess backend
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Julien Isorce
ba5bf50d5f gl: add and use gst_gl_internal_format_rgba
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.

gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2015-05-27 17:20:05 +01:00
Julien Isorce
c5f8c789a3 glwindow_x11: use parent default implementation 2015-05-27 17:10:32 +01:00
Julien Isorce
48751c8d8a glcontext_glx: rename variable from window to context 2015-05-27 17:10:19 +01:00
Julien Isorce
9364fc5d7f glwindow: initialize debug in class_init
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2015-05-27 17:10:08 +01:00
Julien Isorce
3bc4f55d3d glcontext: initialize debug in class_init
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2015-05-27 17:09:53 +01:00
Julien Isorce
71b8103cbd glcontext: add gst_gl_context_set_display helper 2015-05-27 17:09:42 +01:00
Julien Isorce
8ad3c0a7b9 glcontext: add missing _CAST after G_TYPE_CHECK_CLASS 2015-05-27 17:09:31 +01:00
Julien Isorce
411488598e glwindow: add missing _CAST after G_TYPE_CHECK_CLASS 2015-05-27 17:09:23 +01:00
Julien Isorce
072183ce61 glwindow: provides some default implementations to factorize with all backends 2015-05-27 17:08:11 +01:00
Xavier Claessens
7bfd2703c6 gl: propagate return value from filter and filter_texture
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Matthew Waters
656918d5d6 gl/wayland: remove dead event source code 2015-05-25 17:39:14 +10:00
Matthew Waters
2704fdaa59 gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2015-05-25 17:39:14 +10:00
Matthew Waters
dec8139e65 gl/calayer: provide the exact GL api version for the wrapped context
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.

https://bugzilla.gnome.org/show_bug.cgi?id=749728
2015-05-23 01:26:05 +10:00
Xavier Claessens
1a98face84 gl: win32: do not call SetParent in release_parent_win_id()
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.

When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
ae77afeb74 gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
247697ce62 gl: win32: fix crash when finalizing GstGLContext
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.

Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().

This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
e1a827822e gl: win32: Fix leaked GstGLContext
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f gl: win32: set the parent window when creating internal window
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd gl: win32: use a GMainContext to dispatch win32 messages
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f glupload: Don't leak all memory uploaded via raw uploads.
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51 glcontext: require a shader version to initialize.
It's very near pointless to try our GL implementation without shaders.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb gl: fix crash on windows with intel driver
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196 gl/calayer: provide a current wrapped GstGLContext for callbacks
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75 glsyncmeta: ensure that the Fence is going to be executed
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232 glupload: don't reuse output textures for raw data upload
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee glframebuffer: don't clear the framebuffer
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd glbasefilter: track gl_start/stop correctly
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e glcontext/cocoa: implement GL3 core context selection 2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af glshader: attempt to detect the gles2 inside opengl3 case
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc glshader: remove references to gl3 specific shaders
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00