glwindow: remove unused draw_unlocked function

The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
This commit is contained in:
Matthew Waters 2015-09-26 19:19:50 +10:00
parent 0e18ae586b
commit 27422da056
9 changed files with 20 additions and 67 deletions

View file

@ -1274,7 +1274,6 @@ GstGLWindow
GstGLWindowClass
gst_gl_window_new
gst_gl_window_draw
gst_gl_window_draw_unlocked
gst_gl_window_is_running
gst_gl_window_quit
gst_gl_window_run

View file

@ -57,8 +57,6 @@ gst_gl_window_android_egl_class_init (GstGLWindowAndroidEGLClass * klass)
GST_DEBUG_FUNCPTR (gst_gl_window_android_egl_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_android_egl_set_window_handle);
window_class->draw_unlocked =
GST_DEBUG_FUNCPTR (gst_gl_window_android_egl_draw);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_android_egl_draw);
}

View file

@ -106,7 +106,6 @@ gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_window_handle);
window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
window_class->set_preferred_size =
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_preferred_size);

View file

@ -69,7 +69,6 @@ gst_gl_window_eagl_class_init (GstGLWindowEaglClass * klass)
GST_DEBUG_FUNCPTR (gst_gl_window_eagl_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_eagl_set_window_handle);
window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_eagl_draw);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_eagl_draw);
window_class->set_preferred_size =
GST_DEBUG_FUNCPTR (gst_gl_window_eagl_set_preferred_size);

View file

@ -209,7 +209,6 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
klass->close = GST_DEBUG_FUNCPTR (gst_gl_window_default_close);
klass->run = GST_DEBUG_FUNCPTR (gst_gl_window_default_run);
klass->quit = GST_DEBUG_FUNCPTR (gst_gl_window_default_quit);
klass->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_default_draw);
klass->draw = GST_DEBUG_FUNCPTR (gst_gl_window_default_draw);
klass->send_message = GST_DEBUG_FUNCPTR (gst_gl_window_default_send_message);
klass->send_message_async =
@ -462,29 +461,6 @@ gst_gl_window_default_draw (GstGLWindow * window)
gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, window);
}
/**
* gst_gl_window_draw_unlocked:
* @window: a #GstGLWindow
*
* Redraw the window contents. Implementations should invoke the draw callback.
*
* Since: 1.4
*/
void
gst_gl_window_draw_unlocked (GstGLWindow * window)
{
GstGLWindowClass *window_class;
g_return_if_fail (GST_GL_IS_WINDOW (window));
window_class = GST_GL_WINDOW_GET_CLASS (window);
g_return_if_fail (window_class->draw_unlocked != NULL);
window_class->draw_unlocked (window);
window->queue_resize = FALSE;
}
/**
* gst_gl_window_draw:
* @window: a #GstGLWindow

View file

@ -108,7 +108,6 @@ struct _GstGLWindow {
* @set_window_handle: Set a window to render into
* @get_window_handle: Gets the current window that this #GstGLWindow is
* rendering into
* @draw_unlocked: redraw the window with the specified dimensions
* @draw: redraw the window with the specified dimensions
* @run: run the mainloop
* @quit: send a quit to the mainloop
@ -131,7 +130,6 @@ struct _GstGLWindowClass {
guintptr (*get_display) (GstGLWindow *window);
void (*set_window_handle) (GstGLWindow *window, guintptr id);
guintptr (*get_window_handle) (GstGLWindow *window);
void (*draw_unlocked) (GstGLWindow *window);
void (*draw) (GstGLWindow *window);
void (*run) (GstGLWindow *window);
void (*quit) (GstGLWindow *window);
@ -216,7 +214,6 @@ void gst_gl_window_send_mouse_event (GstGLWindow * window,
/* surfaces/rendering */
void gst_gl_window_queue_resize (GstGLWindow *window);
void gst_gl_window_draw_unlocked (GstGLWindow *window);
void gst_gl_window_draw (GstGLWindow *window);
void gst_gl_window_show (GstGLWindow *window);
void gst_gl_window_set_preferred_size (GstGLWindow * window,

View file

@ -334,8 +334,6 @@ gst_gl_window_wayland_egl_class_init (GstGLWindowWaylandEGLClass * klass)
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_window_handle);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_window_handle);
window_class->draw_unlocked =
GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_show);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw);
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_close);

View file

@ -74,7 +74,6 @@ gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass)
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle);
window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
window_class->get_display =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_get_display);

View file

@ -74,7 +74,6 @@ guintptr gst_gl_window_x11_get_window_handle (GstGLWindow * window);
static void gst_gl_window_x11_set_preferred_size (GstGLWindow * window,
gint width, gint height);
void gst_gl_window_x11_show (GstGLWindow * window);
void gst_gl_window_x11_draw_unlocked (GstGLWindow * window);
void gst_gl_window_x11_draw (GstGLWindow * window);
gboolean gst_gl_window_x11_create_context (GstGLWindow * window,
GstGLAPI gl_api, guintptr external_gl_context, GError ** error);
@ -104,8 +103,6 @@ gst_gl_window_x11_class_init (GstGLWindowX11Class * klass)
GST_DEBUG_FUNCPTR (gst_gl_window_x11_set_window_handle);
window_class->get_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_window_handle);
window_class->draw_unlocked =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw_unlocked);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw);
window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_x11_open);
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_x11_close);
@ -387,39 +384,13 @@ gst_gl_window_x11_show (GstGLWindow * window)
gst_gl_window_send_message (window, (GstGLWindowCB) _show_window, window);
}
/* Called in the gl thread */
void
gst_gl_window_x11_draw_unlocked (GstGLWindow * window)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
if (gst_gl_window_is_running (GST_GL_WINDOW (window_x11))
&& window_x11->allow_extra_expose_events) {
if (window->queue_resize) {
guint width, height;
gst_gl_window_get_surface_dimensions (window, &width, &height);
gst_gl_window_resize (window, width, height);
}
if (window->draw) {
GstGLContext *context = gst_gl_window_get_context (window);
GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
window->draw (window->draw_data);
context_class->swap_buffers (context);
gst_object_unref (context);
}
}
}
static void
draw_cb (gpointer data)
{
GstGLWindowX11 *window_x11 = data;
GstGLWindow *window = GST_GL_WINDOW (window_x11);
if (gst_gl_window_is_running (GST_GL_WINDOW (window_x11))) {
if (gst_gl_window_is_running (window)) {
XWindowAttributes attr;
XGetWindowAttributes (window_x11->device, window_x11->internal_win_id,
@ -443,7 +414,24 @@ draw_cb (gpointer data)
}
}
gst_gl_window_x11_draw_unlocked (GST_GL_WINDOW (window_x11));
if (window_x11->allow_extra_expose_events) {
if (window->queue_resize) {
guint width, height;
gst_gl_window_get_surface_dimensions (window, &width, &height);
gst_gl_window_resize (window, width, height);
}
if (window->draw) {
GstGLContext *context = gst_gl_window_get_context (window);
GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
window->draw (window->draw_data);
context_class->swap_buffers (context);
gst_object_unref (context);
}
}
}
}