..
android
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
cocoa
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
dispmanx
gl/dispmanx: fix rendering with recent resize state tracking
2015-09-21 18:11:21 +10:00
eagl
gl/eagl: use the default GL context debug category
2015-09-29 15:38:38 +10:00
egl
glcontext: pass display to implentation's _new()
2015-07-27 18:23:17 +10:00
glprototypes
gl: add some debugging prototypes
2015-09-28 16:47:00 +10:00
utils
glcontext/wgl: implement gl3 core profile context selection
2015-08-10 15:46:13 +02:00
wayland
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
win32
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
x11
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
.gitignore
[644/906] update .gitignore for some new files
2014-03-15 18:36:52 +01:00
gl.h
glsl: add a shader stage object GstGLSLStage
2015-10-15 21:27:57 +11:00
gstgl_fwd.h
glsl: add a shader stage object GstGLSLStage
2015-10-15 21:27:57 +11:00
gstglapi.c
Revert "gl: add GstGLContextGPUProcess backend"
2015-06-19 13:08:49 +01:00
gstglapi.h
gl/api: use public rather than private define
2015-09-10 00:33:19 +10:00
gstglbasebuffer.c
gl: Fix GError leaks during failures
2015-09-17 11:52:55 +02:00
gstglbasebuffer.h
glmemory: implement on top of glbasebuffer
2015-06-12 16:59:20 +10:00
gstglbasefilter.c
gl: chain up to the parent class for GstElement::set_context
2015-09-28 22:24:04 +10:00
gstglbasefilter.h
gl: add a new glbasefilter class below glfilter
2015-03-12 16:45:50 +00:00
gstglbufferpool.c
gl: bufferpool take into account video stride alignment requirements
2015-09-15 16:11:23 +01:00
gstglbufferpool.h
glbufferpool: provide a consistent API regardless of platform
2014-06-22 09:48:22 +10:00
gstglcolorconvert.c
gl: sprinkle some debug markers to ease debugging
2015-09-28 16:47:00 +10:00
gstglcolorconvert.h
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
2015-07-20 14:41:12 -04:00
gstglcontext.c
gl: move debugging related functions to their own file
2015-10-02 01:01:42 +10:00
gstglcontext.h
glcontext: fix get_current_gl_api on x11/nvidia drivers
2015-07-18 18:18:22 +10:00
gstgldebug.c
gl: fix leak in gst_gl_insert_debug_marker()
2015-10-14 09:55:47 +11:00
gstgldebug.h
gl: move debugging related functions to their own file
2015-10-02 01:01:42 +10:00
gstgldisplay.c
gldisplay: add gst_gl_display_create_context
2015-06-19 13:10:30 +01:00
gstgldisplay.h
gldisplay: add gst_gl_display_create_context
2015-06-19 13:10:30 +01:00
gstgldownload.c
glmemory: implement on top of glbasebuffer
2015-06-12 16:59:20 +10:00
gstgldownload.h
gl: Add support for multiple views in upload, colour convert and download
2015-06-12 00:39:15 +10:00
gstglfeature.c
glfeature: remove GST_GL_API_GLES3
2014-05-30 10:29:37 +10:00
gstglfeature.h
glfeature: remove GST_GL_API_GLES3
2014-05-30 10:29:37 +10:00
gstglfilter.c
gl: sprinkle some debug markers to ease debugging
2015-09-28 16:47:00 +10:00
gstglfilter.h
glfilter: Don't cache buffer pool
2015-07-02 09:40:05 -04:00
gstglframebuffer.c
gl: initialize output params to 0 before calling gl functions
2015-07-02 15:16:56 +01:00
gstglframebuffer.h
gl: remove the use of glu
2014-11-28 09:14:26 +11:00
gstglmemory.c
glmemory: fix texture leak in _gl_mem_copy
2015-09-25 20:41:33 +10:00
gstglmemory.h
glupload: Keep input frame mapped as long as needed
2015-07-28 08:54:29 -04:00
gstgloverlaycompositor.c
glshader: port to using GstGLSLStage objects for string management
2015-10-15 21:27:57 +11:00
gstgloverlaycompositor.h
gloverlaycompositor: Hide GstCompsitionOverlay object
2015-07-22 14:06:34 -04:00
gstglshader.c
glshader: port to using GstGLSLStage objects for string management
2015-10-15 21:27:57 +11:00
gstglshader.h
glshader: port to using GstGLSLStage objects for string management
2015-10-15 21:27:57 +11:00
gstglshadervariables.c
gl: shadervariables: make parsing of floats locale-independent
2014-11-24 10:02:33 +00:00
gstglshadervariables.h
gl/shader/variables: include generic gl.h header
2015-10-15 21:27:57 +11:00
gstglsl.c
gl: add some GLSL utility functions
2015-10-15 21:27:57 +11:00
gstglsl.h
gl: add some GLSL utility functions
2015-10-15 21:27:57 +11:00
gstglsl_private.h
gl: add some GLSL utility functions
2015-10-15 21:27:57 +11:00
gstglslstage.c
glslstage: add brackets around pointer dereference referencing an array
2015-10-16 02:57:19 +11:00
gstglslstage.h
glsl: add a shader stage object GstGLSLStage
2015-10-15 21:27:57 +11:00
gstglsyncmeta.c
gl/syncmeta: implement synchronisation without glFenceSync
2015-08-08 17:30:42 +02:00
gstglsyncmeta.h
glsyncmeta: make context to wait and set sync explicit
2015-03-14 16:53:46 +00:00
gstglupload.c
glupload: remove useless release_buffer
2015-09-30 13:36:09 +10:00
gstglupload.h
glupload: remove useless release_buffer
2015-09-30 13:36:09 +10:00
gstgluploadmeta.c
glmemory: implement on top of glbasebuffer
2015-06-12 16:59:20 +10:00
gstgluploadmeta.h
gl/upload: add GstGLUploadMeta object
2014-05-28 14:41:35 +10:00
gstglutils.c
glshader: port to using GstGLSLStage objects for string management
2015-10-15 21:27:57 +11:00
gstglutils.h
gl: move debugging related functions to their own file
2015-10-02 01:01:42 +10:00
gstglviewconvert.c
gl: initialize output params to 0 before calling gl functions
2015-07-02 15:16:56 +01:00
gstglviewconvert.h
gl libs: Add glviewconvert helper object
2015-06-19 01:49:32 +10:00
gstglwindow.c
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
gstglwindow.h
glwindow: remove unused draw_unlocked function
2015-09-28 16:44:05 +10:00
Makefile.am
glsl: add a shader stage object GstGLSLStage
2015-10-15 21:27:57 +11:00