Commit graph

4386 commits

Author SHA1 Message Date
Nicolas Dufresne
99ebbf72ef v4l2codecs: h264: Enable 1 frame delay on non-live
When doing non-live decoding, enable 1 frame of delay. This will ensure
that we queue the next decoding job before we actually wait for the previous
to complete. This improves throughput notably on RK3399.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne
241a490084 v4l2codecs: Add support for render delay
This add support for render delay in the decoder helper.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne
88b93416fe v4l2codecs: Coding style fix
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne
13a40b1da9 v4l2codecs: Poll inside set_done()
This removes the need for the gst_v4l2_decoder_is_done() helper and
simplify slightly the subclass code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne
1c2f391b57 v4l2codecs: Make request structure ref-counted
This adds a non-thread safe refcount to the GstV4l2Request. This will
allow holding on more then one request in order to implement render
delay. This is made non-thread safe for speed as we know this will all
happen on the same streaming thread.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Nicolas Dufresne
3db6f45ca9 v4l2codecs: Rework handling of queues and pending requests
Starting from this patch, all queue and dequeue operation happening
on V4L2 is now abstracted with the request. Buffers are dequeued
automatically when pending requests are marked done and only 1 in-flight
request is now used.

Along with fixing issues with request not being reused with slice
decoders, this change reduces the memory footprint by allocating only
two bitstream buffers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881>
2021-01-29 19:44:48 +00:00
Staz M
180ab8377f decklink: Fixed decklinkvideosink auto format detection
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1994>
2021-01-29 16:49:07 +00:00
Seungha Yang
fba807bead nvh264sldec: Add support for output-delay to improve throughput performance
NVDEC API support delaying getting decoded output, and recommended
delay by API document is 4 frames. In case that throughput is
more critical factor than latency, we can prefer delayed output
as recommended by NVIDIA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1925>
2021-01-29 16:22:28 +00:00
Seungha Yang
66eed8a61d d3d11videosink: Don't limit max buffers of buffer pool
In some case, especially reverse playback, we would need more than
two buffers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1989>
2021-01-27 20:08:51 +00:00
Seungha Yang
0b0bf1b0bf d3d11: Suppress some warning debug messages
* Don't warn for live object, since ID3D11Debug itself seems to be
  holding refcount of ID3D11Device at the moment we called
  ID3D11Debug::ReportLiveDeviceObjects(). It would report live object
  always
* Device might not be able to support some formats (e.g., P010)
  especially in case of WARP device. We don't need to warn about that.
* gst_d3d11_device_new() can be used for device enumeration. Don't warn
  even if we cannot create D3D11 device with given adapter index therefore.
* Don't warn for HLSL compiler warning. It's just noise and
  should not be critical thing at all

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1986>
2021-01-27 04:46:42 +09:00
Seungha Yang
60e223f4fd d3d11videosink: Add support for drawing on application's own texture
Add a way to support drawing on application's texture instead of
usual window handle.
To make use of this new feature, application should follow below step.
1) Enable this feature by using "draw-on-shared-texture" property
2) Watch "begin-draw" signal
3) On "begin-draw" signal handler, application can request drawing
   by using "draw" signal action. Note that "draw" signal action
   should be happen before "begin-draw" signal handler is returned

NOTE 1) For texture sharing, creating a texture with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag is strongly recommend
if possible because we cannot ensure sync a texture
which was created with D3D11_RESOURCE_MISC_SHARED
and it would cause glitch with ID3D11VideoProcessor use case.

NOTE 2) Direct9Ex doesn't support texture sharing which was
created with D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX. In other words,
D3D11_RESOURCE_MISC_SHARED is the only option for Direct3D11/Direct9Ex interop.

NOTE 3) Because of missing synchronization around ID3D11VideoProcessor,
If shared texture was created with D3D11_RESOURCE_MISC_SHARED,
d3d11videosink might use fallback texture to convert DXVA texture
to normal Direct3D texture. Then converted texture will be
copied to user-provided shared texture.

* Why not use generic appsink approach?
In order for application to be able to store video data
which was produced by GStreamer in application's own texture,
there would be two possible approaches,
one is copying our texture into application's own texture,
and the other is drawing on application's own texture directly.
The former (appsink way) cannot be a zero-copy by nature.
In order to support zero-copy processing, we need to draw on
application's own texture directly.

For example, assume that application wants RGBA texture.
Then we can imagine following case.

"d3d11h264dec ! d3d11convert ! video/x-raw(memory:D3D11Memory),format=RGBA ! appsink"
                             ^
                             |_ allocate new Direct3D texture for RGBA format

In above case, d3d11convert will allocate new texture(s) for RGBA format
and then application will copy again the our RGBA texutre into
application's own texture. One texture allocation plus per frame GPU copy will hanppen
in that case therefore.
Moreover, in order for application to be able to access
our texture, we need to allocate texture with additional flags for
application's Direct3D11 device to be able to read texture data.
That would be another implementation burden on our side

But with this MR, we can configure pipeline in this way
"d3d11h264dec ! d3d11videosink".

In that way, we can save at least one texture allocation and
per frame texutre copy since d3d11videosink will convert incoming texture
into application's texture format directly without copy.

* What if we expose texture without conversion and application does
  conversion by itself?
As mentioned above, for application to be able to access our texture
from application's Direct3D11 device, we need to allocate texture
in a special form. But in some case, that might not be possible.
Also, if a texture belongs to decoder DPB, exposing such texture
to application is unsafe and usual Direct3D11 shader cannot handle
such texture. To convert format, ID3D11VideoProcessor API needs to
be used but that would be a implementation burden for application.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1873>
2021-01-26 18:14:37 +00:00
Seungha Yang
6f6a82d0f5 d3d11: Add support for MPEG-2 video decoding
Add DXVA/Direct3D11 API based MPEG-2 decoder element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1969>
2021-01-25 18:05:53 +00:00
Víctor Manuel Jáquez Leal
8a8688c639 va: filter: fix assignation to proper variable
Fix the result of a wrong copy&paste

Fixes: #1501
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1976>
2021-01-22 09:38:27 +01:00
Seungha Yang
1f7681c385 mfvideoenc: Add support for P010 d3d11 texture
Add P010 Direct3D11 texture format support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1970>
2021-01-21 18:53:27 +09:00
Seungha Yang
7b9debedc8 d3d11: Don't use hardcoded maximum resolution value
Maximum supported texture dimension is pre-defined based on
feature level and it couldn't be INT_MAX in any case.
See also https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1964>
2021-01-20 19:31:27 +09:00
Seungha Yang
fd76521c24 d3d11videosink: Fix ugly thread name for Win32 window impl.
Don't need to put Win32 twice

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang
96923c4fa2 d3d11videosink: Fix MSVC build warnings around UWP code
gstd3d11window_corewindow.cpp(408): warning C4189:
  'storage': local variable is initialized but not referenced
gstd3d11window_corewindow.cpp(490): warning C4189:
  'self': local variable is initialized but not referenced
gstd3d11window_swapchainpanel.cpp(481): warning C4189:
  'self': local variable is initialized but not referenced

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang
d16b5b7f7f d3d11: Allow building UWP features with Desktop features if possible
WINAPI_PARTITION_DESKTOP and WINAPI_PARTITION_APP can coexist.
Although UWP only binaries should be used for production stage,
this change will be useful for development stage

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1962>
2021-01-19 11:23:56 +00:00
Seungha Yang
46c577222d d3d11decoder: Do more retry for ID3D11VideoContext::DecoderBeginFrame failure
Some GPUs (especially NVIDIA) are complaining that GPU is still busy
even we did 50 times of retry with 1ms sleep per failure.
Because DXVA/D3D11 doesn't provide API for "GPU-IS-READY-TO-DECODE"
like signal, there seems to be still no better solution other than sleep.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1913>
2021-01-18 12:04:53 +00:00
Seungha Yang
3f43fef3ce d3d11videosink: Fix build error on UWP
gstd3d11videosink.c(662): error C2065: 'sink': undeclared identifier

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1961>
2021-01-18 19:48:12 +09:00
He Junyan
0158849145 va: Fix some gst_object_unref error because the pointer is NULL.
!1957 introduces some error of gst_object_unref for NULL pointer.
Fixes all of them.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1959>
2021-01-17 14:00:50 +08:00
He Junyan
82c0f90197 va: Make the caps pointer operation atomic in vadecoder.
The vadecoder's srcpad_caps and sinkpad_caps pointers are outside of the
mutex protection. Just make all operation for them atomic.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1957>
2021-01-15 20:40:21 +08:00
He Junyan
6b1e1924fd va: Fix a latent race condition in vabasedec.
The vabasedec's display and decoder are created/destroyed between
the gst_va_base_dec_open/close pair. All the data and event handling
functions are between this pair and so the accessing to these pointers
are safe. But the query function can be called anytime. So we need to:
1. Make these pointers operation in open/close and query atomic.
2. Hold an extra ref during query function to avoid it destroyed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1957>
2021-01-15 20:40:10 +08:00
Sebastian Dröge
4d07974b10 decklinkaudiosrc: Allow disabling audio sample alignment code by setting the alignment-threshold to 0
And handle setting it to GST_CLOCK_TIME_NONE as always aligning without
ever detecting a discont.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1956>
2021-01-14 14:37:32 +02:00
Seungha Yang
84db4b68fe mfvideoenc: Add support for Direct3D11 texture
Initial support for d3d11 texture so that encoder can copy
upstream d3d11 texture into encoder's own texture pool without
downloading memory.

This implementation requires MFTEnum2() API for creating
MFT (Media Foundation Transform) object for specific GPU but
the API is Windows 10 desktop only. So UWP is not target
of this change.
See also https://docs.microsoft.com/en-us/windows/win32/api/mfapi/nf-mfapi-mftenum2

Note that, for MF plugin to be able to support old OS versions
without breakage, this commit will load MFTEnum2() symbol
by using g_module_open()

Summary of required system environment:
- Needs Windows 10 (probably at least RS 1 update)
- GPU should support ExtendedNV12SharedTextureSupported feature
- Desktop application only (UWP is not supported yet)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1903>
2021-01-13 20:15:04 +00:00
Seungha Yang
0f7af4b143 d3d11: Move core methods to gst-libs
Move d3d11 device, memory, buffer pool and minimal method
to gst-libs so that other plugins can access d3d11 resource.
Since Direct3D is primary graphics API on Windows, we need
this infrastructure for various plugins can share GPU resource
without downloading GPU memory.
Note that this implementation is public only for -bad scope
for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/464>
2021-01-13 15:01:20 +00:00
Seungha Yang
98eebf3322 va: allocator: Fix deadlock caused by double lock
Trivial bug fix for deadlock

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1949>
2021-01-12 21:28:04 +09:00
Seungha Yang
ad3fb007e1 meson: va: Skip configuration on non-linux environment
VA plugin is linux-only plugin, so we can skip it earlier.
Note that this plugin is making use of libdrm meson fallback,
which is unusable on the other platforms such as Windows

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1946>
2021-01-07 23:47:35 +09:00
Haihao Xiang
3e2e07bb8a msdkenc: the unit for max-frame-size is kbyte
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1944>
2021-01-07 12:07:28 +00:00
Víctor Manuel Jáquez Leal
4625ac92b6 va: mpeg2dec: refactor the picture reference filling
Add the helper function _get_surface_id() which extracts the
VASurfaceID from the passed picture. This function gets the surface of
the next and previous reference picture.

Instead of if-statements, this refactor uses a switch-statement with a
fall-through, for P-type pictures, making the code a bit more readable.

Also it adds quirks for gallium driver, which cannot handle invalid
surfaces as forwarding nor backwarding references, so the function fails.
Also iHD cannot handle them, but to avoid failing, the current picture
is used as self-reference.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1939>
2021-01-06 17:27:10 +01:00
Víctor Manuel Jáquez Leal
aff338bb24 va: mpeg2dec: set first field either frame or has a first field
Add a helper function _is_frame_start() which check if picture has a
frame structure or if it has not an interlaced first field yet. This
function is used with filling is_first_field parameter.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1939>
2021-01-06 17:27:10 +01:00
Víctor Manuel Jáquez Leal
df6c4843a7 va: display: parse and set driver implementation
This enum can be used for quirk handling. It's not a property because
the driver enum list might change, it's not static, thus avoiding the
update of GType declaration.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1938>
2021-01-05 17:54:34 +00:00
Víctor Manuel Jáquez Leal
543d54d492 va: display: add function precondition check
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1938>
2021-01-05 17:54:34 +00:00
He Junyan
4c66a0265c va: mpeg2dec: Using the current picture's surface when missing reference.
When missing the reference frames, we should not just discard the current
frame. Some streams have group of picture header. It is an optional header
that can be used immediately before a coded I-frame to indicate to the decoder
if the first consecutive B-pictures immediately following the coded I-frame can
be reconstructed properly in the case of a random access.
In that case, the B frames may miss the previous reference and can still be
correctly decoded. We also notice that the second field of the I frame may
be set to P type, and it only ref its first field.
We should not skip all those frames, and even the frame really misses the
reference frame, some manner such as inserting grey picture should be used
to handle these cases.

The driver crashes when it needs to access the reference picture while we set
forward_reference_picture or backward_reference_picture to VA_INVALID_ID. We
now set it to current picture to avoid this. This is just a temp manner.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1929>
2021-01-04 13:09:01 +00:00
He Junyan
b2b0483d03 va: mpeg2dec: Apply buffer_flags to the output buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1929>
2021-01-04 13:09:01 +00:00
Haihao Xiang
1f1a5b4ad1 msdkenc{h264,h265}: add min-qp and max-qp properties
The SDK allows user to set a QP range [1], so add min-qp and max-qp to
sepecify QP range. By default, there is no limitations on QP.

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#mfxextcodingoption2

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang
7bc3d51b42 msdkenc{h264,h265}: add p-pyramid property
The SDK can support P-Pyramid reference structure [1], so add a new
property to enable this feature in msdkenc{h264,h265}.

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#preftype

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang
af988e282a msdkh265enc: add b-pyramid property
Like as msdkh264enc, b-pyramid is added to enable B-Pyramid reference
structure for H265 encoding

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang
ff206f6525 msdkh265enc: add transform-skip property
Since the SDK API 1.26, TransformSkip was added to control
transform_skip_enabled_flag setting in PPS [1]

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#mfxextcodingoption3

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1908>
2020-12-30 06:40:36 +00:00
Haihao Xiang
bdff6f5e42 msdk: needn't close mfx session when failed
Otherwise we will get double free issue because mfx session is closed in
finalize. See
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1867#note_739346
for the double free issue.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1916>
2020-12-30 05:08:52 +00:00
Seungha Yang
68a47eb316 d3d11compositor: Add support for resolution change
Not only for position update (e.g., xpos, ypos),
we need to configure shader again per resolution change of each
input stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1912>
2020-12-28 16:05:20 +00:00
Seungha Yang
4151e8e052 d3d11shader: Fix ID3DBlob object leak
Even if HLSL compiler was able to compile our shader code, D3DCompile()
might return ID3DBlob object for compile warnings and the object
should be released.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1914>
2020-12-28 14:18:36 +00:00
Víctor Manuel Jáquez Leal
f1fe62dbe5 va: mpeg2dec: cosmetic changes
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1798>
2020-12-28 13:17:21 +08:00
He Junyan
19811759d6 va: Add mpeg2 VA decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1798>
2020-12-28 13:14:06 +08:00
Seungha Yang
e82f1f8b0b mfvideoenc: Re-define default GOP size value
The behavior for zero AVEncMPVGOPSize value would be
varying depending on GPU vendor implementation and some
GPU will produce keyframe only once at the beginning of encoding.
That's unlikely expected result for users.

To make this property behave consistently among various GPUs,
this commit will change default value of "gop-size" property to -1
which means "auto". When "gop-size" is unspecified, then
mfvideoenc will calculate GOP size based on framerate
like that of our x264enc implementation.

See also
https://docs.microsoft.com/en-us/windows/win32/directshow/avencmpvgopsize-property

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1911>
2020-12-27 03:58:39 +09:00
Seungha Yang
8df131ab42 mfvideoenc: Fix use of uninitialized value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1911>
2020-12-27 03:51:16 +09:00
Seungha Yang
7eab7ae8cc d3d11device: Add property for getting adapter LUID
LUID (Locally Unique Identifier) can used for identifying GPU
and that's required for some Windows APIs (e.g., MFTEnum2()) to setup device.

See also
https://docs.microsoft.com/en-us/windows/win32/api/mfapi/nf-mfapi-mftenum2

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1910>
2020-12-26 23:50:52 +09:00
Seungha Yang
4b522dd355 mfvideoenc: Remove duplicated class registration code
Each codec subclass has the same code for class/element registration,
so we can move the code into one helper methodm and that will make
future enhancement simple.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1909>
2020-12-26 14:25:06 +00:00
Haihao Xiang
86fdd39147 msdk: check GstMsdkContext instead of mfxSession instance
When creating a GstMsdkContext instance, it also creates a mfxSession
instance, so we may check GstMsdkContext instead of mfxSession instance
to make sure MSDK is available. In addition, according to MSDK doc [1],
MFXVideoCORE_SetHandle function should be executed before any actual
usage of library including queries, otherwise the behavior is
unexpected, so we should call MFXVideoCORE_QueryPlatform after
MFXVideoCORE_SetHandle on Linux

[1] https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/mediasdk-man.md#working-with-va-api-applications

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1867>
2020-12-24 02:53:13 +00:00
Seungha Yang
1138c798ff d3d11: Remove unnecessary helper methods
We can query selected D3D_FEATURE_LEVEL and factory version
by using native D3D11 API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1906>
2020-12-23 21:21:55 +09:00
Seungha Yang
2ca298d459 d3d11: Re-implement Desktop Duplication source
Add a new video source element "d3d11desktopdupsrc" for capturing desktop image
via Desktop Duplication based on Microsoft's Desktop Duplication sample available at
https://github.com/microsoft/Windows-classic-samples/tree/master/Samples/DXGIDesktopDuplication

This element is expected to be a replacement of existing dxgiscreencapsrc
element in winscreencap plugin.

Currently this element can support (but dxgiscreencapsrc cannot)
- Copying captured D3D11 texture to output buffer without download
- Support desktop session transition
  e.g., can capture desktop without error even in case that
  "Lock desktop" and "Permission dialog"
- Multiple d3d11desktopdupsrc elements can capture the same monitor

Not yet implemented features
- Cropping rect is not implemented, but that can be handled by downstream
- Mult-monitor is not supported. But that is also can be implemented by
  downstream element for example via multiple d3d11desktopdup elements
  with d3d11compositor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1855>
2020-12-22 19:23:25 +00:00
Seungha Yang
4337031430 d3d11device: Add an optional flags argument for creating device
Extend gst_d3d11_device_new() method so that caller can specify
D3D11_CREATE_DEVICE_FLAG value to use.

See https://docs.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_create_device_flag
for more detail about D3D11_CREATE_DEVICE_FLAG

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1901>
2020-12-22 01:14:54 +09:00
Seungha Yang
0840477b81 d3d11device: Remove dead code
We don't use this method since the commit of
0788492461

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 02:58:35 +09:00
Seungha Yang
59a1897c39 d3d11: Privatize d3d11memory implementation
Hide most of symbols of GstD3D11Memory object.
GstD3D11Memory is one of primary resource for imcoming d3d11 library
and it's expected to be a extensible feature.
Hiding implementation detail would be helpful for later use case.

Summary of this commit:
* Now all native Direct3D11 resources are private of GstD3D11Memory.
  To access native resources, getter methods need to be used
  or generic map (e.g., gst_memory_map) API should be called
  apart from some exceptional case such as d3d11decoder case.
* Various helper methods are added for GstBuffer related operations
  and in order to remove duplicated code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang
f1e3e5276a d3d11: Add a helper method for d3d11buffferpool setup
Remove duplicated code for d3d11buffferpool setup.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang
ac04681b6f d3d11device: Remove optional helper methods
Most of Direct3D11 APIs can be called without GstD3D11Device
abstraction. This is a part of prework for public GstD3D11 library
to introduce minimal APIs

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang
28174b14d3 d3d11videosink: Prepare window once streaming started
... instead of READY state. READY state is too early for setting
overlay window handle especially playbin/playsink scenario
since playsink will set given overlay handle on videosink once
READY state change of videosink is ensured.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1893>
2020-12-20 22:28:21 +09:00
Seungha Yang
6195fcf857 mfvideoenc: Improve latency performance for hardware encoder
Unlike software MFT (Media Foundation Transform) which is synchronous
in terms of processing input and output data, hardware MFT works
in asynchronous mode. output data might not be available right after
we pushed one input data into MFT.
Note that async MFT will fire two events, one is "METransformNeedInput"
which happens when MFT can accept more input data,
and the other is "METransformHaveOutput", that's for signaling
there's pending data which can be outputted immediately.

To listen the events, we can wait synchronously via
IMFMediaEventGenerator::GetEvent() or make use of IMFAsyncCallback
object which is asynchronous way and the event will be notified
from Media Foundation's internal worker queue thread.

To handle such asynchronous operation, previous working flow was
as follows (IMFMediaEventGenerator::GetEvent() was used for now)
- Check if there is pending output data and push the data toward downstream.
- Pulling events (from streaming thread) until there's at least
  one pending "METransformNeedInput" event
- Then, push one data into MFT from streaming thread
- Check if there is pending "METransformHaveOutput" again.
  If there is, push new output data to downstream
  (unlikely there is pending output data at this moment)

Above flow was processed from upstream streaming thread. That means
even if there's available output data, it could be outputted later
when the next buffer is pushed from upstream streaming thread.
It would introduce at least one frame latency in case of live stream.

To reduce such latency, this commit modifies the flow to be fully
asynchronous like hardware MFT was designed and to be able to
output encoded data whenever it's available. More specifically,
IMFAsyncCallback object will be used for handling
"METransformNeedInput" and "METransformHaveOutput" events from
Media Foundation's internal thread, and new output data will be
also outputted from the Media Foundation's thread.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1520>
2020-12-19 18:56:33 +00:00
Sebastian Dröge
70facfa8d3 decklinkaudiosrc: Fix duration of the first audio frame after each discont
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1886>
2020-12-17 09:00:24 +00:00
Biswapriyo Nath
8af91be222 mediafoundation: Fix redefinition of variables.
Remove duplicate GstMFDevice and GstMFDeviceProvider declaration.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1884>
2020-12-16 18:48:12 +00:00
Sebastian Dröge
c123b79900 decklink: Implement GstBaseSrc::get_caps() to return more constrained caps
Instead of the template caps we can return a subset of them based on the
selected properties.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1868>
2020-12-16 14:13:40 +02:00
Seungha Yang
be0df31b15 wasapi2: Ensure unmute when opening audio client
ISimpleAudioVolume::SetMute() status seems to be preserved even
after process is terminated. In order to start audio client with
unmuted state, always disable mute when opening audio client.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1731>
2020-12-14 19:08:21 +00:00
Víctor Manuel Jáquez Leal
34683c36de va: decode: fix display type
Instead of a pointer to GstVaDisplay it was used a VADisplay type, which in
certain platforms is the same, and the compiler didn't complain.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1860>
2020-12-06 18:03:47 +01:00
Seungha Yang
96831233a3 d3d11videosink: Add a property to support rendering statistics data on window
Add a new property "render-stats" to allow rendering statistics
data on window for debugging and/or development purpose.
Text rendering will be accelerated by GPU since this implementation
uses Direct2D/DirectWrite API and Direct3D inter-op for minimal overhead.
Specifically, text data will be rendered on swapchain backbuffer
directly without any copy/allocation of extra texture.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1830>
2020-12-04 05:22:14 +09:00
Seungha Yang
22990bb9ea d3d11: Protect ID3D11VideoContext with lock
Likewise d3d11 immediate context (i.e., ID3D11DeviceContext),
ID3D11VideoContext API is not thread safe. It must be protected therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1856>
2020-12-04 03:40:17 +09:00
Edward Hervey
dddd0af9cd cuda: Fix lowest targetted architecture for CUDA >= 11.0
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1469

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1835>
2020-12-03 12:23:44 +01:00
Víctor Manuel Jáquez Leal
ef62e6cfa2 va: decoder: Picture dups only holds GstBuffer
Also removes the warning log message at destroying buffers when picture free()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 17:12:14 +01:00
Víctor Manuel Jáquez Leal
14c28415b9 va: Remove gst_va_decoder_destroy_buffers()
Since GstVaDecodePicture is destroyed completely with its free() function and
it's used as destroy notify by codecs picture, there's no need to call
gst_va_decoder_destroy_buffers() externally, since the codecs base classes
destroy the codec picture when it's required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 16:53:25 +01:00
He Junyan
f5c7ada98e va: Destroy picture unreleased buffers when finalize.
The current way of GstVaDecodePicture's finalize will leak some
resource such as parameter buffers and slice data.
The current way deliberately leaves these resource releasing logic
to va decoder related function and trigger a warning if we free the
GstVaDecodePicture without releasing these resources.
But in practice, sometimes, you do not have the chance to release
these resource before picture is freed. For example, H264/Mpeg2
support multi slice NALs/Packets for one frame. It is possible that
we already succeed to parse and generate the first several slices
data by _decode_slice(), but then we get a wrong slice NAL/packet
and fail to parse it. We decide to discard the whole frame in the
decoder's base class, it just free the current picture and does not
trigger sub class's function again. In this kind of cases, we do
not have the chance to cleanup the resource, and the resource will
be leaked.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
2020-11-30 13:03:11 +00:00
Seungha Yang
3e35a6f03f d3d11h264dec: Reconfigure decoder object on DPB size change
Even if resolution and/or bitdepth is not updated, required
DPB size can be changed per SPS update and it could be even
larger than previously configured size of DPB. If so, we need
to reconfigure DPB d3d11 texture pool again.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1839>
2020-11-26 08:52:49 +00:00
Víctor Manuel Jáquez Leal
8e6ad8267f va: allocator: add a memory pool object helper
Since both allocators use a memory pool, with its mutex and cond, this patch
refactors it into a single internal object, implementing a generic GstMemory
pool.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 13:00:00 +01:00
Víctor Manuel Jáquez Leal
8c128ead6d va: pool, allocator: honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT
In order to honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT in VA pool, allocators'
wait_for_memory() has to be decoupled from their prepare_buffer() so it could be
called in pools' acquire_buffer() if the flag is not set.

wait_for_memory() functions are blocking so the received memories are assigned
to the fist requested buffer, if multithreaded calls. For this a new mutex were
added.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal
8fc50891b1 va: allocator: broadcast when flushing
This patch handles when the bufferpool request a new buffer while
flushing.

Also fixes the usage of g_cond_wait(), which demands to be used
inside a loop to avoid spurious wakeups.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal
72ab56c376 va: allocator: free allocator when a mem is held
An application, using for example appsink, can hold buffers from any
va allocator after setting the pipeline to NULL. We need to destroy
the allocator when that memory is unrefed.

This patch juggles a bit with the allocator reference count in
memories in order to achieve this:

1. When memory is created no alloc ref is modified
2. When memory is released, alloc ref is decreased
3. When memory is reassiged to a buffer, alloc ref is increased
4. When memory is flushed, alloc ref is increased becase it is going
   to be decreased in gst_memory_unref()

Also this patch moves the deallocation of member variables to
finalize() rather than dispose()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Víctor Manuel Jáquez Leal
ba4442a29d va: allocator: dmabuf: initialize cond
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
2020-11-24 12:44:24 +01:00
Julian Bouzas
64f96facca nvcodec: Assume 25fps if framerate is invalid when calculating latency
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1826>
2020-11-23 18:27:43 +00:00
Seungha Yang
d1e7290109 d3d11: Add support for packed 4:2:2 and 4:4:4 10bits formats
Add support for Y210 and Y410 formats which are commonly used format
for en/decoders on Windows. Note that those formats cannot be used for
render target (output) of shader.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1821>
2020-11-20 02:28:54 +09:00
Olivier Crête
f83039531e d3d11h264dec: Accept constrained-high and progressive-high profiles
They're just subsets of the high profile.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:47:34 -05:00
Olivier Crête
e17e88e033 msdkh264dec: Accept constrained-high and progressive-high profiles
They're just subsets of the high profile.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:46:52 -05:00
Olivier Crête
e53da20938 nvdec: Accept progressive-high and contrained-high profiles
They're subsets of the high profiles with no interlacing and
no B-frames for constrained

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1634>
2020-11-18 15:46:52 -05:00
Seungha Yang
483768cfa7 va: h264dec: Add support for interlaced stream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 20:20:32 +09:00
Víctor Manuel Jáquez Leal
eadda27dde va: h264dec: implement gst_va_h264_dec_new_field_picture()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Seungha Yang
215835b201 va: h264dec: Fix picture_height_in_mbs_minus1
Fix for interlaced stream (when sps->frame_mbs_only_flag is equal to one)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Víctor Manuel Jáquez Leal
a9ae00a2c1 va: h264dec: admit baseline if stream obeys A.2
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:57:35 +09:00
Seungha Yang
88ebe8031a codecs: h264decoder: Add more option arguments for reference picture getter
In case that "pic_order_cnt_type" is equal to zero, ref picture
list for B slice should not include non-existing picture
as per spec 8.2.4.2.3. And, the second field is not needed
for the process of frame picture reference list construction
since it needs to be frame unit, not field picture in that case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1812>
2020-11-17 19:44:04 +09:00
He Junyan
1794a44577 va: pool: Check the force_videometa for all memory types.
force_videometa should mean that the buffer must use video meta to
map correctly. When the stride or the offset of the alloc_info is
different from the src caps, the downstream must use video meta.
So this flag should not link with the RAW caps only. All kinds of
caps(memory:VAMemory, memory:DMABuf) should have this flag.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:22:02 +08:00
He Junyan
7a8ac90010 va: basedec: Improve the decide_allocation().
In decide_allocation(), we now just use the other_pool for frames
copy when the src caps is raw. This can make the logic a little
clear. There is no need for us to check the alignment and video
meta again.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:21:54 +08:00
He Junyan
672a30d0de va: basedec: fallback to system memory if downstream caps is any.
When the downstream element reports an ANY caps, and it also fails to
support VideoMeta, we should fallback to the system memory.
Note: the basetransform kind elements never return valid allocation
query before set_caps(). So, if a basetransform return an ANY sink
caps, we always fallback to system memory for it.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1711>
2020-11-17 01:21:45 +08:00
Seungha Yang
d3d2af6c84 vah264dec: Fix for long term reference picture signalling
Allocate a GArray which is used to fill
VAPictureParameterBufferH264.ReferenceFrames (called per frame),
instead of alloc/free per frame.
Also this commit is to fix the condition where long-term reference
picture is needed for VAPictureParameterBufferH264.ReferenceFrames
entry.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1813>
2020-11-16 15:06:33 +00:00
Seungha Yang
a516c79ac9 d3d11window: Prefer full color range for display target colorspace
We don't need to preserve input color range for transformed target
color space. Also some GPUs doesn't seem to be happy with 16-235
color range for RGB color space.
Also, since our default display target color space is
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709, choosing full color range
would make more sense.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1814>
2020-11-16 20:48:35 +09:00
Víctor Manuel Jáquez Leal
c118ae11ab va: allocator: dmabuf: log unknown surface format
It is possible that surface format is not assigned, keeping its default
GStreamer value: unknown, but gst_video_format_to_string() doesn't print
unknown format, so this patch does it manually.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1811>
2020-11-15 09:52:51 +01:00
Víctor Manuel Jáquez Leal
a1e8cb76e7 va: allocator: dmabuf: destroy VASurface if no pooled buffer
When gst_va_dmabuf_allocator_setup_buffer_full() receives info (not NULL) it is
supposed that this buffer is not part of the allocator pool, so it has to be
de-allocated as soon it is freed.

This patch sets the destroy notify of the assigned GstVaBufferSurface if info is
not NULL.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1811>
2020-11-15 09:52:01 +01:00
Seungha Yang
9011a58491 vah264dec: Allow missing reference picture
baseclass might provide reference picture list with null picture.
Ensure picture before filling picture information.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1809>
2020-11-14 16:17:18 +00:00
Seungha Yang
f9a0efe3ed d3d11h264dec: Add support for interlaced stream
Add support for interlaced stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1534>
2020-11-13 15:25:43 +00:00
Seungha Yang
7a53d7a4aa codecs: h264decoder: Store reference picture type using enum value
Managing reference picture type by using two variables
(ref and long_term) seems to be redundant and that can be
represented by using a single enum value.

This is to sync this implementation with gstreamer-vaapi so that
make comparison between this and gstreamer-vaapi easier and also
in order to minimize the change required for subclass to be able
to support interlaced.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1534>
2020-11-13 15:25:42 +00:00
Seungha Yang
977c3276d4 nvcodec: Fix various typo
Not sure where the DECOCER came from

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1803>
2020-11-12 13:10:13 +00:00
Víctor Manuel Jáquez Leal
5876f232ee va: comments to explain code
There are a couple part where code seems, at least to me, a bit oscure or
confusing. So let's better add an explanation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1802>
2020-11-12 13:33:26 +01:00
Sanchayan Maity
406cd3bdef gsta2dpsink: Fix GstPad leak
The sinkpad returned by a call to gst_element_get_static_pad needs to be
unrefed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Arun Raghavan
8aa6db2c8d bluez: a2dpsink: Add support for LDAC to a2dpsink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Arun Raghavan
ef3085c743 bluez: avdtpsink: Add support for LDAC to avdtpsink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1621>
2020-11-11 22:19:33 +05:30
Seungha Yang
5578e76e60 nvcodec: Add VP9 stateless decoder element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
71564f471d nvcodec: nvdecoder: Move to refcount based GstNvDecoderFrame
This refcount based way would be helpful for sharing nvdec frame among
multiple codec pictures and later zero-copy use case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
2a04fe5403 nvcodec: nvdecoder: Get rid of G_GNUC_INTERNAL
default is visibility=hidden. Don't need to use G_GNUC_INTERNAL
for new code therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
36ed24ac05 nvcodec: Add VP8 stateless decoder element
Like other nvcodec stateless decoders, the rank of this new nvvp8sldec
element will be secondary for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Seungha Yang
7c047da4b0 nvcodec: nvsldec: Fix typo in debug message
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1738>
2020-11-10 14:39:40 +00:00
Julian Bouzas
168b5f6536 nvcodec: leave g_once_init when all quarks are initialized
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1782>
2020-11-09 15:03:04 +00:00
Seungha Yang
0551d68bbb d3d11h264dec: Fix for MbaffFrameFlag and FrameNumList
As per spec 7.4.3 Slice header semantics, the flag value is derived as
MbaffFrameFlag = (mb_adaptive_frame_field_flag && !field_pic_flag)
and DXVA uses the value.
Regarding FrameNumList, in case of long-term ref, FrameNumList[i]
value should be long_term_frame_idx not long_term_pic_num.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1780>
2020-11-09 03:07:06 +09:00
Jason Pereira
cba368785b decklink: correct framerate 2KDCI 23.98
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1771>
2020-11-05 14:28:28 +00:00
Nicolas Dufresne
2950c76c8f va: Add HEVC decoding support
This add HEVC decoding support into the new VA plugin. This implementation has
been tested using the ITU comformance test (through fluster). It fails all
MAIN10 tests, as this is not implemented yet along with the following:

CONFWIN_A_Sony_1 (looks fine, but md5sum is incorrect)
PICSIZE_A_Bossen_1 (height too high)
PICSIZE_B_Bossen_1 (same)
VPSSPSPPS_A_MainConcept_1 (parser issue)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1714>
2020-11-04 17:53:23 +00:00
Seungha Yang
2f5257fd69 Revert "d3d11decoder: Use D3D11/DXGI standard colorimetry"
This reverts commit a52fc6deed.

The change breaks H264/HEVC conformance bitstream tests

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1753>
2020-11-02 17:58:23 +00:00
Seungha Yang
a52fc6deed d3d11decoder: Use D3D11/DXGI standard colorimetry
D3D11/DXGI supports smaller set of colorimetry than all possible
combination. This restriction would make more streams convertible
by using ID3D11VideoProcessor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1743>
2020-11-02 18:48:58 +09:00
Seungha Yang
a3a7e21f87 d3d11window: Use ID3D11VideoProcessor only if device supports corresponding conversion
... and drop support for ID3D11VideoProcessor if device doesn't
support ID3D11VideoContext1 interface and therefore we cannot
query conversion supportability.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1743>
2020-11-02 18:48:54 +09:00
Seungha Yang
337cb883fa d3d11h{264,265}dec: Submit picture level parameters only once
Submit PICTURE_PARAMETERS and INVERSE_QUANTIZATION_MATRIX
buffers only once per picture. Multiple submission is redundant.
Also this modification would fix broken hevc decoding with
dependent slice.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1749>
2020-11-01 14:29:42 +00:00
Seungha Yang
0bb73ec800 d3d11decoder: Get rid of framerate field from pad template
Framerate is optional value and we don't have any framerate
related restriction for those elements. This commit is to fix
negotiation failure when upstream doesn't set framerate on caps.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1747>
2020-11-01 00:51:46 +09:00
Seungha Yang
9a796482dc d3d11decoder: Allow 10bits only profiles
HEVC_VLD_Main10 and VP9_VLD_10bit_Profile2 might not support
8bit format (i.e., NV12) depending on GPU vendor.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1742>
2020-10-31 00:37:48 +09:00
Sebastian Dröge
f71493a57c decklink: Remove \n from debug output
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge
60b7bd23a8 decklink: Correctly indent everything
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge
56b2130300 decklink: Add a default profile id
This causes no changes to the profile but keeps the existing settings.
The profile can also be changed from e.g. the card's configuration
application and in that case probably should be left alone.

The default is the new value as it keeps the profile setting as it is,
which is consistent with the previous behaviour in 1.18.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 16:23:31 +02:00
Sebastian Dröge
d1df412d70 decklink: Mark internal function as static
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 13:47:51 +00:00
Sebastian Dröge
1ea2796cfc decklink: Remove some dead code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1721>
2020-10-30 13:47:51 +00:00
Sebastian Dröge
c6aca271a1 decklink: Update enum value bounds check in gst_decklink_get_mode()
The widescreen modes moved after GST_DECKLINK_MODE_2160p60 and using
them now would cause an assertion. This is a regression from
309f6187fe.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1737>
2020-10-30 10:02:32 +02:00
Xavier Claessens
dd7b672830 amc: Fix crash when encoding AVC
gstamcvideoenc.c calls gst_amc_avc_profile_to_string() with alternatives
set to NULL which causes a crash.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1732>
2020-10-29 17:51:57 +00:00
Seungha Yang
b62867ecc8 d3d11videoprocessor: Fix wrong input/output supportability check
The flag argument of ID3D11VideoProcessorEnumerator::CheckVideoProcessorFormat
method is output value, not input.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1726>
2020-10-28 15:53:54 +00:00
Seungha Yang
8f96361c81 nvcodec: nvsldec: Add support for CUDA memory
Add CUDA memory support. Note that zero copying is not supported yet

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1720>
2020-10-27 18:31:42 +00:00
Seungha Yang
fab234f2f1 d3d11memory: Adjust log level for some spammy debug messages
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang
10f622aa5d d3d11convert: Use ID3D11VideoProcessor only if device supports colorspace
Check whether conversion with given combination of input/output
format and dxgi colorspace is supported or not by driver.
If not, we should use shader.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang
6b992f291b d3d11videoprocessor: Add a method for device's conversion caps check
Add a wrapper method for
ID3D11VideoProcessorEnumerator1::CheckVideoProcessorFormatConversion.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
Seungha Yang
1e038ce322 d3d11format: Map more colorimetry with dxgi colorspace
Map more logically identical set of GstVideoColorimetry formats
with dxgi color space.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
2020-10-27 16:20:49 +00:00
He Junyan
d76204d14f va: pool: Set the video_alignment after we get image info.
The set_format() of the allocator may change the stride of the
alloc_info. We should update the video_align.stride_align based
on it. Or, we get a warning in gst_video_meta_validate_alignment().

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan
caf28d8f12 va: h264dec: Set the padding to VideoAlignment's right.
In our va implemenation, we just use image's info to map the buffer.
The padding info just plays a role as a place holder to expand the
allocation size in caps when decoding size is bigger than display
size. So the padding_right or padding_left does not change the result.
But we find if using padding_left, it is hard to meet the requirement
of gst_video_meta_validate_alignment(), when the video meta's stride
is different from the allocation width.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan
6e72f45a8f va: basedec: No need to call base class' decide_allocation().
We have already done the jobs in gst_va_base_dec_decide_allocation()
and no need to call base class' decide_allocation() again. The base
class' decide_allocation() will set_format() again and let use do the
image/surface testing again, which is low performance and no needed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan
32133c85d3 va: allocator: use _update_image_info() to set allocator parameters.
Use this standalone function to update the allocator info and make
all ensure_image() and mem_alloc() API clean.
We also change the default way of using image. We now set the non
derive manner as the default manner, and if it fails, then fallback
to the derived image manner.
On a lot of platforms, the derived image does not have caches, so the
read and write operations have very low performance.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:07 +00:00
He Junyan
e577ca140f va: allocator: Add a helper function to update the image info.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:06 +00:00
He Junyan
16ff523575 va: allocator: Decide the allocator's parameters when set_format().
Moving the parameters testing and setting from the allocator_alloc_full()
to the allocator_try(). The allocator_alloc_full() will be called every
time when we need to allocate a new memory. But all these parameters such
as the surface and the image format, rt_format, etc, are unchanged during
the whole allocator lifetime. Just setting them in set_format() is enough.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1698>
2020-10-27 14:18:06 +00:00
Sebastian Dröge
8a923af42f decklink: Reset skip counters when starting the sources
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:46:29 +02:00
Vivia Nikolaidou
675d8b347b decklink*src: Post a warning message on the bus about dropped frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:39:09 +02:00
Georg Lippitsch
a45b0c8f1a decklink*src: Aggregate dropped frame/packet logging
decklink*src currently prints a log entry for every dropped frame and
audio packet. That completely spams the logs.

This change aggregates information about dropped packets and only prints
a message once when dropping starts, and a summary when dropping ends.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/705

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/378>
2020-10-25 11:39:05 +02:00
Seungha Yang
9d810bbd81 d3d11memory: Protect view object with lock
Make resource allocation more thread-safe

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:52 +09:00
Seungha Yang
969ab3e664 d3d11convert: Add support for conversion using ID3D11VideoProcessor
Output texture of d3d11 decoder cannot have the bind flag
D3D11_BIND_SHADER_RESOURCE (meaning that it cannot be used for shader
input resource). So d3d11convert (and it's subclasses) was copying
texture into another internal texture to use d3d11 shader.
It's obviously overhead and we can avoid texture copy for
colorspace conversion or resizing via ID3D11VideoProcessor
as it supports decoder output texture.
This commit would be a visible optimization for d3d11 decoder with
d3d11compositor use case because we can avoid texture copy per frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:44 +09:00
Seungha Yang
484d510558 d3d11memory: Store ID3D11VideoProcessorOutputView object
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1718>
2020-10-25 00:38:39 +09:00
Seungha Yang
35ed7c7811 d3d11window: Reuse ID3D11VideoProcessorInputView if possible
GstMemory object could be disposed if GstBuffer is not allocated
by GstD3D11BufferPool such as via gst_buffer_copy() and/or
gst_buffer_make_writable(). So attaching qdata on GstMemory
object would cause unnecessary view alloc/free.
By using view pool which is implemented in GstD3D11Allocator,
we can avoid redundant view alloc/free.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1716>
2020-10-23 15:44:10 +00:00
Seungha Yang
6c09cdd32b d3d11memory: Implement ID3D11VideoProcessorInputView pool
Similar to ID3D11VideoDecoderOutputView pool implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1716>
2020-10-23 15:44:10 +00:00
Nicolas Dufresne
f22fc190e7 h265decoder: Add support for l0/l1
Add support for reference list needed for VA-API and some V4L2 decoders.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1713>
2020-10-21 09:05:57 -04:00
Nicolas Dufresne
f330b5ae62 h265decoder: Sync with the H264 implementation
This ensures that we get the last reference to picture being outputed,
avoiding GstBuffer structure copies and simplifying the buffer management.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1713>
2020-10-21 09:05:57 -04:00
Seungha Yang
f615677051 d3d11decoder: Directly access ID3D11VideoDecoderOutputView for decoding
Decoder output view is stored in GstD3D11Memory object instead of
wrapper struct now. So qdata is no more required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 17:56:57 +09:00
Seungha Yang
a4f324d668 d3d11memory: Implement ID3D11VideoDecoderOutputView pool
Similar to texture-array pool, we can reuse decoder output view
since the life time of output view is identical to that of texture-array.
In this way, we can avoid frequent output view alloc/free.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 17:56:52 +09:00
Seungha Yang
04376397eb d3d11memory: Move to GArray to store texture-array status
The size D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION is 2048
which is too large in practice especially for a texture
of dpb

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
2020-10-20 01:14:27 +09:00
Víctor Manuel Jáquez Leal
bcd43acd42 va: Add VP9 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1702>
2020-10-19 13:15:06 +02:00
Víctor Manuel Jáquez Leal
5e3c7f2092 codecs: vp9decoder: Pass parser as new_sequence() parameter.
In order to know the chroma format, besides profile, subsampling_x and
subsampling_y are needed (Spec 7.2.2 Color config semantics). These values are
in GstVp9Parser but not in  GstVp9Framehdr.

Also, bit_depth is available in parser but not frame header. Evenmore, those
values are copied to picture structure later.

In case of VA-API, to configure the pipeline, it is require to know the chroma
format and depth.

It is possible to know chroma and depth through caps coming from vp9parser, but
it requires string parsing. It would be less error prone to get these values
through the parser structure at new_sequence() virtual method.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1700>
2020-10-16 17:50:42 +00:00
Seungha Yang
6e30cbb3fc d3d11: Introduce d3d11compositor element
Add new video composition element which is equivalent to compositor
and glvideomixer elements. When d3d11 decoder elements are used,
d3d11compositor can do efficient graphics memory handling
(zero copying or at least copying memory on GPU memory space).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00