Commit graph

522 commits

Author SHA1 Message Date
Guillaume Desmottes
7a00688122 gltestsrc: fix src_impl leak
https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:20 +00:00
Guillaume Desmottes
a12ce7a150 gltestsrc: fix shaders ref counting
The gltestsrc element uses two shaders: color_shader and snow_shader.
Those are alternatively assigned to the SrcShader->shader pointer and
their reference was transferred to it. Only the SrcShader->shader was
unreffed (in _src_shader_deinit()) so only one shader was properly
freed, the other one was leaked.

Fixed this by giving an extra ref to SrcShader->shader and unreffing the
2 shaders in _src_smpte_free().

https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:20 +00:00
Guillaume Desmottes
8cf9e94c63 glmosaic: fix shader leak
gst_gl_mosaic_init_shader() is called twice with test_glmosaic so the
first shader was leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:19 +00:00
Matthew Waters
8ebea54758 gltransformation: use the affine transformation meta if available downstream
We can avoid a render pass if downstream supports the affine transformation meta
and increase the performance of some pipelines involving gltransformation.

Implemented by checking for the affine transformation in the allocation query
from downstream and combining our matrix with that of upstream's (or creating
our own).
2017-12-09 19:32:19 +00:00
Matthew Waters
2d62b2910c gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2017-12-09 19:32:19 +00:00
Matthew Waters
d23808a877 glbasemixer: actually attempt to propose an allocation upstream
We were always failing the allocation query as a flag was never being set to
signal a successful negotiation.  Fix by setting the required flag on a
successful caps event from upstream.
2017-12-09 19:32:19 +00:00
Matthew Waters
5efc2e8705 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2017-12-09 19:32:19 +00:00
Haihua Hu
0d1a65e86b gl: enable gldeinterlace on OpenGL ES
1.Porting the exist deinterlace shader and OpenGL callback
  to be compatible with OpenGL ES.
2.Add a our blur vertical shader to gldeinterlace.
3.Add a property named “method” to let user choose which
  deinterlace function to use. Default to choose blur vertical
  method for better performance.

[Matthew Waters]: fix name of greedyh in method property (was greedhy) and port
to git master.

https://bugzilla.gnome.org/show_bug.cgi?id=764873
2017-12-09 19:32:19 +00:00
Hyunjun Ko
40182f7959 gl: caopengllayersink: fix a minor warning
Fix "unused variable" warning

https://bugzilla.gnome.org/show_bug.cgi?id=765292
2017-12-09 19:32:19 +00:00
Sebastian Dröge
139ab08cde glimagesink: Fix indentation 2017-12-09 19:32:19 +00:00
Haihua Hu
b43af664bc glimagesink: need to clean window_id when state change form READY to NULL
When application change pipeline state NULL->READY and then READY->NULL,
glimagesink will not clear glsink->window_id. After that, when application
change state NULL->READY, the new_window_id is equal to window_id, glimagesink
will not set window handle. It will use the internal window but not the window
create by application.

https://bugzilla.gnome.org/show_bug.cgi?id=765241
2017-12-09 19:32:19 +00:00
Heinrich Fink
981beba52d gl/caopengllayersink: Actually unset caps_change flag after resize
Otherwise, the sink would execute "on_resize" for each frame.

https://bugzilla.gnome.org/show_bug.cgi?id=765194
2017-12-09 19:32:19 +00:00
Luis de Bethencourt
73110e6985 gltestsrc: don't dereference null pointer
funcs can be NULL, it is one of the two conditions of the OR statement
above, so confirm it isn't before dereferencing with funcs->free.

CID 1358388
2017-12-09 19:32:19 +00:00
Matthew Waters
458c3067e4 glbasemixer: chain up to the parent implementation 2017-12-09 19:32:19 +00:00
Matthew Waters
7f8e09523f videoaggregator: repect the result of find_best_format in the default update_caps
We weren't using the result of find_best_format at all.

Also, move the find_best_format usage to the default update_caps() to make
sure that it is also overridable.

https://bugzilla.gnome.org/show_bug.cgi?id=764363
2017-12-09 19:32:19 +00:00
Matthew Waters
aae649dc75 glvideomixer: add support for the affine transformation meta 2017-12-09 19:32:18 +00:00
Matthew Waters
9829245b2b glimagesink: support the affine transformation meta for any texture target 2017-12-09 19:32:18 +00:00
Matthew Waters
b9f77bf92b glmixer: set the current texture to 0 before mapping
If we fail mapping, we don't want to use undefined video data in the subclass.
2017-12-09 19:32:18 +00:00
Matthew Waters
366d7ac90b glmixerbin: proxy the start-time-* properties from aggregator 2017-12-09 19:32:18 +00:00
Matthew Waters
e5c43ab7fb gl/build: add missing '\' at the end of the line in MakeFile.am
Otherwise the following elements aren't included in the correct variable.

Fixes error in 'make distcheck' failing to find gstgltestsrc.h
2017-12-09 19:32:18 +00:00
Matthew Waters
79935c7ee3 gldifferencematte: port to gl3/gles2 2017-12-09 19:32:18 +00:00
Matthew Waters
cdcd234613 gltestsrc: port to gles2/gl3
This makes gltestsrc work everywhere \o/

- workaround RPi returning invalid values for positive coords in the
  checker shader
- reduce the number of iterations in the mandelbrot shader for gles2

https://bugzilla.gnome.org/show_bug.cgi?id=751540
2017-12-09 19:32:18 +00:00
Matthew Waters
55eaa869ea gltestsrc: port smpte pattern to shaders
Loosely based on patch by
Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=751540
2017-12-09 19:32:18 +00:00
Matthew Waters
b7ab7aa349 gltestsrc: implement the circular method
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2017-12-09 19:32:18 +00:00
Matthew Waters
309005b12d gltestsrc: add a generic src framework
Any unsupported pattern (circular) results in an error
2017-12-09 19:32:18 +00:00
Matthew Waters
5a68528419 glsterosplit: remove internal glupload/glcolorconvert
They are provided separately as elements and no other element contains the
internal references to glupload/glcolorconvert.
2017-12-09 19:32:18 +00:00
Vineeth TM
e92bbb2a83 bad: use new gst_element_class_add_static_pad_template()
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2017-12-09 19:32:18 +00:00
Matthew Waters
c7da2adf7f glstereo{mix,split}: allow running on GLES 2/3
It's mostly supported for GLES 2.x, fully supported on GLES 3.x
2017-12-09 19:32:17 +00:00
Matthew Waters
d1b3b63c1c gleffects; give each effect a unique long name and description
Gives applications that scrape the factory details more detailed and unique
details on the exact element.

https://bugzilla.gnome.org/show_bug.cgi?id=760566
2017-12-09 19:32:17 +00:00
Matthew Waters
c1d49430ec glfilterapp: update for the use of shaders
Fixes black output when placed in pipelines (using the default drawing).

https://bugzilla.gnome.org/show_bug.cgi?id=763365
2017-12-09 19:32:17 +00:00
Vineeth TM
cd696a0b79 glimagesink: Fix window memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=763356
2017-12-09 19:32:17 +00:00
Matthew Waters
7b2ab7279f glvideomixer: signal continuation in reset
We want to iterate over all the pads, not just the first one.  Fix by returning
TRUE in the GstAggregatorPadForeachFunc.

Removes a GST_IS_GL_CONTEXT() assertion on shutdown with >2 inputs
using gst-launch.
2017-12-09 19:32:17 +00:00
Wang Xin-yu (王昕宇)
35765bec0e glmixer: iterator didn't advance in continue statement
Leading to a deadlock.

https://bugzilla.gnome.org/show_bug.cgi?id=760873
2017-12-09 19:32:17 +00:00
Matthew Waters
7e108f4763 gl: fix the build
2d287812 was incomplete
2017-12-09 19:32:17 +00:00
Matthew Waters
e71e492413 gl: error out if the configured GL API is unsupported by our element
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2017-12-09 19:32:17 +00:00
Matthew Waters
9ac6c546de glimagesink: remove unsed reconfigure variable 2017-12-09 19:32:16 +00:00
Matthew Waters
5694cdd8ca glimagesink: don't push a reconfigure event from the GL thread
Doing so may cause deadlocks when other elements attempt destroy or created
GL resources.

https://bugzilla.gnome.org/show_bug.cgi?id=760559
2017-12-09 19:32:16 +00:00
Wang Xin-yu (王昕宇)
176149039b glvideomixer: don't leak pad's vertex buffer on release_pad
https://bugzilla.gnome.org/show_bug.cgi?id=760873
2017-12-09 19:32:16 +00:00
Matthew Waters
c1376c91ef glmixer: Remove usage of GstGLMixerFrameData
Subclasses can just iterate over the list of pads themselves

https://bugzilla.gnome.org/show_bug.cgi?id=760873
2017-12-09 19:32:16 +00:00
Matthew Waters
03fdd2fc82 glmixer: don't hold the object lock while calling into GL
Doing so can deadlock between the GL thread and the object lock e.g.
when performing reconfigure events in glimagesink on a resize event.

https://bugzilla.gnome.org/show_bug.cgi?id=760559
2017-12-09 19:32:16 +00:00
Alessandro Decina
ecdb9d6550 glvideoflip: don't ignore method changes when caps aren't set (yet) 2017-12-09 19:32:16 +00:00
Matthew Waters
d8c710d143 gleffects: identity: add the shader to the hash table
So that we don't recreate it every frame and leak memory.

https://bugzilla.gnome.org/show_bug.cgi?id=761578
2017-12-09 19:32:16 +00:00
Matthew Waters
afd3624b28 gltransformation: reconfigure the src when changing to/from passthrough
Otherwise it's very possible that any GL resources have not been created yet.
2017-12-09 19:32:16 +00:00
Matthew Waters
612ee0089f glvideoflip: correctly update the output caps on method changes
When changing methods we may need different output caps.
2017-12-09 19:32:16 +00:00
Alessandro Decina
2f8f4a5b90 gldownload: allow video/x-raw as input
...and just passthrough. This is useful for pipelines where downstream must be
non-GL but upstream can optionally be GL.
2017-12-09 19:32:16 +00:00
Wang Xin-yu (王昕宇)
46cf23b0a1 glvideomixer: fix checker vbo leak
https://bugzilla.gnome.org/show_bug.cgi?id=760925
2017-12-09 19:32:15 +00:00
Haihua Hu
3fb60ac10c gleffects: fix gleffects fisheye shader compile error
On some embedded systems, sqrt() is not supported in the shader,
use the actual value of sqrt(2) instead.

Signed-off-by: Haihua Hu <b55597@freescale.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271
2017-12-09 19:32:15 +00:00
Matthew Waters
931090bf18 glvideomixer: par may not exist in the caps
Fixes a critical in the gst-validate tests:

gst_structure_fixate_field_nearest_fraction: assertion 'gst_structure_has_field
(structure, field_name)
2017-12-09 19:32:15 +00:00
Matthew Waters
e03e983e90 videoaggregator: don't do caps processing that is not overridable
Allows the subclass to completely override the chosen src caps.

This is needed as videoaggregator generally has no idea exactly
what operation is being performed.

- Adds a fixate_caps vfunc for fixation
- Merges gst_video_aggregator_update_converters() into
  gst_videoaggregator_update_src_caps() as we need some of its info
  for proper caps handling.
- Pass the downstream caps to the update_caps vfunc

https://bugzilla.gnome.org/show_bug.cgi?id=756207
2017-12-09 19:32:15 +00:00
Matthew Waters
f8c6be86c2 glcolorbalance: return HARDWARE from get_balance_type 2017-12-09 19:32:15 +00:00
Matthew Waters
81f0d05d37 glsinkbin: add glcolorbalance element
This makes playbin not plug videobalance as glcolorbalance already exists and
implements the GstColorBalance interface.
2017-12-09 19:32:15 +00:00
Matthew Waters
2cef90184e gl: move control binding proxy implementation from glvideomixer
Other elements may need to use it's functionality
2017-12-09 19:32:15 +00:00
Matthew Waters
e3f53deb32 glcolorbalance: create the shader if it doesn't exist in the render callback
Changing the properties may result in glcolorbalance moving from passthrough to
non-passthrough and we weren't creating the shader in that case.
2017-12-09 19:32:15 +00:00
Matthew Waters
5ecc3413fd glvideoflip: incorporate the aspect ratio into the scale_x calculations
1. Otherwise rotating the video will clip and show black bars due to
   gltransformation's implementation.
2. The other option of make gltransformation aspect-agnostic produces
   incorrect output with perspective transformations.
2017-12-09 19:32:15 +00:00
Tim-Philipp Müller
e905ace0b0 gl: fix compiler warnings with gcc-6
In file included from effects/gstgleffectrgbtocurve.c:25:0:
effects/gstgleffectscurves.h:174:32: error: 'xray_curve' defined but not used
 static const GstGLEffectsCurve xray_curve = {
...
2017-12-09 19:32:15 +00:00
Matthew Waters
a15305ea02 gl: add a videoflip element
Behaves exactly the same as the non-GL videoflip element
2017-12-09 19:32:15 +00:00
Matthew Waters
0e928db89e gltransformation: always build a valid mvp matrix
The default case is to build an identity matrix.
2017-12-09 19:32:14 +00:00
Matthew Waters
e8544db8cf gltransformation: support negative scales
A scale of -1.0 means to flip the video.
2017-12-09 19:32:14 +00:00
Matthew Waters
d05bd79042 gltransformation: implement passthrough handling 2017-12-09 19:32:14 +00:00
Matthew Waters
1fe2996b01 gltransformation: implement navigation events
Reverses the transformation applied through the properties and forwards the
event.

The process for finding the coordinates on the video are as follows:
1. Convert the given pointer_x and pointer_y to model space at the near and far planes
2. Get the equation of the video plane
3. Find where the ray in 1 intersects the plane
4. Profit!
2017-12-09 19:32:14 +00:00
Matthew Waters
b25ce3f334 glimagesink: remove reduntant glimagesink from debug logging 2017-12-09 19:32:14 +00:00
Matthew Waters
731f9928dd gl: implement a colorbalance element
It performs the exact same operation as videobalance but with opengl shaders and
was tested with glvideomixer by comparing frames from videobalance and
glcolorbalance.
2017-12-09 19:32:14 +00:00
Matthew Waters
1d55ce912b glvideomixer: implement glBlendFunc and glBlendEquation
Allows more blending options than just A over B

e.g. frame comparisons are now possible.
  glvideomixer name=m
    sink_0::zorder=0
    sink_1::zorder=1
    sink_1::blend-equation-rgb={subtract,reverse-subtract}
    sink_1::blend-function-src-rgb=src-color
    sink_1::blend-function-dst-rgb=dst-color
  ! glimagesinkelement
  videotestsrc pattern=checkers-4 ! m.sink_0
  videotestsrc pattern=checkers-8 ! m.sink_1
2017-12-09 19:32:14 +00:00
Matthew Waters
a0a0e51249 glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
2017-12-09 19:32:14 +00:00
Matthew Waters
b43fa6e105 gleffects: fix shader compilation with legacy opengl
All the gleffects shaders can be run against a gles2 or a legacy opengl glsl
compiler but weren't being advertised as such.

Fixes gleffects under desktop opengl < 3.2.
2017-12-09 19:32:14 +00:00
Florent Thiéry
ce96cce1f2 glshader: fix usage doc
The property location has been changed in favor of vertex/fragment
string properties; the doc had not been updated and was still referring
to the previous property; also, now the #version header has become mandatory

https://bugzilla.gnome.org/show_bug.cgi?id=759902
2017-12-09 19:32:13 +00:00
Florent Thiéry
f18d14db45 glimagesink: Post unhandled navigation events on the bus
Based off xvimagesink implementation

https://bugzilla.gnome.org/show_bug.cgi?id=759869
2017-12-09 19:32:13 +00:00
Lubosz Sarnecki
dbcea228b2 glimagesink: Show error when video frame is not mapped.
Adds more meaningful error than
"Failed to convert multiview video buffer", which is always used
when prepare_next_buffer() fails in gst_glimage_sink_prepare().

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2017-12-09 19:32:13 +00:00
Alessandro Decina
28dbe4fffc glmemory: add gst_gl_memory_allocator_get_default
Add gst_gl_memory_allocator_get_default to get the default allocator based on
the opengl version. Allows us to stop hardcoding the PBO allocator which isn't
supported on gles2.

Fixes GL upload on iOS9 among other things.
2017-12-09 19:32:13 +00:00
Matthew Waters
09677a4d30 glimagesink: don't deadlock on resize
Performing any GL function marshalling off the GL thread with glimagesink's
render lock is prone to deadlocks between the GL thread and the non-GL thread.

What can happen is this:
1. non-GL thread attempts to function marshal to the GL thread.
2. while 1 is happening, the winsys gives an event (say resize)
3. This calls back into glimagesink which taks the render lock.
4. As the GL function marshalling is attempting to run on the GL
   and already has glimagesink's render lock locked.  This deadlocks
   as the threads are waiting for each other.
2017-12-09 19:32:13 +00:00
Matthew Waters
1673a6192f glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2017-12-09 19:32:13 +00:00
Vineeth TM
0061913f08 plugins-bad: Fix example pipelines
rename gst-launch --> gst-launch-1.0
replace old elements with new elements(ffmpegcolorspace -> videoconvert, ffenc_** -> avenc_**)
fix caps in examples

https://bugzilla.gnome.org/show_bug.cgi?id=759432
2017-12-09 19:32:12 +00:00
Matthew Waters
76a38dd66a glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2017-12-09 19:32:12 +00:00
Matthew Waters
3545d340b6 gldownload: remove helper api from the library
It was never used by anyone and is not needed anymore with the element
and GstGLMemory's transparent support for downloading textures.
2017-12-09 19:32:12 +00:00
Matthew Waters
a1cc1116b5 gltransformation: clear to transparent
Otherwise composition will result in a black frame outside the transformed
video.
2017-12-09 19:32:12 +00:00
Reynaldo H. Verdejo Pinochet
68e668168d Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2017-12-09 19:32:11 +00:00
Sebastian Dröge
c9fafe8445 glimagesink: Remove unused variable
gstglimagesink.c: In function 'gst_glimage_sink_on_draw':
gstglimagesink.c:1959:18: error: unused variable 'sync_meta' [-Werror=unused-variable]
   GstGLSyncMeta *sync_meta = NULL;
                  ^
2017-12-09 19:32:11 +00:00
Matthew Waters
9fd665c90d glimagesink: wait on the correct sync meta when rendering 2017-12-09 19:32:11 +00:00
Matthew Waters
ad237e792e glimagesink: add support for rendering external-oes textures
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2017-12-09 19:32:11 +00:00
Vineeth TM
15d9267ed5 glimagesink: Fix structure memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=758205
2017-12-09 19:32:11 +00:00
Matthew Waters
b8c1ecf268 glviewconvert: remove set_format
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2017-12-09 19:32:11 +00:00
Matthew Waters
bb1ae9042b glimagesink: fix a memory leak if the view conversion fails 2017-12-09 19:32:11 +00:00
Matthew Waters
7c52793e7c glimagesink: balance the creation/destruction of the overlay compositor
Fixes some leaks/possible segfault on when failing to create the compositor.
2017-12-09 19:32:11 +00:00
Matthew Waters
c4452041a8 glimagesink: wait on the provided sync meta provided to glimagesink 2017-12-09 19:32:10 +00:00
Tim-Philipp Müller
212ed5523b glmixerbin: fix minor leak
Don't leak removed list node.
2017-12-09 19:32:10 +00:00
Matthew Waters
c256f0285b glcolorconvert: remove unused ret variable 2017-12-09 19:32:10 +00:00
Matthew Waters
6141d3fc7e glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2017-12-09 19:32:10 +00:00
Matthew Waters
681cb5b16d glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2017-12-09 19:32:10 +00:00
Matthew Waters
68215b0a47 opengl: build/provide glstereomix/split on gles only systems 2017-12-09 19:32:10 +00:00
Matthew Waters
cfb0d7e9f3 glviewconvert: expose the element on gles2 platforms
We can do everything with gles3 however gles2 restricts us not allowing
separated or frame-by-frame multiview modes due to multiple draw buffers.
2017-12-09 19:32:09 +00:00
Matthew Waters
89122224eb glshaderelement: free the vertex and fragment strings on finalize
Fixes a memory leak when using the vertex/fragment properties.
2017-12-09 19:32:09 +00:00
Matthew Waters
3f8edbee03 glshaderelement: remove unneeded reference to <gst/gl/gstglshadervariables.h> 2017-12-09 19:32:09 +00:00
Matthew Waters
c3b69f3478 glimagesink: create a context in NULL_READY
So that it's possible for decoders et al. to request the OpenGL context
in their READY_PAUSED transition with decodebin/playbin.
2017-12-09 19:32:09 +00:00
Matthew Waters
c766ca0381 glshaderelement: implement setting arbitrary uniforms
Currently float and int are supported by default. vec2, vec3, vec4
and mat4 are supported if graphene is used.  Of course if one wants
to set custom uniforms they can also be set using the create-shader
signal.
2017-12-09 19:32:09 +00:00
Matthew Waters
06de6998e5 gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2017-12-09 19:32:09 +00:00
Matthew Waters
3a8fc708ee glshaderelement: implement on-demand create-shader signalling
One may not have an GstGLContext available or current in the thread where one
would need to update the shader.  Support this by signalling create-shader
whenever the one-shot 'update-shader' is set to TRUE.
2017-12-09 19:32:09 +00:00
Matthew Waters
9650e92bea gl/calayer: don't leak a gl shader object
We will always overwrite the ca_sink->redisplay_shader without freeing the
object.
2017-12-09 19:32:09 +00:00
Matthew Waters
2b3a224dc0 gl/caopengllayersink: port to new GstGLShader API
fixes build error:
"undefined symbols for architecture:
gst_gl_shader_compile_with_default_vf_and_check"
2017-12-09 19:32:09 +00:00
Matthew Waters
ad4109dbec glshader: port element to GstGLSLStage
- Provide a shader property to set the full shader pipeline
- Provide vertex and fragment properties for just providing simple
  shader sources.
2017-12-09 19:32:09 +00:00
Matthew Waters
f688a8f0b2 glshader: port to using GstGLSLStage objects for string management
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program.  The uniform/attribute
interface has remained the same.
2017-12-09 19:32:09 +00:00