Commit graph

200 commits

Author SHA1 Message Date
Matthew Waters
a32cd0e55e gl/gbm: ensure we call the resize callback before attempting to draw
Without this, sinks will not be notified about size changes or even the
initial size and would render at 0x0.
2019-11-05 07:27:29 +11:00
Nicola Murino
4ed345b7eb glimagesink: fix upper-left and upper-right rotate matrices 2019-10-30 14:59:40 +01:00
Thibault Saunier
909baa2360 Pass the code through codespell 2019-08-30 13:05:36 +00:00
Niels De Graef
0314b482f3 Don't pass default GLib marshallers for signals
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.

Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
2019-08-27 07:31:57 +02:00
Matthew Waters
6a37bf9bb9 gl: Don't restore the viewport on function exit
Doing so involves retrieving the current viewport from OpenGL which as
with any glGet operation, is expensive.

This means that the various sinks need to reset the viewport on draw.

In the process, fix resizing on cocoa.
2019-03-08 17:49:05 +11:00
Matthew Waters
675415bf2e gl: try to use highp precision where supported
The use of mediump as a specifier in GLSL shaders will have limited
resolution and when used as texture coordinates may become inaccurate
over texture sizes of 1024.
2019-02-28 17:26:32 +11:00
Nicolas Dufresne
32d8ed7a86 glimagesink: Don't call set_property helper in get_property 2019-02-15 21:47:56 +00:00
Sebastian Dröge
acc098a736 gl: Only unbind buffers/vertex attrib arrays if we can't directly bind the vertex array to 0
Binding the vertex array to 0 will unbind everything else already.

In the previous order older versions of the Intel GL driver caused
errors to be printed for every single call when disabling the vertex
attrib arrays after binding the vertex array to 0.
2019-01-16 14:09:18 +02:00
Matthew Waters
a164d86804 Revert "Revert "gl: use correct blend functions for unpremultiplied alpha""
This reverts commit 452d90a88c.

This was actually correct. sorry for the noise!
2018-10-05 01:21:01 +10:00
Matthew Waters
6e591403a7 glimagesink: make multiview none equivalent to mono
Fixes the internal viewconvert to not scale buffers for output with the
following pipeline:

gltestsrc ! glimagesink

It also fixes overlay composition with a resized output with an OpenGL
upstream:

gltestsrc ! timeoverlay ! glimagesink
2018-10-05 00:48:58 +10:00
Matthew Waters
452d90a88c Revert "gl: use correct blend functions for unpremultiplied alpha"
This reverts commit 779d028f27.
2018-10-05 00:03:09 +10:00
Matthew Waters
779d028f27 gl: use correct blend functions for unpremultiplied alpha
Fallback to the closest but incorrect values we had before if we can't
do this correctly.
2018-10-04 23:43:19 +10:00
Matthew Waters
57f07fcbd4 glimagesink: only update the output info iff there's a valid display_rect
Attempting to use the MAX(1, display_rect) would result in the overlay
composition attempting to draw into 1x1 buffer and calculate some
grossly incorrect sizes.

previously failing case:
gltestsrc ! textoverlay text=GStreamer ! glimagesinkelement
2018-10-04 14:28:35 +10:00
Sebastian Dröge
c5b78fdc93 gl: Rename GST_TYPE_GL_STEREO_DOWNMIX GType macro everywhere
The old one still exists but behind GST_DISABLE_DEPRECATED
2018-10-03 14:49:32 +03:00
Jan Schmidt
09584edc9a glimagesink: Correct PAR in output caps when transforming
When doing a 3D/multiview transformation and rescaling to
match the output window size, the resulting PAR may
not match the input any more and needs recalculating,
or else the GstSample reported to client-draw has the
wrong PAR.
2018-02-23 19:39:37 +11:00
Jan Schmidt
46260654a4 glimagesink: Always display with requested stereo display mode
Even if the input is monoscopic, the app might want to display
it in a different layout, to do side-by-side for VR for example,
so if the app changes the output-multiview-mode always use that.
2018-02-09 18:16:04 +11:00
Nicolas Dufresne
17b118c120 glimagesink: Allow resetting render rectangle
As documented, passing -1 to x and/or y should reset the render
rectangle to the window/display size.

https://bugzilla.gnome.org/show_bug.cgi?id=792798
2018-01-30 09:58:14 +00:00
Nicolas Dufresne
3b317ea6c2 glimagesink: Add render-rectangle property
This allow controlling the render rectangle from gst-launch-1.0.

https://bugzilla.gnome.org/show_bug.cgi?id=792798
2018-01-30 09:58:14 +00:00
Haihua Hu
4fa5c37878 glimagesink: expose should do redisplay all the time
when using internal window, window resize should work
when pause state, but expose only do redisplay when
window_id is valid. So expose should do redisplay all
the time.

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Nicolas Dufresne
707385690d Request minimum buffer even if need_pool is FALSE
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.

https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-12-09 19:32:30 +00:00
Matthew Waters
21252d450c glutils: fix matrix operations everywhere
- correct the matrix multiplication
- Use column-major matrices
  - reverse order of matrix multiplications

https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-12-09 19:32:30 +00:00
Thibault Saunier
95ac4d5175 docs: Port all docstring to gtk-doc markdown 2017-12-09 19:32:27 +00:00
Matthew Waters
61ee2685c0 gl: GL_ARRAY_BUFFER is not a part of VAO state
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-12-09 19:32:27 +00:00
Sebastian Dröge
dc28155e21 gl: Rename gst_gl_get_affine_transformation_meta_as_ndc_ext() to prevent symbol conflict
The same symbol also exists in libgstgl, although marked as private and
internal. This has no effect when doing static linking and there's a
symbol conflict.
2017-12-09 19:32:26 +00:00
Matthew Waters
69da104456 glutils: document functions 2017-12-09 19:32:26 +00:00
Matthew Waters
ceda9dc1aa gl/utils: also take care of the local GL context in query functions
Simplifies a deduplicates a lot of code in elements retrieving/setting
the local OpenGL context.
2017-12-09 19:32:26 +00:00
Matthew Waters
2b89a2c348 glwindow: remove is_running() function
It isn't necessary in correctly written programs.
2017-12-09 19:32:24 +00:00
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Haihua Hu
e41e98a127 glimagesink: Fix horizontal/vertical flip matrizes
They were swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=769371
2017-12-09 19:32:21 +00:00
Matthew Waters
3c1c5e9d83 glcontext: remove not thread-safe get/set_error()
Use GError's instead if necessary.
2017-12-09 19:32:21 +00:00
Haihua Hu
3cf27dd1c8 glimagesink: support video rotation using transform matrix
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.

https://bugzilla.gnome.org/show_bug.cgi?id=765795
2017-12-09 19:32:20 +00:00
Matthew Waters
2d62b2910c gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2017-12-09 19:32:19 +00:00
Matthew Waters
5efc2e8705 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2017-12-09 19:32:19 +00:00
Sebastian Dröge
139ab08cde glimagesink: Fix indentation 2017-12-09 19:32:19 +00:00
Haihua Hu
b43af664bc glimagesink: need to clean window_id when state change form READY to NULL
When application change pipeline state NULL->READY and then READY->NULL,
glimagesink will not clear glsink->window_id. After that, when application
change state NULL->READY, the new_window_id is equal to window_id, glimagesink
will not set window handle. It will use the internal window but not the window
create by application.

https://bugzilla.gnome.org/show_bug.cgi?id=765241
2017-12-09 19:32:19 +00:00
Matthew Waters
9829245b2b glimagesink: support the affine transformation meta for any texture target 2017-12-09 19:32:18 +00:00
Vineeth TM
e92bbb2a83 bad: use new gst_element_class_add_static_pad_template()
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2017-12-09 19:32:18 +00:00
Vineeth TM
cd696a0b79 glimagesink: Fix window memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=763356
2017-12-09 19:32:17 +00:00
Matthew Waters
9ac6c546de glimagesink: remove unsed reconfigure variable 2017-12-09 19:32:16 +00:00
Matthew Waters
5694cdd8ca glimagesink: don't push a reconfigure event from the GL thread
Doing so may cause deadlocks when other elements attempt destroy or created
GL resources.

https://bugzilla.gnome.org/show_bug.cgi?id=760559
2017-12-09 19:32:16 +00:00
Matthew Waters
b25ce3f334 glimagesink: remove reduntant glimagesink from debug logging 2017-12-09 19:32:14 +00:00
Florent Thiéry
f18d14db45 glimagesink: Post unhandled navigation events on the bus
Based off xvimagesink implementation

https://bugzilla.gnome.org/show_bug.cgi?id=759869
2017-12-09 19:32:13 +00:00
Lubosz Sarnecki
dbcea228b2 glimagesink: Show error when video frame is not mapped.
Adds more meaningful error than
"Failed to convert multiview video buffer", which is always used
when prepare_next_buffer() fails in gst_glimage_sink_prepare().

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2017-12-09 19:32:13 +00:00
Matthew Waters
09677a4d30 glimagesink: don't deadlock on resize
Performing any GL function marshalling off the GL thread with glimagesink's
render lock is prone to deadlocks between the GL thread and the non-GL thread.

What can happen is this:
1. non-GL thread attempts to function marshal to the GL thread.
2. while 1 is happening, the winsys gives an event (say resize)
3. This calls back into glimagesink which taks the render lock.
4. As the GL function marshalling is attempting to run on the GL
   and already has glimagesink's render lock locked.  This deadlocks
   as the threads are waiting for each other.
2017-12-09 19:32:13 +00:00
Sebastian Dröge
c9fafe8445 glimagesink: Remove unused variable
gstglimagesink.c: In function 'gst_glimage_sink_on_draw':
gstglimagesink.c:1959:18: error: unused variable 'sync_meta' [-Werror=unused-variable]
   GstGLSyncMeta *sync_meta = NULL;
                  ^
2017-12-09 19:32:11 +00:00
Matthew Waters
9fd665c90d glimagesink: wait on the correct sync meta when rendering 2017-12-09 19:32:11 +00:00
Matthew Waters
ad237e792e glimagesink: add support for rendering external-oes textures
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2017-12-09 19:32:11 +00:00
Vineeth TM
15d9267ed5 glimagesink: Fix structure memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=758205
2017-12-09 19:32:11 +00:00
Matthew Waters
b8c1ecf268 glviewconvert: remove set_format
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2017-12-09 19:32:11 +00:00
Matthew Waters
bb1ae9042b glimagesink: fix a memory leak if the view conversion fails 2017-12-09 19:32:11 +00:00