As per 7-42 and 7-43 the ScalingFactor's scanIdx is 0,
which is "up-right-diagonal" scan. Add APIs for converting
up-right-diagonal to raster and vise versa.
https://bugzilla.gnome.org/show_bug.cgi?id=754024
Being more strict on specification, According to 7.4.7.3,
delta_chroma_log2_weight_denom should be in the range of
[(0 - luma_log2_weight_denom), (7 - luma_log2_weight_denom)]
https://bugzilla.gnome.org/show_bug.cgi?id=754024
During allocation query, when this element is not passthrough, it must
relay the overlay compostion meta and it's parameters. Fortunatly, base
transform can do this for us.
https://bugzilla.gnome.org/show_bug.cgi?id=753850
GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some
android emulator doesn't support this feature. To prevent confusion for
developer, the error message need to be more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=753905
Removes the redundant GL object creation/deletion on every
decide_allocation call which is being called for every caps change.
Thus reduces the required GL state changes on reconfigure events
which are being sent by glimagesink/xvimagesink
Instead of checking for the gstreamer-video-1.0 package is installed,
just assume it is since we already check for the -base dependency.
With this replace the GST_VIDEO_* variables in makefiles and directly
link with libgstvideo.
https://bugzilla.gnome.org/show_bug.cgi?id=753820
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
There are several cases where a HLS server could temporarily have wrong
fragments, or reconfigure the playlist. In those cases, when we get
fragment download failures, we *really* want to wait a bit (for the next
playlist update) before retrying to get fragments.
Previously this method was first checking to see if there was next fragments
(according to the previous manifest update) before waiting for the next update.
The problem was that if that if there is a temporary failure on the server,
that's uncorrelated to whether the manifest contains next fragments or not.
The SPS struct might be filled out by a call to
gst_h264_parser_parse_subset_sps, which fills out
dynamically allocated data and requires a call
to gst_h264_sps_clear() to free it. Also make sure
to clear out any allocated SPS data when returning
an error.
https://bugzilla.gnome.org/show_bug.cgi?id=753306
The urn:mpeg:dash:utc:http-head:2014 method of time synchronisation
uses an HTTP HEAD request to a specified URL and then parses the
Date: HTTP response header.
This commit adds support to dashdemux for this method of time
synchronisation by making a HEAD request and then parsing the Date:
response.
This commit adds support to gstfragment to return the HTTP headers
and to uridownloader to support HEAD requests. To avoid creating a
new API, the RANGE get function is re-used (abused?) with start=-1
and end=-1 to indicate a HEAD request.
https://bugzilla.gnome.org/show_bug.cgi?id=752413
ChromaLog2WeightDenom = luma_log2_weight_denom + delta_chroma_log2_weight_denom
The value of ChromaLog2WeightDenom should be in the range of 0 to 7 and
the value luma_log2_weight_denom should be also in the range of 0 to 7.
Which means , delta_chroma_log2_weight_denom can have values in the range
between -7 and 7.
https://bugzilla.gnome.org/show_bug.cgi?id=753552
Adding this private header to the list of sources. We don't want to make
this header public, but we need it in the list of sources otherwise it
won't be included in the tarball. This fixes make distcheck.
This regression was introduced by commit 1a6fe3db
Depending on the bytes order we will get BGRA (little) and ARGB (big)
from the composition overlay buffer while our GL code expects RGBA. Add
a fragment shader that do this conversion.
https://bugzilla.gnome.org/show_bug.cgi?id=752842
In the case where you have a source giving the GstAggregator smaller
buffers than it uses, when it reaches a timeout, it will consume the
first buffer, then try to read another buffer for the pad. If the
previous element is not fast enough, it may get the next buffer even
though it may be queued just before. To prevent that race, the easiest
solution is to move the queue inside the GstAggregatorPad itself. It
also means that there is no need for strange code cause by increasing
the min latency without increasing the max latency proportionally.
This also means queuing the synchronized events and possibly acting
on them on the src task.
https://bugzilla.gnome.org/show_bug.cgi?id=745768
We can't know if the GstGLUpload type is initialized at this point already,
and thus our debug category might not be initialized yet... and cause an
assertion here.
As we don't print debug output for any of the other transform functions, let's
defer this problem for now.
Before aggregator based elements always started at running time 0,
now it's possible to select the first input buffer running time or
explicitly set a start-time value.
https://bugzilla.gnome.org/show_bug.cgi?id=749966
Adding a pad will add a new upstream that might have a bigger minimum latency,
so we might have to wait longer. Or it might be the first live upstream, in
which case we will have to start deadline based aggregation.
Removing a pad will remove a new upstream that might have had the biggest
latency, so we can now stop waiting a bit earlier. Or it might be the last
live upstream, in which case we can stop deadline based aggregation.
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
If a ContentProtection element is present in an AdaptationSet element,
send Protection events on the source pad, so that qtdemux can use this
information to correctly generate its source caps for DASH CENC
encrypted streams.
This allows qtdemux to support CENC encrypted DASH streams where the
content protection specific information is carried in the MPD file
rather than in pssh boxes in the initialisation segments.
This commit adds a new function to the adaptivedemux base class to allow
a GstEvent to be queued for a stream. The queue of events are sent the
next time a buffer is pushed for that stream.
https://bugzilla.gnome.org/show_bug.cgi?id=705991
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
Sometimes the last fragment does not exist because of rounding errors with the
durations. Just finish the stream gracefully instead of erroring out instead.
Segment start/time/position/base should only be modified if this is the first
time we send a segment, otherwise we will override values from the seek
segment if new streams have to be exposed as part of the seek.
Segment base should be calculated from the segment start based on the stream's
own segment, not the demuxer's segment. Both might differ slightly because of
the presentationTimeOffset.
Always add the presentationTimeOffset (relative to the period start, not
timestamp 0) to the segment start after resetting the stream's segment based
on the demuxer's segment (i.e. after seeks or stream restart). Also make sure
to keep the stream's segment up to date and not just send a new segment event
without storing the segment in the stream.
https://bugzilla.gnome.org/show_bug.cgi?id=745455
And include the presentation offset in the last known position for each
stream, and just because we can also keep track of the latest known position
inside the demuxer segment.
It's going to return EOS if the period ended or otherwise there is just no
next fragment left. If we don't store the last return value, it will always
stay OK and gst_adaptive_demux_combine_flows() will always return OK instead
of EOS once all streams are done.
This partially switches period changes in DASH by at least trying to switch
instead of just stopping. What is still left is that after a period change
with DASH the times all start at 0 again instead of continuing.
The problem here was that after removing the formats and
all the things we could convert, we then intersected these
caps with the template caps.
Hence if a subclass offered permissive sink templates
(eg all the possible formats videoconvert handles), but only
one output format, then at negotiation time getcaps returned
caps with the format restricted to that format, even though
we do handle conversion.
https://bugzilla.gnome.org/show_bug.cgi?id=751255
- add data pointer to GstJpegSegment and pass segment
to all parsing functions, rename accordingly
- shorten GstJpegMarkerCode enum type name to GstJpegMarker
- move function gtk-doc blurbs into .c file
- add since markers
- flesh out docs for SOF markers
https://bugzilla.gnome.org/show_bug.cgi?id=673925
Fix scan for next marker code when there is an odd number of filler
(0xff) bytes before the actual marker code. Also optimize the loop
to execute with fewer instructions (~10%).
This fixes parsing for Spectralfan.mov.
The size of a marker segment is defined to be exclusive of any initial
marker code. So, fix the size for SOI, EOI and APPn segments but also
the size of any possible segment that is usually "reserved" or not
explicitly defined.
https://bugzilla.gnome.org/show_bug.cgi?id=707447
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
Switch the increment of markersize from when it is used to when it is
returned from compute_resync_marker_size.
This also makes the CHECK_REMAINING in gst_mpeg4_parse_video_packet_header
check for the actually required number of bits now and not one too few.
https://bugzilla.gnome.org/show_bug.cgi?id=739345
This reverts commit 916b954315.
Clearly something else was intended, and it also makes
more sense to add the extra bit. The resync marker is
N zero bits plus a 1 bit, and the pattern/mask needs to
be run on N+1 bits too.
(Even after the rever the code doesn't do that of course, so
it still needs to be fixed differently.)
https://bugzilla.gnome.org/show_bug.cgi?id=739345
When set, it causes videoaggregator to repeatedly aggregate the last buffer on
an EOS pad instead of skipping it and outputting silence. This is useful, for
instance, while playing back files seamless one after the other, to avoid
videoaggregator ever outputting silence (the checkerboard pattern).
It is to be noted that if all the pads on videoaggregator have this property set
on them, the mixer will never forward EOS downstream for obvious reasons. Hence,
at least one pad with 'ignore-eos' set to FALSE must send EOS to the mixer
before it will be forwarded downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=748946
Short sections have 3 bytes of common header, while other sections
have 8 bytes of common header. If packetizing common header of short
section, we should stop after the first 3 bytes.
https://bugzilla.gnome.org/show_bug.cgi?id=735653
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
5697b6b89b causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
It's true that we shouldn't consider errors fatal immediately, but if we
always ignore them we will loop infinitely on live streams with segments
that can't be downloaded at all.
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
Add preserve_update_caps_result boolean on the class to allow
sub-classes to disable videoaggregator removing sizes and framerate
from the update_caps() return result.
A return value of GST_FLOW_OK with a NULL buffer from get_output_buffer()
means the sub-class doesn't want to produce an output buffer, so
skip it.
If gst_videoaggregator_do_aggregate() generates an error, make sure
to propagate it - don't just ignore and discard the error by
over-writing it with the gst_pad_push() result.
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.