gstreamer/subprojects/gst-plugins-bad/sys/d3d12
Seungha Yang 7829315305 d3d12memory: Define new D3D12 map flags
Define GST_MAP_READ_D3D12 and GST_MAP_READ_D3D12 flags

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
2024-04-01 10:37:50 +00:00
..
gstd3d12-private.h d3d12device: Keep device object permanently 2024-03-19 12:03:55 +00:00
gstd3d12.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12_fwd.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12av1dec.cpp d3d12av1dec: Fix object type name on multi-gpu system 2024-01-24 22:35:17 +00:00
gstd3d12av1dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12basefilter.cpp d3d12: Add a helper method for device equality check 2024-04-01 10:37:49 +00:00
gstd3d12basefilter.h d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12bufferpool.cpp d3d12bufferpool: Use d3dx12.h format table 2024-04-01 10:37:49 +00:00
gstd3d12bufferpool.h d3d12: Add GstD3D12BufferPool 2023-09-19 08:52:04 +00:00
gstd3d12commandallocatorpool.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12commandallocatorpool.h d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12commandlistpool.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12commandlistpool.h d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12commandqueue.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12commandqueue.h d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12compat.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12compositor.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12compositor.h d3d12: Add compositor element 2024-01-02 13:02:47 +00:00
gstd3d12convert.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12convert.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12converter-builder.cpp d3d12: Port to d3dshader library 2024-03-25 00:02:12 +09:00
gstd3d12converter-builder.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12converter.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12converter.h d3d12videosink: Add support for 3D transformation 2024-01-07 13:38:44 +00:00
gstd3d12decoder.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12decoder.h d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12descriptorpool.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12descriptorpool.h d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12device.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12device.h d3d12: Remove device11on12 wrapping layer 2024-04-01 10:37:49 +00:00
gstd3d12download.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12download.h d3d12: Add d3d12download element 2023-09-19 08:52:04 +00:00
gstd3d12dpbstorage.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12dpbstorage.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12dxgicapture.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12dxgicapture.h d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12encoder.cpp d3d12memory: Define new D3D12 map flags 2024-04-01 10:37:50 +00:00
gstd3d12encoder.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoderbufferpool.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoderbufferpool.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12fencedatapool.cpp d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12fencedatapool.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12format.cpp d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12format.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12graphicscapture.cpp d3d12memory: Define new D3D12 map flags 2024-04-01 10:37:50 +00:00
gstd3d12graphicscapture.h d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12h264dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12h264dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12h264enc.cpp d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12h264enc.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12h265dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12h265dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12ipc.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipc.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcclient.cpp d3d12: Remove device11on12 wrapping layer 2024-04-01 10:37:49 +00:00
gstd3d12ipcclient.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcserver.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcserver.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcsink.cpp d3d12memory: Define new D3D12 map flags 2024-04-01 10:37:50 +00:00
gstd3d12ipcsink.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcsrc.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcsrc.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12memory-private.h d3d12decoder: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag 2024-01-14 13:10:56 +00:00
gstd3d12memory.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12memory.h d3d12memory: Define new D3D12 map flags 2024-04-01 10:37:50 +00:00
gstd3d12mpeg2dec.cpp d3d12: Add MPEG-2 decoder 2024-01-25 11:45:23 +00:00
gstd3d12mpeg2dec.h d3d12: Add MPEG-2 decoder 2024-01-25 11:45:23 +00:00
gstd3d12overlaycompositor.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12overlaycompositor.h d3d12: Add support for cross-compile 2024-03-25 11:41:25 +00:00
gstd3d12pluginutils.cpp d3d12memory: Define new D3D12 map flags 2024-04-01 10:37:50 +00:00
gstd3d12pluginutils.h d3d12: Add buffer copy helper method 2024-03-22 23:09:05 +09:00
gstd3d12screencapture.cpp d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12screencapture.h d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12screencapturedevice.cpp d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturedevice.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturesrc.cpp d3d12: Add a helper method for device equality check 2024-04-01 10:37:49 +00:00
gstd3d12screencapturesrc.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12testsrc.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12testsrc.h d3d12: Add testsrc element 2024-01-02 13:02:46 +00:00
gstd3d12upload.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12upload.h d3d12: Add upload element 2023-12-29 14:39:00 +00:00
gstd3d12utils.cpp d3d12memory: Implement NT handle caching and custom user data support 2024-03-08 01:03:28 +09:00
gstd3d12utils.h d3d12memory: Implement NT handle caching and custom user data support 2024-03-08 01:03:28 +09:00
gstd3d12videosink.cpp d3d12: Add a helper method for device equality check 2024-04-01 10:37:49 +00:00
gstd3d12videosink.h d3d12: Add video sink element 2023-12-29 14:39:00 +00:00
gstd3d12vp8dec.cpp d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
gstd3d12vp8dec.h d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
gstd3d12vp9dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12vp9dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12window.cpp d3d12: Make resource getter methods consistent 2024-04-01 10:37:49 +00:00
gstd3d12window.h d3d12videosink: Add gamma, primaries and sampling filter properties 2024-01-07 13:38:44 +00:00
meson.build d3d12: Remove device11on12 wrapping layer 2024-04-01 10:37:49 +00:00
plugin.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00