d3d12: Add compositor element

Adding d3d12compositor element. d3d12compositor will build GPU commands
asynchronously and each command is serialized at final render stage.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
This commit is contained in:
Seungha Yang 2023-12-31 00:29:10 +09:00 committed by GStreamer Marge Bot
parent 996346f8d3
commit a1ba38cd64
10 changed files with 3007 additions and 0 deletions

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@ -11349,6 +11349,78 @@
},
"rank": "none"
},
"d3d12compositor": {
"author": "Seungha Yang <seungha@centricular.com>",
"description": "A Direct3D12 compositor",
"hierarchy": [
"GstD3D12Compositor",
"GstVideoAggregator",
"GstAggregator",
"GstElement",
"GstObject",
"GInitiallyUnowned",
"GObject"
],
"interfaces": [
"GstChildProxy"
],
"klass": "Filter/Editor/Video/Compositor",
"pad-templates": {
"sink_%%u": {
"caps": "video/x-raw(memory:D3D12Memory):\n format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }\n width: [ 1, 2147483647 ]\n height: [ 1, 2147483647 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }\n width: [ 1, 2147483647 ]\n height: [ 1, 2147483647 ]\n framerate: [ 0/1, 2147483647/1 ]\n",
"direction": "sink",
"presence": "request",
"type": "GstD3D12CompositorPad"
},
"src": {
"caps": "video/x-raw(memory:D3D12Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, Y42B, Y444, Y444_16LE, GRAY8, GRAY16_LE }\n width: [ 1, 2147483647 ]\n height: [ 1, 2147483647 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, Y42B, Y444, Y444_16LE, GRAY8, GRAY16_LE }\n width: [ 1, 2147483647 ]\n height: [ 1, 2147483647 ]\n framerate: [ 0/1, 2147483647/1 ]\n",
"direction": "src",
"presence": "always",
"type": "GstAggregatorPad"
}
},
"properties": {
"adapter": {
"blurb": "Adapter index for creating device (-1 for default)",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": false,
"default": "-1",
"max": "2147483647",
"min": "-1",
"mutable": "ready",
"readable": true,
"type": "gint",
"writable": true
},
"background": {
"blurb": "Background type",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": false,
"default": "checker (0)",
"mutable": "null",
"readable": true,
"type": "GstD3D12CompositorBackground",
"writable": true
},
"ignore-inactive-pads": {
"blurb": "Avoid timing out waiting for inactive pads",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": false,
"default": "false",
"mutable": "null",
"readable": true,
"type": "gboolean",
"writable": true
}
},
"rank": "none"
},
"d3d12convert": {
"author": "Seungha Yang <seungha@centricular.com>",
"description": "Performs resizing, colorspace conversion, cropping and flipping/rotating using Direct3D12",
@ -11881,6 +11953,169 @@
],
"kind": "object"
},
"GstD3D12CompositorBackground": {
"kind": "enum",
"values": [
{
"desc": "Checker pattern",
"name": "checker",
"value": "0"
},
{
"desc": "Black",
"name": "black",
"value": "1"
},
{
"desc": "White",
"name": "white",
"value": "2"
},
{
"desc": "Transparent Background to enable further compositing",
"name": "transparent",
"value": "3"
}
]
},
"GstD3D12CompositorOperator": {
"kind": "enum",
"values": [
{
"desc": "Source",
"name": "source",
"value": "0"
},
{
"desc": "Over",
"name": "over",
"value": "1"
}
]
},
"GstD3D12CompositorPad": {
"hierarchy": [
"GstD3D12CompositorPad",
"GstVideoAggregatorPad",
"GstAggregatorPad",
"GstPad",
"GstObject",
"GInitiallyUnowned",
"GObject"
],
"kind": "object",
"properties": {
"alpha": {
"blurb": "Alpha of the picture",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "1",
"max": "1",
"min": "0",
"mutable": "null",
"readable": true,
"type": "gdouble",
"writable": true
},
"height": {
"blurb": "Height of the picture",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "0",
"max": "2147483647",
"min": "-2147483648",
"mutable": "null",
"readable": true,
"type": "gint",
"writable": true
},
"operator": {
"blurb": "Blending operator to use for blending this pad over the previous ones",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "over (1)",
"mutable": "null",
"readable": true,
"type": "GstD3D12CompositorOperator",
"writable": true
},
"sizing-policy": {
"blurb": "Sizing policy to use for image scaling",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "none (0)",
"mutable": "null",
"readable": true,
"type": "GstD3D12CompositorSizingPolicy",
"writable": true
},
"width": {
"blurb": "Width of the picture",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "0",
"max": "2147483647",
"min": "-2147483648",
"mutable": "null",
"readable": true,
"type": "gint",
"writable": true
},
"xpos": {
"blurb": "X position of the picture",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "0",
"max": "2147483647",
"min": "-2147483648",
"mutable": "null",
"readable": true,
"type": "gint",
"writable": true
},
"ypos": {
"blurb": "Y position of the picture",
"conditionally-available": false,
"construct": false,
"construct-only": false,
"controllable": true,
"default": "0",
"max": "2147483647",
"min": "-2147483648",
"mutable": "null",
"readable": true,
"type": "gint",
"writable": true
}
}
},
"GstD3D12CompositorSizingPolicy": {
"kind": "enum",
"values": [
{
"desc": "None: Image is scaled to fill configured destination rectangle without padding or keeping the aspect ratio",
"name": "none",
"value": "0"
},
{
"desc": "Keep Aspect Ratio: Image is scaled to fit destination rectangle specified by GstD3D12CompositorPad:{xpos, ypos, width, height} with preserved aspect ratio. Resulting image will be centered in the destination rectangle with padding if necessary",
"name": "keep-aspect-ratio",
"value": "1"
}
]
},
"GstD3D12SamplingMethod": {
"kind": "enum",
"values": [

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@ -0,0 +1,38 @@
/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/video/gstvideoaggregator.h>
#include "gstd3d12.h"
G_BEGIN_DECLS
#define GST_TYPE_D3D12_COMPOSITOR_PAD (gst_d3d12_compositor_pad_get_type())
G_DECLARE_FINAL_TYPE (GstD3D12CompositorPad, gst_d3d12_compositor_pad,
GST, D3D12_COMPOSITOR_PAD, GstVideoAggregatorPad)
#define GST_TYPE_D3D12_COMPOSITOR (gst_d3d12_compositor_get_type())
G_DECLARE_FINAL_TYPE (GstD3D12Compositor, gst_d3d12_compositor,
GST, D3D12_COMPOSITOR, GstVideoAggregator)
G_END_DECLS

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@ -0,0 +1,49 @@
/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
static const float blocksize = 8.0;
static const float4 high = float4 (0.667, 0.0, 0.0, 1.0);
static const float4 low = float4 (0.333, 0.0, 0.0, 1.0);
struct PS_INPUT
{
float4 Position : SV_POSITION;
};
struct PS_OUTPUT
{
float4 Plane : SV_TARGET;
};
PS_OUTPUT PSMain_checker_luma (PS_INPUT input)
{
PS_OUTPUT output;
if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {
if ((input.Position.y % (blocksize * 2.0)) >= blocksize)
output.Plane = low;
else
output.Plane = high;
} else {
if ((input.Position.y % (blocksize * 2.0)) < blocksize)
output.Plane = low;
else
output.Plane = high;
}
return output;
}

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@ -0,0 +1,49 @@
/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
static const float blocksize = 8.0;
static const float4 high = float4 (0.667, 0.667, 0.667, 1.0);
static const float4 low = float4 (0.333, 0.333, 0.333, 1.0);
struct PS_INPUT
{
float4 Position : SV_POSITION;
};
struct PS_OUTPUT
{
float4 Plane : SV_TARGET;
};
PS_OUTPUT PSMain_checker_rgb (PS_INPUT input)
{
PS_OUTPUT output;
if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {
if ((input.Position.y % (blocksize * 2.0)) >= blocksize)
output.Plane = low;
else
output.Plane = high;
} else {
if ((input.Position.y % (blocksize * 2.0)) < blocksize)
output.Plane = low;
else
output.Plane = high;
}
return output;
}

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@ -0,0 +1,49 @@
/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
static const float blocksize = 8.0;
static const float4 high = float4 (0.5, 0.5, 0.667, 1.0);
static const float4 low = float4 (0.5, 0.5, 0.333, 1.0);
struct PS_INPUT
{
float4 Position : SV_POSITION;
};
struct PS_OUTPUT
{
float4 Plane : SV_TARGET;
};
PS_OUTPUT PSMain_checker_vuya (PS_INPUT input)
{
PS_OUTPUT output;
if ((input.Position.x % (blocksize * 2.0)) >= blocksize) {
if ((input.Position.y % (blocksize * 2.0)) >= blocksize)
output.Plane = low;
else
output.Plane = high;
} else {
if ((input.Position.y % (blocksize * 2.0)) < blocksize)
output.Plane = low;
else
output.Plane = high;
}
return output;
}

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@ -0,0 +1,33 @@
/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
struct VS_INPUT
{
float4 Position : POSITION;
};
struct VS_OUTPUT
{
float4 Position : SV_POSITION;
};
VS_OUTPUT VSMain_pos (VS_INPUT input)
{
return input;
}

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@ -148,6 +148,10 @@ hlsl_sources = [
['VSMain_color', 'vs_6_0'],
['PSMain_snow', 'ps_6_0'],
['PSMain_checker', 'ps_6_0'],
['PSMain_checker_luma', 'ps_6_0'],
['PSMain_checker_rgb', 'ps_6_0'],
['PSMain_checker_vuya', 'ps_6_0'],
['VSMain_pos', 'vs_6_0'],
]
foreach shader : hlsl_sources

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@ -6,6 +6,7 @@ d3d12_sources = [
'gstd3d12commandallocatorpool.cpp',
'gstd3d12commandlistpool.cpp',
'gstd3d12commandqueue.cpp',
'gstd3d12compositor.cpp',
'gstd3d12converter-builder.cpp',
'gstd3d12converter.cpp',
'gstd3d12convert.cpp',

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@ -34,6 +34,7 @@
#include "gstd3d12upload.h"
#include "gstd3d12videosink.h"
#include "gstd3d12testsrc.h"
#include "gstd3d12compositor.h"
#include "gstd3d12h264dec.h"
#include "gstd3d12h265dec.h"
#include "gstd3d12vp9dec.h"
@ -116,6 +117,8 @@ plugin_init (GstPlugin * plugin)
"d3d12videosink", GST_RANK_NONE, GST_TYPE_D3D12_VIDEO_SINK);
gst_element_register (plugin,
"d3d12testsrc", GST_RANK_NONE, GST_TYPE_D3D12_TEST_SRC);
gst_element_register (plugin,
"d3d12compositor", GST_RANK_NONE, GST_TYPE_D3D12_COMPOSITOR);
return TRUE;
}