gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12format.h
Seungha Yang 660f2d7d27 d3d12: Add convert element
Implement converter object with convert element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00

87 lines
3.1 KiB
C

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include "gstd3d12_fwd.h"
G_BEGIN_DECLS
struct _GstD3D12Format
{
GstVideoFormat format;
/* direct mapping to dxgi format if applicable */
DXGI_FORMAT dxgi_format;
/* formats for texture processing */
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES];
/* extra format used for unordered access view (unused) */
DXGI_FORMAT uav_format[GST_VIDEO_MAX_PLANES];
/* D3D12_FORMAT_SUPPORT1 flags */
guint format_support1[GST_VIDEO_MAX_PLANES];
/* D3D12_FORMAT_SUPPORT2 flags (unused) */
guint format_support2[GST_VIDEO_MAX_PLANES];
/*< private >*/
guint padding[GST_PADDING_LARGE];
};
typedef struct _GstD3D12ColorMatrix
{
gdouble matrix[3][3];
gdouble offset[3];
gdouble min[3];
gdouble max[3];
} GstD3D12ColorMatrix;
GstVideoFormat gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format);
gboolean gst_d3d12_dxgi_format_to_resource_formats (DXGI_FORMAT format,
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES]);
void gst_d3d12_color_matrix_init (GstD3D12ColorMatrix * matrix);
gchar * gst_d3d12_dump_color_matrix (GstD3D12ColorMatrix * matrix);
gboolean gst_d3d12_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
const GstVideoInfo * out_info,
GstD3D12ColorMatrix * matrix);
gboolean gst_d3d12_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
const GstVideoInfo * out_rgb_info,
GstD3D12ColorMatrix * matrix);
gboolean gst_d3d12_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
const GstVideoInfo * out_yuv_info,
GstD3D12ColorMatrix * matrix);
gboolean gst_d3d12_color_primaries_matrix_unorm (const GstVideoColorPrimariesInfo * in_info,
const GstVideoColorPrimariesInfo * out_info,
GstD3D12ColorMatrix * matrix);
G_END_DECLS