Commit graph

38 commits

Author SHA1 Message Date
Seungha Yang
e0def6b355 d3d11videosink: Handle double click and modifier
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6491>
2024-04-18 20:19:38 +00:00
Seungha Yang
d002acdd0c d3d11videosink: Fix rendering on keyed mutex enabled handle
As of the commit 69b2e1565c,
keyed mutex will be handled by the memory object.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3468
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6600>
2024-04-12 14:46:20 +00:00
Alexander Slobodeniuk
7b69d1758f d3d11videosink: disconnect signals before releasing the window
It might happen that the key event arrives when the d3d11videosink
is stopping. In case of GstD3D11WindowWin32 it can raise a
navigation event even when the sink is already freed, because the
window object's refcount may reach 0 in the window thread. In
other words sometimes the GstD3D11WindowWin32 lives few ms more
then the GstD3D11VideoSink, because it's freed asynchronously.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6476>
2024-03-30 16:02:12 +00:00
Seungha Yang
107edc0c07 d3d11videosink: Add redraw-on-update property
If users update geometry related properties very frequently
for a stream to be animated, redrawing on every update
can make rendering choppy or can be a performance bottleneck.
To address the issue, adding a property to control the behavior
of redrawing scene when geometry related properties are updated.

Also, do not resize swapchain on such property update, since
re-allocating backbuffer and multi-sampled render target is
unnecessary in that case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5575>
2023-10-30 11:15:35 +00:00
Seungha Yang
e7069984df d3d11videosink: Add sampling-method property
Identical to "method" property in d3d11convert element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5572>
2023-10-28 23:12:30 +09:00
Seungha Yang
63bb0b8de7 d3d11videosink: Add support for transform and MSAA
Adding properties for 3D rotation with arbitrary angle
and scaling. And adding Multi Sampling Anti-Aliasing rendering
support to smooth borders if arbitrary angle is applied

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5532>
2023-10-28 09:58:16 +00:00
Adrien De Coninck
65365caa21 d3d11videosink: post "have-window-handle" element message on the bus
* when window_id is not user-provided and window_type==GST_D3D11_WINDOW_NATIVE_TYPE_HWND
* allows user to retrieve internally created window handle
  * for custom positionning
  * for custom icons
  * ...

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5544>
2023-10-24 16:32:36 +02:00
Seungha Yang
94eadc9810 d3d11videosink: Fixing unexpected overlay composition meta drops
A buffer can hold multiple GstVideoOverlayCompositionMeta objects.
Should scan all metas on a buffer and render all overlay rectangles
if any.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4862>
2023-06-15 00:35:09 +00:00
Seungha Yang
8e1677bd6a d3d11videosink: Fix error on pause and play
The show_frame() can be called without prepare() call on paused to
playing state change. Thus the prepared buffer should not be cleared
on show_frame()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4700>
2023-05-25 13:24:43 +00:00
Seungha Yang
ad70dd64f9 d3d11videosink: Add render-rectangle property
... and resize HWND on GstVideoOverlay::set_render_rectangle even when
we are rendering without external HWND

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2563
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4653>
2023-05-17 23:06:05 +00:00
Seungha Yang
e34397ab09 d3d11: Update element meta
Make them consistent, update outdated description and fix some typos

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4619>
2023-05-12 20:13:58 +00:00
Seungha Yang
ebcebe548d d3d11videosink: Don't clear prepared buffer on unlock_stop()
That can be called between prepare() and render() which results in
unexpected error flow return

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4583>
2023-05-10 16:20:41 +00:00
Aleksandr Slobodeniuk
e683000573 d3d11videosink: fix race conditions in win32 window
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.

NOTE: a unit test that reproduces this cases have been added
in the previous commit.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4260>
2023-04-03 11:19:11 +00:00
Seungha Yang
26dd6c5c26 d3d11videosink: Fix rendering on external handle
Partial revert of the commit 068a5c1053.
That introduced size mismatch between internal and external HWND

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4006>
2023-02-20 22:35:27 +00:00
Seungha Yang
068a5c1053 d3d11videosink: Move potentially time-consuming operations to ::prepare()
Move following tasks to ::prepare() from ::show_frame()
* CPU -> GPU upload
* GstD3D11Window object setup, including input caps change handling

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3574>
2022-12-17 02:11:07 +09:00
Seungha Yang
a27c5c81df d3d11videosink: Fix deadlock when parent window is busy
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
  to the parent window, so that internal (child) window can be
  constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
  state change (to GST_STATE_NULL) but streaming thread is
  blocked and waiting for app thread

To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570>
2022-12-15 17:37:48 +00:00
Seungha Yang
b9b3a9c4e1 d3d11: Use correct ref/unref methods
Those objects are GstObject subclasses

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3479>
2022-11-28 18:50:03 +00:00
Seungha Yang
6974b6f6ff d3d11: Update for documentation
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
  properties
* Add doc caps
* Increase deinterlace max resolution

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250>
2022-10-24 12:42:51 +00:00
Seungha Yang
573a0489f6 d3d11videosink: Add "emit-present" property
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176>
2022-10-18 21:19:01 +00:00
Seungha Yang
0a65aaa6d2 d3d11videosink: Add display-format property
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923>
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6 d3d11videosink: Add present signal
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923>
2022-08-24 17:44:49 +00:00
Seungha Yang
7bcfccd0bd d3d11: Use CRITICAL_SECTION instead of GRecMutex
The GRecMutex abstraction (and heap allocation happens in GLib)
is unnecessary for this plugin.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2914>
2022-08-18 17:48:57 +00:00
Seungha Yang
f89cb98495 d3d11videosink: Add gamma-mode and primaries-mode properties
Allows controlling gamma remap and/or chromatic adaptation behavior.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 02:48:57 +09:00
Seungha Yang
7d4a1a5beb d3d11videosink: Early terminate mouse/keyboard event handling
... and add missing null check (plus coding style fix)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824>
2022-08-02 14:24:22 +00:00
Seungha Yang
7a48843ca6 d3d11: Remove video processor
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5 d3d11videosink: Add support for rotation
Adding "rotate-method" property

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
4e75ca0351 d3d11videosink: Protect window with lock at every place
Access to the object should be thread safe to support runtime
property update

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502 d3d11videosink: Use single GstD3D11Converter object
GstD3D11Converter supports videoprocessor and texture upload.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:40:47 +09:00
Seungha Yang
1043481247 d3d11videosink: Fix for force-aspect-ratio setting when rendering on shared texture
Set specified force-aspect-ratio value on window object
in case of shared texture rendering as well

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1304
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2671>
2022-06-29 09:04:33 +00:00
Seungha Yang
aca71fd692 d3d11: Update gst_d3d11_allocation_params_new() interface
Define GST_D3D11_ALLOCATION_FLAG_DEFAULT (0) value instead of
casting enum type everywhere. And pass D3D11_RESOURCE_MISC_FLAG value

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
2022-06-27 19:33:57 +00:00
Seungha Yang
170271b86f d3d11: Revert staging buffer pool implementation
The staging buffer pool implementation was added to improve
throughput performance since we can avoid per-frame
CPU copy operation via staging texture but it turned out that
we can not make it thread safe. See
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182

Reverting the staging texture implementation as it does not show
any visible value.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651>
2022-06-23 22:03:52 +09:00
Seungha Yang
fb226f4733 d3d11: Run indent
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2131>
2022-04-08 11:51:37 +00:00
Thibault Saunier
25819c41fb navigation: Add support for key Modifiers in all relevant events
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2010>
2022-03-25 15:16:03 +00:00
Vivienne Watermeier
6c2f6c3bd4 all: Use new navigation interface and API
Use and implement the new navigation interface in all relevant sink elements,
and use API functions everywhere instead of directy accessing the event structure.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1633>
2022-03-23 13:14:52 +00:00
Seungha Yang
499c89c729 d3d11videosink: Use staging buffer pool for non-d3d11 upstream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:58:52 +09:00
Seungha Yang
052983014e d3d11videosink: Add support for crop meta
... when upstream element is d3d11.

Note that, if upstream element is not d3d11, crop meta is almost
pointless since d3d11videosink will upload video frame to GPU memory
in any case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/933>
2021-09-27 16:29:09 +00:00
Seungha Yang
0fa5a06ed9 d3d11videosink: Perform propose_allocation() even when we have no configured window
In order to support d3d11 device update, d3d11videosink will configure
window on the first buffer. So, there might not be configured
window when propose_allocation() is required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/933>
2021-09-27 16:29:09 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11videosink.cpp (Browse further)