d3d11videosink: Add support for crop meta

... when upstream element is d3d11.

Note that, if upstream element is not d3d11, crop meta is almost
pointless since d3d11videosink will upload video frame to GPU memory
in any case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/933>
This commit is contained in:
Seungha Yang 2021-09-18 23:37:20 +09:00 committed by GStreamer Marge Bot
parent 0fa5a06ed9
commit 052983014e
2 changed files with 55 additions and 6 deletions

View file

@ -905,6 +905,12 @@ gst_d3d11_video_sink_propose_allocation (GstBaseSink * sink, GstQuery * query)
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr,
nullptr);
gst_structure_free (config);
/* In case of system memory, we will upload video frame to GPU memory,
* (which is copy in any case), so crop meta support for system memory
* is almost pointless */
gst_query_add_allocation_meta (query,
GST_VIDEO_CROP_META_API_TYPE, nullptr);
}
}
@ -1068,6 +1074,7 @@ gst_d3d11_video_sink_get_fallback_buffer (GstD3D11VideoSink * self,
GstBuffer *outbuf = NULL;
ID3D11ShaderResourceView *view[GST_VIDEO_MAX_PLANES];
GstVideoOverlayCompositionMeta *compo_meta;
GstVideoCropMeta *crop_meta;
if (!self->fallback_pool ||
!gst_buffer_pool_set_active (self->fallback_pool, TRUE) ||
@ -1098,6 +1105,17 @@ gst_d3d11_video_sink_get_fallback_buffer (GstD3D11VideoSink * self,
if (compo_meta)
gst_buffer_add_video_overlay_composition_meta (outbuf, compo_meta->overlay);
/* And copy crop meta as well */
crop_meta = gst_buffer_get_video_crop_meta (inbuf);
if (crop_meta) {
GstVideoCropMeta *new_crop_meta = gst_buffer_add_video_crop_meta (outbuf);
new_crop_meta->x = crop_meta->x;
new_crop_meta->y = crop_meta->y;
new_crop_meta->width = crop_meta->width;
new_crop_meta->height = crop_meta->height;
}
*fallback_buf = outbuf;
return TRUE;

View file

@ -828,12 +828,13 @@ gst_d3d11_window_buffer_ensure_processor_input (GstD3D11Window * self,
static gboolean
gst_d3d11_window_do_processor (GstD3D11Window * self,
ID3D11VideoProcessorInputView * piv, ID3D11VideoProcessorOutputView * pov)
ID3D11VideoProcessorInputView * piv, ID3D11VideoProcessorOutputView * pov,
RECT * input_rect)
{
gboolean ret;
ret = gst_d3d11_video_processor_render_unlocked (self->processor,
&self->input_rect, piv, &self->render_rect, pov);
input_rect, piv, &self->render_rect, pov);
if (!ret) {
GST_ERROR_OBJECT (self, "Couldn't render to backbuffer using processor");
} else {
@ -847,8 +848,13 @@ gst_d3d11_window_do_processor (GstD3D11Window * self,
static gboolean
gst_d3d11_window_do_convert (GstD3D11Window * self,
ID3D11ShaderResourceView * srv[GST_VIDEO_MAX_PLANES],
ID3D11RenderTargetView * rtv)
ID3D11RenderTargetView * rtv, RECT * input_rect)
{
if (!gst_d3d11_converter_update_src_rect (self->converter, input_rect)) {
GST_ERROR_OBJECT (self, "Failed to update src rect");
return FALSE;
}
if (!gst_d3d11_converter_convert_unlocked (self->converter,
srv, &rtv, NULL, NULL)) {
GST_ERROR_OBJECT (self, "Couldn't render to backbuffer using converter");
@ -880,6 +886,8 @@ gst_d3d111_window_present (GstD3D11Window * self, GstBuffer * buffer,
gboolean can_convert = FALSE;
gboolean can_process = FALSE;
gboolean convert_ret = FALSE;
RECT input_rect = self->input_rect;
GstVideoCropMeta *crop_meta;
/* Map memory in any case so that we can upload pending stage texture */
if (!gst_d3d11_buffer_map (buffer, device_handle, infos, GST_MAP_READ)) {
@ -898,6 +906,29 @@ gst_d3d111_window_present (GstD3D11Window * self, GstBuffer * buffer,
return GST_FLOW_ERROR;
}
crop_meta = gst_buffer_get_video_crop_meta (buffer);
/* Do minimal validate */
if (crop_meta) {
ID3D11Texture2D *texture = (ID3D11Texture2D *) infos[0].data;
D3D11_TEXTURE2D_DESC desc = { 0, };
texture->GetDesc (&desc);
if (desc.Width < crop_meta->x + crop_meta->width ||
desc.Height < crop_meta->y + crop_meta->height) {
GST_WARNING_OBJECT (self, "Invalid crop meta, ignore");
crop_meta = nullptr;
}
}
if (crop_meta) {
input_rect.left = crop_meta->x;
input_rect.right = crop_meta->x + crop_meta->width;
input_rect.top = crop_meta->y;
input_rect.bottom = crop_meta->y + crop_meta->height;
}
if (self->first_present) {
D3D11_VIEWPORT viewport;
@ -919,11 +950,11 @@ gst_d3d111_window_present (GstD3D11Window * self, GstBuffer * buffer,
* 3) otherwise, use processor
*/
if (can_process && self->processor_in_use) {
convert_ret = gst_d3d11_window_do_processor (self, piv, pov);
convert_ret = gst_d3d11_window_do_processor (self, piv, pov, &input_rect);
} else if (can_convert) {
convert_ret = gst_d3d11_window_do_convert (self, srv, rtv);
convert_ret = gst_d3d11_window_do_convert (self, srv, rtv, &input_rect);
} else if (can_process) {
convert_ret = gst_d3d11_window_do_processor (self, piv, pov);
convert_ret = gst_d3d11_window_do_processor (self, piv, pov, &input_rect);
} else {
g_assert_not_reached ();
ret = GST_FLOW_ERROR;