Commit graph

52 commits

Author SHA1 Message Date
Wang Xin-yu (王昕宇) 77682a51e6 glcolorconvert: support RGB16/BGR16 video format upload
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2017-12-09 19:31:48 +00:00
Matthew Waters 5c7b5e0210 glmemory: unset the opposite corresponding transfer flags when mapped with write
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2017-12-09 19:31:47 +00:00
Matthew Waters a793bda9b4 glmemory: add debug line for freeing textures 2017-12-09 19:31:46 +00:00
Matthew Waters 9426c0793e glmemory: use the plane offsets to compute the size of the data pointer
Certain elements expect that there be a certain number of lines
that they can write into.  e.g. for odd heights, I420, YV12, NV12,
NV21 (and others) Y lines are expected to have exactly twice the
number of U/UV lines.

https://bugzilla.gnome.org/show_bug.cgi?id=733717
2017-12-09 19:31:45 +00:00
Matthew Waters c216799b20 glmemory: use GstVideoInfo everywhere
Simplifies a lot of the calling code

https://bugzilla.gnome.org/show_bug.cgi?id=733717
2017-12-09 19:31:45 +00:00
Matthew Waters 2b82b78ef5 glmemory: reenable the texture_rg support for !eagl
The GST_GL_HAVE_PLATFORM_EAGL is always defined we need to compare
against the value instead.
2017-12-09 19:31:44 +00:00
Sebastian Dröge f6ae4ab243 eagl: Disable usage of R and RG textures on iOS
They don't work currently and just render zeroes, while the
fallback code path with LUM and LUM_ALPHA textures still works.

https://bugzilla.gnome.org/show_bug.cgi?id=732390
2017-12-09 19:31:44 +00:00
Matthew Waters ea8c49f106 glmemory: remove uneeded gl api ifdefs 2017-12-09 19:31:42 +00:00
Matthew Waters 4a8b31afd6 glfeature: remove GST_GL_API_GLES3
instead check the gl version using gst_gl_context_check_gl_version()
2017-12-09 19:31:42 +00:00
Matthew Waters ee04a6e6eb gl/memory: allocate the correct memory size
and avoid wasting resources we will never need

https://bugzilla.gnome.org/show_bug.cgi?id=730703
2017-12-09 19:31:41 +00:00
Matthew Waters 146c666ba2 gl/memory: provide compatability defines
fixes build on android/OS X
2017-12-09 19:31:41 +00:00
Matthew Waters b3d9563d6b gl/memory: RGBA/UNSIGNED_BYTE only format supported by ReadPixels GLES2
Error out in case we attempt to read with any other invalid format.
2017-12-09 19:31:41 +00:00
Matthew Waters b3df031908 gl/memory: generate textures with a sized internal format
Required in order to generate RG and RED textured with GLES3.
2017-12-09 19:31:41 +00:00
Matthew Waters 132a233f7b gl/memory: implement GL_EXT_texture_rg support
Which is used by default over the Luminance formats due to it
being color renderable with fbos (and deprecation/removal with
GL 3.x).

https://bugzilla.gnome.org/show_bug.cgi?id=729750
https://bugzilla.gnome.org/show_bug.cgi?id=704222
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2017-12-09 19:31:41 +00:00
Matthew Waters 313dfbb500 gl/upload: switch the 'master' texture for YUY2, UYVY
From d4bcef3204 on, using a RGBA
texture to hold the data causes the glmemory to have half width
and a scaling of [2, 1].  Using a LA texture solves this problem
however cannot be attached to the framebuffer for copying into
a RGBA texture.  Which will be solved by moving to EXT_texture_rg.

https://bugzilla.gnome.org/show_bug.cgi?id=728890
2017-12-09 19:31:41 +00:00
Nicolas Dufresne 157607989a glmemory: Fix handling of stride with alignement larger then 8
Setting a scaled factor for X coordinate is not enough as the indexer
will still think stride is shorter and will not fully skip it. Instead,
update width, so the lines are as expected. Combined with the scale, it
will hide the cropped portion.

https://bugzilla.gnome.org/show_bug.cgi?id=729896
2017-12-09 19:31:40 +00:00
Matthew Waters 6c1a4e30c4 gl/upload: implement lazy init
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Matthew Waters 33091ff6a5 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
Nicolas Dufresne 4372ba8999 glmemory: User g_slice_new0 to ensure fully initilized structure
The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h c728fd3b8d gl: prevent division by 0 on unsupported texture type
Coverity 1199697
2017-12-09 19:31:37 +00:00
Matthew Waters 6c73fa0b5f gl/mem: cache the stride/unpack length for upload 2017-12-09 19:31:36 +00:00
Matthew Waters 94371dc204 gl/mem: provide defines for tokens not defined in GLES2/ancient platforms 2017-12-09 19:31:36 +00:00
Matthew Waters 30c6efc432 gl/mem: allocate the memory per plane
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.

Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).

Should not lose any features/video formats.
2017-12-09 19:31:36 +00:00
Matthew Waters a20a5d36e2 gl: pass video info's by reference 2017-12-09 19:31:35 +00:00
Matthew Waters e225af3e0d gl: silence all the compiler warnings 2017-12-09 19:31:34 +00:00
Matthew Waters d233bb66a9 [876/906] glmem: use GstVideoInfo for format configuration
Allows use of strides
2017-12-09 19:31:33 +00:00
Matthew Waters 2eb7938db9 [873/906] upload: use GstVideoInfo for choosing the format 2017-12-09 19:31:33 +00:00
Matthew Waters 89a203abe3 [865/906] glmem: report successful copy to the caller 2017-12-09 19:31:33 +00:00
Matthew Waters 148607f6da [858/906] glmem: update the docs 2017-12-09 19:31:32 +00:00
Matthew Waters 36c62b32e5 [843/906] memory: provide copy_into_texture 2017-12-09 19:31:32 +00:00
Matthew Waters efa22442a9 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Matthew Waters 56384a0db3 [819/906] make gen_texture/del_texture threadsafe
Use stack allocated instead of static variables

Conflicts:
	gst-libs/gst/gl/gstglutils.c
2017-12-09 19:31:31 +00:00
Matthew Waters 711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Matthew Waters 7c4d51edf4 [780/906] up/download: check return values
So we fail properly
2017-12-09 19:31:30 +00:00
Matthew Waters 8577de136e [763/906] memory: copy properly depending on where the most recent data is 2017-12-09 19:31:30 +00:00
Julien Isorce d17a4381b1 [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Matthew Waters 9e7af77dc8 [703/906] x11: don't segfault if destroy_cb is NULL 2017-12-09 19:31:28 +00:00
Matthew Waters c6988cb064 [701/906] display: move context creation into window 2017-12-09 19:31:28 +00:00
Matthew Waters 38e0434d95 [699/906] display: remove list of upload and download objects
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters ed98971953 [677/906] memory: fix GSIZE printf format on win32 2017-12-09 19:31:27 +00:00
Matthew Waters 6bee9b9c93 [647/906] remove dependecy on glew 2017-12-09 19:31:27 +00:00
Matthew Waters e983f02e87 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters 344253e860 [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters 4c35d682c9 [603/906] update FSF address 2017-12-09 19:31:25 +00:00
Matthew Waters d55bbf7f55 [600/906] docs: add docs for new objects and expand on some existing ones 2017-12-09 19:31:25 +00:00
Matthew Waters 09b60b563c [592/906] memory: update for up/download API changes 2017-12-09 19:31:25 +00:00
Matthew Waters 67f5b303c8 [586/906] fix up some debug statements to get them into the right categories 2017-12-09 19:31:25 +00:00
Matthew Waters 84ec07072d [574/906] memory: implement transperent upload/download for data
(not async yet)
2017-12-09 19:31:25 +00:00
Matthew 4a424d6d2c [567/906] fix OpenGL|ES2 ifdef'ed code 2017-12-09 19:31:25 +00:00
Matthew Waters c7ddead74b [554/906] GstGLMemory: update for GstAllocator API changes 2017-12-09 19:31:24 +00:00