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gl/memory: implement GL_EXT_texture_rg support
Which is used by default over the Luminance formats due to it being color renderable with fbos (and deprecation/removal with GL 3.x). https://bugzilla.gnome.org/show_bug.cgi?id=729750 https://bugzilla.gnome.org/show_bug.cgi?id=704222 https://bugzilla.gnome.org/show_bug.cgi?id=728890
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parent
4435c1c289
commit
132a233f7b
4 changed files with 68 additions and 23 deletions
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@ -694,6 +694,9 @@ _YUV_to_RGB (GstGLColorConvert * convert)
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GstVideoFormat out_format = GST_VIDEO_INFO_FORMAT (&convert->out_info);
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const gchar *out_format_str = gst_video_format_to_string (out_format);
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gchar *pixel_order = _RGB_pixel_order ("rgba", out_format_str);
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gboolean texture_rg =
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gst_gl_context_check_feature (convert->context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_feature (convert->context, "GL_ARB_texture_rg");
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info->out_n_textures = 1;
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@ -737,21 +740,29 @@ _YUV_to_RGB (GstGLColorConvert * convert)
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GST_VIDEO_INFO_PLANE_STRIDE (&convert->in_info, 0));
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break;
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case GST_VIDEO_FORMAT_NV12:
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info->frag_prog = g_strdup_printf (frag_NV12_NV21_to_RGB, 'r', 'a',
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{
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char val2 = texture_rg ? 'g' : 'a';
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info->frag_prog = g_strdup_printf (frag_NV12_NV21_to_RGB, 'r', val2,
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pixel_order[0], pixel_order[1], pixel_order[2], pixel_order[3]);
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info->in_n_textures = 2;
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info->shader_tex_names[0] = "Ytex";
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info->shader_tex_names[1] = "UVtex";
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break;
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}
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case GST_VIDEO_FORMAT_NV21:
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info->frag_prog = g_strdup_printf (frag_NV12_NV21_to_RGB, 'a', 'r',
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{
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char val2 = texture_rg ? 'g' : 'a';
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info->frag_prog = g_strdup_printf (frag_NV12_NV21_to_RGB, val2, 'r',
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pixel_order[0], pixel_order[1], pixel_order[2], pixel_order[3]);
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info->in_n_textures = 2;
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info->shader_tex_names[0] = "Ytex";
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info->shader_tex_names[1] = "UVtex";
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break;
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}
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case GST_VIDEO_FORMAT_UYVY:
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info->frag_prog = g_strdup_printf (frag_YUY2_UYVY_to_RGB, 'a', 'r', 'b',
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{
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char y_val = texture_rg ? 'g' : 'a';
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info->frag_prog = g_strdup_printf (frag_YUY2_UYVY_to_RGB, y_val, 'r', 'b',
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pixel_order[0], pixel_order[1], pixel_order[2], pixel_order[3]);
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info->in_n_textures = 1;
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info->shader_tex_names[0] = "Ytex";
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@ -763,6 +774,7 @@ _YUV_to_RGB (GstGLColorConvert * convert)
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GST_VIDEO_INFO_HEIGHT (&convert->in_info),
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GST_VIDEO_INFO_PLANE_STRIDE (&convert->in_info, 0));
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break;
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}
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default:
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break;
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}
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@ -885,6 +897,9 @@ _GRAY_to_RGB (GstGLColorConvert * convert)
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GstVideoFormat out_format = GST_VIDEO_INFO_FORMAT (&convert->out_info);
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const gchar *out_format_str = gst_video_format_to_string (out_format);
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gchar *pixel_order = _RGB_pixel_order ("rgba", out_format_str);
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gboolean texture_rg =
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gst_gl_context_check_feature (convert->context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_feature (convert->context, "GL_ARB_texture_rg");
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info->in_n_textures = 1;
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info->out_n_textures = 1;
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@ -893,16 +908,22 @@ _GRAY_to_RGB (GstGLColorConvert * convert)
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switch (GST_VIDEO_INFO_FORMAT (&convert->in_info)) {
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case GST_VIDEO_FORMAT_GRAY8:
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info->frag_prog = g_strdup_printf (frag_REORDER, "", pixel_order[0],
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pixel_order[1], pixel_order[2], pixel_order[3]);
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pixel_order[0], pixel_order[0], pixel_order[3]);
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break;
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case GST_VIDEO_FORMAT_GRAY16_LE:
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info->frag_prog = g_strdup_printf (frag_COMPOSE, 'a', 'r',
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{
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char val2 = texture_rg ? 'g' : 'a';
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info->frag_prog = g_strdup_printf (frag_COMPOSE, val2, 'r',
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pixel_order[0], pixel_order[1], pixel_order[2], pixel_order[3]);
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break;
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}
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case GST_VIDEO_FORMAT_GRAY16_BE:
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info->frag_prog = g_strdup_printf (frag_COMPOSE, 'r', 'a',
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{
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char val2 = texture_rg ? 'g' : 'a';
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info->frag_prog = g_strdup_printf (frag_COMPOSE, 'r', val2,
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pixel_order[0], pixel_order[1], pixel_order[2], pixel_order[3]);
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break;
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}
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default:
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break;
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}
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@ -181,8 +181,14 @@ _gl_texture_type_n_bytes (GstVideoGLTextureType tex_format)
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}
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GstVideoGLTextureType
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gst_gl_texture_type_from_format (GstVideoFormat v_format, guint plane)
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gst_gl_texture_type_from_format (GstGLContext * context,
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GstVideoFormat v_format, guint plane)
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{
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gboolean texture_rg =
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gst_gl_context_check_feature (context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg");
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guint n_plane_components;
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switch (v_format) {
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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@ -193,40 +199,56 @@ gst_gl_texture_type_from_format (GstVideoFormat v_format, guint plane)
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_AYUV:
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return GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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n_plane_components = 4;
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break;
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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return GST_VIDEO_GL_TEXTURE_TYPE_RGB;
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break;
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case GST_VIDEO_FORMAT_GRAY8:
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
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n_plane_components = 3;
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break;
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case GST_VIDEO_FORMAT_GRAY16_BE:
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case GST_VIDEO_FORMAT_GRAY16_LE:
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
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break;
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_UYVY:
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
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n_plane_components = 2;
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break;
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_NV21:
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if (plane == 0)
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
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n_plane_components = plane == 0 ? 1 : 2;
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break;
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case GST_VIDEO_FORMAT_GRAY8:
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case GST_VIDEO_FORMAT_Y444:
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case GST_VIDEO_FORMAT_Y42B:
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case GST_VIDEO_FORMAT_Y41B:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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return GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
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n_plane_components = 1;
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break;
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default:
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n_plane_components = 4;
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g_assert_not_reached ();
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break;
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}
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switch (n_plane_components) {
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case 4:
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return GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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break;
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case 3:
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return GST_VIDEO_GL_TEXTURE_TYPE_RGB;
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break;
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case 2:
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return texture_rg ? GST_VIDEO_GL_TEXTURE_TYPE_RG :
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GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
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break;
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case 1:
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return texture_rg ? GST_VIDEO_GL_TEXTURE_TYPE_R :
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GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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return GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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}
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@ -1041,7 +1063,8 @@ gst_gl_memory_setup_buffer (GstGLContext * context, GstVideoInfo * info,
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for (i = 0; i < n_mem; i++) {
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tex_type =
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gst_gl_texture_type_from_format (GST_VIDEO_INFO_FORMAT (info), i);
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gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info),
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i);
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gl_mem[i] =
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(GstGLMemory *) gst_gl_memory_alloc (context, tex_type,
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_get_plane_width (info, i), _get_plane_height (info, i),
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@ -1079,7 +1102,8 @@ gst_gl_memory_setup_wrapped (GstGLContext * context, GstVideoInfo * info,
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (info); i++) {
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tex_type =
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gst_gl_texture_type_from_format (GST_VIDEO_INFO_FORMAT (info), i);
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gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info),
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i);
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textures[i] = (GstGLMemory *) gst_gl_memory_wrapped (context, tex_type,
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_get_plane_width (info, i), _get_plane_height (info, i),
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@ -173,7 +173,7 @@ gboolean gst_gl_memory_setup_wrapped (GstGLContext * context, GstVideoInfo
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gpointer data[GST_VIDEO_MAX_PLANES],
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GstGLMemory *textures[GST_VIDEO_MAX_PLANES]);
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GstVideoGLTextureType gst_gl_texture_type_from_format (GstVideoFormat v_format, guint plane);
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GstVideoGLTextureType gst_gl_texture_type_from_format (GstGLContext *context, GstVideoFormat v_format, guint plane);
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/**
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* GstGLAllocator
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@ -568,7 +568,7 @@ gst_gl_upload_add_video_gl_texture_upload_meta (GstGLUpload * upload,
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upload->priv->buffer = buffer;
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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texture_types[i] = gst_gl_texture_type_from_format (v_meta->format, i);
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texture_types[i] = gst_gl_texture_type_from_format (upload->context, v_meta->format, i);
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}
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gst_buffer_add_video_gl_texture_upload_meta (buffer,
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