[554/906] GstGLMemory: update for GstAllocator API changes

This commit is contained in:
Matthew Waters 2012-08-08 16:08:40 +10:00 committed by Tim-Philipp Müller
parent 56bf6e2fb3
commit c7ddead74b
3 changed files with 90 additions and 53 deletions

View file

@ -76,38 +76,18 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
return mem;
}
GstMemory *
_gl_allocator_alloc_func (GstAllocator * allocator, gsize size,
GstAllocationParams * params, gpointer user_data)
{
g_warning ("use gst_gl_memory_alloc () to allocate from this "
"GstGLMemory allocator");
return NULL;
}
gpointer
_gl_mem_map_func (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
_gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
{
/* should we perform a {up,down}load? */
return NULL;
}
void
_gl_mem_unmap_func (GstGLMemory * gl_mem)
_gl_mem_unmap (GstGLMemory * gl_mem)
{
}
void
_gl_mem_free_func (GstGLMemory * gl_mem)
{
gst_gl_display_del_texture (gl_mem->display, &gl_mem->tex_id);
g_object_unref (gl_mem->display);
g_slice_free (GstGLMemory, gl_mem);
}
void
_gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
{
@ -128,7 +108,6 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
gl_format = src->gl_format;
if (!GLEW_EXT_framebuffer_object) {
//turn off the pipeline because Frame buffer object is a not present
gst_gl_display_set_error (display,
"Context, EXT_framebuffer_object not supported");
return;
@ -197,7 +176,7 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
break;
default:
GST_ERROR ("General FBO error");
GST_ERROR ("Unknown FBO error");
}
goto fbo_error;
}
@ -215,6 +194,9 @@ _gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
copy_params->tex_id = tex_id;
return;
/* ERRORS */
fbo_error:
{
glDeleteRenderbuffers (1, &rboId);
@ -225,7 +207,7 @@ fbo_error:
}
GstMemory *
_gl_mem_copy_func (GstGLMemory * src, gssize offset, gssize size)
_gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
{
GstGLMemory *dest;
GstGLMemoryCopyParams copy_params;
@ -250,27 +232,41 @@ _gl_mem_copy_func (GstGLMemory * src, gssize offset, gssize size)
GstGLMemory *
gst_gl_memory_copy (GstGLMemory * src)
{
return (GstGLMemory *) _gl_mem_copy_func (src, 0, 0);
return (GstGLMemory *) _gl_mem_copy (src, 0, 0);
}
GstMemory *
_gl_mem_share_func (GstGLMemory * mem, gssize offset, gssize size)
_gl_mem_share (GstGLMemory * mem, gssize offset, gssize size)
{
return NULL;
}
gboolean
_gl_mem_is_span_func (GstGLMemory * mem1, GstGLMemory * mem2, gsize * offset)
_gl_mem_is_span (GstGLMemory * mem1, GstGLMemory * mem2, gsize * offset)
{
return FALSE;
}
static void
_gl_mem_destroy_free (GstMiniObject * allocator)
GstMemory *
_gl_mem_alloc (GstAllocator * allocator, gsize size,
GstAllocationParams * params)
{
GST_LOG ("GLTexture memory allocator freed");
g_warning ("use gst_gl_memory_alloc () to allocate from this "
"GstGLMemory allocator");
g_slice_free (GstAllocator, (GstAllocator *) allocator);
return NULL;
}
void
_gl_mem_free (GstAllocator * allocator, GstMemory * mem)
{
GstGLMemory *gl_mem = (GstGLMemory *) mem;
gst_gl_display_del_texture (gl_mem->display, &gl_mem->tex_id);
g_object_unref (gl_mem->display);
g_slice_free (GstGLMemory, gl_mem);
}
/**
@ -291,35 +287,54 @@ gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
height);
}
G_DEFINE_TYPE (GstGLAllocator, gst_gl_allocator, GST_TYPE_ALLOCATOR);
static void
gst_gl_allocator_class_init (GstGLAllocatorClass * klass)
{
GstAllocatorClass *allocator_class;
allocator_class = (GstAllocatorClass *) klass;
allocator_class->alloc = _gl_mem_alloc;
allocator_class->free = _gl_mem_free;
}
static void
gst_gl_allocator_init (GstGLAllocator * allocator)
{
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
alloc->mem_type = GST_GL_MEMORY_ALLOCATOR;
alloc->mem_map = (GstMemoryMapFunction) _gl_mem_map;
alloc->mem_unmap = (GstMemoryUnmapFunction) _gl_mem_unmap;
alloc->mem_copy = (GstMemoryCopyFunction) _gl_mem_copy;
alloc->mem_share = (GstMemoryShareFunction) _gl_mem_share;
alloc->mem_is_span = (GstMemoryIsSpanFunction) _gl_mem_is_span;
}
/**
* gst_gl_memory_init:
*
* Initializes the GL Memory allocator. It is safe to call this function multiple times
*
* Returns: a #GstAllocator
* Initializes the GL Memory allocator. It is safe to call this function
* multiple times. This must be called before any other GstGLMemory operation.
*/
void
gst_gl_memory_init (void)
{
static volatile gsize _init = 0;
static const GstMemoryInfo mem_info = {
GST_GL_MEMORY_ALLOCATOR,
(GstAllocatorAllocFunction) _gl_allocator_alloc_func,
(GstMemoryMapFunction) _gl_mem_map_func,
(GstMemoryUnmapFunction) _gl_mem_unmap_func,
(GstMemoryFreeFunction) _gl_mem_free_func,
(GstMemoryCopyFunction) _gl_mem_copy_func,
(GstMemoryShareFunction) _gl_mem_share_func,
(GstMemoryIsSpanFunction) _gl_mem_is_span_func,
};
if (g_once_init_enter (&_init)) {
_gl_allocator = g_slice_new (GstAllocator);
gst_allocator_init (_gl_allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC,
&mem_info, _gl_mem_destroy_free);
gst_allocator_register (GST_GL_MEMORY_ALLOCATOR,
gst_allocator_ref (_gl_allocator));
_gl_allocator = g_object_new (gst_gl_allocator_get_type (), NULL);
gst_allocator_register (GST_GL_MEMORY_ALLOCATOR,
gst_object_ref (_gl_allocator));
g_once_init_leave (&_init, 1);
}
}
gboolean
gst_is_gl_memory (GstMemory * mem)
{
return mem->allocator == _gl_allocator;
}

View file

@ -23,16 +23,26 @@
#include <gst/gst.h>
#include <gst/gstmemory.h>
#include <gst/gstallocator.h>
#include "gstgldisplay.h"
G_BEGIN_DECLS
#define GST_TYPE_GL_MEMORY (gst_gl_memory_get_type())
GType gst_gl_memory_get_type(void);
#define GST_TYPE_GL_ALLOCATOR (gst_gl_allocator_get_type())
GType gst_gl_allocator_get_type(void);
#define GST_IS_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR))
#define GST_IS_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_ALLOCATOR))
#define GST_GL_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
#define GST_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocator))
#define GST_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
#define GST_GL_ALLOCATOR_CAST(obj) ((GstGLAllocator *)(obj))
typedef struct _GstGLMemoryInitParams GstGLMemoryInitParams;
typedef struct _GstGLMemory GstGLMemory;
typedef struct _GstGLAllocator GstGLAllocator;
typedef struct _GstGLAllocatorClass GstGLAllocatorClass;
/**
* GstGLMemory:
@ -64,6 +74,18 @@ void gst_gl_memory_init (void);
GstMemory * gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
gsize width, gsize height);
gboolean gst_is_gl_memory (GstMemory * mem);
struct _GstGLAllocator
{
GstAllocator parent;
};
struct _GstGLAllocatorClass
{
GstAllocatorClass parent_class;
};
G_END_DECLS
#endif /* _GST_GL_MEMORY_H_ */

View file

@ -102,7 +102,7 @@ GST_START_TEST (test_basic)
gst_memory_unref (mem);
gst_memory_unref (mem2);
gst_allocator_unref (gl_allocator);
gst_object_unref (gl_allocator);
}
}