Commit graph

137 commits

Author SHA1 Message Date
Seungha Yang
0405e0cfc7 d3d11videosink: Always clear back buffer on resize
Swapchain may not need to be resized if the size of backbuffer
is equal to the previous size. Then previously rendered frame will be stay
on the screen. Do clear back buffer whenever resize() is called

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3341>
2022-11-05 17:23:24 +00:00
Seungha Yang
92e03ba869 d3d11decoder: Fix for VP9 decoding with odd resolution
Fixing off by one mismatch when width and/or height of stream
is odd number

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3302>
2022-10-31 20:45:25 +00:00
Seungha Yang
d8bdd9429b d3d11vp9dec: Disallow Profile2 12bits stream
Since DXVA does not support the format, specify bit-depth field
to sinkpad template caps so that d3d11vp9dec can be skipped
during autoplugging

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3297>
2022-10-31 11:29:39 +00:00
Seungha Yang
6974b6f6ff d3d11: Update for documentation
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
  properties
* Add doc caps
* Increase deinterlace max resolution

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250>
2022-10-24 12:42:51 +00:00
Seungha Yang
31be056b6e d3d11: Run indent
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250>
2022-10-24 12:42:51 +00:00
Seungha Yang
426535f3a6 d3d11screencapture: Add WinRT API based capture mode
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
  (e.g., multi-gpu laptop)

Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
2022-10-21 14:21:28 +00:00
Seungha Yang
087e335006 d3d11screencapture: Subclassing capture implementation
Preparation to use WinRT capture API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
2022-10-21 14:21:28 +00:00
Seungha Yang
573a0489f6 d3d11videosink: Add "emit-present" property
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176>
2022-10-18 21:19:01 +00:00
Thibault Saunier
6a4425e46a meson: Call pkgconfig.generate in the loop where we declare plugins dependencies
Removing some copy pasted code

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2970>
2022-09-01 21:17:35 +00:00
Seungha Yang
c3cf9521a5 d3d11: Update library doc
* Private header name is changed to gstd3d11-private.h to follow
  naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
  object implementations in this library
* Correct outdated documentation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945>
2022-08-27 22:40:34 +09:00
Seungha Yang
0a65aaa6d2 d3d11videosink: Add display-format property
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923>
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6 d3d11videosink: Add present signal
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923>
2022-08-24 17:44:49 +00:00
Seungha Yang
7bcfccd0bd d3d11: Use CRITICAL_SECTION instead of GRecMutex
The GRecMutex abstraction (and heap allocation happens in GLib)
is unnecessary for this plugin.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2914>
2022-08-18 17:48:57 +00:00
Seungha Yang
df64226e71 d3d11decoder: Do timer based DecoderBeginFrame retry
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886>
2022-08-15 19:16:16 +00:00
Seungha Yang
9b4fafb882 d3d11decoder: Do not use miniobject qdata
The miniobject qdata uses global mutex.
Use ID3D11DeviceChild::{Set,Get}PrivateData methods instead.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2885>
2022-08-15 02:50:18 +09:00
Corentin Damman
0d07ff60c9 d3d11window: fix DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING swap chain flag for full screen
Fixes #1372 (regression introduced in 5eeec165)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2866>
2022-08-12 09:35:40 +00:00
Seungha Yang
05dae94352 d3d11: Use WIN32 API directly for locking with RAII pattern
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848>
2022-08-08 20:13:51 +00:00
Seungha Yang
66d504ee58 d3d11: Don't find global default allocator
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
2022-08-06 23:55:18 +09:00
Seungha Yang
74f56632c3 d3d11: Use std::call_once()
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
2022-08-06 23:27:23 +09:00
Seungha Yang
b8010e41a1 d3d11compositor: Add gamma-mode and primaries-mode properties
Allows controlling gamma remap and/or chromatic adaptation behavior.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 03:19:42 +09:00
Seungha Yang
f89cb98495 d3d11videosink: Add gamma-mode and primaries-mode properties
Allows controlling gamma remap and/or chromatic adaptation behavior.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 02:48:57 +09:00
Seungha Yang
0ac7077d2d d3d11convert: Add gamma-mode and primaries-mode properties
Allows controlling gamma remap and/or chromatic adaptation behavior.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 02:48:57 +09:00
Seungha Yang
bc065d2cc2 d3d11videosink: Translate mouse position
Converts mouse cursor position represented in display coordinates to
stream coordinates.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824>
2022-08-02 14:24:22 +00:00
Seungha Yang
7d4a1a5beb d3d11videosink: Early terminate mouse/keyboard event handling
... and add missing null check (plus coding style fix)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824>
2022-08-02 14:24:22 +00:00
Seungha Yang
6fff608f27 d3d11: Port to GstD3D11Fence
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790>
2022-07-23 16:53:14 +00:00
Seungha Yang
ac6577e2a9 d3d11compositor: Add support for crop meta
GstD3D11Converter supports cropping already. Cropping is just
a matter of setting source rectangle area to converter,
from d3d11 point of view

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2782>
2022-07-22 05:07:23 +09:00
Seungha Yang
1c3fac818d d3d11: Move GstD3D11Converter to gst-libs
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:08:51 +09:00
Seungha Yang
ee289a65ce d3d11converter: Use GstStructure to set initialization options
Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776>
2022-07-20 07:05:51 +09:00
Seungha Yang
d3d8820359 d3d11converter: Use primaries and transfer function compare methods
Different enum values could be functionally equal, then we don't need
to do full conversion.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776>
2022-07-20 07:05:51 +09:00
Seungha Yang
16f4567a50 d3d11format: Move DXGI color space mapping method to gst-libs
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776>
2022-07-20 07:05:46 +09:00
Seungha Yang
687f9feac6 d3d11convert: Use new colorimetry compare function
Avoid conversion if both are functionally identical

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2765>
2022-07-18 08:56:45 +00:00
Seungha Yang
35994eb5c9 d3d11testsrc: Fix SMPTE pattern rendering
It was wrong vertex shader code

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2766>
2022-07-17 23:59:04 +09:00
Seungha Yang
1dd29a2564 d3d11: Move HLSL compiler to gst-libs
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760>
2022-07-15 06:31:51 +09:00
Seungha Yang
b09ca8635f d3d11: Use scoped device lock
Make code simpler and more deadlock-free

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728>
2022-07-09 03:36:17 +09:00
Seungha Yang
6cc6494287 d3d11screencapturesrc: Set colorimetry to caps
Make use of reported DXGI colorspace if possible

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729>
2022-07-08 21:05:25 +09:00
Seungha Yang
2476678b3c d3d11: Update colorspace map
Map DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 to sRGB colorimetry

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729>
2022-07-08 20:15:28 +09:00
Seungha Yang
59d92ea62c d3d11: Add an utility method for DXGI colorspace conversion
Add a method for DXGI_COLOR_SPACE_TYPE -> GstVideoColorimetry conversion

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729>
2022-07-08 20:03:06 +09:00
Seungha Yang
e0d1b98827 d3d11converter: Remove convert() method
Expose only single convert_buffer() method. It's safer approach than
passing arbitrary list of SRV/RTV pointers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
df396b9acd d3d11testsrc: Use convert_buffer() method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
7a48843ca6 d3d11: Remove video processor
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
347ad181be d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5 d3d11videosink: Add support for rotation
Adding "rotate-method" property

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
4e75ca0351 d3d11videosink: Protect window with lock at every place
Access to the object should be thread safe to support runtime
property update

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
60e6be7068 d3d11convert: Add support for GstVideoOrientationMethod
Add flip/rotation support via GstVideoDirectionInterface

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
f549575ce8 d3d11converter: Add support for GstVideoOrientationMethod
Shader can handle rotation/flip with other conversions
at once in a single pipeline, and depending on device
capability, videoprocessor may support it too.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708>
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502 d3d11videosink: Use single GstD3D11Converter object
GstD3D11Converter supports videoprocessor and texture upload.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:40:47 +09:00
Seungha Yang
3919491eb2 d3d11: Use library private header in plugin
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
9709bcf3fe d3d11compositor: Use single GstD3D11Converter object
... and remove unnessary videoprocessor/upload/copy code

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
993b9b36db d3d11convert: Add border-color property
Use user specified border-color instead of black color

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
6a59dd95e8 d3d11convert: Use single GstD3D11Converter object
... and don't use GstD3D11VideoProcessor. Now GstD3D11Converter will
be able to convert using videoprocessor, and texture upload is also supported by
GstD3D11Converter. All the noisy code can be removed therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00