Xavier Claessens
e1a827822e
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Matthew Waters
ba5130fe01
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2015-05-14 14:58:07 +10:00
Matthew Waters
07dffe9e5b
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Matthew Waters
1853e455ac
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Sebastian Dröge
53c79cbf86
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2015-05-06 15:46:49 +02:00
Matthew Waters
6f85a17ab3
glsyncmeta: fixup size declaration
2015-05-05 14:46:17 +10:00
Jan Schmidt
2ed71bee3b
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2015-05-04 13:30:13 +10:00
Matthew Waters
87d8270f30
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2015-04-30 11:26:33 +10:00
Jan Schmidt
1de2e2bc39
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2015-04-29 02:52:40 +10:00
Matthew Waters
17084a4608
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-04-28 20:47:55 +10:00
Matthew Waters
0b7f65bbc3
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2015-04-28 20:13:48 +10:00
Xavier Claessens
5bfaaf4c74
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2015-04-27 10:45:48 -04:00
Matthew Waters
bd940327ef
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-27 15:20:56 +10:00
Sebastian Dröge
e7aa25ca6f
glfilter: De-camelcase onInitFBO() vfunc
2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
1fce7dc228
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-26 20:33:41 +02:00
Matthew Waters
ab9eb432fb
glwindow: track context activation properly
...
We only need to deactivate/reactivate the context iff it was already
active.
2015-04-21 12:55:24 +10:00
Matthew Waters
6cb6d8f9e8
gldisplay: synchronize the searching and creation of GstGLContext's
...
Ootherwise we could end up with multiple elements in different chains
each creating a context. Fixes context creation with glvideomixer.
2015-04-21 12:55:24 +10:00
Matthieu Bouron
93d2e67cbc
glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
...
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2015-04-17 14:39:11 +02:00
Matthieu Bouron
8ebc715fbf
glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
...
Also add some error logging.
2015-04-16 11:47:00 +02:00
Sebastian Dröge
2fe6fe12cf
glcolorconvert: Fix last commit
2015-04-11 19:35:48 +02:00
Sebastian Dröge
a557a546ac
gl: Remove iOS/EAGL workaround for R/RG textures
...
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:17:00 +02:00
Sebastian Dröge
b10cdc8536
glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
...
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-04-11 19:14:34 +02:00
Anton Obzhirov
6a2e986f07
glbasefilter: avoid segfault when gl platform is not available
...
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2015-04-10 12:15:29 -03:00
Alessandro Decina
6981a8d15b
libgstgl: fix rendering on iOS
...
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-04-02 18:29:39 +11:00
Edward Hervey
0360a62135
introspection: Don't use g-ir-scanner cache at compile time
...
It pollutes user directories and we don't need to cache it
https://bugzilla.gnome.org/show_bug.cgi?id=747095
2015-03-31 15:42:03 +02:00
Philippe Normand
14ac40f106
gl/dispmanx: surfaceless EGL context support
...
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
2015-03-24 11:12:05 +00:00
Julien Isorce
e1e17dcadb
glwindow: remove unused gl_thread field
2015-03-22 19:12:15 +01:00
Julien Isorce
d35e3b8481
gldisplay: fix GThread leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2015-03-22 19:03:19 +01:00
Matthew Waters
0ee027b6ee
gl/docs: update some doc comments
2015-03-18 10:13:25 -07:00
Matthew Waters
78c82328ee
gldisplay: tentative proper context collision detection
...
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2015-03-15 14:43:10 +00:00
Víctor Manuel Jáquez Leal
d925e7fd19
glupload: move meta-data copy into gst-gl library
...
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.
This patch moves the meta-data copy before increasing the reference of the out
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=746173
2015-03-14 19:53:02 +00:00
Matthew Waters
48f8b5b46b
glmemory: fix the slight difference between EXT_rg and ARB_rg
...
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2015-03-14 18:59:27 +00:00
Matthew Waters
fa61e8e4ce
glsyncmeta: make context to wait and set sync explicit
...
otherwise we may wait on a sync object in same context by accident
2015-03-14 16:53:46 +00:00
Julien Isorce
802bf79998
gl: add GstGLDisplayCocoa
...
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2015-03-14 08:38:03 +00:00
Julien Isorce
90f0cfceb7
gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
...
It is now done in _finalize.
Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2015-03-14 07:49:14 +00:00
Julien Isorce
2d593b4c26
gl: avoid overwriting display and context to NULL
...
It happens when the application provides display
and/or context.
2015-03-13 18:30:30 +00:00
Matthew Waters
a29a18cc3a
glshader: attribute locations are -1 on error
2015-03-13 17:41:17 +00:00
Neos3452
40a4530c5d
glshader: prevent from getting attributes without vertex shader
...
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.
https://bugzilla.gnome.org/show_bug.cgi?id=746168
2015-03-13 17:35:18 +00:00
Matthew Waters
773f9fa6ff
glupload: unref the bufferpool
2015-03-13 12:40:04 +00:00
Matthew Waters
34485c9976
gl: get the context from basemixer/basefilter
2015-03-13 12:30:20 +00:00
Matthew Waters
91b7642c48
gl: retreive the gldisplay/app gl context as soon as possible
...
fixes the usage of gst_gl_display_filter_gl_api
2015-03-13 12:30:20 +00:00
Julien Isorce
daef98e3e6
glcolorconvert: cache indices in a buffer object
2015-03-12 18:19:57 +00:00
Matthew Waters
66ccdab09a
gl/cocoa: avoid deadlock when creating context on the main thread.
...
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
ef0bd30c87
gl: store the list of contexts within gldisplay
...
Removes the reliance on the allocation query to propogate GL contexts.
Allows thread safely getting a context for the a specific thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
cebdf84c81
glcontext: store the thread current context
2015-03-12 16:45:51 +00:00
Matthew Waters
5a867ddc47
glfilter: don't use the library upload/convert objects
2015-03-12 16:45:50 +00:00
Matthew Waters
0c800027ba
glupload: implement propose_allocation pool handling for glmemory upload
2015-03-12 16:45:50 +00:00
Matthew Waters
ecdc5568c4
gl: add a new glbasefilter class below glfilter
...
It deals with propagating the gl display/contexts throughout the
application/pipeline
2015-03-12 16:45:50 +00:00
Matthew Waters
41e3b32866
glutils: expose running a query on a set of src/sink pads
2015-03-12 16:45:50 +00:00
Matthew Waters
56253d8dce
glfilter: advertise resize in the caps negotiation properly
2015-03-12 10:16:15 +00:00
Matthew Waters
e3723cbde8
glcolorconvert: we don't do resizing of the video frames
...
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
2015-03-12 09:47:31 +00:00
Matthew Waters
49b00e44ed
gl/x11: don't XGetWindowAttributes every XEvent
...
fixes a deadlock in xcb where the X window may not exist.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 18:56:06 +00:00
Matthew Waters
efe0564f22
gl/window: hopefully fixup compile warnings on android/ios
2015-03-11 14:51:15 +00:00
Jan Schmidt
13ed5ab3c8
glfilter: Remove redundant check for clearing context on reset.
...
The context is already cleared a few lines above.
2015-03-12 01:33:03 +11:00
Jan Schmidt
f150cf2d2e
Remove a bunch of silly ';;' typos at the end of lines
2015-03-12 01:33:03 +11:00
Matthew Waters
bc7a7259f3
gl/window: create the main loop/context on init/finalize
...
Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 13:52:15 +00:00
Nicolas Dufresne
7a3b34de79
glfilter: Don't chain downstream pool
...
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
2015-03-06 19:25:16 -05:00
Sebastian Dröge
938d172fc2
gldownload: Simplify caps feature setting code
2015-03-06 18:54:24 +01:00
Sebastian Dröge
b81823e7db
gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
...
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
2015-03-06 18:53:13 +01:00
Sebastian Dröge
90967b3d45
glupload: Simplify caps feature setting code
2015-03-06 18:53:13 +01:00
Edward Hervey
1172e2875d
gldisplay: Only use debugging if we have valid values
...
The debug category won't have been created/activated if it's not a
valid display
2015-03-05 19:09:49 +01:00
Nicolas Dufresne
34402920d2
glfilter: Get rid of uploader if caps have changed
...
We need to update the uploader format if that caps have changed.
https://bugzilla.gnome.org/show_bug.cgi?id=745549
2015-03-03 14:05:21 -05:00
Edward Hervey
4220fe41be
gl: Fix context leaks
...
Introduced by a12ca13750
2015-03-03 17:36:06 +01:00
Julien Isorce
74c294892d
gl/cocoa: register only one custom nsapp loop
...
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2015-03-02 07:49:26 +00:00
Julien Isorce
4801db552d
gl/cocoa: instead of class_init use g_once to setup nsapp
2015-03-02 07:44:52 +00:00
Julien Isorce
8a0a71ff03
gl/cocoa: check for deprecated constants prior to OSX 10.10
2015-03-02 07:44:25 +00:00
Nicolas Dufresne
283aca3b51
glbufferpool: Fix offset for odd height
...
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
2015-03-01 09:43:32 -05:00
Nicolas Dufresne
04377cfc5e
glmemory: Support offset when downloading
...
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2015-02-28 15:01:59 -05:00
Nicolas Dufresne
8c0fcef818
glmemory: Provide correct size on upload
...
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
e9bec9ec0e
glmemory: Provide correct size on download
...
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
4db0ef5789
glmemory: Use fallback for partial copy
...
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:40 -05:00
Nicolas Dufresne
b8f168cd65
glmemory: Add GstAllocationParams and alignment support
...
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:39 -05:00
Matthew Waters
03b5288f64
glupload: perform egl upload on the gl thread
...
Fixes EGLImage usage on raspberry pi
https://bugzilla.gnome.org/show_bug.cgi?id=743914
2015-02-28 18:29:52 +11:00
Víctor Manuel Jáquez Leal
75e875b022
glupload: Set freed method implementation to NULL
...
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.
This patch workarounds this crash setting to NULL the method implementation
after free.
https://bugzilla.gnome.org/show_bug.cgi?id=745206
2015-02-26 14:39:32 +02:00
Edward Hervey
a12ca13750
glwindow: Deactivate window before changing handle
...
When setting a new window handle, we need to ensure all implementations
will detect the change.
For that we deactivate the context before setting the window handle, then
reactivate the context
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Edward Hervey
7075b25288
gl/egl: Detect window handle changes
...
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2015-02-24 17:42:13 +01:00
Luis de Bethencourt
0b1d11b2b6
gl: remove docbook related warnings
2015-02-24 14:30:44 +00:00
Matthew Waters
08b1d27e14
glmemory: allow sharing between buffers
...
There was no real reason why the flag was set. We should be able
to handle it. Fixes last-sample handling on gl sinks
2015-02-25 00:00:48 +11:00
Matthew Waters
21e95ef9fd
glsyncmeta: add compat definition for gles2
2015-02-24 20:35:32 +11:00
Matthew Waters
beac141057
gl/calayer: don't use the async callback to render
...
not until we can provide equivalent functionality for other window
implementations.
2015-02-24 19:12:10 +11:00
Matthew Waters
7691d2c4e7
glsyncmeta: also supported with gles3
2015-02-24 19:12:10 +11:00
Alessandro Decina
2a430872ed
libgstgl: eagl: handle CALayer resize
2015-02-24 14:23:49 +11:00
Vasilis Liaskovitis
c55689ad16
glmemory: Fix transfer_pbo memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2015-02-23 18:44:39 +02:00
Julien Isorce
4c4eec61e6
gl/cocoa: reduce custom main loop latency
...
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.
Git bisect reported it has been introduced by the commit
e10d2417e2
:
"move to CGL and CAOpenGLLayer for rendering".
Then the commit 7d46357627
:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.
At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2015-02-22 10:37:39 +00:00
Mathieu Duponchelle
3baa710638
gstglmemory: Remove now unused transfer_upload function.
2015-02-21 14:42:05 +01:00
Matthew Waters
c6f548326d
glmemory: disable automatic pbo upload
...
until we can track where the data is/or is going to be.
2015-02-21 23:32:41 +11:00
Matthew Waters
a4040f2ee9
glememory: only store and act on the map flags on first/last map/unmap
...
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.
https://bugzilla.gnome.org/show_bug.cgi?id=744839
2015-02-20 18:48:15 +11:00
Matthew Waters
0fd6872f7d
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
...
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
96398e5bac
gl/calayer: only start drawing if the parent gl context is ready
...
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67
gl/cocoa: small refactor of layer/view creation into the window
2015-02-17 19:45:35 +11:00
Sebastian Dröge
475dfaedc1
glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
...
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2015-02-17 01:04:38 +02:00
Edward Hervey
f09272f434
gl: Add/Update more debug statements
...
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from
Define (and use) GST_CAT_DEFAULT where applicable
Use GST_PTR_FORMAT where applicable
2015-02-12 15:57:55 +01:00
Edward Hervey
929a6a75d2
gl: Make glcontext debug category used in more places
...
As a bonus it makes the egl context debug messages visible now :)
2015-02-12 15:57:55 +01:00
Alessandro Decina
ad08cdf8e1
libgstgl: set user data and GDestroyNotify for wrapped textures
2015-02-09 20:46:51 +11:00
Matthew Waters
04db2d8eb6
glproto/vao: only supported in core for ES 3.0+
...
Was causing horizontally flipped video for frame 2 onward on android
2015-02-06 12:54:05 +11:00
Matthew Waters
9ecb530eaa
glfilter: ensure that the input upload/colorconvert are always available
2015-02-05 16:46:32 +11:00
Matthew Waters
5432308012
glupload: restrict EGL and UploadMeta to RGBA
...
other formats are highly untested.
2015-02-05 11:07:19 +11:00
Matthew Waters
8c91da6f75
glcolorconvert: don't intersect with the input caps
...
that limits our formats to whatever is in the input caps
2015-02-05 11:07:19 +11:00
Luis de Bethencourt
2cd9d30340
gl: fix memory leak
...
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.
CID #1265765
2015-02-04 14:10:13 +00:00
Matthew Waters
c1ad8d776a
gl: remove the egl caps from the src pads
...
we don't actually support producing EGLImage buffers anywhere.
2015-02-03 15:30:08 +11:00
Matthew Waters
e7a10a2d44
glcolorconvert: put GstGLSyncMeta on output buffers
...
allows thread safely using the provided output buffer in a separate
thread
2015-02-03 14:32:55 +11:00
Matthew Waters
73c2ab70fc
glupload: only try the glmemory upload for sysmem/glmemory caps features
...
Allows selecting/testing the upload path with explicit caps features.
2015-02-03 14:32:55 +11:00
Matthew Waters
46ecf99a8a
glmemory: add missing initilisation of tex_target when copying
...
fixes:
glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2015-02-03 14:32:55 +11:00
Matthew Waters
b947c9805a
glupload: allow NULL buffer for accept vfunc
2015-02-03 14:32:55 +11:00
Matthew Waters
917dcfdfee
glupload: remove unsed convert field in private struct
2015-02-03 14:32:55 +11:00
Matthew Waters
c06715bde6
glupload/download/convert: provide transform_caps functions
...
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2015-02-03 14:32:55 +11:00
Alessandro Decina
7d46357627
gstglwindow_cocoa: fix slow render rate
...
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2015-02-03 11:19:35 +11:00
Matthew Waters
ddcc580505
gstglcaopengllayer: use the correct rectangle type for iOS and OS X
2015-02-02 23:43:54 +11:00
Matthew Waters
ed7d7418c2
glcolorconvert: use the correct caps feature for supported caps
...
glcolorconvert currently only supports converting between GLMemory
targets.
2015-02-02 21:07:48 +11:00
Matthew Waters
abb55f2453
glsyncmeta: don't use the gst debug object variants
...
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system. Also fixes a segfault.
2015-02-02 20:51:31 +11:00
Alessandro Decina
b1aae5cb70
Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
...
This reverts commit 6f152d381c
.
The layer shouldn't be always opaque, it should be made a property.
2015-01-30 12:32:17 +11:00
Alessandro Decina
6f152d381c
libgstgl: gstglcaopengllayer: set the layer as opaque
2015-01-30 12:22:25 +11:00
Sebastian Dröge
c2492b3a6b
glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures
2015-01-29 16:30:34 +01:00
Sebastian Dröge
4b6a968203
glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
...
It's not defined for GLES.
2015-01-29 16:26:26 +01:00
Alessandro Decina
3655e8b8bc
libgstgl: run a custom shader to convert YUV to RGB on mac and ios
...
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.
See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2015-01-30 00:34:08 +11:00
Alessandro Decina
5f547c5600
gl: initial support for texture targets other than GL_TEXTURE_2D
...
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2015-01-30 00:34:08 +11:00
Alessandro Decina
12e8bb4a66
gstglcolorconvert: micro optimization
...
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2015-01-30 00:34:08 +11:00
Alessandro Decina
c7284a6390
gstglcolorconvert: relax caps features check
...
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2015-01-30 00:34:08 +11:00
Matthew Waters
1e6011bcdf
gl/win32: fixup compilation
2015-01-29 23:46:57 +11:00
Matthew Waters
6cf97eb221
glwindow: make showing a window explicit
...
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2015-01-29 22:26:37 +11:00
Matthew Waters
6d9dc9c81c
gl/calayer: add resize callback based on the bounds rectangle
2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f
gl/caopengllayer: draw asynchronously
...
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4
gl/cocoa: don't segfault if we have a NULL draw/resize/close callback
2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a
cgl/calayer: use a callback instead of hardcoding the draw functionality
2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd
cgl: install the gl context and gl layer headers
2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185
cgl: add a header for the CAOpenGLLayer support
2015-01-29 18:32:04 +11:00
Philippe Normand
cfc0230e04
gl/dispmanx: fix build
...
Commit ab48bb6f0f
changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
08dbd8bbd7
glmemory: more compatibility defines for gles2 systems
2015-01-27 14:52:47 +11:00
Matthew Waters
eea03967e4
glmemory: add some thread safety for gl operations
2015-01-27 12:26:05 +11:00
Matthew Waters
9a55a3f98c
glmemory: use pbo's for download
...
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2015-01-27 12:26:04 +11:00
Matthew Waters
f2667ebc7b
glprototypes: add some (un)map buffer variants for GL/GLES
2015-01-27 12:26:04 +11:00
Matthew Waters
27e5e0c2df
gl/window/eagl: fix a couple of typos
2015-01-23 16:52:25 +11:00
Matthew Waters
06fdbd44b9
glwindow: cleanup/reorganize functions/members into logical groups
2015-01-23 16:39:44 +11:00
Matthew Waters
ab48bb6f0f
glwindow: remove width/height from _draw()
...
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
4fc554054c
glcontext/cocoa: avoid destroying a possibly 0 GSource id
2015-01-22 21:43:51 +11:00
Matthew Waters
e10d2417e2
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Matthew Waters
fe8fdbdc7c
glcontext/cocoa: add debug category
2015-01-22 21:27:44 +11:00
Sebastian Dröge
80e02cbdf9
Constify some static arrays everywhere
2015-01-21 10:18:50 +01:00
Lasse Laursen
174ea7af7b
glapi: fix compilation with latest MSVC
...
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2015-01-17 10:56:20 +11:00
Matthew Waters
989af902fe
glmemory: use the correct size for the pbo
...
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2015-01-17 10:56:20 +11:00
Matthew Waters
8fef381417
glmemory: remove spurious gst_video_info_align
...
That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2015-01-15 09:50:02 +11:00
Matthew Waters
d5c3693791
gl: split glcolorconvert usage from glupload
...
the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2015-01-14 22:22:13 +11:00
Matthew Waters
4ccf45823e
glmemory: offset the data pointer for upload for GstVideoAlignment
...
otherwise we attempt to read from the padding data
2015-01-14 22:22:13 +11:00
Matthew Waters
d1e923765b
glmemory: use pbo's for upload
2015-01-14 22:22:13 +11:00
Matthew Waters
8c2d5dac72
glupload: relax the GLMemory uploader check for input caps features
...
As there may be a sysmem caps features with GLMemory filled buffers.
e.g.
videotestsrc ! glimagesink
2015-01-14 22:22:13 +11:00
Nicola Murino
442451a30d
glcolorconvert: fix memleak
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:20:34 +11:00
Nicola Murino
3c6d775766
glupload: fix some memory leaks
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:19:39 +11:00
Matthew Waters
4c73e20553
glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
...
Fill in the missing pieces like get_proc_address, the gl function vtable
2015-01-13 15:18:41 +11:00
Sebastian Dröge
fa5c433e7e
gl/cocoa: Disable hack for NSApp iteration with a special #define
...
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.
A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.
https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2015-01-10 15:54:30 +01:00
Sebastian Dröge
1b2de14000
gl/cocoa: Don't init and clear static GMutex / GCond
...
We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2015-01-08 09:36:24 +01:00
Luis de Bethencourt
75cc750efc
glfilter: remove logically dead code
...
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.
CID 1226443
2015-01-07 16:53:41 +00:00
Nicolas Dufresne
207308446b
glbufferpool: Always recalculate buffer size
...
Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:25:41 -05:00
Nicolas Dufresne
170a49f901
glmemory: No need for padding
...
A memory object cannot be put on stack, so no need for padding.
2014-12-19 12:12:08 -05:00
Nicolas Dufresne
9954de1ccd
gl: Add support for GstVideoAlignment
...
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Nicolas Dufresne
da3ae06cd1
glmemory: Handle upload/download flags from map
...
Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Nicolas Dufresne
4f3c33af3a
glmemory: Handle custom stride with OPENGL3
...
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Wang Xin-yu (王昕宇)
15eab1ed01
glfilter: fix position/texcoord attrib index usage
...
https://bugzilla.gnome.org/show_bug.cgi?id=741231
2014-12-11 19:41:23 +11:00
Matthew Waters
f021549294
gl: fixup vao and vbo usage for legacy GL
2014-12-11 19:41:23 +11:00
Philippe Normand
c4ba73e39b
glsyncmeta: add G_END_DECLS
2014-12-04 01:36:38 +11:00
Julien Isorce
230022fe62
glcontext: try cgl before glx
...
It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2014-12-03 08:02:58 +00:00
Matthew Waters
90a2477b9e
glcontext: require GL_ARB_ES2_compatibility for opengl3
...
until we generate gl3 compliant shaders
https://bugzilla.gnome.org/show_bug.cgi?id=740012
2014-11-30 00:44:46 +11:00
Matthew Waters
e653ae9fc2
gl: fixup compat definition for GLuint64 for OS X
2014-11-28 13:04:21 +11:00
Matthew Waters
b0faa2dd77
gl: add compat definition for GLuint64 for android
...
../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
GLuint64 timeout))
2014-11-28 11:57:25 +11:00
Matthew Waters
3e92a8ef53
glsync: fix build with desktop gl
2014-11-28 11:11:43 +11:00
Matthew Waters
57898fec2a
gl: fix various build errors without desktop gl
2014-11-28 10:59:46 +11:00
Matthew Waters
f67190d3ca
gldisplay: fix build error
...
gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_IS_GL_DISPLAY (display));
2014-11-28 10:03:18 +11:00
Matthew Waters
3c1e77eb31
gldisplay: implement runtime GL api filtering
...
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Matthew Waters
6bd1150ca8
gl: remove the use of glu
2014-11-28 09:14:26 +11:00
Matthew Waters
f2af65ee2d
gl: add a sync meta for synchronizing across GL contexts
...
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
2014-11-28 09:14:25 +11:00
Matthew Waters
480d3f97eb
glprototypes: add sync function definitions
2014-11-28 09:14:25 +11:00
Matthew Waters
6d39e04992
glfilter: add a gl3 code path using vao's and vbo's
2014-11-28 09:14:25 +11:00
Matthew Waters
5ff5f8c1ee
glframebuffer: add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
a32f29f2ce
glcolorconvert: add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
fca0bc97a4
glshader add support for gl3
2014-11-28 09:14:25 +11:00
Matthew Waters
2c24b97cf0
glx: ask for a GL3 core context
2014-11-28 09:14:25 +11:00
Sebastian Dröge
082c12b8e2
glcolorconvert: Unref buffer with the correct function
2014-11-27 18:09:58 +01:00
Sebastian Dröge
b6ba579fa0
glmemory: Handle failure of memory allocation gracefully
2014-11-27 18:09:14 +01:00
Sebastian Dröge
f2dc9b2b8f
glmemory: Use g_try_malloc() in the appropriate places
...
g_malloc() aborts if allocation fails, it's pointless to check against NULL
afterwards. That's why g_try_malloc() exists.
2014-11-27 18:06:26 +01:00
Wang Xin-yu (王昕宇)
15c0d5c21b
glcolorconvert: support RGB16/BGR16 video format download
...
https://bugzilla.gnome.org/show_bug.cgi?id=740801
2014-11-27 10:08:11 +01:00
Matthew Waters
2d97e03c54
gl/wayland: implement resizing the window using the right mouse button
2014-11-27 13:03:21 +11:00
Matthew Waters
1d7c4f4344
glfilter: support fixed dimensions on both sides of the element
...
Fixes:
width=320,height=240 ! glfilter ! width=800,height=600
width=230,height=240 ! glfilter ! width=600
... ! glfilter ! width=800
2014-11-27 01:32:21 +11:00
Ramprakash Jelari
aea08e86a5
glcontext: Fix unused variable warning by moving declaration where it is actually used
2014-11-24 14:16:58 +01:00
Sebastian Dröge
0f753b7099
glupload: Fix valid compiler warning
...
gstglupload.c:442:32: error: if statement has empty body [-Werror,-Wempty-body]
if (upload->texture_ids[i]);
^
2014-11-24 11:32:33 +01:00
Philippe Normand
c08a461fa4
gl: ship the gstglcontext_egl.h header
...
It is required by gsteglimagememory.h.
https://bugzilla.gnome.org/show_bug.cgi?id=740611
2014-11-24 21:24:27 +11:00