Commit graph

383 commits

Author SHA1 Message Date
Matthew Waters
3ee54d3135 [573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
 (i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00
Matthew Waters
3283e9e7de [571/906] mixer: fix deadlock on shutdown
didn't reiterate over the sinkpad's displays and reactivate them causing a deadlock
2017-12-09 19:31:25 +00:00
Matthew
2dff52334c [568/906] window: fix public definitions 2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c [567/906] fix OpenGL|ES2 ifdef'ed code 2017-12-09 19:31:25 +00:00
Matthew Waters
6e6ee999a9 [564/906] glmemory: remove unused typedef 2017-12-09 19:31:24 +00:00
Matthew Waters
c4332505a9 [563/906] readd support for hanging GL pipelines e.g. ... ! gleffects ! fakesink 2017-12-09 19:31:24 +00:00
Matthew Waters
a1a653c8ed [562/906] gldisplay: fix download of YUV formats 2017-12-09 19:31:24 +00:00
Matthew Waters
c0235ddafa [561/906] gldisplay: fix endianess issues on RGB download 2017-12-09 19:31:24 +00:00
Matthew Waters
23ec206053 [559/906] glmixer: pass the mixpad's display to the querying element 2017-12-09 19:31:24 +00:00
Matthew Waters
9761f2cfa1 [555/906] Make the query for a GstGLDisplay a pad peer query
Allows the query to pass through bin boundaries and makes it possible for
arbitrary gl elements to be placed in bins.
2017-12-09 19:31:24 +00:00
Matthew Waters
c7ddead74b [554/906] GstGLMemory: update for GstAllocator API changes 2017-12-09 19:31:24 +00:00
Matthew Waters
56bf6e2fb3 [544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name 2017-12-09 19:31:24 +00:00
Matthew Waters
7a79d684e2 [543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object 2017-12-09 19:31:24 +00:00
Matthew Waters
83401761eb [542/906] GstGLMixer: add allocation and bufferpool methods
based off GstBaseTransform
2017-12-09 19:31:24 +00:00
Matthew Waters
3f174671ec [532/906] GstGLFilter: implement allocation vfuncs 2017-12-09 19:31:24 +00:00
Matthew Waters
e02e620055 [528/906] GstGLMeta: seperate upload/download/normal GL caps video formats
differentiate between upload, download and GL caps
2017-12-09 19:31:24 +00:00
Matthew Waters
38b6bdfa8b [527/906] GstGLDisplay: add some trace debugging 2017-12-09 19:31:24 +00:00
Matthew Waters
0d5b8bbc38 [524/906] GstGLDisplay: rework the download code
data paramaters now take GstVideoFrame
remove redundant parameters
2017-12-09 19:31:24 +00:00
Matthew Waters
be177b01b7 [522/906] GstGLDisplay: add forgotten function definition 2017-12-09 19:31:24 +00:00
Matthew Waters
fe216ac6b2 [521/906] GstGLMemory: update for GstAllocator changes 2017-12-09 19:31:24 +00:00
Matthew Waters
590cf80c31 [520/906] GstGLMixer: fix for GstChildProxy changes 2017-12-09 19:31:24 +00:00
Matthew Waters
a8b1853755 [517/906] add GstGLBufferPool
which adds GstGLMeta to buffers
2017-12-09 19:31:24 +00:00
Matthew Waters
8527e1cd66 [516/906] add skeleton GstGLMeta
the GstVideoMeta _map/unmap functions still need implementing
2017-12-09 19:31:24 +00:00
Matthew Waters
6528aba8c9 [515/906] GstGLDisplay: rework gen_texture and upload
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2017-12-09 19:31:24 +00:00
Matthew Waters
ffdc6d496e [514/906] add GstGLMemory and allocator
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2017-12-09 19:31:24 +00:00
Matthew Waters
eb362969f1 [513/906] Remove GstGLBuffer (to be replaced by GstGLMeta) 2017-12-09 19:31:24 +00:00
Matthew Waters
25aa8a4042 [512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good 2017-12-09 19:31:24 +00:00
Matthew Waters
3e18471e8e [509/906] GstGLDisplay: update for 1.0 2017-12-09 19:31:24 +00:00
Matthew Waters
683c001f91 [504/906] GstGLFilter: update for 1.0
-fix up function definitions
-remove _prepare_output_buffer (functionality taken over by GstBufferPool).
2017-12-09 19:31:24 +00:00
Matthew Waters
f7bc5dcf83 [503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init 2017-12-09 19:31:24 +00:00
Matthew Waters
1a034ba18d [502/906] Update versioning for gstreamer 1.0
Renames GST_MAJORMINOR to GST_API_VERSION in build files
removes -lgstinterfaces from _LDADD flags
2017-12-09 19:31:24 +00:00
Raimo Järvi
563f0f2e57 [501/906] Fix building on 64 bit mingw-w64
https://bugzilla.gnome.org/show_bug.cgi?id=676428
2017-12-09 19:31:24 +00:00
Julien Isorce
20c429684e [500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2017-12-09 19:31:24 +00:00
Julien Isorce
67bc74ec3f [498/906] gldisplay: don't pass non-constant strings as printf format strings
Fixes 'format not a string literal and no format arguments' on darwin
2017-12-09 19:31:23 +00:00
Julien Isorce
e25b142e24 [497/906] filtershader: fix format compiler warnings 2017-12-09 19:31:23 +00:00
Julien Isorce
83b2f12c12 [495/906] glES2.0: properly use glDeleteShader 2017-12-09 19:31:23 +00:00
Julien Isorce
46eea6f943 [494/906] cmake build: use config.h from win32/common and add some guidelines 2017-12-09 19:31:23 +00:00
Julien Isorce
bd0982d057 [492/906] glwindow: properly fails if resource not found 2017-12-09 19:31:23 +00:00
Julien Isorce
badaaaec34 [491/906] glES2.0: properly fails if driver/kernel inconsistency 2017-12-09 19:31:23 +00:00
Julien Isorce
07df6a220d [490/906] gldisplay: error out instead of g_assert 2017-12-09 19:31:23 +00:00
Julien Isorce
ef87b0e70d [488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
Fix bug #310775
2017-12-09 19:31:23 +00:00
Julien Isorce
74526865c6 [486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
Fix bug #310775

gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.

It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2017-12-09 19:31:23 +00:00
Julien Isorce
0f54271129 [485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10  audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2017-12-09 19:31:23 +00:00
Julien Isorce
96cce45c38 [483/906] glelements: do not leak parent when using gst_pad_get_parent 2017-12-09 19:31:23 +00:00
Julien Isorce
7c79cc5c41 [481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
Fix bug #572767
2017-12-09 19:31:23 +00:00
Julien Isorce
b30da1699a [480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
Also fix some warnings from msvc9 and mingw-3.4.5
2017-12-09 19:31:23 +00:00
Руслан Ижбулатов
c0ebeccb8c [479/906] gstglshadervariables: strtok_r is not multiplatform
Fix bug #664367
2017-12-09 19:31:23 +00:00
Wei Feng
aefca52574 [478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
Fix bug #631019
2017-12-09 19:31:23 +00:00
Julien Isorce
ccaa9e883f [477/906] OpenGL ES 2.0: fix build since glfiltershader changes 2017-12-09 19:31:23 +00:00
Antoni Silvestre
4ea2bf2087 [476/906] OpenGL ES 2.0: fix build and disable some examples
Fix bug #631019
2017-12-09 19:31:23 +00:00
Luc Deschenaux
500210b354 [471/906] glshader: add dynamic fragment shader filter
Also add fragment shader parser
Fix bug #600195
2017-12-09 19:31:23 +00:00
Julien Isorce
f008fa71ab [467/906] tests: various build fixes
- cmake could not find glib
 - put gtk variables at the beginning to avoid GL conflicts
 - update examples to clutter-1.8
 - use const instead of deprecated G_CONST_RETURN
 - set max pending events to 0 to make cube example works again
2017-12-09 19:31:23 +00:00
Tim-Philipp Müller
4f09396824 [463/906] Add some more G_{BEGIN,END}_DECLS to public headers
https://bugzilla.gnome.org/show_bug.cgi?id=637260
2017-12-09 19:31:23 +00:00
Stefan Kost
df480f3530 [462/906] various: add missing G_PARAM_STATIC_STRINGS flags
Canonicalize property names as needed. Includes some gst-indent changes as well :/
2017-12-09 19:31:23 +00:00
Jan Schmidt
e013586f46 [459/906] Fix distcheck. 2017-12-09 19:31:23 +00:00
Julien Isorce
769e43a2e0 [456/906] glfilter/glmixer/gltestsrc/glupload: throw an element error if no parent bin
Fixes bug #602153
2017-12-09 19:31:23 +00:00
Julien Isorce
ade2526b8f [455/906] glimagesink: handle pixel-aspect-ratio 2017-12-09 19:31:23 +00:00
Filippo Argiolas
306526a19f [443/906] sobel: move some highly duplicated code into glfilter
Add a new convenience function in GstGLFilter that just draws an input
texture to a target texture using a simple shader with just a "tex"
uniform sampler.
Move draw_texture from glfiltersobel to glfilter. Still need to update
other plugins to this.
2017-12-09 19:31:23 +00:00
Julien Isorce
c390c30aac [432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT 2017-12-09 19:31:23 +00:00
Pierre Pouzol
c9dfa9c111 [431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
Fixes Bug #612159
2017-12-09 19:31:23 +00:00
Nicholas Panayis
dfc2d42b7a [415/906] gstglwindow_win32: share opengl context in correct order
Allow to use the opengl context sharing feature if the original
context has been used already.
This is only possible on win32 with wglShareLists because on other
backends, the sharing is made when a context is created.
This new feature is only usefull when using external context
because gst-gl internally makes sure that the orginal context is not
already used when sharing it.

Fix bug #611067
2017-12-09 19:31:23 +00:00
Julien Isorce
b36b45e437 [412/906] Cocoa backend: improve support on GNUStep 2017-12-09 19:31:23 +00:00
Julien Isorce
0b6112c4a0 [411/906] gstglmixer: copy/past recent changes from gstvideomixer 2017-12-09 19:31:23 +00:00
Julien Isorce
4874b35304 [410/906] gstglmixer: inactivate shared gl context before to release ours
First, inactivate shared gl contexts known by each sink pad.
Then, destroy the gl context known by the glmixer.
Finally, re-activate shared gl contexts.
This is to satisfy the fact that no shared gl context must be current
when an opengl context is destroyed.
Moreover the application may hang or crash without those steps.
2017-12-09 19:31:23 +00:00
Julien Isorce
727191d7b6 [407/906] winCE backend: fix build 2017-12-09 19:31:22 +00:00
Julien Isorce
36a51c6e02 [406/906] glimagesink: add a client-data property
Also add it to glfilterapp.

Fixes #559131
2017-12-09 19:31:22 +00:00
Julien Isorce
32203f94ea [405/906] glfilter: add external-opengl-context property
It repairs the cluttershare and sdlshare example
2017-12-09 19:31:22 +00:00
Jan Schmidt
3672b5922f [403/906] gstglmixer: Initialise the debug category
Initialise the gstglmixer debug category before using it.
2017-12-09 19:31:22 +00:00
Julien Isorce
e70ed87aa8 [400/906] gstgldisplay: no need the I420 work around if ATI Mobility
fix #588653
2017-12-09 19:31:22 +00:00
Julien Isorce
f23b6144d5 [399/906] glmixer: fix when no more gl elements after it
For example:
videotestsrc ! glupload ! ... ! glfiter ! ... ! glmosaic ! fakesink
Usefull when using glmixer inside cluttershare or sdlshare cases.
2017-12-09 19:31:22 +00:00
Pratheesh Gangadhar
f93bb87e77 [394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.

Fix bug #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
8fdf415fb7 [393/906] glmosaic: for now it's a cube mosaic
Also use GPtrArray instead of GArray in glmixer.
And add a pipeline to tests/pieplines
2017-12-09 19:31:22 +00:00
Julien Isorce
9e9b114010 [391/906] Cocoa: fix backend since recent changes
Before, the window size was given at its creation. Now, it's done at
the drawing step because it's only relevant when there is a glimagesink
element in the pipeline.
2017-12-09 19:31:22 +00:00
Julien Isorce
9741435b21 [389/906] fix codeblocks build on win32 2017-12-09 19:31:22 +00:00
Julien Isorce
525701cfca [388/906] just fix builds and indent 2017-12-09 19:31:22 +00:00
Julien Isorce
b85ffef956 [387/906] glmixer: add a glmixer base element
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2017-12-09 19:31:22 +00:00
Julien Isorce
8c33ba0ba6 [385/906] rewrite the way a gstgldisplay is transmited to the gl elements
Before, a gstgldisplay was instancied by the gl src in terms of gl chain.
And then the next element got it through the first gstglbuffer.
Now, this is done though queries.
All glelements get their ref on a gstgldisplay in READY state.
This rewrite is mainly a first step to be able to share OpenGL context hold
by the gstgldisplay using more complex glelements.
For example, with a glvideomixer. The associated gstgldisplay of each gl chain
of the sink pads will share their OpenGL context.
2017-12-09 19:31:22 +00:00
Stefan Kost
2b9ff50feb [384/906] build: use <stdio.h> / "stdio.h" 2017-12-09 19:31:22 +00:00
Stefan Kost
c218748bc2 [383/906] build: include <stdio.h> when using printf & co. 2017-12-09 19:31:22 +00:00
Julien Isorce
8f6927c70a [382/906] ES2.0: remove warnings
Partially fix #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
b639781471 [381/906] EGL and GLX:: set a minimum depth size 2017-12-09 19:31:22 +00:00
Julien Isorce
95dbe51fef [378/906] gldisplay: avoid to request gl thread when deleting a texture
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2017-12-09 19:31:22 +00:00
Julien Isorce
fa41020ee4 [377/906] gldisplay: avoid to request gl thread when generating a texture
Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2017-12-09 19:31:22 +00:00
Stefan Kost
fa9177d037 [376/906] build: support openGLES on linux via autofoo. Partialy fixes #593786
Add a pkg-config check for opengl and if not found assume opengl-es. If user has
none of both one still get build error later on (there is no pkg-config for
opengl-es).
Add more files to EXTRA dist and build the opengles variant if selected.
Simmilar changes could be done for the winCE backend.
2017-12-09 19:31:22 +00:00
Julien Isorce
8bed6a5e85 [369/906] define missing glew macro on older versions 2017-12-09 19:31:22 +00:00
Julien Isorce
2e22bb4560 [368/906] Cocoa backend: fix crash when resizing
Default implementation of NSOpenglView::update is not safe because it
just calls update on the opengl context whereas we are not in the gl thread.
Also fix the white flickering when resizing, because now we need to call
the draw callback manually when resizing.
2017-12-09 19:31:22 +00:00
Julien Isorce
e467ea29e9 [365/906] Cocoa backend: make sure that nsapp is initialized
gst-launch-0.10 videotestsrc ! tee name=t ! queue ! glimagesink t. ! queue ! glimagesink
now works properly on MacOSX
2017-12-09 19:31:22 +00:00
Julien Isorce
8d6e91838a [364/906] make the cmake build work on MacOSX
We can now generate a Xcode project (or Unix Makfiles),
see INSTALL file
2017-12-09 19:31:22 +00:00
Julien Isorce
54ba5bccf5 [363/906] Cocoa backend: fix crash when closing
- All gstglwindow members are now modified only in the gl thread
to avoid thread concurrency
- OpenGL context is now properly clean
- fix a couple of things in implementation of xoverlay interface
2017-12-09 19:31:22 +00:00
Julien Isorce
b7162375a3 [362/906] make cocoa backend work on MacOSX
It works with both gst-launch and a cocoa app (non-embedded and embedded)
But there is still some problems:
  - sometimes crash when closing
  - flickering when resizing
  - embedded mode not perfect

I will first make the CMake build work with cocoa backend
in order to generate a XCode project.
Then it should be easier to fix those issues.
2017-12-09 19:31:22 +00:00
Jan Schmidt
8884cfefa8 [358/906] gstgldisplay: Close a small race starting the display thread
Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2017-12-09 19:31:22 +00:00
Jan Schmidt
4ddbded3a8 [357/906] x11: Don't crash when the X11 display is not available.
Error out cleanly instead of crashing when the X11 display can't
be contacted.
2017-12-09 19:31:22 +00:00
Jan Schmidt
3fbe0f0a98 [352/906] fix typo
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.

Re-indent a couple of files that needed it.
2017-12-09 19:31:22 +00:00
Julien Isorce
f3fef483ec [350/906] fix window position when using xoverlay
x, y are the coordinates of the position inside
the new parent window.

Fixes #584877
2017-12-09 19:31:22 +00:00
Julien Isorce
ca1a2d33ca [349/906] can switch xoverlays while playing
Fixes bug #584877

Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.

And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.
2017-12-09 19:31:21 +00:00
LRN
389982df17 [347/906] fix miscast of a pointer in SetWindowLongPtr
GCC 4.4.0 complains error: cast from pointer to integer of different size
Fixes #584678.
2017-12-09 19:31:21 +00:00
Sebastian Dröge
3b0dacd8d6 [346/906] Fix linking by providing libtool the correct --tag parameter 2017-12-09 19:31:21 +00:00
Julien Isorce
de9f763bff [337/906] Improve cluttershare example
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2017-12-09 19:31:21 +00:00
Julien Isorce
9f8473cce0 [336/906] [x11/x11ES] fix some pointer cast warnings 2017-12-09 19:31:21 +00:00
Julien Isorce
0a649b133d [335/906] [cocoa] update since interface changed 2017-12-09 19:31:21 +00:00
Julien Isorce
f631cf4976 [334/906] [win32/winCE] fix some pointer cast warnings with mingw
And turn off deprecated Wp64 msvc compiler option.
2017-12-09 19:31:21 +00:00
Julien Isorce
d43fdd3daf [333/906] add force-aspect-ratio support 2017-12-09 19:31:21 +00:00
Julien Isorce
d1bd71e82b [331/906] indent and fix some compiler warnings 2017-12-09 19:31:21 +00:00
Julien Isorce
2eb9cb551c [330/906] Can now share textures with an external gl context
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2017-12-09 19:31:21 +00:00
David Schleef
09704b9e70 [329/906] Build for Cocoa on darwin, with various fixes 2017-12-09 19:31:21 +00:00
Julien
095be23366 [327/906] fix init FBO's texture attachment on ES 2.0 2017-12-09 19:31:21 +00:00
Julien
fd2028d109 [326/906] add X backend for OpenGL ES 2.0 2017-12-09 19:31:21 +00:00
Julien Isorce
ad8b227ff7 [322/906] [download YUY2/UYVY] fix a regression
The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2017-12-09 19:31:21 +00:00
Julien Isorce
61a8f34442 [321/906] add OpenGL ES 2.x support.
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2017-12-09 19:31:21 +00:00
Julien Isorce
3c92a741a4 [320/906] fix position and content rect 2017-12-09 19:31:21 +00:00
Julien Isorce
8a77e2d859 [319/906] [win32 backend] fix transmition message to the parent.
The Qt mouvexoverlay example shows how to rotate the cube
by moving (+click) the mouve over a qwidget using xoverlay
interface.
2017-12-09 19:31:21 +00:00
Julien Isorce
dbdc0fb9eb [318/906] rename GNUmakefile(s) to GNUmakefile(s).gnustep 2017-12-09 19:31:21 +00:00
Julien Isorce
4ccd32c444 [317/906] implement gstglwindow for Cocoa (MacOS and GNUstep) 2017-12-09 19:31:21 +00:00
Julien Isorce
573f54433c [315/906] add GNUstep build 2017-12-09 19:31:21 +00:00
David Schleef
2e2213fbd7 [310/906] Global reindent
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
        --case-brace-indentation0 \
        --case-indentation2 \
        --braces-after-struct-decl-line \
        --line-length80 \
        --no-tabs \
        --cuddle-else \
        --dont-line-up-parentheses \
        --honour-newlines \
        --continuation-indentation4 \
        --tab-size8 \
        --indent-level2"
2017-12-09 19:31:21 +00:00
Sebastian Dröge
10494006b8 [309/906] Replay: Fix callbacks passed over XEvents on 64 bit architectures
Althought the XEvent's xclient.data.l array is an array of
longs they will be constrained to 32 bit by the X11 protocol.
On 64 bit architectures use two elements of the array to store
one pointer.
This fixes segfaults that happen at least for every example
on startup.
2017-12-09 19:31:21 +00:00
Julien Isorce
c83cbcd398 [306/906] fix CMake build and frozen CodeBlocks build 2017-12-09 19:31:21 +00:00
Julien Isorce
3b8429c2df [304/906] only load RGBA files.png 2017-12-09 19:31:21 +00:00
Julien Isorce
c060a8896d [301/906] depends on libpng instead of gdk_pixbuf 2017-12-09 19:31:21 +00:00
David Schleef
f0b62d760f [298/906] Revert "Fix indention"
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.

You should have asked first.  And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2017-12-09 19:31:21 +00:00
David Schleef
2f0e5b1dc4 [297/906] Revert "Fix callbacks passed over XEvents on 64 bit architectures"
This reverts commit 280771d09b58617b27201027de0e1194da376e72.
2017-12-09 19:31:21 +00:00
Sebastian Dröge
babd51c58f [296/906] Fix callbacks passed over XEvents on 64 bit architectures
Althought the XEvent's xclient.data.l array is an array of
longs they will be constrained to 32 bit by the X11 protocol.
On 64 bit architectures use two elements of the array to store
one pointer.
This fixes segfaults that happen at least for every example
on startup.
2017-12-09 19:31:21 +00:00
Sebastian Dröge
809c2ec04c [295/906] Fix indention 2017-12-09 19:31:21 +00:00
Sebastian Dröge
0068125ec8 [294/906] Fix format string compiler warnings by using G_GUINT64_FORMAT 2017-12-09 19:31:20 +00:00
David Schleef
71db1285d8 [291/906] Add check for GLEW_EXT_framebuffer_object 2017-12-09 19:31:20 +00:00
David Schleef
d98d188ad7 [290/906] Set GL_LIBS correctly in configure.ac
This doesn't detect the existence of libraries, which needs to
be fixed.
2017-12-09 19:31:20 +00:00
David Schleef
978ded841c [289/906] build fixes for Windows libraries 2017-12-09 19:31:20 +00:00
Julien Isorce
e184ad8a58 [288/906] add more debug ouputs about GLSL and mesa 2017-12-09 19:31:20 +00:00
julien
20298ee810 [287/906] fix a regression about glXChooseVisual which failed when using mesa, so attributes must be less restrictives. 2017-12-09 19:31:20 +00:00
Julien Isorce
76b6fcab5b [286/906] [win32] Register window class in gst_gl_window_class_init 2017-12-09 19:31:20 +00:00
Julien Isorce
6d2b8da3da [285/906] fix gl framerate in gst caps. Consider position in xoverlay. Fix inversion bettween COLS and ROWS, and move windows. 2017-12-09 19:31:20 +00:00
Julien Isorce
0867343017 [284/906] workaround about the ATI shader compiler on linux (setlocale) 2017-12-09 19:31:20 +00:00
Julien Isorce
1087da7753 [283/906] better result in cube and doublecube example. And some clean up debug and comments 2017-12-09 19:31:20 +00:00
Julien Isorce
121153fd21 [282/906] update CMake build 2017-12-09 19:31:20 +00:00
Julien Isorce
a50b222367 [281/906] Make cube example work on x11. Finish TODO task 9. 2017-12-09 19:31:20 +00:00
Julien Isorce
e1fd4232ad [280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes. 2017-12-09 19:31:20 +00:00
Julien Isorce
7e3bc563e1 [279/906] finish set_xwindow_id (gst_gl_window_set_external_win_id): child is resized at the same time as the parent is. 2017-12-09 19:31:20 +00:00
Julien Isorce
1daf54222f [278/906] Implement set_xwindow_id (gst_gl_window_set_external_window_id). 2017-12-09 19:31:20 +00:00
Julien Isorce
aab706c46c [277/906] open x client connection for sender only at start up 2017-12-09 19:31:20 +00:00
Julien Isorce
312d0f588a [276/906] better deal with last pending custom cb and destroy_context_cb 2017-12-09 19:31:20 +00:00
Julien Isorce
128315ae60 [275/906] Make sure the gl ressoures are destroyed before to destroy gl window 2017-12-09 19:31:20 +00:00
Julien Isorce
b19684bbd0 [274/906] add some other debug outputs and checks 2017-12-09 19:31:20 +00:00
Julien Isorce
158f30bab1 [273/906] add some debug outputs about Visual and XVisualInfo 2017-12-09 19:31:20 +00:00
Julien Isorce
8840d306c4 [272/906] add a visible member to deal better with the first expose events 2017-12-09 19:31:20 +00:00
Julien Isorce
f878b84f90 [271/906] revert last commit because the crash comes from libselinux 2017-12-09 19:31:20 +00:00
Julien Isorce
daa5e24b41 [270/906] fix use of different Display structures which point on the same display name 2017-12-09 19:31:20 +00:00
Julien Isorce
c487389cfe [269/906] Better deal with XNextEvent and XSendEvent 2017-12-09 19:31:20 +00:00
Julien Isorce
57488b1a32 [268/906] Better deal with Atoms 2017-12-09 19:31:20 +00:00
Julien Isorce
51231595c7 [267/906] Get ride of calling sleep in gl thread X loop 2017-12-09 19:31:20 +00:00
Julien Isorce
80efa96e52 [266/906] secure close when clicking on the cross 2017-12-09 19:31:20 +00:00